| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316 |
- <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
- <html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
- <head>
- <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
- <meta http-equiv="X-UA-Compatible" content="IE=11"/>
- <meta name="generator" content="Doxygen 1.12.0"/>
- <meta name="viewport" content="width=device-width, initial-scale=1"/>
- <title>Jolt Physics: Jolt/Physics/Character/CharacterBase.h Source File</title>
- <link href="tabs.css" rel="stylesheet" type="text/css"/>
- <script type="text/javascript" src="jquery.js"></script>
- <script type="text/javascript" src="dynsections.js"></script>
- <script type="text/javascript" src="clipboard.js"></script>
- <link href="navtree.css" rel="stylesheet" type="text/css"/>
- <script type="text/javascript" src="navtreedata.js"></script>
- <script type="text/javascript" src="navtree.js"></script>
- <script type="text/javascript" src="resize.js"></script>
- <script type="text/javascript" src="cookie.js"></script>
- <link href="search/search.css" rel="stylesheet" type="text/css"/>
- <script type="text/javascript" src="search/searchdata.js"></script>
- <script type="text/javascript" src="search/search.js"></script>
- <script type="text/x-mathjax-config">
- MathJax.Hub.Config({
- extensions: ["tex2jax.js"],
- jax: ["input/TeX","output/HTML-CSS"],
- });
- </script>
- <script type="text/javascript" async="async" src="https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.5/MathJax.js"></script>
- <link href="doxygen.css" rel="stylesheet" type="text/css" />
- </head>
- <body>
- <div id="top"><!-- do not remove this div, it is closed by doxygen! -->
- <div id="titlearea">
- <table cellspacing="0" cellpadding="0">
- <tbody>
- <tr id="projectrow">
- <td id="projectlogo"><img alt="Logo" src="LogoSmall.png"/></td>
- <td id="projectalign">
- <div id="projectname">Jolt Physics
- </div>
- <div id="projectbrief">A multi core friendly Game Physics Engine</div>
- </td>
- </tr>
- </tbody>
- </table>
- </div>
- <!-- end header part -->
- <!-- Generated by Doxygen 1.12.0 -->
- <script type="text/javascript">
- /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
- var searchBox = new SearchBox("searchBox", "search/",'.html');
- /* @license-end */
- </script>
- <script type="text/javascript">
- /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
- $(function() { codefold.init(0); });
- /* @license-end */
- </script>
- <script type="text/javascript" src="menudata.js"></script>
- <script type="text/javascript" src="menu.js"></script>
- <script type="text/javascript">
- /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
- $(function() {
- initMenu('',true,false,'search.php','Search',true);
- $(function() { init_search(); });
- });
- /* @license-end */
- </script>
- <div id="main-nav"></div>
- </div><!-- top -->
- <div id="side-nav" class="ui-resizable side-nav-resizable">
- <div id="nav-tree">
- <div id="nav-tree-contents">
- <div id="nav-sync" class="sync"></div>
- </div>
- </div>
- <div id="splitbar" style="-moz-user-select:none;"
- class="ui-resizable-handle">
- </div>
- </div>
- <script type="text/javascript">
- /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
- $(function(){initNavTree('_character_base_8h_source.html',''); initResizable(true); });
- /* @license-end */
- </script>
- <div id="doc-content">
- <!-- window showing the filter options -->
- <div id="MSearchSelectWindow"
- onmouseover="return searchBox.OnSearchSelectShow()"
- onmouseout="return searchBox.OnSearchSelectHide()"
- onkeydown="return searchBox.OnSearchSelectKey(event)">
- </div>
- <!-- iframe showing the search results (closed by default) -->
- <div id="MSearchResultsWindow">
- <div id="MSearchResults">
- <div class="SRPage">
- <div id="SRIndex">
- <div id="SRResults"></div>
- <div class="SRStatus" id="Loading">Loading...</div>
- <div class="SRStatus" id="Searching">Searching...</div>
- <div class="SRStatus" id="NoMatches">No Matches</div>
- </div>
- </div>
- </div>
- </div>
- <div class="header">
- <div class="headertitle"><div class="title">CharacterBase.h</div></div>
- </div><!--header-->
- <div class="contents">
- <a href="_character_base_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="comment">// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)</span></div>
- <div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span><span class="comment">// SPDX-FileCopyrightText: 2021 Jorrit Rouwe</span></div>
- <div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span><span class="comment">// SPDX-License-Identifier: MIT</span></div>
- <div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span> </div>
- <div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span><span class="preprocessor">#pragma once</span></div>
- <div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span> </div>
- <div class="line"><a id="l00007" name="l00007"></a><span class="lineno"> 7</span><span class="preprocessor">#include <<a class="code" href="_reference_8h.html">Jolt/Core/Reference.h</a>></span></div>
- <div class="line"><a id="l00008" name="l00008"></a><span class="lineno"> 8</span><span class="preprocessor">#include <<a class="code" href="_non_copyable_8h.html">Jolt/Core/NonCopyable.h</a>></span></div>
- <div class="line"><a id="l00009" name="l00009"></a><span class="lineno"> 9</span><span class="preprocessor">#include <<a class="code" href="_body_i_d_8h.html">Jolt/Physics/Body/BodyID.h</a>></span></div>
- <div class="line"><a id="l00010" name="l00010"></a><span class="lineno"> 10</span><span class="preprocessor">#include <<a class="code" href="_shape_8h.html">Jolt/Physics/Collision/Shape/Shape.h</a>></span></div>
- <div class="line"><a id="l00011" name="l00011"></a><span class="lineno"> 11</span><span class="preprocessor">#include <<a class="code" href="_sub_shape_i_d_8h.html">Jolt/Physics/Collision/Shape/SubShapeID.h</a>></span></div>
- <div class="line"><a id="l00012" name="l00012"></a><span class="lineno"> 12</span><span class="preprocessor">#include <<a class="code" href="_physics_material_8h.html">Jolt/Physics/Collision/PhysicsMaterial.h</a>></span></div>
- <div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span> </div>
- <div class="line"><a id="l00014" name="l00014"></a><span class="lineno"> 14</span><a class="code hl_define" href="_core_8h.html#ad14098b68b8c44ea6112601031268405">JPH_NAMESPACE_BEGIN</a></div>
