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- <div id="projectname">Jolt Physics
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- <div class="headertitle"><div class="title">BodyInterface Member List</div></div>
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- <div class="contents">
- <p>This is the complete list of members for <a class="el" href="class_body_interface.html">BodyInterface</a>, including all inherited members.</p>
- <table class="directory">
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#aa9ac89ba91cff574fb148dfe155c272e">ActivateBodies</a>(const BodyID *inBodyIDs, int inNumber)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a0397e4e0c43023b4c55d171d944dc430">ActivateBodiesInAABox</a>(const AABox &inBox, const BroadPhaseLayerFilter &inBroadPhaseLayerFilter, const ObjectLayerFilter &inObjectLayerFilter)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#ab6ccbc72a1df04bd16c5dc5dee7bdf30">ActivateBody</a>(const BodyID &inBodyID)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a7b4ab713c9ed9369f43930510791562b">ActivateConstraint</a>(const TwoBodyConstraint *inConstraint)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a6d26f5967fd267e154b014a3c3af9c2e">AddAngularImpulse</a>(const BodyID &inBodyID, Vec3Arg inAngularImpulse)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#abc4f7a8cfd9e27064365eef9753bfa27">AddBodiesAbort</a>(BodyID *ioBodies, int inNumber, AddState inAddState)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a64e1dd1d09088ca5a07384397f77f0aa">AddBodiesFinalize</a>(BodyID *ioBodies, int inNumber, AddState inAddState, EActivation inActivationMode)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#aab69381ebd96bc19d152bc8a928e9902">AddBodiesPrepare</a>(BodyID *ioBodies, int inNumber)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a4ba54993b7bbc05f1a6ffccbc46f0397">AddBody</a>(const BodyID &inBodyID, EActivation inActivationMode)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a9ecde691e54928413bc001db60830488">AddForce</a>(const BodyID &inBodyID, Vec3Arg inForce, EActivation inActivationMode=EActivation::Activate)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a14f052076561426a785052193f1407b4">AddForce</a>(const BodyID &inBodyID, Vec3Arg inForce, RVec3Arg inPoint, EActivation inActivationMode=EActivation::Activate)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#acd2ec8e3ed17843a62f671a206e9688f">AddForceAndTorque</a>(const BodyID &inBodyID, Vec3Arg inForce, Vec3Arg inTorque, EActivation inActivationMode=EActivation::Activate)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#add7aa9b7c776237b53d79e95d0d71c40">AddImpulse</a>(const BodyID &inBodyID, Vec3Arg inImpulse)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a7bff4d600e56557afed4417b21f6c8e4">AddImpulse</a>(const BodyID &inBodyID, Vec3Arg inImpulse, RVec3Arg inPoint)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a7e4f5dc5ce2c8a045a008a93f141204b">AddLinearAndAngularVelocity</a>(const BodyID &inBodyID, Vec3Arg inLinearVelocity, Vec3Arg inAngularVelocity)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a9a665d14b83fe63e236a0adce30d9877">AddLinearVelocity</a>(const BodyID &inBodyID, Vec3Arg inLinearVelocity)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#af4706607b933c4e7d04aace99feca333">AddState</a> typedef</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#abc6f86e75b2c5b77afd8b066b4d51a52">AddTorque</a>(const BodyID &inBodyID, Vec3Arg inTorque, EActivation inActivationMode=EActivation::Activate)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#af12108f11ee689a1ebc8320a1ac45e87">ApplyBuoyancyImpulse</a>(const BodyID &inBodyID, RVec3Arg inSurfacePosition, Vec3Arg inSurfaceNormal, float inBuoyancy, float inLinearDrag, float inAngularDrag, Vec3Arg inFluidVelocity, Vec3Arg inGravity, float inDeltaTime)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a4247f0851fb8dfbe92f5b83a41863595">AssignBodyID</a>(Body *ioBody)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a7669d5c31627d2c99fac69723fb1a219">AssignBodyID</a>(Body *ioBody, const BodyID &inBodyID)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a1484650a796607c688529fe600dc9e9f">CreateAndAddBody</a>(const BodyCreationSettings &inSettings, EActivation inActivationMode)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a0424b908e93229e76b8e2577931abe3f">CreateAndAddSoftBody</a>(const SoftBodyCreationSettings &inSettings, EActivation inActivationMode)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#ae0205e33e033e932177183c7b20da0f1">CreateBody</a>(const BodyCreationSettings &inSettings)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a6ce6c1e2646429777f65e66e7a21e05b">CreateBodyWithID</a>(const BodyID &inBodyID, const BodyCreationSettings &inSettings)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#abb17d2706f2ee0c0aac4c82d774bece2">CreateBodyWithoutID</a>(const BodyCreationSettings &inSettings) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#ac5d2f3a832968329c91af032409abc68">CreateConstraint</a>(const TwoBodyConstraintSettings *inSettings, const BodyID &inBodyID1, const BodyID &inBodyID2)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#ab96c4bc3e0015772d42d48c094b72388">CreateSoftBody</a>(const