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- <div class="headertitle"><div class="title">ClipPoly.h</div></div>
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- <div class="contents">
- <a href="_clip_poly_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="comment">// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)</span></div>
- <div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span><span class="comment">// SPDX-FileCopyrightText: 2021 Jorrit Rouwe</span></div>
- <div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span><span class="comment">// SPDX-License-Identifier: MIT</span></div>
- <div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span> </div>
- <div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span><span class="preprocessor">#pragma once</span></div>
- <div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span> </div>
- <div class="line"><a id="l00007" name="l00007"></a><span class="lineno"> 7</span><span class="preprocessor">#include <<a class="code" href="_a_a_box_8h.html">Jolt/Geometry/AABox.h</a>></span></div>
- <div class="line"><a id="l00008" name="l00008"></a><span class="lineno"> 8</span> </div>
- <div class="line"><a id="l00009" name="l00009"></a><span class="lineno"> 9</span><a class="code hl_define" href="_core_8h.html#ad14098b68b8c44ea6112601031268405">JPH_NAMESPACE_BEGIN</a></div>
- <div class="line"><a id="l00010" name="l00010"></a><span class="lineno"> 10</span> </div>
- <div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span><span class="keyword">template</span> <<span class="keyword">class</span> VERTEX_ARRAY></div>
- <div class="foldopen" id="foldopen00014" data-start="{" data-end="}">
- <div class="line"><a id="l00014" name="l00014"></a><span class="lineno"><a class="line" href="_clip_poly_8h.html#a1e329aac71675f1c682331399d3cc86c"> 14</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="_clip_poly_8h.html#a1e329aac71675f1c682331399d3cc86c">ClipPolyVsPlane</a>(<span class="keyword">const</span> VERTEX_ARRAY &inPolygonToClip, <a class="code hl_class" href="class_vec3.html">Vec3Arg</a> inPlaneOrigin, <a class="code hl_class" href="class_vec3.html">Vec3Arg</a> inPlaneNormal, VERTEX_ARRAY &outClippedPolygon)</div>
- <div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span>{</div>
- <div class="line"><a id="l00016" name="l00016"></a><span class="lineno"> 16</span> <a class="code hl_define" href="_issue_reporting_8h.html#aaf6b1df827e11b7ca5f6f8778bd8f8cd">JPH_ASSERT</a>(inPolygonToClip.size() >= 2);</div>
- <div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span> <a class="code hl_define" href="_issue_reporting_8h.html#aaf6b1df827e11b7ca5f6f8778bd8f8cd">JPH_ASSERT</a>(outClippedPolygon.empty());</div>
- <div class="line"><a id="l00018" name="l00018"></a><span class="lineno"> 18</span> </div>
- <div class="line"><a id="l00019" name="l00019"></a><span class="lineno"> 19</span> <span class="comment">// Determine state of last point</span></div>
- <div class="line"><a id="l00020" name="l00020"></a><span class="lineno"> 20</span> <a class="code hl_class" href="class_vec3.html">Vec3</a> e1 = inPolygonToClip[inPolygonToClip.size() - 1];</div>
- <div class="line"><a id="l00021" name="l00021"></a><span class="lineno"> 21</span> <span class="keywordtype">float</span> prev_num = (inPlaneOrigin - e1).Dot(inPlaneNormal);</div>
- <div class="line"><a id="l00022" name="l00022"></a><span class="lineno"> 22</span> <span class="keywordtype">bool</span> prev_inside = prev_num < 0.0f;</div>
- <div class="line"><a id="l00023" name="l00023"></a><span class="lineno"> 23</span> </div>
- <div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span> <span class="comment">// Loop through all vertices</span></div>
- <div class="line"><a id="l00025" name="l00025"></a><span class="lineno"> 25</span> <span class="keywordflow">for</span> (<span class="keyword">typename</span> VERTEX_ARRAY::size_type j = 0; j < inPolygonToClip.size(); ++j)</div>
- <div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span> {</div>
- <div class="line"><a id="l00027" name="l00027"></a><span class="lineno"> 27</span> <span class="comment">// Check if second point is inside</span></div>
- <div class="line"><a id="l00028" name="l00028"></a><span class="lineno"> 28</span> <a class="code hl_class" href="class_vec3.html">Vec3Arg</a> e2 = inPolygonToClip[j];</div>
- <div class="line"><a id="l00029" name="l00029"></a><span class="lineno"> 29</span> <span class="keywordtype">float</span> num = (inPlaneOrigin - e2).Dot(inPlaneNormal);</div>
