class_quad_tree.html 62 KB

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  107. <a href="#nested-classes">Classes</a> &#124;
  108. <a href="#pub-types">Public Types</a> &#124;
  109. <a href="#pub-methods">Public Member Functions</a> &#124;
  110. <a href="class_quad_tree-members.html">List of all members</a> </div>
  111. <div class="headertitle"><div class="title">QuadTree Class Reference</div></div>
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  113. <div class="contents">
  114. <p><code>#include &lt;<a class="el" href="_quad_tree_8h_source.html">QuadTree.h</a>&gt;</code></p>
  115. <div class="dynheader">
  116. Inheritance diagram for QuadTree:</div>
  117. <div class="dyncontent">
  118. <div class="center">
  119. <img src="class_quad_tree.png" usemap="#QuadTree_map" alt=""/>
  120. <map id="QuadTree_map" name="QuadTree_map">
  121. <area href="class_non_copyable.html" title="Class that makes another class non-copyable. Usage: Inherit from NonCopyable." alt="NonCopyable" shape="rect" coords="0,0,89,24"/>
  122. </map>
  123. </div></div>
  124. <table class="memberdecls">
  125. <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="nested-classes" name="nested-classes"></a>
  126. Classes</h2></td></tr>
  127. <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_quad_tree_1_1_add_state.html">AddState</a></td></tr>
  128. <tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Temporary data structure to pass information between AddBodiesPrepare and AddBodiesFinalize/Abort. <a href="struct_quad_tree_1_1_add_state.html#details">More...</a><br /></td></tr>
  129. <tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
  130. <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_quad_tree_1_1_tracking.html">Tracking</a></td></tr>
  131. <tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Data to track location of a <a class="el" href="class_body.html">Body</a> in the tree. <a href="struct_quad_tree_1_1_tracking.html#details">More...</a><br /></td></tr>
  132. <tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
  133. <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_quad_tree_1_1_update_state.html">UpdateState</a></td></tr>
  134. <tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
  135. </table><table class="memberdecls">
  136. <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-types" name="pub-types"></a>
  137. Public Types</h2></td></tr>
  138. <tr class="memitem:aec53c63c36f1185bd75623cbc27830d6" id="r_aec53c63c36f1185bd75623cbc27830d6"><td class="memItemLeft" align="right" valign="top">using&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#aec53c63c36f1185bd75623cbc27830d6">Allocator</a> = <a class="el" href="class_fixed_size_free_list.html">FixedSizeFreeList</a>&lt;Node&gt;</td></tr>
  139. <tr class="memdesc:aec53c63c36f1185bd75623cbc27830d6"><td class="mdescLeft">&#160;</td><td class="mdescRight">Class that allocates tree nodes, can be shared between multiple trees. <br /></td></tr>
  140. <tr class="separator:aec53c63c36f1185bd75623cbc27830d6"><td class="memSeparator" colspan="2">&#160;</td></tr>
  141. <tr class="memitem:ad70bd0403f84927b007159eeaebf85c1" id="r_ad70bd0403f84927b007159eeaebf85c1"><td class="memItemLeft" align="right" valign="top">using&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> = <a class="el" href="class_array.html">Array</a>&lt;<a class="el" href="struct_quad_tree_1_1_tracking.html">Tracking</a>&gt;</td></tr>
  142. <tr class="separator:ad70bd0403f84927b007159eeaebf85c1"><td class="memSeparator" colspan="2">&#160;</td></tr>
  143. </table><table class="memberdecls">
  144. <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a>
  145. Public Member Functions</h2></td></tr>
  146. <tr class="memitem:a236dde2058a3ccf2babbe4a289327b30" id="r_a236dde2058a3ccf2babbe4a289327b30"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#a236dde2058a3ccf2babbe4a289327b30">~QuadTree</a> ()</td></tr>
  147. <tr class="memdesc:a236dde2058a3ccf2babbe4a289327b30"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destructor. <br /></td></tr>
  148. <tr class="separator:a236dde2058a3ccf2babbe4a289327b30"><td class="memSeparator" colspan="2">&#160;</td></tr>
  149. <tr class="memitem:adf7d2b7bd81dd1d8a533bfa5df4a239c" id="r_adf7d2b7bd81dd1d8a533bfa5df4a239c"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#adf7d2b7bd81dd1d8a533bfa5df4a239c">SetName</a> (const char *inName)</td></tr>
  150. <tr class="memdesc:adf7d2b7bd81dd1d8a533bfa5df4a239c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Name of the tree for debugging purposes. <br /></td></tr>
  151. <tr class="separator:adf7d2b7bd81dd1d8a533bfa5df4a239c"><td class="memSeparator" colspan="2">&#160;</td></tr>
  152. <tr class="memitem:a06027549b2942685a32f433f9c304d03" id="r_a06027549b2942685a32f433f9c304d03"><td class="memItemLeft" align="right" valign="top">const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#a06027549b2942685a32f433f9c304d03">GetName</a> () const</td></tr>
  153. <tr class="separator:a06027549b2942685a32f433f9c304d03"><td class="memSeparator" colspan="2">&#160;</td></tr>
  154. <tr class="memitem:a0f40b5da772779a14a6d6aedd28ae8a0" id="r_a0f40b5da772779a14a6d6aedd28ae8a0"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#a0f40b5da772779a14a6d6aedd28ae8a0">HasBodies</a> () const</td></tr>
  155. <tr class="memdesc:a0f40b5da772779a14a6d6aedd28ae8a0"><td class="mdescLeft">&#160;</td><td class="mdescRight">Check if there is anything in the tree. <br /></td></tr>
  156. <tr class="separator:a0f40b5da772779a14a6d6aedd28ae8a0"><td class="memSeparator" colspan="2">&#160;</td></tr>
  157. <tr class="memitem:a92ac4f8879ce137be588d0c9f1d0582c" id="r_a92ac4f8879ce137be588d0c9f1d0582c"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#a92ac4f8879ce137be588d0c9f1d0582c">IsDirty</a> () const</td></tr>
  158. <tr class="memdesc:a92ac4f8879ce137be588d0c9f1d0582c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Check if the tree needs an UpdatePrepare/Finalize() <br /></td></tr>
  159. <tr class="separator:a92ac4f8879ce137be588d0c9f1d0582c"><td class="memSeparator" colspan="2">&#160;</td></tr>
  160. <tr class="memitem:aa88f08218784b62ffdf8596c74f690d6" id="r_aa88f08218784b62ffdf8596c74f690d6"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#aa88f08218784b62ffdf8596c74f690d6">CanBeUpdated</a> () const</td></tr>