SoftBodyCreationSettings &inSettings)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a06ffc5520f0460fed075bced2c4de434">CreateSoftBodyWithID</a>(const BodyID &inBodyID, const SoftBodyCreationSettings &inSettings)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#ad6e464f89f991661c201fecad8dbe324">CreateSoftBodyWithoutID</a>(const SoftBodyCreationSettings &inSettings) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a0dea3b8edb237b9dd29fb05da84a1331">DeactivateBodies</a>(const BodyID *inBodyIDs, int inNumber)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a62255f9678f727b3838fc7f25d3c47e0">DeactivateBody</a>(const BodyID &inBodyID)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a95b819fbbcd8a85c25cbce1a319a9037">DestroyBodies</a>(const BodyID *inBodyIDs, int inNumber)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a43fb4ffc35661c67642ffa804d1dad8a">DestroyBody</a>(const BodyID &inBodyID)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a6263a2b21c5544789bdf4040deacc377">DestroyBodyWithoutID</a>(Body *inBody) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a0e14c414d534c2eefc77b218bb36c197">GetAngularVelocity</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#abeb48122f4f459d13cea20f1f4dbaf07">GetBodyType</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a2d3c9157b54b0dad58af5d90056a1334">GetCenterOfMassPosition</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a4a0420af0583a689216522fb1c367edc">GetCenterOfMassTransform</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a67e8b8c919c7918dd6b03526e1160eeb">GetCollisionGroup</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a098e8a339528606a7d3f41c5ba5da8a2">GetFriction</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a2e3bf749aa0626529b43f173437a9ec0">GetGravityFactor</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a9f6a8905527bc1a025eda4f97f76f573">GetInverseInertia</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#ab10d8f90079351e23596e1abadfe7e5d">GetLinearAndAngularVelocity</a>(const BodyID &inBodyID, Vec3 &outLinearVelocity, Vec3 &outAngularVelocity) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a3e25561a23fd268d649e3c968b9ffada">GetLinearVelocity</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a4b76f55d8fcbb5bb8c170069d03c1f79">GetMaterial</a>(const BodyID &inBodyID, const SubShapeID &inSubShapeID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#aff675d4508260440a8fa1b4a13358122">GetMaxAngularVelocity</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a34c52ff27bf32a65b908374fb4d5b00e">GetMaxLinearVelocity</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a3b3b74fdcf84502aaa693303bf0a91a5">GetMotionQuality</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a28dc9afdb017050075993e360cfc83ec">GetMotionType</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a4b8d499ac748154a6bdaf948377a0071">GetObjectLayer</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a0861d123b1e074d35c8f9e0151e391d6">GetPointVelocity</a>(const BodyID &inBodyID, RVec3Arg inPoint) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a97f114a5663f7a5e9461c73c01d4b2af">GetPosition</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a48912c55b281718dbd1cb25e6797c46e">GetPositionAndRotation</a>(const BodyID &inBodyID, RVec3 &outPosition, Quat &outRotation) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a4a4947d638e0d8b6663f50824c9cbd58">GetRestitution</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a1afec2cfd709e9f48e21f1112da9b21b">GetRotation</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#af67cf1a0f9c7fa744d4e2387d63e04ba">GetShape</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#ae468b34e460759f4cf4e76486e404ee4">GetTransformedShape</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#af83d47bf486a2e3c70b485ede215b412">GetUseManifoldReduction</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a34942329fd9b3230e938f4418302138c">GetUserData</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a8409d75ef7758e7c61675be89629cb6c">GetWorldTransform</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a53d3b19282c77d972f684abeb16b42a8">Init</a>(BodyLockInterface &inBodyLockInterface, BodyManager &inBodyManager, BroadPhase &inBroadPhase)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#af554a69ffbdfb5290c03cc9562ed21e5">InvalidateContactCache</a>(const BodyID &inBodyID)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a762f492665332fe71e31d0e37d4355c7">IsActive</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a1a67ebf158316c8ce40768aab624680b">IsAdded</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a8d780797e2c7f9c95637281e091b0028">IsSensor</a>(const BodyID &inBodyID) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a511b9da7dae147b6d8d3227f30724334">MoveKinematic</a>(const BodyID &inBodyID, RVec3Arg inTargetPosition, QuatArg inTargetRotation, float inDeltaTime)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_non_copyable.html#a809b6e4ade7ae32f6d248f2a3b783d45">NonCopyable</a>()=default</td><td class="entry"><a class="el" href="class_non_copyable.html">NonCopyable</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_non_copyable.html#a501d34ffcc34b30de6d541887a901057">NonCopyable</a>(const