Jorrit Rouwe 55810b9d4b Fixed crash when no DirectX 3D adapter could be found (#525) %!s(int64=2) %!d(string=hai) anos
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CommandQueue.h db6d42bed5 Added a link to the main repository to the header of each file (#452) %!s(int64=2) %!d(string=hai) anos
ConstantBuffer.cpp db6d42bed5 Added a link to the main repository to the header of each file (#452) %!s(int64=2) %!d(string=hai) anos
ConstantBuffer.h db6d42bed5 Added a link to the main repository to the header of each file (#452) %!s(int64=2) %!d(string=hai) anos
DebugRendererImp.cpp db6d42bed5 Added a link to the main repository to the header of each file (#452) %!s(int64=2) %!d(string=hai) anos
DebugRendererImp.h d2f1d97004 Support for building Jolt as a shared library on Windows (#513) %!s(int64=2) %!d(string=hai) anos
DescriptorHeap.h db6d42bed5 Added a link to the main repository to the header of each file (#452) %!s(int64=2) %!d(string=hai) anos
FatalErrorIfFailed.cpp 55810b9d4b Fixed crash when no DirectX 3D adapter could be found (#525) %!s(int64=2) %!d(string=hai) anos
FatalErrorIfFailed.h db6d42bed5 Added a link to the main repository to the header of each file (#452) %!s(int64=2) %!d(string=hai) anos
Font.cpp db6d42bed5 Added a link to the main repository to the header of each file (#452) %!s(int64=2) %!d(string=hai) anos
Font.h db6d42bed5 Added a link to the main repository to the header of each file (#452) %!s(int64=2) %!d(string=hai) anos
Frustum.h db6d42bed5 Added a link to the main repository to the header of each file (#452) %!s(int64=2) %!d(string=hai) anos
PipelineState.cpp db6d42bed5 Added a link to the main repository to the header of each file (#452) %!s(int64=2) %!d(string=hai) anos
PipelineState.h db6d42bed5 Added a link to the main repository to the header of each file (#452) %!s(int64=2) %!d(string=hai) anos
RenderInstances.cpp db6d42bed5 Added a link to the main repository to the header of each file (#452) %!s(int64=2) %!d(string=hai) anos
RenderInstances.h db6d42bed5 Added a link to the main repository to the header of each file (#452) %!s(int64=2) %!d(string=hai) anos
RenderPrimitive.cpp db6d42bed5 Added a link to the main repository to the header of each file (#452) %!s(int64=2) %!d(string=hai) anos
RenderPrimitive.h db6d42bed5 Added a link to the main repository to the header of each file (#452) %!s(int64=2) %!d(string=hai) anos
Renderer.cpp 55810b9d4b Fixed crash when no DirectX 3D adapter could be found (#525) %!s(int64=2) %!d(string=hai) anos
Renderer.h db6d42bed5 Added a link to the main repository to the header of each file (#452) %!s(int64=2) %!d(string=hai) anos
Texture.cpp db6d42bed5 Added a link to the main repository to the header of each file (#452) %!s(int64=2) %!d(string=hai) anos
Texture.h db6d42bed5 Added a link to the main repository to the header of each file (#452) %!s(int64=2) %!d(string=hai) anos