- <div class="line"><a id="l00030" name="l00030"></a><span class="lineno"> 30</span> <span class="keywordtype">bool</span> cur_inside = num < 0.0f;</div>
- <div class="line"><a id="l00031" name="l00031"></a><span class="lineno"> 31</span> </div>
- <div class="line"><a id="l00032" name="l00032"></a><span class="lineno"> 32</span> <span class="comment">// In -> Out or Out -> In: Add point on clipping plane</span></div>
- <div class="line"><a id="l00033" name="l00033"></a><span class="lineno"> 33</span> <span class="keywordflow">if</span> (cur_inside != prev_inside)</div>
- <div class="line"><a id="l00034" name="l00034"></a><span class="lineno"> 34</span> {</div>
- <div class="line"><a id="l00035" name="l00035"></a><span class="lineno"> 35</span> <span class="comment">// Solve: (X - inPlaneOrigin) . inPlaneNormal = 0 and X = e1 + t * (e2 - e1) for X</span></div>
- <div class="line"><a id="l00036" name="l00036"></a><span class="lineno"> 36</span> <a class="code hl_class" href="class_vec3.html">Vec3</a> e12 = e2 - e1;</div>
- <div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span> <span class="keywordtype">float</span> denom = e12.<a class="code hl_function" href="class_vec3.html#a0e078ff09f69e669db71a2b0e37939ff">Dot</a>(inPlaneNormal);</div>
- <div class="line"><a id="l00038" name="l00038"></a><span class="lineno"> 38</span> <span class="keywordflow">if</span> (denom != 0.0f)</div>
- <div class="line"><a id="l00039" name="l00039"></a><span class="lineno"> 39</span> outClippedPolygon.push_back(e1 + (prev_num / denom) * e12);</div>
- <div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span> <span class="keywordflow">else</span></div>
- <div class="line"><a id="l00041" name="l00041"></a><span class="lineno"> 41</span> cur_inside = prev_inside; <span class="comment">// Edge is parallel to plane, treat point as if it were on the same side as the last point</span></div>
- <div class="line"><a id="l00042" name="l00042"></a><span class="lineno"> 42</span> }</div>
- <div class="line"><a id="l00043" name="l00043"></a><span class="lineno"> 43</span> </div>
- <div class="line"><a id="l00044" name="l00044"></a><span class="lineno"> 44</span> <span class="comment">// Point inside, add it</span></div>
- <div class="line"><a id="l00045" name="l00045"></a><span class="lineno"> 45</span> <span class="keywordflow">if</span> (cur_inside)</div>
- <div class="line"><a id="l00046" name="l00046"></a><span class="lineno"> 46</span> outClippedPolygon.push_back(e2);</div>
- <div class="line"><a id="l00047" name="l00047"></a><span class="lineno"> 47</span> </div>
- <div class="line"><a id="l00048" name="l00048"></a><span class="lineno"> 48</span> <span class="comment">// Update previous state</span></div>
- <div class="line"><a id="l00049" name="l00049"></a><span class="lineno"> 49</span> prev_num = num;</div>
- <div class="line"><a id="l00050" name="l00050"></a><span class="lineno"> 50</span> prev_inside = cur_inside;</div>
- <div class="line"><a id="l00051" name="l00051"></a><span class="lineno"> 51</span> e1 = e2;</div>
- <div class="line"><a id="l00052" name="l00052"></a><span class="lineno"> 52</span> }</div>
- <div class="line"><a id="l00053" name="l00053"></a><span class="lineno"> 53</span>}</div>
- </div>
- <div class="line"><a id="l00054" name="l00054"></a><span class="lineno"> 54</span> </div>
- <div class="line"><a id="l00061" name="l00061"></a><span class="lineno"> 61</span><span class="keyword">template</span> <<span class="keyword">class</span> VERTEX_ARRAY></div>
- <div class="foldopen" id="foldopen00062" data-start="{" data-end="}">
- <div class="line"><a id="l00062" name="l00062"></a><span class="lineno"><a class="line" href="_clip_poly_8h.html#a16e399a850db50914749f07fa7d3e38d"> 62</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="_clip_poly_8h.html#a16e399a850db50914749f07fa7d3e38d">ClipPolyVsPoly</a>(<span class="keyword">const</span> VERTEX_ARRAY &inPolygonToClip, <span class="keyword">const</span> VERTEX_ARRAY &inClippingPolygon, <a class="code hl_class" href="class_vec3.html">Vec3Arg</a> inClippingPolygonNormal, VERTEX_ARRAY &outClippedPolygon)</div>
- <div class="line"><a id="l00063" name="l00063"></a><span class="lineno"> 63</span>{</div>
- <div class="line"><a id="l00064" name="l00064"></a><span class="lineno"> 64</span> <a class="code hl_define" href="_issue_reporting_8h.html#aaf6b1df827e11b7ca5f6f8778bd8f8cd">JPH_ASSERT</a>(inPolygonToClip.size() >= 2);</div>
