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- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
- // SPDX-FileCopyrightText: 2024 Jorrit Rouwe
- // SPDX-License-Identifier: MIT
- #include <TestFramework.h>
- #include <Window/ApplicationWindowWin.h>
- #include <Utils/Log.h>
- #include <shellscalingapi.h>
- static ApplicationWindowWin *sWindow = nullptr;
- // Called every time the application receives a message
- static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
- {
- PAINTSTRUCT ps;
- switch (message)
- {
- case WM_PAINT:
- BeginPaint(hWnd, &ps);
- EndPaint(hWnd, &ps);
- break;
- case WM_SIZE:
- if (sWindow != nullptr)
- {
- // Get new window size
- RECT rc;
- GetClientRect(hWnd, &rc);
- int width = max<int>(rc.right - rc.left, 8);
- int height = max<int>(rc.bottom - rc.top, 8);
- sWindow->OnWindowResized(width, height);
- }
- break;
- case WM_DESTROY:
- PostQuitMessage(0);
- break;
- default:
- return DefWindowProc(hWnd, message, wParam, lParam);
- }
- return 0;
- }
- void ApplicationWindowWin::Initialize()
- {
- // Prevent this window from auto scaling
- SetProcessDpiAwareness(PROCESS_PER_MONITOR_DPI_AWARE);
- // Register class
- WNDCLASSEX wcex;
- wcex.cbSize = sizeof(WNDCLASSEX);
- wcex.style = CS_HREDRAW | CS_VREDRAW;
- wcex.lpfnWndProc = WndProc;
- wcex.cbClsExtra = 0;
- wcex.cbWndExtra = 0;
- wcex.hInstance = GetModuleHandle(nullptr);
- wcex.hIcon = nullptr;
- wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
- wcex.hbrBackground = nullptr;
- wcex.lpszMenuName = nullptr;
- wcex.lpszClassName = TEXT("TestFrameworkClass");
- wcex.hIconSm = nullptr;
- if (!RegisterClassEx(&wcex))
- FatalError("Failed to register window class");
- // Create window
- RECT rc = { 0, 0, mWindowWidth, mWindowHeight };
- AdjustWindowRect(&rc, WS_OVERLAPPEDWINDOW, FALSE);
- mhWnd = CreateWindow(TEXT("TestFrameworkClass"), TEXT("TestFramework"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT,
- rc.right - rc.left, rc.bottom - rc.top, nullptr, nullptr, wcex.hInstance, nullptr);
- if (!mhWnd)
- FatalError("Failed to create window");
- // Show window
- ShowWindow(mhWnd, SW_SHOW);
- // Store the window pointer for the message loop
- sWindow = this;
- }
- void ApplicationWindowWin::MainLoop(RenderCallback inRenderCallback)
- {
- for (;;)
- {
- // Main message loop
- MSG msg = {};
- while (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE))
- {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- if (msg.message == WM_QUIT)
- {
- // Handle quit events
- return;
- }
- }
- // Call the render callback
- if (!inRenderCallback())
- return;
- }
- }
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