  161. <tr class="memdesc:aa88f08218784b62ffdf8596c74f690d6"><td class="mdescLeft">&#160;</td><td class="mdescRight">Check if this tree can get an UpdatePrepare/Finalize() or if it needs a <a class="el" href="#a6e7b9e3242b2af8c7ba11d9b6eeb0d64" title="Will throw away the previous frame&#39;s nodes so that we can start building a new tree in the background...">DiscardOldTree()</a> first. <br /></td></tr>
  162. <tr class="separator:aa88f08218784b62ffdf8596c74f690d6"><td class="memSeparator" colspan="2">&#160;</td></tr>
  163. <tr class="memitem:a61023e566be172a288dfcd728118ec46" id="r_a61023e566be172a288dfcd728118ec46"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#a61023e566be172a288dfcd728118ec46">Init</a> (<a class="el" href="#aec53c63c36f1185bd75623cbc27830d6">Allocator</a> &amp;inAllocator)</td></tr>
  164. <tr class="memdesc:a61023e566be172a288dfcd728118ec46"><td class="mdescLeft">&#160;</td><td class="mdescRight">Initialization. <br /></td></tr>
  165. <tr class="separator:a61023e566be172a288dfcd728118ec46"><td class="memSeparator" colspan="2">&#160;</td></tr>
  166. <tr class="memitem:a6e7b9e3242b2af8c7ba11d9b6eeb0d64" id="r_a6e7b9e3242b2af8c7ba11d9b6eeb0d64"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#a6e7b9e3242b2af8c7ba11d9b6eeb0d64">DiscardOldTree</a> ()</td></tr>
  167. <tr class="memdesc:a6e7b9e3242b2af8c7ba11d9b6eeb0d64"><td class="mdescLeft">&#160;</td><td class="mdescRight">Will throw away the previous frame's nodes so that we can start building a new tree in the background. <br /></td></tr>
  168. <tr class="separator:a6e7b9e3242b2af8c7ba11d9b6eeb0d64"><td class="memSeparator" colspan="2">&#160;</td></tr>
  169. <tr class="memitem:a809502262f3bd9d11318763758ae6e7e" id="r_a809502262f3bd9d11318763758ae6e7e"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_a_a_box.html">AABox</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#a809502262f3bd9d11318763758ae6e7e">GetBounds</a> () const</td></tr>
  170. <tr class="memdesc:a809502262f3bd9d11318763758ae6e7e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Get the bounding box for this tree. <br /></td></tr>
  171. <tr class="separator:a809502262f3bd9d11318763758ae6e7e"><td class="memSeparator" colspan="2">&#160;</td></tr>
  172. <tr class="memitem:ad819632f6a3b9912462c731eb017cd4f" id="r_ad819632f6a3b9912462c731eb017cd4f"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#ad819632f6a3b9912462c731eb017cd4f">UpdatePrepare</a> (const <a class="el" href="_body_manager_8h.html#ae4e246af993ca15dd65cd797e6bf7640">BodyVector</a> &amp;inBodies, <a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;ioTracking, <a class="el" href="struct_quad_tree_1_1_update_state.html">UpdateState</a> &amp;outUpdateState, bool inFullRebuild)</td></tr>
  173. <tr class="separator:ad819632f6a3b9912462c731eb017cd4f"><td class="memSeparator" colspan="2">&#160;</td></tr>
  174. <tr class="memitem:a95788f7c5352a8b053be1ac426d5536d" id="r_a95788f7c5352a8b053be1ac426d5536d"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#a95788f7c5352a8b053be1ac426d5536d">UpdateFinalize</a> (const <a class="el" href="_body_manager_8h.html#ae4e246af993ca15dd65cd797e6bf7640">BodyVector</a> &amp;inBodies, const <a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;inTracking, const <a class="el" href="struct_quad_tree_1_1_update_state.html">UpdateState</a> &amp;inUpdateState)</td></tr>
  175. <tr class="separator:a95788f7c5352a8b053be1ac426d5536d"><td class="memSeparator" colspan="2">&#160;</td></tr>
  176. <tr class="memitem:a79ce6a7e423da6a09ff4be8e7f6d453c" id="r_a79ce6a7e423da6a09ff4be8e7f6d453c"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#a79ce6a7e423da6a09ff4be8e7f6d453c">AddBodiesPrepare</a> (const <a class="el" href="_body_manager_8h.html#ae4e246af993ca15dd65cd797e6bf7640">BodyVector</a> &amp;inBodies, <a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;ioTracking, <a class="el" href="class_body_i_d.html">BodyID</a> *ioBodyIDs, int inNumber, <a class="el" href="struct_quad_tree_1_1_add_state.html">AddState</a> &amp;outState)</td></tr>
  177. <tr class="separator:a79ce6a7e423da6a09ff4be8e7f6d453c"><td class="memSeparator" colspan="2">&#160;</td></tr>
  178. <tr class="memitem:aaf165671ff225afec0336dca906f9219" id="r_aaf165671ff225afec0336dca906f9219"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#aaf165671ff225afec0336dca906f9219">AddBodiesFinalize</a> (<a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;ioTracking, int inNumberBodies, const <a class="el" href="struct_quad_tree_1_1_add_state.html">AddState</a> &amp;inState)</td></tr>
  179. <tr class="memdesc:aaf165671ff225afec0336dca906f9219"><td class="mdescLeft">&#160;</td><td class="mdescRight">Finalize adding bodies to the quadtree, supply the same number of bodies as in AddBodiesPrepare. <br /></td></tr>
  180. <tr class="separator:aaf165671ff225afec0336dca906f9219"><td class="memSeparator" colspan="2">&#160;</td></tr>
  181. <tr class="memitem:a3f04fc0ab8ec76c39e7e4ac4679e6ffa" id="r_a3f04fc0ab8ec76c39e7e4ac4679e6ffa"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#a3f04fc0ab8ec76c39e7e4ac4679e6ffa">AddBodiesAbort</a> (<a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;ioTracking, const <a class="el" href="struct_quad_tree_1_1_add_state.html">AddState</a> &amp;inState)</td></tr>
  182. <tr class="separator:a3f04fc0ab8ec76c39e7e4ac4679e6ffa"><td class="memSeparator" colspan="2">&#160;</td></tr>
  183. <tr class="memitem:ae87cda722c454860d1566a6c5f4b11dc" id="r_ae87cda722c454860d1566a6c5f4b11dc"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#ae87cda722c454860d1566a6c5f4b11dc">RemoveBodies</a> (const <a class="el" href="_body_manager_8h.html#ae4e246af993ca15dd65cd797e6bf7640">BodyVector</a> &amp;inBodies, <a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;ioTracking, const <a class="el" href="class_body_i_d.html">BodyID</a> *ioBodyIDs, int inNumber)</td></tr>
  184. <tr class="memdesc:ae87cda722c454860d1566a6c5f4b11dc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Remove inNumber bodies in ioBodyIDs from the quadtree. <br /></td></tr>
  185. <tr class="separator:ae87cda722c454860d1566a6c5f4b11dc"><td class="memSeparator" colspan="2">&#160;</td></tr>