- <div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span> </div>
- <div class="line"><a id="l00016" name="l00016"></a><span class="lineno"> 16</span><span class="keyword">class </span><a class="code hl_class" href="class_physics_system.html">PhysicsSystem</a>;</div>
- <div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span><span class="keyword">class </span><a class="code hl_class" href="class_state_recorder.html">StateRecorder</a>;</div>
- <div class="line"><a id="l00018" name="l00018"></a><span class="lineno"> 18</span> </div>
- <div class="foldopen" id="foldopen00020" data-start="{" data-end="};">
- <div class="line"><a id="l00020" name="l00020"></a><span class="lineno"><a class="line" href="class_character_base_settings.html"> 20</a></span><span class="keyword">class </span><a class="code hl_define" href="_core_8h.html#a2712a9b0f778ab9d1aa5118b4e8e6bd8">JPH_EXPORT</a> <a class="code hl_class" href="class_character_base_settings.html">CharacterBaseSettings</a> : <span class="keyword">public</span> <a class="code hl_class" href="class_ref_target.html">RefTarget</a><CharacterBaseSettings></div>
- <div class="line"><a id="l00021" name="l00021"></a><span class="lineno"> 21</span>{</div>
- <div class="line"><a id="l00022" name="l00022"></a><span class="lineno"> 22</span><span class="keyword">public</span>:</div>
- <div class="line"><a id="l00023" name="l00023"></a><span class="lineno"> 23</span> <a class="code hl_define" href="_memory_8h.html#a91074fb218fe28954a0938c099ddd9e0">JPH_OVERRIDE_NEW_DELETE</a></div>
- <div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span> </div>
- <div class="line"><a id="l00026" name="l00026"></a><span class="lineno"><a class="line" href="class_character_base_settings.html#aef4e52d5c83775b714f3c6f545ab032b"> 26</a></span> <a class="code hl_function" href="class_character_base_settings.html#aef4e52d5c83775b714f3c6f545ab032b">CharacterBaseSettings</a>() = <span class="keywordflow">default</span>;</div>
- <div class="line"><a id="l00027" name="l00027"></a><span class="lineno"><a class="line" href="class_character_base_settings.html#ae8b3fef2980ae246fe9560c0a29dac8f"> 27</a></span> <a class="code hl_function" href="class_character_base_settings.html#ae8b3fef2980ae246fe9560c0a29dac8f">CharacterBaseSettings</a>(<span class="keyword">const</span> <a class="code hl_class" href="class_character_base_settings.html">CharacterBaseSettings</a> &) = <span class="keywordflow">default</span>;</div>
- <div class="line"><a id="l00028" name="l00028"></a><span class="lineno"><a class="line" href="class_character_base_settings.html#a95875f7606ab4eaed1259b237cfb22d3"> 28</a></span> <a class="code hl_class" href="class_character_base_settings.html">CharacterBaseSettings</a> & <a class="code hl_function" href="class_ref_target.html#a1fc15bfe979bc43a7fa71c7c34f87ed0">operator = </a>(<span class="keyword">const</span> <a class="code hl_class" href="class_character_base_settings.html">CharacterBaseSettings</a> &) = <span class="keywordflow">default</span>;</div>
- <div class="line"><a id="l00029" name="l00029"></a><span class="lineno"> 29</span> </div>
- <div class="line"><a id="l00031" name="l00031"></a><span class="lineno"><a class="line" href="class_character_base_settings.html#adf1f42bae7e622c2c3a0ae2273f6f5f5"> 31</a></span> <span class="keyword">virtual</span> <a class="code hl_function" href="class_character_base_settings.html#adf1f42bae7e622c2c3a0ae2273f6f5f5">~CharacterBaseSettings</a>() = <span class="keywordflow">default</span>;</div>
- <div class="line"><a id="l00032" name="l00032"></a><span class="lineno"> 32</span> </div>
- <div class="line"><a id="l00034" name="l00034"></a><span class="lineno"><a class="line" href="class_character_base_settings.html#a97272d417a1fa07e4c9c6213e7d5c291"> 34</a></span> <a class="code hl_class" href="class_vec3.html">Vec3</a> mUp = <a class="code hl_function" href="class_vec3.html#a2819718744feddb0bc150c6ccc26fad1">Vec3::sAxisY</a>();</div>
- <div class="line"><a id="l00035" name="l00035"></a><span class="lineno"> 35</span> </div>
- <div class="line"><a id="l00039" name="l00039"></a><span class="lineno"><a class="line" href="class_character_base_settings.html#a31c6c2f0de04f45c657b0932319b6bfb"> 39</a></span> <a class="code hl_class" href="class_plane.html">Plane</a> mSupportingVolume { <a class="code hl_function" href="class_vec3.html#a2819718744feddb0bc150c6ccc26fad1">Vec3::sAxisY</a>(), -1.0e10f };</div>
- <div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span> </div>
- <div class="line"><a id="l00042" name="l00042"></a><span class="lineno"><a class="line" href="class_character_base_settings.html#a6daeb1476d88ee8f13118e85a9c07b67"> 42</a></span> <span class="keywordtype">float</span> mMaxSlopeAngle = <a class="code hl_function" href="_math_8h.html#a636689581f2a6ce1d3030dc4dd83b2f5">DegreesToRadians</a>(50.0f);</div>
- <div class="line"><a id="l00043" name="l00043"></a><span class="lineno"> 43</span> </div>
- <div class="line"><a id="l00045" name="l00045"></a><span class="lineno"><a class="line" href="class_character_base_settings.html#a203e7cb826ccd98d6f3551f2aa198ee3"> 45</a></span> <span class="keywordtype">bool</span> mEnhancedInternalEdgeRemoval = <span class="keyword">false</span>;</div>
- <div class="line"><a id="l00046" name="l00046"></a><span class="lineno"> 46</span> </div>
- <div class="line"><a id="l00049" name="l00049"></a><span class="lineno"><a class="line" href="class_character_base_settings.html#aee9be06866efe751ab7e2df57edee6b1"> 49</a></span> <a class="code hl_class" href="class_ref_const.html">RefConst<Shape></a> <a class="code hl_variable" href="class_character_base_settings.html#aee9be06866efe751ab7e2df57edee6b1">mShape</a>;</div>
- <div class="line"><a id="l00050" name="l00050"></a><span class="lineno"> 50</span>};</div>
- </div>
- <div class="line"><a id="l00051" name="l00051"></a><span class="lineno"> 51</span> </div>
- <div class="foldopen" id="foldopen00053" data-start="{" data-end="};">
- <div class="line"><a id="l00053" name="l00053"></a><span class="lineno"><a class="line" href="class_character_base.html"> 53</a></span><span class="keyword">class </span><a class="code hl_define" href="_core_8h.html#a2712a9b0f778ab9d1aa5118b4e8e6bd8">JPH_EXPORT</a> <a class="code hl_class" href="class_character_base.html">CharacterBase</a> : <span class="keyword">public</span> <a class="code hl_class" href="class_ref_target.html">RefTarget</a><CharacterBase>, <span class="keyword">public</span> <a class="code hl_class" href="class_non_copyable.html">NonCopyable</a></div>
