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BroadPhase
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d50bee9d98
Added missing JPH_EXPORT macro (#1174)
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il y a 1 an |
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Shape
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b54a0849e0
Removed the use of size_t when saving to binary (#1193)
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il y a 1 an |
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AABoxCast.h
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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il y a 2 ans |
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ActiveEdgeMode.h
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58445d6c26
Removed trailing whitespace from all source files (#688)
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il y a 2 ans |
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ActiveEdges.h
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14c0854322
Reduced tolerance for early out when contact normal equals surface normal in ActiveEdges::FixNormal (#687)
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il y a 2 ans |
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BackFaceMode.h
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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il y a 2 ans |
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CastConvexVsTriangles.cpp
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0f67cc2915
Created ESupportMode::Default (#944)
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il y a 1 an |
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CastConvexVsTriangles.h
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58ffa9d581
Added more documentation on scaling shapes
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il y a 1 an |
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CastResult.h
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733af81024
Added BroadPhaseCastResult::Reset
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il y a 1 an |
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CastSphereVsTriangles.cpp
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045a87e230
Ran spell checker over all comments in the Jolt folder
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il y a 1 an |
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CastSphereVsTriangles.h
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58ffa9d581
Added more documentation on scaling shapes
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il y a 1 an |
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CollectFacesMode.h
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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il y a 2 ans |
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CollideConvexVsTriangles.cpp
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94c1ad811b
Implemented enhanced internal edge removal algorithm (#882)
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il y a 1 an |
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CollideConvexVsTriangles.h
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58ffa9d581
Added more documentation on scaling shapes
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il y a 1 an |
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CollidePointResult.h
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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il y a 2 ans |
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CollideShape.h
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58445d6c26
Removed trailing whitespace from all source files (#688)
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il y a 2 ans |
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CollideSoftBodyVerticesVsTriangles.h
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acd31abf51
Added support for a vertex radius for soft bodies. (#879)
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il y a 1 an |
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CollideSphereVsTriangles.cpp
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045a87e230
Ran spell checker over all comments in the Jolt folder
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il y a 1 an |
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CollideSphereVsTriangles.h
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58ffa9d581
Added more documentation on scaling shapes
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il y a 1 an |
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CollisionCollector.h
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f0f19df1ca
Added interface for CharacterVirtual vs CharacterVirtual collision (#1157)
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il y a 1 an |
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CollisionCollectorImpl.h
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58445d6c26
Removed trailing whitespace from all source files (#688)
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il y a 2 ans |
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CollisionDispatch.cpp
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d1a62866ef
Bugfix: CastShape had incorrect early out condition which could cause it to miss the deepest penetration
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il y a 2 ans |
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CollisionDispatch.h
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58ffa9d581
Added more documentation on scaling shapes
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il y a 1 an |
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CollisionGroup.cpp
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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il y a 2 ans |
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CollisionGroup.h
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779ba3673b
Ability to add soft bodies to a PhysicsScene and load/save them (#656)
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il y a 2 ans |
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ContactListener.h
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405f3536d4
Support for soft body contact callbacks (#936)
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il y a 1 an |
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EstimateCollisionResponse.cpp
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045a87e230
Ran spell checker over all comments in the Jolt folder
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il y a 1 an |
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EstimateCollisionResponse.h
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58445d6c26
Removed trailing whitespace from all source files (#688)
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il y a 2 ans |
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GroupFilter.cpp
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779ba3673b
Ability to add soft bodies to a PhysicsScene and load/save them (#656)
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il y a 2 ans |
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GroupFilter.h
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d2f1d97004
Support for building Jolt as a shared library on Windows (#513)
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il y a 2 ans |
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GroupFilterTable.cpp
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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il y a 2 ans |
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GroupFilterTable.h
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02939077a1
Fixed doxygen formatting of GroupFilterTable
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il y a 2 ans |
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InternalEdgeRemovingCollector.h
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ec88660cb8
Added enhanced edge removal for characters (#1095)
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il y a 1 an |
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ManifoldBetweenTwoFaces.cpp
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de3517e9ce
Updated parameter name and documentation for ManifoldBetweenTwoFaces
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il y a 1 an |
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ManifoldBetweenTwoFaces.h
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de3517e9ce
Updated parameter name and documentation for ManifoldBetweenTwoFaces
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il y a 1 an |
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NarrowPhaseQuery.cpp
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22e58e1fea
Fixed race condition in narrow phase query (#702)
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il y a 2 ans |
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NarrowPhaseQuery.h
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58445d6c26
Removed trailing whitespace from all source files (#688)
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il y a 2 ans |
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NarrowPhaseStats.cpp
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d44f4bad08
Removed GetProcessorTicksPerSecond to avoid exposing code that does not 100% reliably work across platforms (#707)
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il y a 2 ans |
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NarrowPhaseStats.h
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d44f4bad08
Removed GetProcessorTicksPerSecond to avoid exposing code that does not 100% reliably work across platforms (#707)
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il y a 2 ans |
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ObjectLayer.h
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d50bee9d98
Added missing JPH_EXPORT macro (#1174)
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il y a 1 an |
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ObjectLayerPairFilterMask.h
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e7b634d52c
Created an object layer filter implementation that is similar to Bullet's group & mask filtering (#810)
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il y a 2 ans |
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ObjectLayerPairFilterTable.h
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70c6f2d653
- Fixed a number of missing '#pragma once' statements in headers
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il y a 2 ans |
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PhysicsMaterial.cpp
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779ba3673b
Ability to add soft bodies to a PhysicsScene and load/save them (#656)
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il y a 2 ans |
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PhysicsMaterial.h
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d2f1d97004
Support for building Jolt as a shared library on Windows (#513)
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il y a 2 ans |
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PhysicsMaterialSimple.cpp
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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il y a 2 ans |
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PhysicsMaterialSimple.h
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d2f1d97004
Support for building Jolt as a shared library on Windows (#513)
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il y a 2 ans |
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RayCast.h
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4880a3aead
Added helper function to translate a ray
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il y a 2 ans |
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ShapeCast.h
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58ffa9d581
Added more documentation on scaling shapes
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il y a 1 an |
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ShapeFilter.h
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3ab6961261
Fix 'unused parameter' compiler warnings (got under GCC 11, linux) (#594)
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il y a 2 ans |
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SortReverseAndStore.h
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c1556df68b
Made math type args (like Vec3Arg) const so that it remains possible to change them to a const reference (#890)
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il y a 1 an |
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TransformedShape.cpp
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d1a62866ef
Bugfix: CastShape had incorrect early out condition which could cause it to miss the deepest penetration
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il y a 2 ans |
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TransformedShape.h
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0191c72d5f
Removed assert that translation needs to be zero in Mat44::GetQuaternion (#1002)
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il y a 1 an |