NonCopyable &)=delete</td><td class="entry"><a class="el" href="class_non_copyable.html">NonCopyable</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#aa2e0c12f152375b42b3de56faf9bec86">NotifyShapeChanged</a>(const BodyID &inBodyID, Vec3Arg inPreviousCenterOfMass, bool inUpdateMassProperties, EActivation inActivationMode) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_non_copyable.html#aaf9b12dcaae80c9d304df7a941d4e21f">operator=</a>(const NonCopyable &)=delete</td><td class="entry"><a class="el" href="class_non_copyable.html">NonCopyable</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a4e0007d53ba413e916a527b870b35a87">RemoveBodies</a>(BodyID *ioBodies, int inNumber)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a522d341ddd68225e12eb510f072399f9">RemoveBody</a>(const BodyID &inBodyID)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a1fba61b765e02400402899b838a7e517">ResetSleepTimer</a>(const BodyID &inBodyID)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a4c18bf3267f16f16294385150f36824c">SetAngularVelocity</a>(const BodyID &inBodyID, Vec3Arg inAngularVelocity)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a4a943e1b863b1eb388e799074b075c0b">SetCollisionGroup</a>(const BodyID &inBodyID, const CollisionGroup &inCollisionGroup)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#affaf38fde1489b775c179303ed67c0cc">SetFriction</a>(const BodyID &inBodyID, float inFriction)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a2171a36d0ff2b98c019ed4b0bcb0db39">SetGravityFactor</a>(const BodyID &inBodyID, float inGravityFactor)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a194ead0d415804369dbaf9ef9ecc3dbf">SetIsSensor</a>(const BodyID &inBodyID, bool inIsSensor)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a77222f0f950004cddea8170eb825dcaa">SetLinearAndAngularVelocity</a>(const BodyID &inBodyID, Vec3Arg inLinearVelocity, Vec3Arg inAngularVelocity)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a49831752041e13262dff231f4e404302">SetLinearVelocity</a>(const BodyID &inBodyID, Vec3Arg inLinearVelocity)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a57cefb7905e64704492380a7647daaa7">SetMaxAngularVelocity</a>(const BodyID &inBodyID, float inAngularVelocity)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#ac5c4651fa6b62265921151310bb7e563">SetMaxLinearVelocity</a>(const BodyID &inBodyID, float inLinearVelocity)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a38ce02df9d2363eec48af42ba61741bf">SetMotionQuality</a>(const BodyID &inBodyID, EMotionQuality inMotionQuality)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a18efc1ae5268eabc115fe7ba7ed170b9">SetMotionType</a>(const BodyID &inBodyID, EMotionType inMotionType, EActivation inActivationMode)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a2c1a6660958d7f52b37e45587ccbab92">SetObjectLayer</a>(const BodyID &inBodyID, ObjectLayer inLayer)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a19838143d494d7d0ddb4fb0226ca2cad">SetPosition</a>(const BodyID &inBodyID, RVec3Arg inPosition, EActivation inActivationMode)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a369e907b665f5814d864790173062d7f">SetPositionAndRotation</a>(const BodyID &inBodyID, RVec3Arg inPosition, QuatArg inRotation, EActivation inActivationMode)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a12c9c1534c1c6441c51f663a29eb4daf">SetPositionAndRotationWhenChanged</a>(const BodyID &inBodyID, RVec3Arg inPosition, QuatArg inRotation, EActivation inActivationMode)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#ad7e39bea301498df0e27024869a2cff9">SetPositionRotationAndVelocity</a>(const BodyID &inBodyID, RVec3Arg inPosition, QuatArg inRotation, Vec3Arg inLinearVelocity, Vec3Arg inAngularVelocity)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a7fb8b9b6e59dfe3f78f9e8e3c2776675">SetRestitution</a>(const BodyID &inBodyID, float inRestitution)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a199aec558e03ec611fc32e2e4fcbfc07">SetRotation</a>(const BodyID &inBodyID, QuatArg inRotation, EActivation inActivationMode)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a051a4064706509e2b1c4dcc6d688676d">SetShape</a>(const BodyID &inBodyID, const Shape *inShape, bool inUpdateMassProperties, EActivation inActivationMode) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a7f730135a74e9cb798d8a7d6c49acefb">SetUseManifoldReduction</a>(const BodyID &inBodyID, bool inUseReduction)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#abd152dcf89e6c0147a6929e04f96c578">SetUserData</a>(const BodyID &inBodyID, uint64 inUserData) const</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="odd"><td class="entry"><a class="el" href="class_body_interface.html#a90516454ed80b9ffd59dccb2dbcd8f2b">UnassignBodyID</a>(const BodyID &inBodyID)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
- <tr class="even"><td class="entry"><a class="el" href="class_body_interface.html#a88613a7d9e6ba099b3a02faf842ac7d7">UnassignBodyIDs</a>(const BodyID *inBodyIDs, int inNumber, Body **outBodies)</td><td class="entry"><a class="el" href="class_body_interface.html">BodyInterface</a></td><td class="entry"></td></tr>
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