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- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
- // SPDX-FileCopyrightText: 2024 Jorrit Rouwe
- // SPDX-License-Identifier: MIT
- #pragma once
- #include <Jolt/Physics/Collision/Shape/Shape.h>
- #include <Jolt/Physics/Collision/Shape/SubShapeID.h>
- #include <Jolt/Physics/Collision/PhysicsMaterial.h>
- JPH_NAMESPACE_BEGIN
- class CollideShapeSettings;
- /// Class that constructs a PlaneShape
- class JPH_EXPORT PlaneShapeSettings final : public ShapeSettings
- {
- JPH_DECLARE_SERIALIZABLE_VIRTUAL(JPH_EXPORT, PlaneShapeSettings)
- public:
- /// Default constructor for deserialization
- PlaneShapeSettings() = default;
- /// Create a plane shape.
- explicit PlaneShapeSettings(const Plane &inPlane, const PhysicsMaterial *inMaterial = nullptr, float inHalfExtent = cDefaultHalfExtent) : mPlane(inPlane), mMaterial(inMaterial), mHalfExtent(inHalfExtent) { }
- // See: ShapeSettings
- virtual ShapeResult Create() const override;
- Plane mPlane; ///< Plane that describes the shape. The negative half space is considered solid.
- RefConst<PhysicsMaterial> mMaterial; ///< Surface material of the plane
- static constexpr float cDefaultHalfExtent = 1000.0f; ///< Default half-extent of the plane (total size along 1 axis will be 2 * half-extent)
- float mHalfExtent = cDefaultHalfExtent; ///< The bounding box of this plane will run from [-half_extent, half_extent]. Keep this as low as possible for better broad phase performance.
- };
- /// A plane shape. The negative half space is considered solid. Planes cannot be dynamic objects, only static or kinematic.
- /// The plane is considered an infinite shape, but testing collision outside of its bounding box (defined by the half-extent parameter) will not return a collision result.
- /// At the edge of the bounding box collision with the plane will be inconsistent. If you need something of a well defined size, a box shape may be better.
- class JPH_EXPORT PlaneShape final : public Shape
- {
- public:
- JPH_OVERRIDE_NEW_DELETE
- /// Constructor
- PlaneShape() : Shape(EShapeType::Plane, EShapeSubType::Plane) { }
- explicit PlaneShape(const Plane &inPlane, const PhysicsMaterial *inMaterial = nullptr, float inHalfExtent = PlaneShapeSettings::cDefaultHalfExtent) : Shape(EShapeType::Plane, EShapeSubType::Plane), mPlane(inPlane), mMaterial(inMaterial), mHalfExtent(inHalfExtent) { CalculateLocalBounds(); }
- PlaneShape(const PlaneShapeSettings &inSettings, ShapeResult &outResult);
- /// Get the plane
- const Plane & GetPlane() const { return mPlane; }
- /// Get the half-extent of the bounding box of the plane
- float GetHalfExtent() const { return mHalfExtent; }
- // See Shape::MustBeStatic
- virtual bool MustBeStatic() const override { return true; }
- // See Shape::GetLocalBounds
- virtual AABox GetLocalBounds() const override { return mLocalBounds; }
- // See Shape::GetSubShapeIDBitsRecursive
- virtual uint GetSubShapeIDBitsRecursive() const override { return 0; }
- // See Shape::GetInnerRadius
- virtual float GetInnerRadius() const override { return 0.0f; }
- // See Shape::GetMassProperties
- virtual MassProperties GetMassProperties() const override;
- // See Shape::GetMaterial
- virtual const PhysicsMaterial * GetMaterial(const SubShapeID &inSubShapeID) const override { JPH_ASSERT(inSubShapeID.IsEmpty(), "Invalid subshape ID"); return GetMaterial(); }
- // See Shape::GetSurfaceNormal
- virtual Vec3 GetSurfaceNormal(const SubShapeID &inSubShapeID, Vec3Arg inLocalSurfacePosition) const override { JPH_ASSERT(inSubShapeID.IsEmpty(), "Invalid subshape ID"); return mPlane.GetNormal(); }
- // See Shape::GetSupportingFace
- virtual void GetSupportingFace(const SubShapeID &inSubShapeID, Vec3Arg inDirection, Vec3Arg inScale, Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) const override;