- <div class="line"><a id="l00054" name="l00054"></a><span class="lineno"> 54</span>{</div>
- <div class="line"><a id="l00055" name="l00055"></a><span class="lineno"> 55</span><span class="keyword">public</span>:</div>
- <div class="line"><a id="l00056" name="l00056"></a><span class="lineno"> 56</span> <a class="code hl_define" href="_memory_8h.html#a91074fb218fe28954a0938c099ddd9e0">JPH_OVERRIDE_NEW_DELETE</a></div>
- <div class="line"><a id="l00057" name="l00057"></a><span class="lineno"> 57</span> </div>
- <div class="line"><a id="l00059" name="l00059"></a><span class="lineno"> 59</span> <a class="code hl_class" href="class_character_base.html">CharacterBase</a>(<span class="keyword">const</span> <a class="code hl_class" href="class_character_base_settings.html">CharacterBaseSettings</a> *inSettings, <a class="code hl_class" href="class_physics_system.html">PhysicsSystem</a> *inSystem);</div>
- <div class="line"><a id="l00060" name="l00060"></a><span class="lineno"> 60</span> </div>
- <div class="line"><a id="l00062" name="l00062"></a><span class="lineno"><a class="line" href="class_character_base.html#a5e0ba80e28b9e012acf7b8c1fa605ef5"> 62</a></span> <span class="keyword">virtual</span> <a class="code hl_function" href="class_character_base.html#a5e0ba80e28b9e012acf7b8c1fa605ef5">~CharacterBase</a>() = <span class="keywordflow">default</span>;</div>
- <div class="line"><a id="l00063" name="l00063"></a><span class="lineno"> 63</span> </div>
- <div class="line"><a id="l00065" name="l00065"></a><span class="lineno"><a class="line" href="class_character_base.html#a0c2099dfbf12c1bd6f839a3eda5c9726"> 65</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="class_character_base.html#a0c2099dfbf12c1bd6f839a3eda5c9726">SetMaxSlopeAngle</a>(<span class="keywordtype">float</span> inMaxSlopeAngle) { mCosMaxSlopeAngle = <a class="code hl_function" href="_trigonometry_8h.html#a40fafb1c427199b6855d704fc79cd1cf">Cos</a>(inMaxSlopeAngle); }</div>
- <div class="line"><a id="l00066" name="l00066"></a><span class="lineno"><a class="line" href="class_character_base.html#aa7d43079f3b6c40c3fa1ccc30a8682bf"> 66</a></span> <span class="keywordtype">float</span> <a class="code hl_function" href="class_character_base.html#aa7d43079f3b6c40c3fa1ccc30a8682bf">GetCosMaxSlopeAngle</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mCosMaxSlopeAngle; }</div>
- <div class="line"><a id="l00067" name="l00067"></a><span class="lineno"> 67</span> </div>
- <div class="line"><a id="l00069" name="l00069"></a><span class="lineno"><a class="line" href="class_character_base.html#a46d5822b95a5e771adc1e33f1f9b891c"> 69</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="class_character_base.html#a46d5822b95a5e771adc1e33f1f9b891c">SetUp</a>(<a class="code hl_class" href="class_vec3.html">Vec3Arg</a> inUp) { mUp = inUp; }</div>
- <div class="line"><a id="l00070" name="l00070"></a><span class="lineno"><a class="line" href="class_character_base.html#a2a437049ade0a3ab8ab7aeafb64f5163"> 70</a></span> <a class="code hl_class" href="class_vec3.html">Vec3</a> <a class="code hl_function" href="class_character_base.html#a2a437049ade0a3ab8ab7aeafb64f5163">GetUp</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mUp; }</div>
- <div class="line"><a id="l00071" name="l00071"></a><span class="lineno"> 71</span> </div>
- <div class="foldopen" id="foldopen00073" data-start="{" data-end="}">
- <div class="line"><a id="l00073" name="l00073"></a><span class="lineno"><a class="line" href="class_character_base.html#a87e7e3bcc174d5e498844dcac7f7f173"> 73</a></span> <span class="keywordtype">bool</span> <a class="code hl_function" href="class_character_base.html#a87e7e3bcc174d5e498844dcac7f7f173">IsSlopeTooSteep</a>(<a class="code hl_class" href="class_vec3.html">Vec3Arg</a> inNormal)<span class="keyword"> const</span></div>
- <div class="line"><a id="l00074" name="l00074"></a><span class="lineno"> 74</span><span class="keyword"> </span>{</div>
- <div class="line"><a id="l00075" name="l00075"></a><span class="lineno"> 75</span> <span class="comment">// If cos max slope angle is close to one the system is turned off,</span></div>
- <div class="line"><a id="l00076" name="l00076"></a><span class="lineno"> 76</span> <span class="comment">// otherwise check the angle between the up and normal vector</span></div>
- <div class="line"><a id="l00077" name="l00077"></a><span class="lineno"> 77</span> <span class="keywordflow">return</span> mCosMaxSlopeAngle < cNoMaxSlopeAngle && inNormal.<a class="code hl_function" href="class_vec3.html#a0e078ff09f69e669db71a2b0e37939ff">Dot</a>(mUp) < mCosMaxSlopeAngle;</div>
- <div class="line"><a id="l00078" name="l00078"></a><span class="lineno"> 78</span> }</div>
- </div>
- <div class="line"><a id="l00079" name="l00079"></a><span class="lineno"> 79</span> </div>
- <div class="line"><a id="l00081" name="l00081"></a><span class="lineno"><a class="line" href="class_character_base.html#afe046cfb3333be1fcb186f42821ddb19"> 81</a></span> <span class="keyword">const</span> <a class="code hl_class" href="class_shape.html">Shape</a> * <a class="code hl_function" href="class_character_base.html#afe046cfb3333be1fcb186f42821ddb19">GetShape</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mShape; }</div>
- <div class="line"><a id="l00082" name="l00082"></a><span class="lineno"> 82</span> </div>
- <div class="foldopen" id="foldopen00083" data-start="{" data-end="};">
- <div class="line"><a id="l00083" name="l00083"></a><span class="lineno"><a class="line" href="class_character_base.html#a82dfb80348cdbf3a08f97d54b225f77e"> 83</a></span> <span class="keyword">enum class</span> <a class="code hl_enumeration" href="class_character_base.html#a82dfb80348cdbf3a08f97d54b225f77e">EGroundState</a></div>
- <div class="line"><a id="l00084" name="l00084"></a><span class="lineno"> 84</span> {</div>
- <div class="line"><a id="l00085" name="l00085"></a><span class="lineno"> 85</span> OnGround, </div>
- <div class="line"><a id="l00086" name="l00086"></a><span class="lineno"> 86</span> OnSteepGround, </div>
- <div class="line"><a id="l00087" name="l00087"></a><span class="lineno"> 87</span> NotSupported, </div>
- <div class="line"><a id="l00088" name="l00088"></a><span class="lineno"> 88</span> InAir, </div>
- <div class="line"><a id="l00089" name="l00089"></a><span class="lineno"> 89</span> };</div>