- <div class="line"><a id="l00065" name="l00065"></a><span class="lineno"> 65</span> <a class="code hl_define" href="_issue_reporting_8h.html#aaf6b1df827e11b7ca5f6f8778bd8f8cd">JPH_ASSERT</a>(inClippingPolygon.size() >= 3);</div>
- <div class="line"><a id="l00066" name="l00066"></a><span class="lineno"> 66</span> </div>
- <div class="line"><a id="l00067" name="l00067"></a><span class="lineno"> 67</span> VERTEX_ARRAY tmp_vertices[2];</div>
- <div class="line"><a id="l00068" name="l00068"></a><span class="lineno"> 68</span> <span class="keywordtype">int</span> tmp_vertices_idx = 0;</div>
- <div class="line"><a id="l00069" name="l00069"></a><span class="lineno"> 69</span> </div>
- <div class="line"><a id="l00070" name="l00070"></a><span class="lineno"> 70</span> <span class="keywordflow">for</span> (<span class="keyword">typename</span> VERTEX_ARRAY::size_type i = 0; i < inClippingPolygon.size(); ++i)</div>
- <div class="line"><a id="l00071" name="l00071"></a><span class="lineno"> 71</span> {</div>
- <div class="line"><a id="l00072" name="l00072"></a><span class="lineno"> 72</span> <span class="comment">// Get edge to clip against</span></div>
- <div class="line"><a id="l00073" name="l00073"></a><span class="lineno"> 73</span> <a class="code hl_class" href="class_vec3.html">Vec3</a> clip_e1 = inClippingPolygon[i];</div>
- <div class="line"><a id="l00074" name="l00074"></a><span class="lineno"> 74</span> <a class="code hl_class" href="class_vec3.html">Vec3</a> clip_e2 = inClippingPolygon[(i + 1) % inClippingPolygon.size()];</div>
- <div class="line"><a id="l00075" name="l00075"></a><span class="lineno"> 75</span> <a class="code hl_class" href="class_vec3.html">Vec3</a> clip_normal = inClippingPolygonNormal.<a class="code hl_function" href="class_vec3.html#a224811af391ccfd1e05282eda22d1de8">Cross</a>(clip_e2 - clip_e1); <span class="comment">// Pointing inward to the clipping polygon</span></div>
- <div class="line"><a id="l00076" name="l00076"></a><span class="lineno"> 76</span> </div>
- <div class="line"><a id="l00077" name="l00077"></a><span class="lineno"> 77</span> <span class="comment">// Get source and target polygon</span></div>
- <div class="line"><a id="l00078" name="l00078"></a><span class="lineno"> 78</span> <span class="keyword">const</span> VERTEX_ARRAY &src_polygon = (i == 0)? inPolygonToClip : tmp_vertices[tmp_vertices_idx];</div>
- <div class="line"><a id="l00079" name="l00079"></a><span class="lineno"> 79</span> tmp_vertices_idx ^= 1;</div>
- <div class="line"><a id="l00080" name="l00080"></a><span class="lineno"> 80</span> VERTEX_ARRAY &tgt_polygon = (i == inClippingPolygon.size() - 1)? outClippedPolygon : tmp_vertices[tmp_vertices_idx];</div>
- <div class="line"><a id="l00081" name="l00081"></a><span class="lineno"> 81</span> tgt_polygon.clear();</div>
- <div class="line"><a id="l00082" name="l00082"></a><span class="lineno"> 82</span> </div>
- <div class="line"><a id="l00083" name="l00083"></a><span class="lineno"> 83</span> <span class="comment">// Clip against the edge</span></div>
- <div class="line"><a id="l00084" name="l00084"></a><span class="lineno"> 84</span> <a class="code hl_function" href="_clip_poly_8h.html#a1e329aac71675f1c682331399d3cc86c">ClipPolyVsPlane</a>(src_polygon, clip_e1, clip_normal, tgt_polygon);</div>
- <div class="line"><a id="l00085" name="l00085"></a><span class="lineno"> 85</span> </div>
- <div class="line"><a id="l00086" name="l00086"></a><span class="lineno"> 86</span> <span class="comment">// Break out if no polygon left</span></div>
- <div class="line"><a id="l00087" name="l00087"></a><span class="lineno"> 87</span> <span class="keywordflow">if</span> (tgt_polygon.size() < 3)</div>
- <div class="line"><a id="l00088" name="l00088"></a><span class="lineno"> 88</span> {</div>
- <div class="line"><a id="l00089" name="l00089"></a><span class="lineno"> 89</span> outClippedPolygon.clear();</div>
- <div class="line"><a id="l00090" name="l00090"></a><span class="lineno"> 90</span> <span class="keywordflow">break</span>;</div>
- <div class="line"><a id="l00091" name="l00091"></a><span class="lineno"> 91</span> }</div>
- <div class="line"><a id="l00092" name="l00092"></a><span class="lineno"> 92</span> }</div>
- <div class="line"><a id="l00093" name="l00093"></a><span class="lineno"> 93</span>}</div>
- </div>
- <div class="line"><a id="l00094" name="l00094"></a><span class="lineno"> 94</span> </div>