  186. <tr class="memitem:a903406946b47220890c1a2091a5c38ad" id="r_a903406946b47220890c1a2091a5c38ad"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#a903406946b47220890c1a2091a5c38ad">NotifyBodiesAABBChanged</a> (const <a class="el" href="_body_manager_8h.html#ae4e246af993ca15dd65cd797e6bf7640">BodyVector</a> &amp;inBodies, const <a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;inTracking, const <a class="el" href="class_body_i_d.html">BodyID</a> *ioBodyIDs, int inNumber)</td></tr>
  187. <tr class="memdesc:a903406946b47220890c1a2091a5c38ad"><td class="mdescLeft">&#160;</td><td class="mdescRight">Call whenever the aabb of a body changes. <br /></td></tr>
  188. <tr class="separator:a903406946b47220890c1a2091a5c38ad"><td class="memSeparator" colspan="2">&#160;</td></tr>
  189. <tr class="memitem:a0f4c8a4eaa9c665153582c4a1e974457" id="r_a0f4c8a4eaa9c665153582c4a1e974457"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#a0f4c8a4eaa9c665153582c4a1e974457">CastRay</a> (const <a class="el" href="struct_ray_cast.html">RayCast</a> &amp;inRay, <a class="el" href="_broad_phase_query_8h.html#a398068f8b89e507b29d1a3d89471a5bb">RayCastBodyCollector</a> &amp;ioCollector, const <a class="el" href="class_object_layer_filter.html">ObjectLayerFilter</a> &amp;inObjectLayerFilter, const <a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;inTracking) const</td></tr>
  190. <tr class="memdesc:a0f4c8a4eaa9c665153582c4a1e974457"><td class="mdescLeft">&#160;</td><td class="mdescRight">Cast a ray and get the intersecting bodies in ioCollector. <br /></td></tr>
  191. <tr class="separator:a0f4c8a4eaa9c665153582c4a1e974457"><td class="memSeparator" colspan="2">&#160;</td></tr>
  192. <tr class="memitem:a894acaffc70d6ef992626359b3c65284" id="r_a894acaffc70d6ef992626359b3c65284"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#a894acaffc70d6ef992626359b3c65284">CollideAABox</a> (const <a class="el" href="class_a_a_box.html">AABox</a> &amp;inBox, <a class="el" href="_broad_phase_query_8h.html#acb6931761cab44f04e48cfb6ebc7fa7b">CollideShapeBodyCollector</a> &amp;ioCollector, const <a class="el" href="class_object_layer_filter.html">ObjectLayerFilter</a> &amp;inObjectLayerFilter, const <a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;inTracking) const</td></tr>
  193. <tr class="memdesc:a894acaffc70d6ef992626359b3c65284"><td class="mdescLeft">&#160;</td><td class="mdescRight">Get bodies intersecting with inBox in ioCollector. <br /></td></tr>
  194. <tr class="separator:a894acaffc70d6ef992626359b3c65284"><td class="memSeparator" colspan="2">&#160;</td></tr>
  195. <tr class="memitem:ab83e557e1224ba241789ce7d7da982de" id="r_ab83e557e1224ba241789ce7d7da982de"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#ab83e557e1224ba241789ce7d7da982de">CollideSphere</a> (<a class="el" href="_math_types_8h.html#a6bc57c31f15cea47640b580d03737c68">Vec3Arg</a> inCenter, float inRadius, <a class="el" href="_broad_phase_query_8h.html#acb6931761cab44f04e48cfb6ebc7fa7b">CollideShapeBodyCollector</a> &amp;ioCollector, const <a class="el" href="class_object_layer_filter.html">ObjectLayerFilter</a> &amp;inObjectLayerFilter, const <a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;inTracking) const</td></tr>
  196. <tr class="memdesc:ab83e557e1224ba241789ce7d7da982de"><td class="mdescLeft">&#160;</td><td class="mdescRight">Get bodies intersecting with a sphere in ioCollector. <br /></td></tr>
  197. <tr class="separator:ab83e557e1224ba241789ce7d7da982de"><td class="memSeparator" colspan="2">&#160;</td></tr>
  198. <tr class="memitem:ab5538217d4a9a42986da28d64b65740d" id="r_ab5538217d4a9a42986da28d64b65740d"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#ab5538217d4a9a42986da28d64b65740d">CollidePoint</a> (<a class="el" href="_math_types_8h.html#a6bc57c31f15cea47640b580d03737c68">Vec3Arg</a> inPoint, <a class="el" href="_broad_phase_query_8h.html#acb6931761cab44f04e48cfb6ebc7fa7b">CollideShapeBodyCollector</a> &amp;ioCollector, const <a class="el" href="class_object_layer_filter.html">ObjectLayerFilter</a> &amp;inObjectLayerFilter, const <a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;inTracking) const</td></tr>
  199. <tr class="memdesc:ab5538217d4a9a42986da28d64b65740d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Get bodies intersecting with a point and any hits to ioCollector. <br /></td></tr>
  200. <tr class="separator:ab5538217d4a9a42986da28d64b65740d"><td class="memSeparator" colspan="2">&#160;</td></tr>
  201. <tr class="memitem:a3bcf63c8fc180d29f75794e979399756" id="r_a3bcf63c8fc180d29f75794e979399756"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#a3bcf63c8fc180d29f75794e979399756">CollideOrientedBox</a> (const <a class="el" href="class_oriented_box.html">OrientedBox</a> &amp;inBox, <a class="el" href="_broad_phase_query_8h.html#acb6931761cab44f04e48cfb6ebc7fa7b">CollideShapeBodyCollector</a> &amp;ioCollector, const <a class="el" href="class_object_layer_filter.html">ObjectLayerFilter</a> &amp;inObjectLayerFilter, const <a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;inTracking) const</td></tr>
  202. <tr class="memdesc:a3bcf63c8fc180d29f75794e979399756"><td class="mdescLeft">&#160;</td><td class="mdescRight">Get bodies intersecting with an oriented box and any hits to ioCollector. <br /></td></tr>
  203. <tr class="separator:a3bcf63c8fc180d29f75794e979399756"><td class="memSeparator" colspan="2">&#160;</td></tr>
  204. <tr class="memitem:aa28951f663c136f9b3faee823393cc1b" id="r_aa28951f663c136f9b3faee823393cc1b"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#aa28951f663c136f9b3faee823393cc1b">CastAABox</a> (const <a class="el" href="struct_a_a_box_cast.html">AABoxCast</a> &amp;inBox, <a class="el" href="_broad_phase_query_8h.html#adec8e742b1ef969e096cfd4e19902353">CastShapeBodyCollector</a> &amp;ioCollector, const <a class="el" href="class_object_layer_filter.html">ObjectLayerFilter</a> &amp;inObjectLayerFilter, const <a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;inTracking) const</td></tr>
  205. <tr class="memdesc:aa28951f663c136f9b3faee823393cc1b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Cast a box and get intersecting bodies in ioCollector. <br /></td></tr>
  206. <tr class="separator:aa28951f663c136f9b3faee823393cc1b"><td class="memSeparator" colspan="2">&#160;</td></tr>