- </div>
- <div class="line"><a id="l00090" name="l00090"></a><span class="lineno"> 90</span> </div>
- <div class="line"><a id="l00092" name="l00092"></a><span class="lineno"> 92</span> <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">char</span> * sToString(EGroundState inState);</div>
- <div class="line"><a id="l00093" name="l00093"></a><span class="lineno"> 93</span> </div>
- <div class="line"><a id="l00095" name="l00095"></a><span class="lineno"> 95</span> </div>
- <div class="line"><a id="l00097" name="l00097"></a><span class="lineno"><a class="line" href="class_character_base.html#ab8ce7589bd0e97901030bceeda7a513b"> 97</a></span> <a class="code hl_enumeration" href="class_character_base.html#a82dfb80348cdbf3a08f97d54b225f77e">EGroundState</a> <a class="code hl_function" href="class_character_base.html#ab8ce7589bd0e97901030bceeda7a513b">GetGroundState</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mGroundState; }</div>
- <div class="line"><a id="l00098" name="l00098"></a><span class="lineno"> 98</span> </div>
- <div class="line"><a id="l00100" name="l00100"></a><span class="lineno"><a class="line" href="class_character_base.html#a700e706b9c1710409fc16c6f9a083e0b"> 100</a></span> <span class="keywordtype">bool</span> <a class="code hl_function" href="class_character_base.html#a700e706b9c1710409fc16c6f9a083e0b">IsSupported</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mGroundState == EGroundState::OnGround || mGroundState == EGroundState::OnSteepGround; }</div>
- <div class="line"><a id="l00101" name="l00101"></a><span class="lineno"> 101</span> </div>
- <div class="line"><a id="l00103" name="l00103"></a><span class="lineno"><a class="line" href="class_character_base.html#a0ecc9be497c5fc46bef4277a734a691a"> 103</a></span> <a class="code hl_class" href="class_vec3.html">RVec3</a> <a class="code hl_function" href="class_character_base.html#a0ecc9be497c5fc46bef4277a734a691a">GetGroundPosition</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mGroundPosition; }</div>
- <div class="line"><a id="l00104" name="l00104"></a><span class="lineno"> 104</span> </div>
- <div class="line"><a id="l00106" name="l00106"></a><span class="lineno"><a class="line" href="class_character_base.html#adde62ba706430b59595bb8d56731eaa8"> 106</a></span> <a class="code hl_class" href="class_vec3.html">Vec3</a> <a class="code hl_function" href="class_character_base.html#adde62ba706430b59595bb8d56731eaa8">GetGroundNormal</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mGroundNormal; }</div>
- <div class="line"><a id="l00107" name="l00107"></a><span class="lineno"> 107</span> </div>
- <div class="line"><a id="l00109" name="l00109"></a><span class="lineno"><a class="line" href="class_character_base.html#a692578285569b48d19d53684360a5656"> 109</a></span> <a class="code hl_class" href="class_vec3.html">Vec3</a> <a class="code hl_function" href="class_character_base.html#a692578285569b48d19d53684360a5656">GetGroundVelocity</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mGroundVelocity; }</div>
- <div class="line"><a id="l00110" name="l00110"></a><span class="lineno"> 110</span> </div>
- <div class="line"><a id="l00112" name="l00112"></a><span class="lineno"><a class="line" href="class_character_base.html#ac4771494235c54165b6b4c9ad64dcdc8"> 112</a></span> <span class="keyword">const</span> <a class="code hl_class" href="class_physics_material.html">PhysicsMaterial</a> * <a class="code hl_function" href="class_character_base.html#ac4771494235c54165b6b4c9ad64dcdc8">GetGroundMaterial</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mGroundMaterial; }</div>
- <div class="line"><a id="l00113" name="l00113"></a><span class="lineno"> 113</span> </div>
- <div class="line"><a id="l00115" name="l00115"></a><span class="lineno"><a class="line" href="class_character_base.html#ab677215920d0b4cd10874b3a56a35026"> 115</a></span> <a class="code hl_class" href="class_body_i_d.html">BodyID</a> <a class="code hl_function" href="class_character_base.html#ab677215920d0b4cd10874b3a56a35026">GetGroundBodyID</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mGroundBodyID; }</div>
- <div class="line"><a id="l00116" name="l00116"></a><span class="lineno"> 116</span> </div>
- <div class="line"><a id="l00118" name="l00118"></a><span class="lineno"><a class="line" href="class_character_base.html#a2ab264ce1b5888134b38177f71a81f91"> 118</a></span> <a class="code hl_class" href="class_sub_shape_i_d.html">SubShapeID</a> <a class="code hl_function" href="class_character_base.html#a2ab264ce1b5888134b38177f71a81f91">GetGroundSubShapeID</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mGroundBodySubShapeID; }</div>
- <div class="line"><a id="l00119" name="l00119"></a><span class="lineno"> 119</span> </div>
- <div class="line"><a id="l00121" name="l00121"></a><span class="lineno"><a class="line" href="class_character_base.html#ae8c2a236d46c2e362021c1ab3364c432"> 121</a></span> <a class="code hl_typedef" href="_core_8h.html#a60e8696a4678cd348e991a1f172e53f7">uint64</a> <a class="code hl_function" href="class_character_base.html#ae8c2a236d46c2e362021c1ab3364c432">GetGroundUserData</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mGroundUserData; }</div>
- <div class="line"><a id="l00122" name="l00122"></a><span class="lineno"> 122</span> </div>
- <div class="line"><a id="l00123" name="l00123"></a><span class="lineno"> 123</span> <span class="comment">// Saving / restoring state for replay</span></div>
- <div class="line"><a id="l00124" name="l00124"></a><span class="lineno"> 124</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> SaveState(<a class="code hl_class" href="class_state_recorder.html">StateRecorder</a> &inStream) <span class="keyword">const</span>;</div>
- <div class="line"><a id="l00125" name="l00125"></a><span class="lineno"> 125</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> RestoreState(<a class="code hl_class" href="class_state_recorder.html">StateRecorder</a> &inStream);</div>
- <div class="line"><a id="l00126" name="l00126"></a><span class="lineno"> 126</span> </div>
- <div class="line"><a id="l00127" name="l00127"></a><span class="lineno"> 127</span><span class="keyword">protected</span>:</div>
- <div class="line"><a id="l00128" name="l00128"></a><span class="lineno"> 128</span> <span class="comment">// Cached physics system</span></div>