- <div class="line"><a id="l00097" name="l00097"></a><span class="lineno"> 97</span><span class="keyword">template</span> <<span class="keyword">class</span> VERTEX_ARRAY></div>
- <div class="foldopen" id="foldopen00098" data-start="{" data-end="}">
- <div class="line"><a id="l00098" name="l00098"></a><span class="lineno"><a class="line" href="_clip_poly_8h.html#a3091df734384a4e35e6e73df4bd3778d"> 98</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="_clip_poly_8h.html#a3091df734384a4e35e6e73df4bd3778d">ClipPolyVsEdge</a>(<span class="keyword">const</span> VERTEX_ARRAY &inPolygonToClip, <a class="code hl_class" href="class_vec3.html">Vec3Arg</a> inEdgeVertex1, <a class="code hl_class" href="class_vec3.html">Vec3Arg</a> inEdgeVertex2, <a class="code hl_class" href="class_vec3.html">Vec3Arg</a> inClippingEdgeNormal, VERTEX_ARRAY &outClippedPolygon)</div>
- <div class="line"><a id="l00099" name="l00099"></a><span class="lineno"> 99</span>{</div>
- <div class="line"><a id="l00100" name="l00100"></a><span class="lineno"> 100</span> <a class="code hl_define" href="_issue_reporting_8h.html#aaf6b1df827e11b7ca5f6f8778bd8f8cd">JPH_ASSERT</a>(inPolygonToClip.size() >= 3);</div>
- <div class="line"><a id="l00101" name="l00101"></a><span class="lineno"> 101</span> <a class="code hl_define" href="_issue_reporting_8h.html#aaf6b1df827e11b7ca5f6f8778bd8f8cd">JPH_ASSERT</a>(outClippedPolygon.empty());</div>
- <div class="line"><a id="l00102" name="l00102"></a><span class="lineno"> 102</span> </div>
- <div class="line"><a id="l00103" name="l00103"></a><span class="lineno"> 103</span> <span class="comment">// Get normal that is perpendicular to the edge and the clipping edge normal</span></div>
- <div class="line"><a id="l00104" name="l00104"></a><span class="lineno"> 104</span> <a class="code hl_class" href="class_vec3.html">Vec3</a> edge = inEdgeVertex2 - inEdgeVertex1;</div>
- <div class="line"><a id="l00105" name="l00105"></a><span class="lineno"> 105</span> <a class="code hl_class" href="class_vec3.html">Vec3</a> edge_normal = inClippingEdgeNormal.<a class="code hl_function" href="class_vec3.html#a224811af391ccfd1e05282eda22d1de8">Cross</a>(edge);</div>
- <div class="line"><a id="l00106" name="l00106"></a><span class="lineno"> 106</span> </div>
- <div class="line"><a id="l00107" name="l00107"></a><span class="lineno"> 107</span> <span class="comment">// Project vertices of edge on inPolygonToClip</span></div>
- <div class="line"><a id="l00108" name="l00108"></a><span class="lineno"> 108</span> <a class="code hl_class" href="class_vec3.html">Vec3</a> polygon_normal = (inPolygonToClip[2] - inPolygonToClip[0]).Cross(inPolygonToClip[1] - inPolygonToClip[0]);</div>
- <div class="line"><a id="l00109" name="l00109"></a><span class="lineno"> 109</span> <span class="keywordtype">float</span> polygon_normal_len_sq = polygon_normal.<a class="code hl_function" href="class_vec3.html#aba501a6a474028084799f871c9083dc1">LengthSq</a>();</div>
- <div class="line"><a id="l00110" name="l00110"></a><span class="lineno"> 110</span> <a class="code hl_class" href="class_vec3.html">Vec3</a> v1 = inEdgeVertex1 + polygon_normal.<a class="code hl_function" href="class_vec3.html#a0e078ff09f69e669db71a2b0e37939ff">Dot</a>(inPolygonToClip[0] - inEdgeVertex1) * polygon_normal / polygon_normal_len_sq;</div>
- <div class="line"><a id="l00111" name="l00111"></a><span class="lineno"> 111</span> <a class="code hl_class" href="class_vec3.html">Vec3</a> v2 = inEdgeVertex2 + polygon_normal.<a class="code hl_function" href="class_vec3.html#a0e078ff09f69e669db71a2b0e37939ff">Dot</a>(inPolygonToClip[0] - inEdgeVertex2) * polygon_normal / polygon_normal_len_sq;</div>
- <div class="line"><a id="l00112" name="l00112"></a><span class="lineno"> 112</span> <a class="code hl_class" href="class_vec3.html">Vec3</a> v12 = v2 - v1;</div>
- <div class="line"><a id="l00113" name="l00113"></a><span class="lineno"> 113</span> <span class="keywordtype">float</span> v12_len_sq = v12.<a class="code hl_function" href="class_vec3.html#aba501a6a474028084799f871c9083dc1">LengthSq</a>();</div>
- <div class="line"><a id="l00114" name="l00114"></a><span class="lineno"> 114</span> </div>
- <div class="line"><a id="l00115" name="l00115"></a><span class="lineno"> 115</span> <span class="comment">// Determine state of last point</span></div>
- <div class="line"><a id="l00116" name="l00116"></a><span class="lineno"> 116</span> <a class="code hl_class" href="class_vec3.html">Vec3</a> e1 = inPolygonToClip[inPolygonToClip.size() - 1];</div>