  207. <tr class="memitem:a1752afb7a82b6ca130cfbad4f4f02c4e" id="r_a1752afb7a82b6ca130cfbad4f4f02c4e"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#a1752afb7a82b6ca130cfbad4f4f02c4e">FindCollidingPairs</a> (const <a class="el" href="_body_manager_8h.html#ae4e246af993ca15dd65cd797e6bf7640">BodyVector</a> &amp;inBodies, const <a class="el" href="class_body_i_d.html">BodyID</a> *inActiveBodies, int inNumActiveBodies, float inSpeculativeContactDistance, <a class="el" href="_broad_phase_8h.html#a79c28d9ca80b345aca4b3ab03ab8f82a">BodyPairCollector</a> &amp;ioPairCollector, const <a class="el" href="class_object_layer_pair_filter.html">ObjectLayerPairFilter</a> &amp;inObjectLayerPairFilter) const</td></tr>
  208. <tr class="memdesc:a1752afb7a82b6ca130cfbad4f4f02c4e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Find all colliding pairs between dynamic bodies, calls ioPairCollector for every pair found. <br /></td></tr>
  209. <tr class="separator:a1752afb7a82b6ca130cfbad4f4f02c4e"><td class="memSeparator" colspan="2">&#160;</td></tr>
  210. <tr class="inherit_header pub_methods_class_non_copyable"><td colspan="2" onclick="javascript:dynsection.toggleInherit('pub_methods_class_non_copyable')"><img src="closed.png" alt="-"/>&#160;Public Member Functions inherited from <a class="el" href="class_non_copyable.html">NonCopyable</a></td></tr>
  211. <tr class="memitem:a809b6e4ade7ae32f6d248f2a3b783d45 inherit pub_methods_class_non_copyable" id="r_a809b6e4ade7ae32f6d248f2a3b783d45"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_non_copyable.html#a809b6e4ade7ae32f6d248f2a3b783d45">NonCopyable</a> ()=default</td></tr>
  212. <tr class="separator:a809b6e4ade7ae32f6d248f2a3b783d45 inherit pub_methods_class_non_copyable"><td class="memSeparator" colspan="2">&#160;</td></tr>
  213. <tr class="memitem:a501d34ffcc34b30de6d541887a901057 inherit pub_methods_class_non_copyable" id="r_a501d34ffcc34b30de6d541887a901057"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_non_copyable.html#a501d34ffcc34b30de6d541887a901057">NonCopyable</a> (const <a class="el" href="class_non_copyable.html">NonCopyable</a> &amp;)=delete</td></tr>
  214. <tr class="separator:a501d34ffcc34b30de6d541887a901057 inherit pub_methods_class_non_copyable"><td class="memSeparator" colspan="2">&#160;</td></tr>
  215. <tr class="memitem:aaf9b12dcaae80c9d304df7a941d4e21f inherit pub_methods_class_non_copyable" id="r_aaf9b12dcaae80c9d304df7a941d4e21f"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_non_copyable.html#aaf9b12dcaae80c9d304df7a941d4e21f">operator=</a> (const <a class="el" href="class_non_copyable.html">NonCopyable</a> &amp;)=delete</td></tr>
  216. <tr class="separator:aaf9b12dcaae80c9d304df7a941d4e21f inherit pub_methods_class_non_copyable"><td class="memSeparator" colspan="2">&#160;</td></tr>
  217. </table>
  218. <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
  219. <div class="textblock"><p>Internal tree structure in broadphase, is essentially a quad AABB tree. Tree is lockless (except for UpdatePrepare/Finalize() function), modifying objects in the tree will widen the aabbs of parent nodes to make the node fit. During the UpdatePrepare/Finalize() call the tree is rebuilt to achieve a tight fit again. </p>
  220. </div><h2 class="groupheader">Member Typedef Documentation</h2>
  221. <a id="aec53c63c36f1185bd75623cbc27830d6" name="aec53c63c36f1185bd75623cbc27830d6"></a>
  222. <h2 class="memtitle"><span class="permalink"><a href="#aec53c63c36f1185bd75623cbc27830d6">&#9670;&#160;</a></span>Allocator</h2>
  223. <div class="memitem">
  224. <div class="memproto">
  225. <table class="memname">
  226. <tr>
  227. <td class="memname">using <a class="el" href="#aec53c63c36f1185bd75623cbc27830d6">QuadTree::Allocator</a> = <a class="el" href="class_fixed_size_free_list.html">FixedSizeFreeList</a>&lt;Node&gt;</td>
  228. </tr>
  229. </table>
  230. </div><div class="memdoc">
  231. <p>Class that allocates tree nodes, can be shared between multiple trees. </p>
  232. </div>
  233. </div>
  234. <a id="ad70bd0403f84927b007159eeaebf85c1" name="ad70bd0403f84927b007159eeaebf85c1"></a>
  235. <h2 class="memtitle"><span class="permalink"><a href="#ad70bd0403f84927b007159eeaebf85c1">&#9670;&#160;</a></span>TrackingVector</h2>
  236. <div class="memitem">
  237. <div class="memproto">
  238. <table class="memname">
  239. <tr>
  240. <td class="memname">using <a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">QuadTree::TrackingVector</a> = <a class="el" href="class_array.html">Array</a>&lt;<a class="el" href="struct_quad_tree_1_1_tracking.html">Tracking</a>&gt;</td>
  241. </tr>
  242. </table>
  243. </div><div class="memdoc">
  244. </div>
  245. </div>
  246. <h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
  247. <a id="a236dde2058a3ccf2babbe4a289327b30" name="a236dde2058a3ccf2babbe4a289327b30"></a>
  248. <h2 class="memtitle"><span class="permalink"><a href="#a236dde2058a3ccf2babbe4a289327b30">&#9670;&#160;</a></span>~QuadTree()</h2>
  249. <div class="memitem">
  250. <div class="memproto">
  251. <table class="memname">
  252. <tr>
  253. <td class="memname">QuadTree::~QuadTree </td>
  254. <td>(</td>
  255. <td class="paramname"><span class="paramname"><em></em></span></td><td>)</td>
  256. <td></td>
  257. </tr>
  258. </table>
  259. </div><div class="memdoc">
  260. <p>Destructor. </p>
  261. </div>
  262. </div>
  263. <h2 class="groupheader">Member Function Documentation</h2>
  264. <a id="a3f04fc0ab8ec76c39e7e4ac4679e6ffa" name="a3f04fc0ab8ec76c39e7e4ac4679e6ffa"></a>
  265. <h2 class="memtitle"><span class="permalink"><a href="#a3f04fc0ab8ec76c39e7e4ac4679e6ffa">&#9670;&#160;</a></span>AddBodiesAbort()</h2>
  266. <div class="memitem">
  267. <div class="memproto">
  268. <table class="memname">
  269. <tr>
  270. <td class="memname">void QuadTree::AddBodiesAbort </td>
  271. <td>(</td>
  272. <td class="paramtype"><a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>ioTracking</em></span>, </td>
  273. </tr>
  274. <tr>
  275. <td class="paramkey"></td>
  276. <td></td>
  277. <td class="paramtype">const <a class="el" href="struct_quad_tree_1_1_add_state.html">AddState</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inState</em></span>&#160;)</td>
  278. </tr>
  279. </table>
  280. </div><div class="memdoc">
  281. <p>Abort adding bodies to the quadtree, supply the same bodies and state as in AddBodiesPrepare. This can be done on a background thread without influencing the broadphase. </p>
  282. </div>
  283. </div>