- #ifdef JPH_DEBUG_RENDERER
- // See Shape::Draw
- virtual void Draw(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inUseMaterialColors, bool inDrawWireframe) const override;
- #endif // JPH_DEBUG_RENDERER
- // See Shape::CastRay
- virtual bool CastRay(const RayCast &inRay, const SubShapeIDCreator &inSubShapeIDCreator, RayCastResult &ioHit) const override;
- virtual void CastRay(const RayCast &inRay, const RayCastSettings &inRayCastSettings, const SubShapeIDCreator &inSubShapeIDCreator, CastRayCollector &ioCollector, const ShapeFilter &inShapeFilter = { }) const override;
- // See: Shape::CollidePoint
- virtual void CollidePoint(Vec3Arg inPoint, const SubShapeIDCreator &inSubShapeIDCreator, CollidePointCollector &ioCollector, const ShapeFilter &inShapeFilter = { }) const override;
- // See: Shape::CollideSoftBodyVertices
- virtual void CollideSoftBodyVertices(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const CollideSoftBodyVertexIterator &inVertices, uint inNumVertices, int inCollidingShapeIndex) const override;
- // See Shape::GetTrianglesStart
- virtual void GetTrianglesStart(GetTrianglesContext &ioContext, const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale) const override;
- // See Shape::GetTrianglesNext
- virtual int GetTrianglesNext(GetTrianglesContext &ioContext, int inMaxTrianglesRequested, Float3 *outTriangleVertices, const PhysicsMaterial **outMaterials = nullptr) const override;
- // See Shape::GetSubmergedVolume
- virtual void GetSubmergedVolume(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const Plane &inSurface, float &outTotalVolume, float &outSubmergedVolume, Vec3 &outCenterOfBuoyancy JPH_IF_DEBUG_RENDERER(, RVec3Arg inBaseOffset)) const override { JPH_ASSERT(false, "Not supported"); }
- // See Shape
- virtual void SaveBinaryState(StreamOut &inStream) const override;
- virtual void SaveMaterialState(PhysicsMaterialList &outMaterials) const override;
- virtual void RestoreMaterialState(const PhysicsMaterialRefC *inMaterials, uint inNumMaterials) override;
- // See Shape::GetStats
- virtual Stats GetStats() const override { return Stats(sizeof(*this), 0); }
- // See Shape::GetVolume
- virtual float GetVolume() const override { return 0; }
- /// Material of the shape
- void SetMaterial(const PhysicsMaterial *inMaterial) { mMaterial = inMaterial; }
- const PhysicsMaterial * GetMaterial() const { return mMaterial != nullptr? mMaterial : PhysicsMaterial::sDefault; }
- // Register shape functions with the registry
- static void sRegister();
- protected:
- // See: Shape::RestoreBinaryState
- virtual void RestoreBinaryState(StreamIn &inStream) override;
- private:
- struct PSGetTrianglesContext; ///< Context class for GetTrianglesStart/Next
- // Get 4 vertices that form the plane
- void GetVertices(Vec3 *outVertices) const;
- // Cache the local bounds
- void CalculateLocalBounds();
- // Helper functions called by CollisionDispatch
- static void sCollideConvexVsPlane(const Shape *inShape1, const Shape *inShape2, Vec3Arg inScale1, Vec3Arg inScale2, Mat44Arg inCenterOfMassTransform1, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, const CollideShapeSettings &inCollideShapeSettings, CollideShapeCollector &ioCollector, const ShapeFilter &inShapeFilter);
- static void sCastConvexVsPlane(const ShapeCast &inShapeCast, const ShapeCastSettings &inShapeCastSettings, const Shape *inShape, Vec3Arg inScale, const ShapeFilter &inShapeFilter, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, CastShapeCollector &ioCollector);
- Plane mPlane;
- RefConst<PhysicsMaterial> mMaterial;
- float mHalfExtent;
- AABox mLocalBounds;
- };
- JPH_NAMESPACE_END
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