- <div class="line"><a id="l00117" name="l00117"></a><span class="lineno"> 117</span> <span class="keywordtype">float</span> prev_num = (inEdgeVertex1 - e1).Dot(edge_normal);</div>
- <div class="line"><a id="l00118" name="l00118"></a><span class="lineno"> 118</span> <span class="keywordtype">bool</span> prev_inside = prev_num < 0.0f;</div>
- <div class="line"><a id="l00119" name="l00119"></a><span class="lineno"> 119</span> </div>
- <div class="line"><a id="l00120" name="l00120"></a><span class="lineno"> 120</span> <span class="comment">// Loop through all vertices</span></div>
- <div class="line"><a id="l00121" name="l00121"></a><span class="lineno"> 121</span> <span class="keywordflow">for</span> (<span class="keyword">typename</span> VERTEX_ARRAY::size_type j = 0; j < inPolygonToClip.size(); ++j)</div>
- <div class="line"><a id="l00122" name="l00122"></a><span class="lineno"> 122</span> {</div>
- <div class="line"><a id="l00123" name="l00123"></a><span class="lineno"> 123</span> <span class="comment">// Check if second point is inside</span></div>
- <div class="line"><a id="l00124" name="l00124"></a><span class="lineno"> 124</span> <a class="code hl_class" href="class_vec3.html">Vec3</a> e2 = inPolygonToClip[j];</div>
- <div class="line"><a id="l00125" name="l00125"></a><span class="lineno"> 125</span> <span class="keywordtype">float</span> num = (inEdgeVertex1 - e2).Dot(edge_normal);</div>
- <div class="line"><a id="l00126" name="l00126"></a><span class="lineno"> 126</span> <span class="keywordtype">bool</span> cur_inside = num < 0.0f;</div>
- <div class="line"><a id="l00127" name="l00127"></a><span class="lineno"> 127</span> </div>
- <div class="line"><a id="l00128" name="l00128"></a><span class="lineno"> 128</span> <span class="comment">// In -> Out or Out -> In: Add point on clipping plane</span></div>
- <div class="line"><a id="l00129" name="l00129"></a><span class="lineno"> 129</span> <span class="keywordflow">if</span> (cur_inside != prev_inside)</div>
- <div class="line"><a id="l00130" name="l00130"></a><span class="lineno"> 130</span> {</div>
- <div class="line"><a id="l00131" name="l00131"></a><span class="lineno"> 131</span> <span class="comment">// Solve: (inEdgeVertex1 - X) . edge_normal = 0 and X = e1 + t * (e2 - e1) for X</span></div>
- <div class="line"><a id="l00132" name="l00132"></a><span class="lineno"> 132</span> <a class="code hl_class" href="class_vec3.html">Vec3</a> e12 = e2 - e1;</div>
- <div class="line"><a id="l00133" name="l00133"></a><span class="lineno"> 133</span> <span class="keywordtype">float</span> denom = e12.<a class="code hl_function" href="class_vec3.html#a0e078ff09f69e669db71a2b0e37939ff">Dot</a>(edge_normal);</div>
- <div class="line"><a id="l00134" name="l00134"></a><span class="lineno"> 134</span> <a class="code hl_class" href="class_vec3.html">Vec3</a> clipped_point = denom != 0.0f? e1 + (prev_num / denom) * e12 : e1;</div>
- <div class="line"><a id="l00135" name="l00135"></a><span class="lineno"> 135</span> </div>
- <div class="line"><a id="l00136" name="l00136"></a><span class="lineno"> 136</span> <span class="comment">// Project point on line segment v1, v2 so see if it falls outside if the edge</span></div>
- <div class="line"><a id="l00137" name="l00137"></a><span class="lineno"> 137</span> <span class="keywordtype">float</span> projection = (clipped_point - v1).Dot(v12);</div>
- <div class="line"><a id="l00138" name="l00138"></a><span class="lineno"> 138</span> <span class="keywordflow">if</span> (projection < 0.0f)</div>
- <div class="line"><a id="l00139" name="l00139"></a><span class="lineno"> 139</span> outClippedPolygon.push_back(v1);</div>
- <div class="line"><a id="l00140" name="l00140"></a><span class="lineno"> 140</span> <span class="keywordflow">else</span> <span class="keywordflow">if</span> (projection > v12_len_sq)</div>
- <div class="line"><a id="l00141" name="l00141"></a><span class="lineno"> 141</span> outClippedPolygon.push_back(v2);</div>
- <div class="line"><a id="l00142" name="l00142"></a><span class="lineno"> 142</span> <span class="keywordflow">else</span></div>
- <div class="line"><a id="l00143" name="l00143"></a><span class="lineno"> 143</span> outClippedPolygon.push_back(clipped_point);</div>
- <div class="line"><a id="l00144" name="l00144"></a><span class="lineno"> 144</span> }</div>
- <div class="line"><a id="l00145" name="l00145"></a><span class="lineno"> 145</span> </div>