  284. <a id="aaf165671ff225afec0336dca906f9219" name="aaf165671ff225afec0336dca906f9219"></a>
  285. <h2 class="memtitle"><span class="permalink"><a href="#aaf165671ff225afec0336dca906f9219">&#9670;&#160;</a></span>AddBodiesFinalize()</h2>
  286. <div class="memitem">
  287. <div class="memproto">
  288. <table class="memname">
  289. <tr>
  290. <td class="memname">void QuadTree::AddBodiesFinalize </td>
  291. <td>(</td>
  292. <td class="paramtype"><a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>ioTracking</em></span>, </td>
  293. </tr>
  294. <tr>
  295. <td class="paramkey"></td>
  296. <td></td>
  297. <td class="paramtype">int</td> <td class="paramname"><span class="paramname"><em>inNumberBodies</em></span>, </td>
  298. </tr>
  299. <tr>
  300. <td class="paramkey"></td>
  301. <td></td>
  302. <td class="paramtype">const <a class="el" href="struct_quad_tree_1_1_add_state.html">AddState</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inState</em></span>&#160;)</td>
  303. </tr>
  304. </table>
  305. </div><div class="memdoc">
  306. <p>Finalize adding bodies to the quadtree, supply the same number of bodies as in AddBodiesPrepare. </p>
  307. </div>
  308. </div>
  309. <a id="a79ce6a7e423da6a09ff4be8e7f6d453c" name="a79ce6a7e423da6a09ff4be8e7f6d453c"></a>
  310. <h2 class="memtitle"><span class="permalink"><a href="#a79ce6a7e423da6a09ff4be8e7f6d453c">&#9670;&#160;</a></span>AddBodiesPrepare()</h2>
  311. <div class="memitem">
  312. <div class="memproto">
  313. <table class="memname">
  314. <tr>
  315. <td class="memname">void QuadTree::AddBodiesPrepare </td>
  316. <td>(</td>
  317. <td class="paramtype">const <a class="el" href="_body_manager_8h.html#ae4e246af993ca15dd65cd797e6bf7640">BodyVector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inBodies</em></span>, </td>
  318. </tr>
  319. <tr>
  320. <td class="paramkey"></td>
  321. <td></td>
  322. <td class="paramtype"><a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>ioTracking</em></span>, </td>
  323. </tr>
  324. <tr>
  325. <td class="paramkey"></td>
  326. <td></td>
  327. <td class="paramtype"><a class="el" href="class_body_i_d.html">BodyID</a> *</td> <td class="paramname"><span class="paramname"><em>ioBodyIDs</em></span>, </td>
  328. </tr>
  329. <tr>
  330. <td class="paramkey"></td>
  331. <td></td>
  332. <td class="paramtype">int</td> <td class="paramname"><span class="paramname"><em>inNumber</em></span>, </td>
  333. </tr>
  334. <tr>
  335. <td class="paramkey"></td>
  336. <td></td>
  337. <td class="paramtype"><a class="el" href="struct_quad_tree_1_1_add_state.html">AddState</a> &amp;</td> <td class="paramname"><span class="paramname"><em>outState</em></span>&#160;)</td>
  338. </tr>
  339. </table>
  340. </div><div class="memdoc">
  341. <p>Prepare adding inNumber bodies at ioBodyIDs to the quad tree, returns the state in outState that should be used in AddBodiesFinalize. This can be done on a background thread without influencing the broadphase. ioBodyIDs may be shuffled around by this function. </p>
  342. </div>
  343. </div>
  344. <a id="aa88f08218784b62ffdf8596c74f690d6" name="aa88f08218784b62ffdf8596c74f690d6"></a>
  345. <h2 class="memtitle"><span class="permalink"><a href="#aa88f08218784b62ffdf8596c74f690d6">&#9670;&#160;</a></span>CanBeUpdated()</h2>
  346. <div class="memitem">
  347. <div class="memproto">
  348. <table class="mlabels">
  349. <tr>
  350. <td class="mlabels-left">
  351. <table class="memname">
  352. <tr>
  353. <td class="memname">bool QuadTree::CanBeUpdated </td>
  354. <td>(</td>
  355. <td class="paramname"><span class="paramname"><em></em></span></td><td>)</td>
  356. <td> const</td>
  357. </tr>
  358. </table>
  359. </td>
  360. <td class="mlabels-right">
  361. <span class="mlabels"><span class="mlabel">inline</span></span> </td>
  362. </tr>
  363. </table>
  364. </div><div class="memdoc">
  365. <p>Check if this tree can get an UpdatePrepare/Finalize() or if it needs a <a class="el" href="#a6e7b9e3242b2af8c7ba11d9b6eeb0d64" title="Will throw away the previous frame&#39;s nodes so that we can start building a new tree in the background...">DiscardOldTree()</a> first. </p>
  366. </div>
  367. </div>
  368. <a id="aa28951f663c136f9b3faee823393cc1b" name="aa28951f663c136f9b3faee823393cc1b"></a>
  369. <h2 class="memtitle"><span class="permalink"><a href="#aa28951f663c136f9b3faee823393cc1b">&#9670;&#160;</a></span>CastAABox()</h2>
  370. <div class="memitem">
  371. <div class="memproto">
  372. <table class="memname">
  373. <tr>
  374. <td class="memname">void QuadTree::CastAABox </td>
  375. <td>(</td>
  376. <td class="paramtype">const <a class="el" href="struct_a_a_box_cast.html">AABoxCast</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inBox</em></span>, </td>
  377. </tr>
  378. <tr>
  379. <td class="paramkey"></td>
  380. <td></td>
  381. <td class="paramtype"><a class="el" href="_broad_phase_query_8h.html#adec8e742b1ef969e096cfd4e19902353">CastShapeBodyCollector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>ioCollector</em></span>, </td>
  382. </tr>
  383. <tr>
  384. <td class="paramkey"></td>
  385. <td></td>
  386. <td class="paramtype">const <a class="el" href="class_object_layer_filter.html">ObjectLayerFilter</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inObjectLayerFilter</em></span>, </td>
  387. </tr>
  388. <tr>
  389. <td class="paramkey"></td>
  390. <td></td>
  391. <td class="paramtype">const <a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inTracking</em></span>&#160;) const</td>
  392. </tr>
  393. </table>
  394. </div><div class="memdoc">
  395. <p>Cast a box and get intersecting bodies in ioCollector. </p>
  396. <p>Constructor</p>
  397. <p>Returns true if further processing of the tree should be aborted</p>
  398. <p>Returns true if this node / body should be visited, false if no hit can be generated</p>
  399. <p>Visit nodes, returns number of hits found and sorts ioChildNodeIDs so that they are at the beginning of the vector.</p>
  400. <p>Visit a body, returns false if the algorithm should terminate because no hits can be generated anymore</p>
  401. <p>Called when the stack is resized, this allows us to resize the fraction stack to match the new stack size</p>
  402. </div>
  403. </div>
  404. <a id="a0f4c8a4eaa9c665153582c4a1e974457" name="a0f4c8a4eaa9c665153582c4a1e974457"></a>
