Jorrit Rouwe b54a0849e0 Removed the use of size_t when saving to binary (#1193) il y a 1 an
..
BroadPhase d50bee9d98 Added missing JPH_EXPORT macro (#1174) il y a 1 an
Shape b54a0849e0 Removed the use of size_t when saving to binary (#1193) il y a 1 an
AABoxCast.h db6d42bed5 Added a link to the main repository to the header of each file (#452) il y a 2 ans
ActiveEdgeMode.h 58445d6c26 Removed trailing whitespace from all source files (#688) il y a 2 ans
ActiveEdges.h 14c0854322 Reduced tolerance for early out when contact normal equals surface normal in ActiveEdges::FixNormal (#687) il y a 2 ans
BackFaceMode.h db6d42bed5 Added a link to the main repository to the header of each file (#452) il y a 2 ans
CastConvexVsTriangles.cpp 0f67cc2915 Created ESupportMode::Default (#944) il y a 1 an
CastConvexVsTriangles.h 58ffa9d581 Added more documentation on scaling shapes il y a 1 an
CastResult.h 733af81024 Added BroadPhaseCastResult::Reset il y a 1 an
CastSphereVsTriangles.cpp 045a87e230 Ran spell checker over all comments in the Jolt folder il y a 1 an
CastSphereVsTriangles.h 58ffa9d581 Added more documentation on scaling shapes il y a 1 an
CollectFacesMode.h db6d42bed5 Added a link to the main repository to the header of each file (#452) il y a 2 ans
CollideConvexVsTriangles.cpp 94c1ad811b Implemented enhanced internal edge removal algorithm (#882) il y a 1 an
CollideConvexVsTriangles.h 58ffa9d581 Added more documentation on scaling shapes il y a 1 an
CollidePointResult.h db6d42bed5 Added a link to the main repository to the header of each file (#452) il y a 2 ans
CollideShape.h 58445d6c26 Removed trailing whitespace from all source files (#688) il y a 2 ans
CollideSoftBodyVerticesVsTriangles.h acd31abf51 Added support for a vertex radius for soft bodies. (#879) il y a 1 an
CollideSphereVsTriangles.cpp 045a87e230 Ran spell checker over all comments in the Jolt folder il y a 1 an
CollideSphereVsTriangles.h 58ffa9d581 Added more documentation on scaling shapes il y a 1 an
CollisionCollector.h f0f19df1ca Added interface for CharacterVirtual vs CharacterVirtual collision (#1157) il y a 1 an
CollisionCollectorImpl.h 58445d6c26 Removed trailing whitespace from all source files (#688) il y a 2 ans
CollisionDispatch.cpp d1a62866ef Bugfix: CastShape had incorrect early out condition which could cause it to miss the deepest penetration il y a 2 ans
CollisionDispatch.h 58ffa9d581 Added more documentation on scaling shapes il y a 1 an
CollisionGroup.cpp db6d42bed5 Added a link to the main repository to the header of each file (#452) il y a 2 ans
CollisionGroup.h 779ba3673b Ability to add soft bodies to a PhysicsScene and load/save them (#656) il y a 2 ans
ContactListener.h 405f3536d4 Support for soft body contact callbacks (#936) il y a 1 an
EstimateCollisionResponse.cpp 045a87e230 Ran spell checker over all comments in the Jolt folder il y a 1 an
EstimateCollisionResponse.h 58445d6c26 Removed trailing whitespace from all source files (#688) il y a 2 ans
GroupFilter.cpp 779ba3673b Ability to add soft bodies to a PhysicsScene and load/save them (#656) il y a 2 ans
GroupFilter.h d2f1d97004 Support for building Jolt as a shared library on Windows (#513) il y a 2 ans
GroupFilterTable.cpp db6d42bed5 Added a link to the main repository to the header of each file (#452) il y a 2 ans
GroupFilterTable.h 02939077a1 Fixed doxygen formatting of GroupFilterTable il y a 2 ans
InternalEdgeRemovingCollector.h ec88660cb8 Added enhanced edge removal for characters (#1095) il y a 1 an
ManifoldBetweenTwoFaces.cpp de3517e9ce Updated parameter name and documentation for ManifoldBetweenTwoFaces il y a 1 an
ManifoldBetweenTwoFaces.h de3517e9ce Updated parameter name and documentation for ManifoldBetweenTwoFaces il y a 1 an
NarrowPhaseQuery.cpp 22e58e1fea Fixed race condition in narrow phase query (#702) il y a 2 ans
NarrowPhaseQuery.h 58445d6c26 Removed trailing whitespace from all source files (#688) il y a 2 ans
NarrowPhaseStats.cpp d44f4bad08 Removed GetProcessorTicksPerSecond to avoid exposing code that does not 100% reliably work across platforms (#707) il y a 2 ans
NarrowPhaseStats.h d44f4bad08 Removed GetProcessorTicksPerSecond to avoid exposing code that does not 100% reliably work across platforms (#707) il y a 2 ans
ObjectLayer.h d50bee9d98 Added missing JPH_EXPORT macro (#1174) il y a 1 an
ObjectLayerPairFilterMask.h e7b634d52c Created an object layer filter implementation that is similar to Bullet's group & mask filtering (#810) il y a 2 ans
ObjectLayerPairFilterTable.h 70c6f2d653 - Fixed a number of missing '#pragma once' statements in headers il y a 2 ans
PhysicsMaterial.cpp 779ba3673b Ability to add soft bodies to a PhysicsScene and load/save them (#656) il y a 2 ans
PhysicsMaterial.h d2f1d97004 Support for building Jolt as a shared library on Windows (#513) il y a 2 ans
PhysicsMaterialSimple.cpp db6d42bed5 Added a link to the main repository to the header of each file (#452) il y a 2 ans
PhysicsMaterialSimple.h d2f1d97004 Support for building Jolt as a shared library on Windows (#513) il y a 2 ans
RayCast.h 4880a3aead Added helper function to translate a ray il y a 2 ans
ShapeCast.h 58ffa9d581 Added more documentation on scaling shapes il y a 1 an
ShapeFilter.h 3ab6961261 Fix 'unused parameter' compiler warnings (got under GCC 11, linux) (#594) il y a 2 ans
SortReverseAndStore.h c1556df68b Made math type args (like Vec3Arg) const so that it remains possible to change them to a const reference (#890) il y a 1 an
TransformedShape.cpp d1a62866ef Bugfix: CastShape had incorrect early out condition which could cause it to miss the deepest penetration il y a 2 ans
TransformedShape.h 0191c72d5f Removed assert that translation needs to be zero in Mat44::GetQuaternion (#1002) il y a 1 an