- <div class="line"><a id="l00146" name="l00146"></a><span class="lineno"> 146</span> <span class="comment">// Update previous state</span></div>
- <div class="line"><a id="l00147" name="l00147"></a><span class="lineno"> 147</span> prev_num = num;</div>
- <div class="line"><a id="l00148" name="l00148"></a><span class="lineno"> 148</span> prev_inside = cur_inside;</div>
- <div class="line"><a id="l00149" name="l00149"></a><span class="lineno"> 149</span> e1 = e2;</div>
- <div class="line"><a id="l00150" name="l00150"></a><span class="lineno"> 150</span> }</div>
- <div class="line"><a id="l00151" name="l00151"></a><span class="lineno"> 151</span>}</div>
- </div>
- <div class="line"><a id="l00152" name="l00152"></a><span class="lineno"> 152</span> </div>
- <div class="line"><a id="l00155" name="l00155"></a><span class="lineno"> 155</span><span class="keyword">template</span> <<span class="keyword">class</span> VERTEX_ARRAY></div>
- <div class="foldopen" id="foldopen00156" data-start="{" data-end="}">
- <div class="line"><a id="l00156" name="l00156"></a><span class="lineno"><a class="line" href="_clip_poly_8h.html#acce14d72c569854e088c08101fc77f9f"> 156</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="_clip_poly_8h.html#acce14d72c569854e088c08101fc77f9f">ClipPolyVsAABox</a>(<span class="keyword">const</span> VERTEX_ARRAY &inPolygonToClip, <span class="keyword">const</span> <a class="code hl_class" href="class_a_a_box.html">AABox</a> &inAABox, VERTEX_ARRAY &outClippedPolygon)</div>
- <div class="line"><a id="l00157" name="l00157"></a><span class="lineno"> 157</span>{</div>
- <div class="line"><a id="l00158" name="l00158"></a><span class="lineno"> 158</span> <a class="code hl_define" href="_issue_reporting_8h.html#aaf6b1df827e11b7ca5f6f8778bd8f8cd">JPH_ASSERT</a>(inPolygonToClip.size() >= 2);</div>
- <div class="line"><a id="l00159" name="l00159"></a><span class="lineno"> 159</span> </div>
- <div class="line"><a id="l00160" name="l00160"></a><span class="lineno"> 160</span> VERTEX_ARRAY tmp_vertices[2];</div>
- <div class="line"><a id="l00161" name="l00161"></a><span class="lineno"> 161</span> <span class="keywordtype">int</span> tmp_vertices_idx = 0;</div>
- <div class="line"><a id="l00162" name="l00162"></a><span class="lineno"> 162</span> </div>
- <div class="line"><a id="l00163" name="l00163"></a><span class="lineno"> 163</span> <span class="keywordflow">for</span> (<span class="keywordtype">int</span> coord = 0; coord < 3; ++coord)</div>
- <div class="line"><a id="l00164" name="l00164"></a><span class="lineno"> 164</span> <span class="keywordflow">for</span> (<span class="keywordtype">int</span> side = 0; side < 2; ++side)</div>
- <div class="line"><a id="l00165" name="l00165"></a><span class="lineno"> 165</span> {</div>
- <div class="line"><a id="l00166" name="l00166"></a><span class="lineno"> 166</span> <span class="comment">// Get plane to clip against</span></div>
- <div class="line"><a id="l00167" name="l00167"></a><span class="lineno"> 167</span> <a class="code hl_class" href="class_vec3.html">Vec3</a> origin = <a class="code hl_function" href="class_vec3.html#ad03c52ab27761bc1e64e33c47632ba51">Vec3::sZero</a>(), normal = <a class="code hl_function" href="class_vec3.html#ad03c52ab27761bc1e64e33c47632ba51">Vec3::sZero</a>();</div>
- <div class="line"><a id="l00168" name="l00168"></a><span class="lineno"> 168</span> <span class="keywordflow">if</span> (side == 0)</div>
- <div class="line"><a id="l00169" name="l00169"></a><span class="lineno"> 169</span> {</div>
- <div class="line"><a id="l00170" name="l00170"></a><span class="lineno"> 170</span> normal.SetComponent(coord, 1.0f);</div>
- <div class="line"><a id="l00171" name="l00171"></a><span class="lineno"> 171</span> origin.<a class="code hl_function" href="class_vec3.html#a1ef1f1ce4031e9ecd4545799525281d8">SetComponent</a>(coord, inAABox.<a class="code hl_variable" href="class_a_a_box.html#a4082e61b6401d675d89d6b4944fd7911">mMin</a>[coord]);</div>
- <div class="line"><a id="l00172" name="l00172"></a><span class="lineno"> 172</span> }</div>
- <div class="line"><a id="l00173" name="l00173"></a><span class="lineno"> 173</span> <span class="keywordflow">else</span></div>
- <div class="line"><a id="l00174" name="l00174"></a><span class="lineno"> 174</span> {</div>
- <div class="line"><a id="l00175" name="l00175"></a><span class="lineno"> 175</span> normal.SetComponent(coord, -1.0f);</div>