  405. <h2 class="memtitle"><span class="permalink"><a href="#a0f4c8a4eaa9c665153582c4a1e974457">&#9670;&#160;</a></span>CastRay()</h2>
  406. <div class="memitem">
  407. <div class="memproto">
  408. <table class="memname">
  409. <tr>
  410. <td class="memname">void QuadTree::CastRay </td>
  411. <td>(</td>
  412. <td class="paramtype">const <a class="el" href="struct_ray_cast.html">RayCast</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inRay</em></span>, </td>
  413. </tr>
  414. <tr>
  415. <td class="paramkey"></td>
  416. <td></td>
  417. <td class="paramtype"><a class="el" href="_broad_phase_query_8h.html#a398068f8b89e507b29d1a3d89471a5bb">RayCastBodyCollector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>ioCollector</em></span>, </td>
  418. </tr>
  419. <tr>
  420. <td class="paramkey"></td>
  421. <td></td>
  422. <td class="paramtype">const <a class="el" href="class_object_layer_filter.html">ObjectLayerFilter</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inObjectLayerFilter</em></span>, </td>
  423. </tr>
  424. <tr>
  425. <td class="paramkey"></td>
  426. <td></td>
  427. <td class="paramtype">const <a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inTracking</em></span>&#160;) const</td>
  428. </tr>
  429. </table>
  430. </div><div class="memdoc">
  431. <p>Cast a ray and get the intersecting bodies in ioCollector. </p>
  432. <p>Constructor</p>
  433. <p>Returns true if further processing of the tree should be aborted</p>
  434. <p>Returns true if this node / body should be visited, false if no hit can be generated</p>
  435. <p>Visit nodes, returns number of hits found and sorts ioChildNodeIDs so that they are at the beginning of the vector.</p>
  436. <p>Visit a body, returns false if the algorithm should terminate because no hits can be generated anymore</p>
  437. <p>Called when the stack is resized, this allows us to resize the fraction stack to match the new stack size</p>
  438. </div>
  439. </div>
  440. <a id="a894acaffc70d6ef992626359b3c65284" name="a894acaffc70d6ef992626359b3c65284"></a>
  441. <h2 class="memtitle"><span class="permalink"><a href="#a894acaffc70d6ef992626359b3c65284">&#9670;&#160;</a></span>CollideAABox()</h2>
  442. <div class="memitem">
  443. <div class="memproto">
  444. <table class="memname">
  445. <tr>
  446. <td class="memname">void QuadTree::CollideAABox </td>
  447. <td>(</td>
  448. <td class="paramtype">const <a class="el" href="class_a_a_box.html">AABox</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inBox</em></span>, </td>
  449. </tr>
  450. <tr>
  451. <td class="paramkey"></td>
  452. <td></td>
  453. <td class="paramtype"><a class="el" href="_broad_phase_query_8h.html#acb6931761cab44f04e48cfb6ebc7fa7b">CollideShapeBodyCollector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>ioCollector</em></span>, </td>
  454. </tr>
  455. <tr>
  456. <td class="paramkey"></td>
  457. <td></td>
  458. <td class="paramtype">const <a class="el" href="class_object_layer_filter.html">ObjectLayerFilter</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inObjectLayerFilter</em></span>, </td>
  459. </tr>
  460. <tr>
  461. <td class="paramkey"></td>
  462. <td></td>
  463. <td class="paramtype">const <a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inTracking</em></span>&#160;) const</td>
  464. </tr>
  465. </table>
  466. </div><div class="memdoc">
  467. <p>Get bodies intersecting with inBox in ioCollector. </p>
  468. <p>Constructor</p>
  469. <p>Returns true if further processing of the tree should be aborted</p>
  470. <p>Returns true if this node / body should be visited, false if no hit can be generated</p>
  471. <p>Visit nodes, returns number of hits found and sorts ioChildNodeIDs so that they are at the beginning of the vector.</p>
  472. <p>Visit a body, returns false if the algorithm should terminate because no hits can be generated anymore</p>
  473. <p>Called when the stack is resized</p>
  474. </div>
  475. </div>
  476. <a id="a3bcf63c8fc180d29f75794e979399756" name="a3bcf63c8fc180d29f75794e979399756"></a>
  477. <h2 class="memtitle"><span class="permalink"><a href="#a3bcf63c8fc180d29f75794e979399756">&#9670;&#160;</a></span>CollideOrientedBox()</h2>
  478. <div class="memitem">
  479. <div class="memproto">
  480. <table class="memname">
  481. <tr>
  482. <td class="memname">void QuadTree::CollideOrientedBox </td>
  483. <td>(</td>
  484. <td class="paramtype">const <a class="el" href="class_oriented_box.html">OrientedBox</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inBox</em></span>, </td>
  485. </tr>
  486. <tr>
  487. <td class="paramkey"></td>
  488. <td></td>
  489. <td class="paramtype"><a class="el" href="_broad_phase_query_8h.html#acb6931761cab44f04e48cfb6ebc7fa7b">CollideShapeBodyCollector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>ioCollector</em></span>, </td>
  490. </tr>
  491. <tr>
  492. <td class="paramkey"></td>
  493. <td></td>
  494. <td class="paramtype">const <a class="el" href="class_object_layer_filter.html">ObjectLayerFilter</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inObjectLayerFilter</em></span>, </td>
  495. </tr>
  496. <tr>
  497. <td class="paramkey"></td>
  498. <td></td>
  499. <td class="paramtype">const <a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inTracking</em></span>&#160;) const</td>
  500. </tr>
  501. </table>
  502. </div><div class="memdoc">
  503. <p>Get bodies intersecting with an oriented box and any hits to ioCollector. </p>
  504. <p>Constructor</p>
  505. <p>Returns true if further processing of the tree should be aborted</p>
  506. <p>Returns true if this node / body should be visited, false if no hit can be generated</p>
  507. <p>Visit nodes, returns number of hits found and sorts ioChildNodeIDs so that they are at the beginning of the vector.</p>
  508. <p>Visit a body, returns false if the algorithm should terminate because no hits can be generated anymore</p>
  509. <p>Called when the stack is resized</p>
  510. </div>
  511. </div>
  512. <a id="ab5538217d4a9a42986da28d64b65740d" name="ab5538217d4a9a42986da28d64b65740d"></a>
  513. <h2 class="memtitle"><span class="permalink"><a href="#ab5538217d4a9a42986da28d64b65740d">&#9670;&#160;</a></span>CollidePoint()</h2>
  514. <div class="memitem">
  515. <div class="memproto">