- <div class="line"><a id="l00129" name="l00129"></a><span class="lineno"><a class="line" href="class_character_base.html#ac6c3f8f7a2492d0c0f2eac85a9cc5a01"> 129</a></span> <a class="code hl_class" href="class_physics_system.html">PhysicsSystem</a> * <a class="code hl_variable" href="class_character_base.html#ac6c3f8f7a2492d0c0f2eac85a9cc5a01">mSystem</a>;</div>
- <div class="line"><a id="l00130" name="l00130"></a><span class="lineno"> 130</span> </div>
- <div class="line"><a id="l00131" name="l00131"></a><span class="lineno"> 131</span> <span class="comment">// The shape that the body currently has</span></div>
- <div class="line"><a id="l00132" name="l00132"></a><span class="lineno"><a class="line" href="class_character_base.html#a5c10220e06a8a5bb274a4b02c28cb0b6"> 132</a></span> <a class="code hl_class" href="class_ref_const.html">RefConst<Shape></a> <a class="code hl_variable" href="class_character_base.html#a5c10220e06a8a5bb274a4b02c28cb0b6">mShape</a>;</div>
- <div class="line"><a id="l00133" name="l00133"></a><span class="lineno"> 133</span> </div>
- <div class="line"><a id="l00134" name="l00134"></a><span class="lineno"> 134</span> <span class="comment">// The character's world space up axis</span></div>
- <div class="line"><a id="l00135" name="l00135"></a><span class="lineno"><a class="line" href="class_character_base.html#a5f637f449a17fb6a1b10297764de48b4"> 135</a></span> <a class="code hl_class" href="class_vec3.html">Vec3</a> <a class="code hl_variable" href="class_character_base.html#a5f637f449a17fb6a1b10297764de48b4">mUp</a>;</div>
- <div class="line"><a id="l00136" name="l00136"></a><span class="lineno"> 136</span> </div>
- <div class="line"><a id="l00137" name="l00137"></a><span class="lineno"> 137</span> <span class="comment">// Every contact behind this plane can support the character</span></div>
- <div class="line"><a id="l00138" name="l00138"></a><span class="lineno"><a class="line" href="class_character_base.html#ae9fb45e5980787c5f7f718f6e7703797"> 138</a></span> <a class="code hl_class" href="class_plane.html">Plane</a> <a class="code hl_variable" href="class_character_base.html#ae9fb45e5980787c5f7f718f6e7703797">mSupportingVolume</a>;</div>
- <div class="line"><a id="l00139" name="l00139"></a><span class="lineno"> 139</span> </div>
- <div class="line"><a id="l00140" name="l00140"></a><span class="lineno"> 140</span> <span class="comment">// Beyond this value there is no max slope</span></div>
- <div class="line"><a id="l00141" name="l00141"></a><span class="lineno"><a class="line" href="class_character_base.html#a32bda1f36a6c2ba0eb1fec77dfcbb078"> 141</a></span> <span class="keyword">static</span> <span class="keyword">constexpr</span> <span class="keywordtype">float</span> cNoMaxSlopeAngle = 0.9999f;</div>
- <div class="line"><a id="l00142" name="l00142"></a><span class="lineno"> 142</span> </div>
- <div class="line"><a id="l00143" name="l00143"></a><span class="lineno"> 143</span> <span class="comment">// Cosine of the maximum angle of slope that character can still walk on</span></div>
- <div class="line"><a id="l00144" name="l00144"></a><span class="lineno"><a class="line" href="class_character_base.html#a9da1e29d9257f3cce909487da437a0c9"> 144</a></span> <span class="keywordtype">float</span> <a class="code hl_variable" href="class_character_base.html#a9da1e29d9257f3cce909487da437a0c9">mCosMaxSlopeAngle</a>;</div>
- <div class="line"><a id="l00145" name="l00145"></a><span class="lineno"> 145</span> </div>
- <div class="line"><a id="l00146" name="l00146"></a><span class="lineno"> 146</span> <span class="comment">// Ground properties</span></div>
- <div class="line"><a id="l00147" name="l00147"></a><span class="lineno"><a class="line" href="class_character_base.html#a1cf96842849baa268527dfa548219510"> 147</a></span> <a class="code hl_enumeration" href="class_character_base.html#a82dfb80348cdbf3a08f97d54b225f77e">EGroundState</a> mGroundState = EGroundState::InAir;</div>
- <div class="line"><a id="l00148" name="l00148"></a><span class="lineno"><a class="line" href="class_character_base.html#a893268ea23759f36ebe8e317a54afa7e"> 148</a></span> <a class="code hl_class" href="class_body_i_d.html">BodyID</a> <a class="code hl_variable" href="class_character_base.html#a893268ea23759f36ebe8e317a54afa7e">mGroundBodyID</a>;</div>
- <div class="line"><a id="l00149" name="l00149"></a><span class="lineno"><a class="line" href="class_character_base.html#afa16450cf4dc265231e0f616aa5eeec9"> 149</a></span> <a class="code hl_class" href="class_sub_shape_i_d.html">SubShapeID</a> <a class="code hl_variable" href="class_character_base.html#afa16450cf4dc265231e0f616aa5eeec9">mGroundBodySubShapeID</a>;</div>
- <div class="line"><a id="l00150" name="l00150"></a><span class="lineno"><a class="line" href="class_character_base.html#a2b9e9d8616bb0c7c8cb6ba59f5c7bf8a"> 150</a></span> <a class="code hl_class" href="class_vec3.html">RVec3</a> mGroundPosition = <a class="code hl_function" href="class_vec3.html#ad03c52ab27761bc1e64e33c47632ba51">RVec3::sZero</a>();</div>
- <div class="line"><a id="l00151" name="l00151"></a><span class="lineno"><a class="line" href="class_character_base.html#a3537f13f2e427573266d9f591f1aadf3"> 151</a></span> <a class="code hl_class" href="class_vec3.html">Vec3</a> mGroundNormal = <a class="code hl_function" href="class_vec3.html#ad03c52ab27761bc1e64e33c47632ba51">Vec3::sZero</a>();</div>
- <div class="line"><a id="l00152" name="l00152"></a><span class="lineno"><a class="line" href="class_character_base.html#add543ae2333820dbf77e23009dfe4367"> 152</a></span> <a class="code hl_class" href="class_vec3.html">Vec3</a> mGroundVelocity = <a class="code hl_function" href="class_vec3.html#ad03c52ab27761bc1e64e33c47632ba51">Vec3::sZero</a>();</div>
- <div class="line"><a id="l00153" name="l00153"></a><span class="lineno"><a class="line" href="class_character_base.html#a2586c1571ba8e5adc511d71f413de2c1"> 153</a></span> <a class="code hl_class" href="class_ref_const.html">RefConst<PhysicsMaterial></a> mGroundMaterial = <a class="code hl_variable" href="class_physics_material.html#af51825c643c3cafc49e007d8ca1c14cd">PhysicsMaterial::sDefault</a>;</div>
- <div class="line"><a id="l00154" name="l00154"></a><span class="lineno"><a class="line" href="class_character_base.html#acf9a8bdf6fa420d9615206d196794135"> 154</a></span> <a class="code hl_typedef" href="_core_8h.html#a60e8696a4678cd348e991a1f172e53f7">uint64</a> mGroundUserData = 0;</div>
- <div class="line"><a id="l00155" name="l00155"></a><span class="lineno"> 155</span>};</div>