- <div class="line"><a id="l00176" name="l00176"></a><span class="lineno"> 176</span> origin.<a class="code hl_function" href="class_vec3.html#a1ef1f1ce4031e9ecd4545799525281d8">SetComponent</a>(coord, inAABox.<a class="code hl_variable" href="class_a_a_box.html#afc84f3cbe23910c0651707050f8d51a1">mMax</a>[coord]);</div>
- <div class="line"><a id="l00177" name="l00177"></a><span class="lineno"> 177</span> }</div>
- <div class="line"><a id="l00178" name="l00178"></a><span class="lineno"> 178</span> </div>
- <div class="line"><a id="l00179" name="l00179"></a><span class="lineno"> 179</span> <span class="comment">// Get source and target polygon</span></div>
- <div class="line"><a id="l00180" name="l00180"></a><span class="lineno"> 180</span> <span class="keyword">const</span> VERTEX_ARRAY &src_polygon = tmp_vertices_idx == 0? inPolygonToClip : tmp_vertices[tmp_vertices_idx & 1];</div>
- <div class="line"><a id="l00181" name="l00181"></a><span class="lineno"> 181</span> tmp_vertices_idx++;</div>
- <div class="line"><a id="l00182" name="l00182"></a><span class="lineno"> 182</span> VERTEX_ARRAY &tgt_polygon = tmp_vertices_idx == 6? outClippedPolygon : tmp_vertices[tmp_vertices_idx & 1];</div>
- <div class="line"><a id="l00183" name="l00183"></a><span class="lineno"> 183</span> tgt_polygon.clear();</div>
- <div class="line"><a id="l00184" name="l00184"></a><span class="lineno"> 184</span> </div>
- <div class="line"><a id="l00185" name="l00185"></a><span class="lineno"> 185</span> <span class="comment">// Clip against the edge</span></div>
- <div class="line"><a id="l00186" name="l00186"></a><span class="lineno"> 186</span> <a class="code hl_function" href="_clip_poly_8h.html#a1e329aac71675f1c682331399d3cc86c">ClipPolyVsPlane</a>(src_polygon, origin, normal, tgt_polygon);</div>
- <div class="line"><a id="l00187" name="l00187"></a><span class="lineno"> 187</span> </div>
- <div class="line"><a id="l00188" name="l00188"></a><span class="lineno"> 188</span> <span class="comment">// Break out if no polygon left</span></div>
- <div class="line"><a id="l00189" name="l00189"></a><span class="lineno"> 189</span> <span class="keywordflow">if</span> (tgt_polygon.size() < 3)</div>
- <div class="line"><a id="l00190" name="l00190"></a><span class="lineno"> 190</span> {</div>
- <div class="line"><a id="l00191" name="l00191"></a><span class="lineno"> 191</span> outClippedPolygon.clear();</div>
- <div class="line"><a id="l00192" name="l00192"></a><span class="lineno"> 192</span> <span class="keywordflow">return</span>;</div>
- <div class="line"><a id="l00193" name="l00193"></a><span class="lineno"> 193</span> }</div>
- <div class="line"><a id="l00194" name="l00194"></a><span class="lineno"> 194</span> </div>
- <div class="line"><a id="l00195" name="l00195"></a><span class="lineno"> 195</span> <span class="comment">// Flip normal</span></div>
- <div class="line"><a id="l00196" name="l00196"></a><span class="lineno"> 196</span> normal = -normal;</div>
- <div class="line"><a id="l00197" name="l00197"></a><span class="lineno"> 197</span> }</div>
- <div class="line"><a id="l00198" name="l00198"></a><span class="lineno"> 198</span>}</div>
- </div>
- <div class="line"><a id="l00199" name="l00199"></a><span class="lineno"> 199</span> </div>
- <div class="line"><a id="l00200" name="l00200"></a><span class="lineno"> 200</span><a class="code hl_define" href="_core_8h.html#a73da8725998b00321a9db341202d650d">JPH_NAMESPACE_END</a></div>
- <div class="ttc" id="a_a_a_box_8h_html"><div class="ttname"><a href="_a_a_box_8h.html">AABox.h</a></div></div>
- <div class="ttc" id="a_clip_poly_8h_html_a16e399a850db50914749f07fa7d3e38d"><div class="ttname"><a href="_clip_poly_8h.html#a16e399a850db50914749f07fa7d3e38d">ClipPolyVsPoly</a></div><div class="ttdeci">void ClipPolyVsPoly(const VERTEX_ARRAY &inPolygonToClip, const VERTEX_ARRAY &inClippingPolygon, Vec3Arg inClippingPolygonNormal, VERTEX_ARRAY &outClippedPolygon)</div><div class="ttdef"><b>Definition</b> ClipPoly.h:62</div></div>
- <div class="ttc" id="a_clip_poly_8h_html_a1e329aac71675f1c682331399d3cc86c"><div class="ttname"><a href="_clip_poly_8h.html#a1e329aac71675f1c682331399d3cc86c">ClipPolyVsPlane</a></div><div class="ttdeci">JPH_NAMESPACE_BEGIN void ClipPolyVsPlane(const VERTEX_ARRAY &inPolygonToClip, Vec3Arg inPlaneOrigin, Vec3Arg inPlaneNormal, VERTEX_ARRAY &outClippedPolygon)</div><div class="ttdef"><b>Definition</b> ClipPoly.h:14</div></div>