  516. <table class="memname">
  517. <tr>
  518. <td class="memname">void QuadTree::CollidePoint </td>
  519. <td>(</td>
  520. <td class="paramtype"><a class="el" href="_math_types_8h.html#a6bc57c31f15cea47640b580d03737c68">Vec3Arg</a></td> <td class="paramname"><span class="paramname"><em>inPoint</em></span>, </td>
  521. </tr>
  522. <tr>
  523. <td class="paramkey"></td>
  524. <td></td>
  525. <td class="paramtype"><a class="el" href="_broad_phase_query_8h.html#acb6931761cab44f04e48cfb6ebc7fa7b">CollideShapeBodyCollector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>ioCollector</em></span>, </td>
  526. </tr>
  527. <tr>
  528. <td class="paramkey"></td>
  529. <td></td>
  530. <td class="paramtype">const <a class="el" href="class_object_layer_filter.html">ObjectLayerFilter</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inObjectLayerFilter</em></span>, </td>
  531. </tr>
  532. <tr>
  533. <td class="paramkey"></td>
  534. <td></td>
  535. <td class="paramtype">const <a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inTracking</em></span>&#160;) const</td>
  536. </tr>
  537. </table>
  538. </div><div class="memdoc">
  539. <p>Get bodies intersecting with a point and any hits to ioCollector. </p>
  540. <p>Constructor</p>
  541. <p>Returns true if further processing of the tree should be aborted</p>
  542. <p>Returns true if this node / body should be visited, false if no hit can be generated</p>
  543. <p>Visit nodes, returns number of hits found and sorts ioChildNodeIDs so that they are at the beginning of the vector.</p>
  544. <p>Visit a body, returns false if the algorithm should terminate because no hits can be generated anymore</p>
  545. <p>Called when the stack is resized</p>
  546. </div>
  547. </div>
  548. <a id="ab83e557e1224ba241789ce7d7da982de" name="ab83e557e1224ba241789ce7d7da982de"></a>
  549. <h2 class="memtitle"><span class="permalink"><a href="#ab83e557e1224ba241789ce7d7da982de">&#9670;&#160;</a></span>CollideSphere()</h2>
  550. <div class="memitem">
  551. <div class="memproto">
  552. <table class="memname">
  553. <tr>
  554. <td class="memname">void QuadTree::CollideSphere </td>
  555. <td>(</td>
  556. <td class="paramtype"><a class="el" href="_math_types_8h.html#a6bc57c31f15cea47640b580d03737c68">Vec3Arg</a></td> <td class="paramname"><span class="paramname"><em>inCenter</em></span>, </td>
  557. </tr>
  558. <tr>
  559. <td class="paramkey"></td>
  560. <td></td>
  561. <td class="paramtype">float</td> <td class="paramname"><span class="paramname"><em>inRadius</em></span>, </td>
  562. </tr>
  563. <tr>
  564. <td class="paramkey"></td>
  565. <td></td>
  566. <td class="paramtype"><a class="el" href="_broad_phase_query_8h.html#acb6931761cab44f04e48cfb6ebc7fa7b">CollideShapeBodyCollector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>ioCollector</em></span>, </td>
  567. </tr>
  568. <tr>
  569. <td class="paramkey"></td>
  570. <td></td>
  571. <td class="paramtype">const <a class="el" href="class_object_layer_filter.html">ObjectLayerFilter</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inObjectLayerFilter</em></span>, </td>
  572. </tr>
  573. <tr>
  574. <td class="paramkey"></td>
  575. <td></td>
  576. <td class="paramtype">const <a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inTracking</em></span>&#160;) const</td>
  577. </tr>
  578. </table>
  579. </div><div class="memdoc">
  580. <p>Get bodies intersecting with a sphere in ioCollector. </p>
  581. <p>Constructor</p>
  582. <p>Returns true if further processing of the tree should be aborted</p>
  583. <p>Returns true if this node / body should be visited, false if no hit can be generated</p>
  584. <p>Visit nodes, returns number of hits found and sorts ioChildNodeIDs so that they are at the beginning of the vector.</p>
  585. <p>Visit a body, returns false if the algorithm should terminate because no hits can be generated anymore</p>
  586. <p>Called when the stack is resized</p>
  587. </div>
  588. </div>
  589. <a id="a6e7b9e3242b2af8c7ba11d9b6eeb0d64" name="a6e7b9e3242b2af8c7ba11d9b6eeb0d64"></a>
  590. <h2 class="memtitle"><span class="permalink"><a href="#a6e7b9e3242b2af8c7ba11d9b6eeb0d64">&#9670;&#160;</a></span>DiscardOldTree()</h2>
  591. <div class="memitem">
  592. <div class="memproto">
  593. <table class="memname">
  594. <tr>
  595. <td class="memname">void QuadTree::DiscardOldTree </td>
  596. <td>(</td>
  597. <td class="paramname"><span class="paramname"><em></em></span></td><td>)</td>
  598. <td></td>
  599. </tr>
  600. </table>
  601. </div><div class="memdoc">
  602. <p>Will throw away the previous frame's nodes so that we can start building a new tree in the background. </p>
  603. </div>
  604. </div>
  605. <a id="a1752afb7a82b6ca130cfbad4f4f02c4e" name="a1752afb7a82b6ca130cfbad4f4f02c4e"></a>
  606. <h2 class="memtitle"><span class="permalink"><a href="#a1752afb7a82b6ca130cfbad4f4f02c4e">&#9670;&#160;</a></span>FindCollidingPairs()</h2>
  607. <div class="memitem">
  608. <div class="memproto">
  609. <table class="memname">
  610. <tr>
  611. <td class="memname">void QuadTree::FindCollidingPairs </td>
  612. <td>(</td>
  613. <td class="paramtype">const <a class="el" href="_body_manager_8h.html#ae4e246af993ca15dd65cd797e6bf7640">BodyVector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inBodies</em></span>, </td>
  614. </tr>
  615. <tr>
  616. <td class="paramkey"></td>
  617. <td></td>
  618. <td class="paramtype">const <a class="el" href="class_body_i_d.html">BodyID</a> *</td> <td class="paramname"><span class="paramname"><em>inActiveBodies</em></span>, </td>
  619. </tr>
  620. <tr>
  621. <td class="paramkey"></td>
  622. <td></td>
  623. <td class="paramtype">int</td> <td class="paramname"><span class="paramname"><em>inNumActiveBodies</em></span>, </td>
  624. </tr>
  625. <tr>
  626. <td class="paramkey"></td>
  627. <td></td>
  628. <td class="paramtype">float</td> <td class="paramname"><span class="paramname"><em>inSpeculativeContactDistance</em></span>, </td>
  629. </tr>
  630. <tr>
  631. <td class="paramkey"></td>
  632. <td></td>
  633. <td class="paramtype"><a class="el" href="_broad_phase_8h.html#a79c28d9ca80b345aca4b3ab03ab8f82a">BodyPairCollector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>ioPairCollector</em></span>, </td>
  634. </tr>
  635. <tr>