- </div>
- <div class="line"><a id="l00156" name="l00156"></a><span class="lineno"> 156</span> </div>
- <div class="line"><a id="l00157" name="l00157"></a><span class="lineno"> 157</span><a class="code hl_define" href="_core_8h.html#a73da8725998b00321a9db341202d650d">JPH_NAMESPACE_END</a></div>
- <div class="ttc" id="a_body_i_d_8h_html"><div class="ttname"><a href="_body_i_d_8h.html">BodyID.h</a></div></div>
- <div class="ttc" id="a_core_8h_html_a2712a9b0f778ab9d1aa5118b4e8e6bd8"><div class="ttname"><a href="_core_8h.html#a2712a9b0f778ab9d1aa5118b4e8e6bd8">JPH_EXPORT</a></div><div class="ttdeci">#define JPH_EXPORT</div><div class="ttdef"><b>Definition</b> Core.h:275</div></div>
- <div class="ttc" id="a_core_8h_html_a60e8696a4678cd348e991a1f172e53f7"><div class="ttname"><a href="_core_8h.html#a60e8696a4678cd348e991a1f172e53f7">uint64</a></div><div class="ttdeci">std::uint64_t uint64</div><div class="ttdef"><b>Definition</b> Core.h:504</div></div>
- <div class="ttc" id="a_core_8h_html_a73da8725998b00321a9db341202d650d"><div class="ttname"><a href="_core_8h.html#a73da8725998b00321a9db341202d650d">JPH_NAMESPACE_END</a></div><div class="ttdeci">#define JPH_NAMESPACE_END</div><div class="ttdef"><b>Definition</b> Core.h:425</div></div>
- <div class="ttc" id="a_core_8h_html_ad14098b68b8c44ea6112601031268405"><div class="ttname"><a href="_core_8h.html#ad14098b68b8c44ea6112601031268405">JPH_NAMESPACE_BEGIN</a></div><div class="ttdeci">#define JPH_NAMESPACE_BEGIN</div><div class="ttdef"><b>Definition</b> Core.h:419</div></div>
- <div class="ttc" id="a_math_8h_html_a636689581f2a6ce1d3030dc4dd83b2f5"><div class="ttname"><a href="_math_8h.html#a636689581f2a6ce1d3030dc4dd83b2f5">DegreesToRadians</a></div><div class="ttdeci">JPH_INLINE constexpr float DegreesToRadians(float inV)</div><div class="ttdoc">Convert a value from degrees to radians.</div><div class="ttdef"><b>Definition</b> Math.h:16</div></div>
- <div class="ttc" id="a_memory_8h_html_a91074fb218fe28954a0938c099ddd9e0"><div class="ttname"><a href="_memory_8h.html#a91074fb218fe28954a0938c099ddd9e0">JPH_OVERRIDE_NEW_DELETE</a></div><div class="ttdeci">#define JPH_OVERRIDE_NEW_DELETE</div><div class="ttdoc">Macro to override the new and delete functions.</div><div class="ttdef"><b>Definition</b> Memory.h:50</div></div>
- <div class="ttc" id="a_non_copyable_8h_html"><div class="ttname"><a href="_non_copyable_8h.html">NonCopyable.h</a></div></div>
- <div class="ttc" id="a_physics_material_8h_html"><div class="ttname"><a href="_physics_material_8h.html">PhysicsMaterial.h</a></div></div>
- <div class="ttc" id="a_reference_8h_html"><div class="ttname"><a href="_reference_8h.html">Reference.h</a></div></div>
- <div class="ttc" id="a_shape_8h_html"><div class="ttname"><a href="_shape_8h.html">Shape.h</a></div></div>
- <div class="ttc" id="a_sub_shape_i_d_8h_html"><div class="ttname"><a href="_sub_shape_i_d_8h.html">SubShapeID.h</a></div></div>
- <div class="ttc" id="a_trigonometry_8h_html_a40fafb1c427199b6855d704fc79cd1cf"><div class="ttname"><a href="_trigonometry_8h.html#a40fafb1c427199b6855d704fc79cd1cf">Cos</a></div><div class="ttdeci">JPH_INLINE float Cos(float inX)</div><div class="ttdoc">Cosine of x (input in radians)</div><div class="ttdef"><b>Definition</b> Trigonometry.h:20</div></div>
- <div class="ttc" id="aclass_body_i_d_html"><div class="ttname"><a href="class_body_i_d.html">BodyID</a></div><div class="ttdoc">ID of a body. This is a way of reasoning about bodies in a multithreaded simulation while avoiding ra...</div><div class="ttdef"><b>Definition</b> BodyID.h:13</div></div>
- <div class="ttc" id="aclass_character_base_html"><div class="ttname"><a href="class_character_base.html">CharacterBase</a></div><div class="ttdoc">Base class for character class.</div><div class="ttdef"><b>Definition</b> CharacterBase.h:54</div></div>
- <div class="ttc" id="aclass_character_base_html_a0c2099dfbf12c1bd6f839a3eda5c9726"><div class="ttname"><a href="class_character_base.html#a0c2099dfbf12c1bd6f839a3eda5c9726">CharacterBase::SetMaxSlopeAngle</a></div><div class="ttdeci">void SetMaxSlopeAngle(float inMaxSlopeAngle)</div><div class="ttdoc">Set the maximum angle of slope that character can still walk on (radians)</div><div class="ttdef"><b>Definition</b> CharacterBase.h:65</div></div>
- <div class="ttc" id="aclass_character_base_html_a0ecc9be497c5fc46bef4277a734a691a"><div class="ttname"><a href="class_character_base.html#a0ecc9be497c5fc46bef4277a734a691a">CharacterBase::GetGroundPosition</a></div><div class="ttdeci">RVec3 GetGroundPosition() const</div><div class="ttdoc">Get the contact point with the ground.</div><div class="ttdef"><b>Definition</b> CharacterBase.h:103</div></div>
- <div class="ttc" id="aclass_character_base_html_a2a437049ade0a3ab8ab7aeafb64f5163"><div class="ttname"><a href="class_character_base.html#a2a437049ade0a3ab8ab7aeafb64f5163">CharacterBase::GetUp</a></div><div class="ttdeci">Vec3 GetUp() const</div><div class="ttdef"><b>Definition</b> CharacterBase.h:70</div></div>
- <div class="ttc" id="aclass_character_base_html_a2ab264ce1b5888134b38177f71a81f91"><div class="ttname"><a href="class_character_base.html#a2ab264ce1b5888134b38177f71a81f91">CharacterBase::GetGroundSubShapeID</a></div><div class="ttdeci">SubShapeID GetGroundSubShapeID() const</div><div class="ttdoc">Sub part of the body that we're standing on.</div><div class="ttdef"><b>Definition</b> CharacterBase.h:118</div></div>
- <div class="ttc" id="aclass_character_base_html_a46d5822b95a5e771adc1e33f1f9b891c"><div class="ttname"><a href="class_character_base.html#a46d5822b95a5e771adc1e33f1f9b891c">CharacterBase::SetUp</a></div><div class="ttdeci">void SetUp(Vec3Arg inUp)</div><div class="ttdoc">Set the up vector for the character.</div><div class="ttdef"><b>Definition</b> CharacterBase.h:69</div></div>
- <div class="ttc" id="aclass_character_base_html_a5c10220e06a8a5bb274a4b02c28cb0b6"><div class="ttname"><a href="class_character_base.html#a5c10220e06a8a5bb274a4b02c28cb0b6">CharacterBase::mShape</a></div><div class="ttdeci">RefConst< Shape > mShape</div><div class="ttdef"><b>Definition</b> CharacterBase.h:132</div></div>
- <div class="ttc" id="aclass_character_base_html_a5e0ba80e28b9e012acf7b8c1fa605ef5"><div class="ttname"><a href="class_character_base.html#a5e0ba80e28b9e012acf7b8c1fa605ef5">CharacterBase::~CharacterBase</a></div><div class="ttdeci">virtual ~CharacterBase()=default</div><div class="ttdoc">Destructor.</div></div>
