jrouwe b8953791f3 Changed RestoreMaterialState and RestoreSubShapeState to use pointers instead of vectors to allow loading shapes with fewer memory allocations (#12) il y a 3 ans
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BroadPhase ef371411af Made amount of mutexes in the mutex array dependent on the amount of CPU cores (#9) il y a 3 ans
Character 686ab6ab85 Initial import il y a 4 ans
Constraints 686ab6ab85 Initial import il y a 4 ans
ConvexCollision 686ab6ab85 Initial import il y a 4 ans
General c3b702c171 Ability to have a kinematic body colliding with a sensor (#7) il y a 3 ans
Rig 686ab6ab85 Initial import il y a 4 ans
ScaledShapes 686ab6ab85 Initial import il y a 4 ans
Shapes b8953791f3 Changed RestoreMaterialState and RestoreSubShapeState to use pointers instead of vectors to allow loading shapes with fewer memory allocations (#12) il y a 3 ans
Vehicle 1072886aec - Bugfix: When reversing you could accelearate forever il y a 3 ans
Water cbdfe39e3d - Added some vertical spacing between the wall test il y a 4 ans
Test.cpp 686ab6ab85 Initial import il y a 4 ans
Test.h 405c4a2dac Sonar: Added '= default' where possible. il y a 4 ans