- <div class="ttc" id="a_clip_poly_8h_html_a3091df734384a4e35e6e73df4bd3778d"><div class="ttname"><a href="_clip_poly_8h.html#a3091df734384a4e35e6e73df4bd3778d">ClipPolyVsEdge</a></div><div class="ttdeci">void ClipPolyVsEdge(const VERTEX_ARRAY &inPolygonToClip, Vec3Arg inEdgeVertex1, Vec3Arg inEdgeVertex2, Vec3Arg inClippingEdgeNormal, VERTEX_ARRAY &outClippedPolygon)</div><div class="ttdef"><b>Definition</b> ClipPoly.h:98</div></div>
- <div class="ttc" id="a_clip_poly_8h_html_acce14d72c569854e088c08101fc77f9f"><div class="ttname"><a href="_clip_poly_8h.html#acce14d72c569854e088c08101fc77f9f">ClipPolyVsAABox</a></div><div class="ttdeci">void ClipPolyVsAABox(const VERTEX_ARRAY &inPolygonToClip, const AABox &inAABox, VERTEX_ARRAY &outClippedPolygon)</div><div class="ttdef"><b>Definition</b> ClipPoly.h:156</div></div>
- <div class="ttc" id="a_core_8h_html_a73da8725998b00321a9db341202d650d"><div class="ttname"><a href="_core_8h.html#a73da8725998b00321a9db341202d650d">JPH_NAMESPACE_END</a></div><div class="ttdeci">#define JPH_NAMESPACE_END</div><div class="ttdef"><b>Definition</b> Core.h:425</div></div>
- <div class="ttc" id="a_core_8h_html_ad14098b68b8c44ea6112601031268405"><div class="ttname"><a href="_core_8h.html#ad14098b68b8c44ea6112601031268405">JPH_NAMESPACE_BEGIN</a></div><div class="ttdeci">#define JPH_NAMESPACE_BEGIN</div><div class="ttdef"><b>Definition</b> Core.h:419</div></div>
- <div class="ttc" id="a_issue_reporting_8h_html_aaf6b1df827e11b7ca5f6f8778bd8f8cd"><div class="ttname"><a href="_issue_reporting_8h.html#aaf6b1df827e11b7ca5f6f8778bd8f8cd">JPH_ASSERT</a></div><div class="ttdeci">#define JPH_ASSERT(...)</div><div class="ttdef"><b>Definition</b> IssueReporting.h:33</div></div>
- <div class="ttc" id="aclass_a_a_box_html"><div class="ttname"><a href="class_a_a_box.html">AABox</a></div><div class="ttdoc">Axis aligned box.</div><div class="ttdef"><b>Definition</b> AABox.h:16</div></div>
- <div class="ttc" id="aclass_a_a_box_html_a4082e61b6401d675d89d6b4944fd7911"><div class="ttname"><a href="class_a_a_box.html#a4082e61b6401d675d89d6b4944fd7911">AABox::mMin</a></div><div class="ttdeci">Vec3 mMin</div><div class="ttdoc">Bounding box min and max.</div><div class="ttdef"><b>Definition</b> AABox.h:309</div></div>
- <div class="ttc" id="aclass_a_a_box_html_afc84f3cbe23910c0651707050f8d51a1"><div class="ttname"><a href="class_a_a_box.html#afc84f3cbe23910c0651707050f8d51a1">AABox::mMax</a></div><div class="ttdeci">Vec3 mMax</div><div class="ttdef"><b>Definition</b> AABox.h:310</div></div>
- <div class="ttc" id="aclass_vec3_html"><div class="ttname"><a href="class_vec3.html">Vec3</a></div><div class="ttdef"><b>Definition</b> Vec3.h:17</div></div>
- <div class="ttc" id="aclass_vec3_html_a0e078ff09f69e669db71a2b0e37939ff"><div class="ttname"><a href="class_vec3.html#a0e078ff09f69e669db71a2b0e37939ff">Vec3::Dot</a></div><div class="ttdeci">JPH_INLINE float Dot(Vec3Arg inV2) const</div><div class="ttdoc">Dot product.</div><div class="ttdef"><b>Definition</b> Vec3.inl:650</div></div>
- <div class="ttc" id="aclass_vec3_html_a1ef1f1ce4031e9ecd4545799525281d8"><div class="ttname"><a href="class_vec3.html#a1ef1f1ce4031e9ecd4545799525281d8">Vec3::SetComponent</a></div><div class="ttdeci">JPH_INLINE void SetComponent(uint inCoordinate, float inValue)</div><div class="ttdoc">Set float component by index.</div><div class="ttdef"><b>Definition</b> Vec3.h:144</div></div>
- <div class="ttc" id="aclass_vec3_html_a224811af391ccfd1e05282eda22d1de8"><div class="ttname"><a href="class_vec3.html#a224811af391ccfd1e05282eda22d1de8">Vec3::Cross</a></div><div class="ttdeci">JPH_INLINE Vec3 Cross(Vec3Arg inV2) const</div><div class="ttdoc">Cross product.</div><div class="ttdef"><b>Definition</b> Vec3.inl:595</div></div>
- <div class="ttc" id="aclass_vec3_html_aba501a6a474028084799f871c9083dc1"><div class="ttname"><a href="class_vec3.html#aba501a6a474028084799f871c9083dc1">Vec3::LengthSq</a></div><div class="ttdeci">JPH_INLINE float LengthSq() const</div><div class="ttdoc">Squared length of vector.</div><div class="ttdef"><b>Definition</b> Vec3.inl:666</div></div>
- <div class="ttc" id="aclass_vec3_html_ad03c52ab27761bc1e64e33c47632ba51"><div class="ttname"><a href="class_vec3.html#ad03c52ab27761bc1e64e33c47632ba51">Vec3::sZero</a></div><div class="ttdeci">static JPH_INLINE Vec3 sZero()</div><div class="ttdoc">Vector with all zeros.</div><div class="ttdef"><b>Definition</b> Vec3.inl:103</div></div>
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