- <div class="ttc" id="aclass_character_base_html_a5f637f449a17fb6a1b10297764de48b4"><div class="ttname"><a href="class_character_base.html#a5f637f449a17fb6a1b10297764de48b4">CharacterBase::mUp</a></div><div class="ttdeci">Vec3 mUp</div><div class="ttdef"><b>Definition</b> CharacterBase.h:135</div></div>
- <div class="ttc" id="aclass_character_base_html_a692578285569b48d19d53684360a5656"><div class="ttname"><a href="class_character_base.html#a692578285569b48d19d53684360a5656">CharacterBase::GetGroundVelocity</a></div><div class="ttdeci">Vec3 GetGroundVelocity() const</div><div class="ttdoc">Velocity in world space of ground.</div><div class="ttdef"><b>Definition</b> CharacterBase.h:109</div></div>
- <div class="ttc" id="aclass_character_base_html_a700e706b9c1710409fc16c6f9a083e0b"><div class="ttname"><a href="class_character_base.html#a700e706b9c1710409fc16c6f9a083e0b">CharacterBase::IsSupported</a></div><div class="ttdeci">bool IsSupported() const</div><div class="ttdoc">Returns true if the player is supported by normal or steep ground.</div><div class="ttdef"><b>Definition</b> CharacterBase.h:100</div></div>
- <div class="ttc" id="aclass_character_base_html_a82dfb80348cdbf3a08f97d54b225f77e"><div class="ttname"><a href="class_character_base.html#a82dfb80348cdbf3a08f97d54b225f77e">CharacterBase::EGroundState</a></div><div class="ttdeci">EGroundState</div><div class="ttdef"><b>Definition</b> CharacterBase.h:84</div></div>
- <div class="ttc" id="aclass_character_base_html_a87e7e3bcc174d5e498844dcac7f7f173"><div class="ttname"><a href="class_character_base.html#a87e7e3bcc174d5e498844dcac7f7f173">CharacterBase::IsSlopeTooSteep</a></div><div class="ttdeci">bool IsSlopeTooSteep(Vec3Arg inNormal) const</div><div class="ttdoc">Check if the normal of the ground surface is too steep to walk on.</div><div class="ttdef"><b>Definition</b> CharacterBase.h:73</div></div>
- <div class="ttc" id="aclass_character_base_html_a893268ea23759f36ebe8e317a54afa7e"><div class="ttname"><a href="class_character_base.html#a893268ea23759f36ebe8e317a54afa7e">CharacterBase::mGroundBodyID</a></div><div class="ttdeci">BodyID mGroundBodyID</div><div class="ttdef"><b>Definition</b> CharacterBase.h:148</div></div>
- <div class="ttc" id="aclass_character_base_html_a9da1e29d9257f3cce909487da437a0c9"><div class="ttname"><a href="class_character_base.html#a9da1e29d9257f3cce909487da437a0c9">CharacterBase::mCosMaxSlopeAngle</a></div><div class="ttdeci">float mCosMaxSlopeAngle</div><div class="ttdef"><b>Definition</b> CharacterBase.h:144</div></div>
- <div class="ttc" id="aclass_character_base_html_aa7d43079f3b6c40c3fa1ccc30a8682bf"><div class="ttname"><a href="class_character_base.html#aa7d43079f3b6c40c3fa1ccc30a8682bf">CharacterBase::GetCosMaxSlopeAngle</a></div><div class="ttdeci">float GetCosMaxSlopeAngle() const</div><div class="ttdef"><b>Definition</b> CharacterBase.h:66</div></div>
- <div class="ttc" id="aclass_character_base_html_ab677215920d0b4cd10874b3a56a35026"><div class="ttname"><a href="class_character_base.html#ab677215920d0b4cd10874b3a56a35026">CharacterBase::GetGroundBodyID</a></div><div class="ttdeci">BodyID GetGroundBodyID() const</div><div class="ttdoc">BodyID of the object the character is standing on. Note may have been removed!</div><div class="ttdef"><b>Definition</b> CharacterBase.h:115</div></div>
- <div class="ttc" id="aclass_character_base_html_ab8ce7589bd0e97901030bceeda7a513b"><div class="ttname"><a href="class_character_base.html#ab8ce7589bd0e97901030bceeda7a513b">CharacterBase::GetGroundState</a></div><div class="ttdeci">EGroundState GetGroundState() const</div><div class="ttdoc">Current ground state.</div><div class="ttdef"><b>Definition</b> CharacterBase.h:97</div></div>
- <div class="ttc" id="aclass_character_base_html_ac4771494235c54165b6b4c9ad64dcdc8"><div class="ttname"><a href="class_character_base.html#ac4771494235c54165b6b4c9ad64dcdc8">CharacterBase::GetGroundMaterial</a></div><div class="ttdeci">const PhysicsMaterial * GetGroundMaterial() const</div><div class="ttdoc">Material that the character is standing on.</div><div class="ttdef"><b>Definition</b> CharacterBase.h:112</div></div>
- <div class="ttc" id="aclass_character_base_html_ac6c3f8f7a2492d0c0f2eac85a9cc5a01"><div class="ttname"><a href="class_character_base.html#ac6c3f8f7a2492d0c0f2eac85a9cc5a01">CharacterBase::mSystem</a></div><div class="ttdeci">PhysicsSystem * mSystem</div><div class="ttdef"><b>Definition</b> CharacterBase.h:129</div></div>
- <div class="ttc" id="aclass_character_base_html_adde62ba706430b59595bb8d56731eaa8"><div class="ttname"><a href="class_character_base.html#adde62ba706430b59595bb8d56731eaa8">CharacterBase::GetGroundNormal</a></div><div class="ttdeci">Vec3 GetGroundNormal() const</div><div class="ttdoc">Get the contact normal with the ground.</div><div class="ttdef"><b>Definition</b> CharacterBase.h:106</div></div>
- <div class="ttc" id="aclass_character_base_html_ae8c2a236d46c2e362021c1ab3364c432"><div class="ttname"><a href="class_character_base.html#ae8c2a236d46c2e362021c1ab3364c432">CharacterBase::GetGroundUserData</a></div><div class="ttdeci">uint64 GetGroundUserData() const</div><div class="ttdoc">User data value of the body that we're standing on.</div><div class="ttdef"><b>Definition</b> CharacterBase.h:121</div></div>
- <div class="ttc" id="aclass_character_base_html_ae9fb45e5980787c5f7f718f6e7703797"><div class="ttname"><a href="class_character_base.html#ae9fb45e5980787c5f7f718f6e7703797">CharacterBase::mSupportingVolume</a></div><div class="ttdeci">Plane mSupportingVolume</div><div class="ttdef"><b>Definition</b> CharacterBase.h:138</div></div>
- <div class="ttc" id="aclass_character_base_html_afa16450cf4dc265231e0f616aa5eeec9"><div class="ttname"><a href="class_character_base.html#afa16450cf4dc265231e0f616aa5eeec9">CharacterBase::mGroundBodySubShapeID</a></div><div class="ttdeci">SubShapeID mGroundBodySubShapeID</div><div class="ttdef"><b>Definition</b> CharacterBase.h:149</div></div>
- <div class="ttc" id="aclass_character_base_html_afe046cfb3333be1fcb186f42821ddb19"><div class="ttname"><a href="class_character_base.html#afe046cfb3333be1fcb186f42821ddb19">CharacterBase::GetShape</a></div><div class="ttdeci">const Shape * GetShape() const</div><div class="ttdoc">Get the current shape that the character is using.</div><div class="ttdef"><b>Definition</b> CharacterBase.h:81</div></div>
- <div class="ttc" id="aclass_character_base_settings_html"><div class="ttname"><a href="class_character_base_settings.html">CharacterBaseSettings</a></div><div class="ttdoc">Base class for configuration of a character.</div><div class="ttdef"><b>Definition</b> CharacterBase.h:21</div></div>
- <div class="ttc" id="aclass_character_base_settings_html_adf1f42bae7e622c2c3a0ae2273f6f5f5"><div class="ttname"><a href="class_character_base_settings.html#adf1f42bae7e622c2c3a0ae2273f6f5f5">CharacterBaseSettings::~CharacterBaseSettings</a></div><div class="ttdeci">virtual ~CharacterBaseSettings()=default</div><div class="ttdoc">Virtual destructor.</div></div>
- <div class="ttc" id="aclass_character_base_settings_html_ae8b3fef2980ae246fe9560c0a29dac8f"><div class="ttname"><a href="class_character_base_settings.html#ae8b3fef2980ae246fe9560c0a29dac8f">CharacterBaseSettings::CharacterBaseSettings</a></div><div class="ttdeci">CharacterBaseSettings(const CharacterBaseSettings &)=default</div></div>
- <div class="ttc" id="aclass_character_base_settings_html_aee9be06866efe751ab7e2df57edee6b1"><div class="ttname"><a href="class_character_base_settings.html#aee9be06866efe751ab7e2df57edee6b1">CharacterBaseSettings::mShape</a></div><div class="ttdeci">RefConst< Shape > mShape</div><div class="ttdef"><b>Definition</b> CharacterBase.h:49</div></div>
- <div class="ttc" id="aclass_character_base_settings_html_aef4e52d5c83775b714f3c6f545ab032b"><div class="ttname"><a href="class_character_base_settings.html#aef4e52d5c83775b714f3c6f545ab032b">CharacterBaseSettings::CharacterBaseSettings</a></div><div class="ttdeci">JPH_OVERRIDE_NEW_DELETE CharacterBaseSettings()=default</div><div class="ttdoc">Constructor.</div></div>
- <div class="ttc" id="aclass_non_copyable_html"><div class="ttname"><a href="class_non_copyable.html">NonCopyable</a></div><div class="ttdoc">Class that makes another class non-copyable. Usage: Inherit from NonCopyable.</div><div class="ttdef"><b>Definition</b> NonCopyable.h:11</div></div>
- <div class="ttc" id="aclass_physics_material_html"><div class="ttname"><a href="class_physics_material.html">PhysicsMaterial</a></div><div class="ttdef"><b>Definition</b> PhysicsMaterial.h:23</div></div>
- <div class="ttc" id="aclass_physics_material_html_af51825c643c3cafc49e007d8ca1c14cd"><div class="ttname"><a href="class_physics_material.html#af51825c643c3cafc49e007d8ca1c14cd">PhysicsMaterial::sDefault</a></div><div class="ttdeci">static RefConst< PhysicsMaterial > sDefault</div><div class="ttdoc">Default material that is used when a shape has no materials defined.</div><div class="ttdef"><b>Definition</b> PhysicsMaterial.h:32</div></div>
- <div class="ttc" id="aclass_physics_system_html"><div class="ttname"><a href="class_physics_system.html">PhysicsSystem</a></div><div class="ttdef"><b>Definition</b> PhysicsSystem.h:30</div></div>
- <div class="ttc" id="aclass_plane_html"><div class="ttname"><a href="class_plane.html">Plane</a></div><div class="ttdoc">An infinite plane described by the formula X . Normal + Constant = 0.</div><div class="ttdef"><b>Definition</b> Plane.h:11</div></div>
- <div class="ttc" id="aclass_ref_const_html"><div class="ttname"><a href="class_ref_const.html">RefConst</a></div><div class="ttdef"><b>Definition</b> Reference.h:163</div></div>
- <div class="ttc" id="aclass_ref_target_html"><div class="ttname"><a href="class_ref_target.html">RefTarget</a></div><div class="ttdef"><b>Definition</b> Reference.h:35</div></div>
- <div class="ttc" id="aclass_ref_target_html_a1fc15bfe979bc43a7fa71c7c34f87ed0"><div class="ttname"><a href="class_ref_target.html#a1fc15bfe979bc43a7fa71c7c34f87ed0">RefTarget::operator=</a></div><div class="ttdeci">RefTarget & operator=(const RefTarget &)</div><div class="ttdoc">Assignment operator.</div><div class="ttdef"><b>Definition</b> Reference.h:48</div></div>
- <div class="ttc" id="aclass_shape_html"><div class="ttname"><a href="class_shape.html">Shape</a></div><div class="ttdoc">Base class for all shapes (collision volume of a body). Defines a virtual interface for collision det...</div><div class="ttdef"><b>Definition</b> Shape.h:186</div></div>
- <div class="ttc" id="aclass_state_recorder_html"><div class="ttname"><a href="class_state_recorder.html">StateRecorder</a></div><div class="ttdef"><b>Definition</b> StateRecorder.h:110</div></div>
- <div class="ttc" id="aclass_sub_shape_i_d_html"><div class="ttname"><a href="class_sub_shape_i_d.html">SubShapeID</a></div><div class="ttdoc">A sub shape id contains a path to an element (usually a triangle or other primitive type) of a compou...</div><div class="ttdef"><b>Definition</b> SubShapeID.h:23</div></div>
- <div class="ttc" id="aclass_vec3_html"><div class="ttname"><a href="class_vec3.html">Vec3</a></div><div class="ttdef"><b>Definition</b> Vec3.h:17</div></div>
- <div class="ttc" id="aclass_vec3_html_a0e078ff09f69e669db71a2b0e37939ff"><div class="ttname"><a href="class_vec3.html#a0e078ff09f69e669db71a2b0e37939ff">Vec3::Dot</a></div><div class="ttdeci">JPH_INLINE float Dot(Vec3Arg inV2) const</div><div class="ttdoc">Dot product.</div><div class="ttdef"><b>Definition</b> Vec3.inl:650</div></div>
- <div class="ttc" id="aclass_vec3_html_a2819718744feddb0bc150c6ccc26fad1"><div class="ttname"><a href="class_vec3.html#a2819718744feddb0bc150c6ccc26fad1">Vec3::sAxisY</a></div><div class="ttdeci">static JPH_INLINE Vec3 sAxisY()</div><div class="ttdef"><b>Definition</b> Vec3.h:57</div></div>
- <div class="ttc" id="aclass_vec3_html_ad03c52ab27761bc1e64e33c47632ba51"><div class="ttname"><a href="class_vec3.html#ad03c52ab27761bc1e64e33c47632ba51">Vec3::sZero</a></div><div class="ttdeci">static JPH_INLINE Vec3 sZero()</div><div class="ttdoc">Vector with all zeros.</div><div class="ttdef"><b>Definition</b> Vec3.inl:103</div></div>
- </div><!-- fragment --></div><!-- contents -->
- </div><!-- doc-content -->
- <!-- start footer part -->
- <div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
- <ul>
- <li class="navelem"><a class="el" href="dir_d99289a5d3c46cf26f14ff6c90658d9f.html">Jolt</a></li><li class="navelem"><a class="el" href="dir_a0f33af92addde396fc27b064c5eb8a9.html">Physics</a></li><li class="navelem"><a class="el" href="dir_8886b075816da9dbc7f3dfcb4dab155e.html">Character</a></li><li class="navelem"><a class="el" href="_character_base_8h.html">CharacterBase.h</a></li>
- <li class="footer">Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.12.0 </li>
- </ul>
- </div>
- </body>
- </html>
|