  636. <td class="paramkey"></td>
  637. <td></td>
  638. <td class="paramtype">const <a class="el" href="class_object_layer_pair_filter.html">ObjectLayerPairFilter</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inObjectLayerPairFilter</em></span>&#160;) const</td>
  639. </tr>
  640. </table>
  641. </div><div class="memdoc">
  642. <p>Find all colliding pairs between dynamic bodies, calls ioPairCollector for every pair found. </p>
  643. </div>
  644. </div>
  645. <a id="a809502262f3bd9d11318763758ae6e7e" name="a809502262f3bd9d11318763758ae6e7e"></a>
  646. <h2 class="memtitle"><span class="permalink"><a href="#a809502262f3bd9d11318763758ae6e7e">&#9670;&#160;</a></span>GetBounds()</h2>
  647. <div class="memitem">
  648. <div class="memproto">
  649. <table class="memname">
  650. <tr>
  651. <td class="memname"><a class="el" href="class_a_a_box.html">AABox</a> QuadTree::GetBounds </td>
  652. <td>(</td>
  653. <td class="paramname"><span class="paramname"><em></em></span></td><td>)</td>
  654. <td> const</td>
  655. </tr>
  656. </table>
  657. </div><div class="memdoc">
  658. <p>Get the bounding box for this tree. </p>
  659. </div>
  660. </div>
  661. <a id="a06027549b2942685a32f433f9c304d03" name="a06027549b2942685a32f433f9c304d03"></a>
  662. <h2 class="memtitle"><span class="permalink"><a href="#a06027549b2942685a32f433f9c304d03">&#9670;&#160;</a></span>GetName()</h2>
  663. <div class="memitem">
  664. <div class="memproto">
  665. <table class="mlabels">
  666. <tr>
  667. <td class="mlabels-left">
  668. <table class="memname">
  669. <tr>
  670. <td class="memname">const char * QuadTree::GetName </td>
  671. <td>(</td>
  672. <td class="paramname"><span class="paramname"><em></em></span></td><td>)</td>
  673. <td> const</td>
  674. </tr>
  675. </table>
  676. </td>
  677. <td class="mlabels-right">
  678. <span class="mlabels"><span class="mlabel">inline</span></span> </td>
  679. </tr>
  680. </table>
  681. </div><div class="memdoc">
  682. </div>
  683. </div>
  684. <a id="a0f40b5da772779a14a6d6aedd28ae8a0" name="a0f40b5da772779a14a6d6aedd28ae8a0"></a>
  685. <h2 class="memtitle"><span class="permalink"><a href="#a0f40b5da772779a14a6d6aedd28ae8a0">&#9670;&#160;</a></span>HasBodies()</h2>
  686. <div class="memitem">
  687. <div class="memproto">
  688. <table class="mlabels">
  689. <tr>
  690. <td class="mlabels-left">
  691. <table class="memname">
  692. <tr>
  693. <td class="memname">bool QuadTree::HasBodies </td>
  694. <td>(</td>
  695. <td class="paramname"><span class="paramname"><em></em></span></td><td>)</td>
  696. <td> const</td>
  697. </tr>
  698. </table>
  699. </td>
  700. <td class="mlabels-right">
  701. <span class="mlabels"><span class="mlabel">inline</span></span> </td>
  702. </tr>
  703. </table>
  704. </div><div class="memdoc">
  705. <p>Check if there is anything in the tree. </p>
  706. </div>
  707. </div>
  708. <a id="a61023e566be172a288dfcd728118ec46" name="a61023e566be172a288dfcd728118ec46"></a>
  709. <h2 class="memtitle"><span class="permalink"><a href="#a61023e566be172a288dfcd728118ec46">&#9670;&#160;</a></span>Init()</h2>
  710. <div class="memitem">
  711. <div class="memproto">
  712. <table class="memname">
  713. <tr>
  714. <td class="memname">void QuadTree::Init </td>
  715. <td>(</td>
  716. <td class="paramtype"><a class="el" href="#aec53c63c36f1185bd75623cbc27830d6">Allocator</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inAllocator</em></span></td><td>)</td>
  717. <td></td>
  718. </tr>
  719. </table>
  720. </div><div class="memdoc">
  721. <p>Initialization. </p>
  722. </div>
  723. </div>
  724. <a id="a92ac4f8879ce137be588d0c9f1d0582c" name="a92ac4f8879ce137be588d0c9f1d0582c"></a>
  725. <h2 class="memtitle"><span class="permalink"><a href="#a92ac4f8879ce137be588d0c9f1d0582c">&#9670;&#160;</a></span>IsDirty()</h2>
  726. <div class="memitem">
  727. <div class="memproto">
  728. <table class="mlabels">
  729. <tr>
  730. <td class="mlabels-left">
  731. <table class="memname">
  732. <tr>
  733. <td class="memname">bool QuadTree::IsDirty </td>
  734. <td>(</td>
  735. <td class="paramname"><span class="paramname"><em></em></span></td><td>)</td>
  736. <td> const</td>
  737. </tr>
  738. </table>
  739. </td>
  740. <td class="mlabels-right">
  741. <span class="mlabels"><span class="mlabel">inline</span></span> </td>
  742. </tr>
  743. </table>
  744. </div><div class="memdoc">
  745. <p>Check if the tree needs an UpdatePrepare/Finalize() </p>
  746. </div>
  747. </div>
  748. <a id="a903406946b47220890c1a2091a5c38ad" name="a903406946b47220890c1a2091a5c38ad"></a>
  749. <h2 class="memtitle"><span class="permalink"><a href="#a903406946b47220890c1a2091a5c38ad">&#9670;&#160;</a></span>NotifyBodiesAABBChanged()</h2>
  750. <div class="memitem">
  751. <div class="memproto">
  752. <table class="memname">
  753. <tr>
  754. <td class="memname">void QuadTree::NotifyBodiesAABBChanged </td>
  755. <td>(</td>
  756. <td class="paramtype">const <a class="el" href="_body_manager_8h.html#ae4e246af993ca15dd65cd797e6bf7640">BodyVector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inBodies</em></span>, </td>
  757. </tr>
  758. <tr>
  759. <td class="paramkey"></td>
  760. <td></td>
  761. <td class="paramtype">const <a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inTracking</em></span>, </td>
  762. </tr>
  763. <tr>
  764. <td class="paramkey"></td>
  765. <td></td>
  766. <td class="paramtype">const <a class="el" href="class_body_i_d.html">BodyID</a> *</td> <td class="paramname"><span class="paramname"><em>ioBodyIDs</em></span>, </td>
  767. </tr>
  768. <tr>
  769. <td class="paramkey"></td>
  770. <td></td>
  771. <td class="paramtype">int</td> <td class="paramname"><span class="paramname"><em>inNumber</em></span>&#160;)</td>
  772. </tr>
  773. </table>
  774. </div><div class="memdoc">
  775. <p>Call whenever the aabb of a body changes. </p>
  776. </div>
  777. </div>
  778. <a id="ae87cda722c454860d1566a6c5f4b11dc" name="ae87cda722c454860d1566a6c5f4b11dc"></a>
  779. <h2 class="memtitle"><span class="permalink"><a href="#ae87cda722c454860d1566a6c5f4b11dc">&#9670;&#160;</a></span>RemoveBodies()</h2>
  780. <div class="memitem">
  781. <div class="memproto">
  782. <table class="memname">
  783. <tr>
  784. <td class="memname">void QuadTree::RemoveBodies </td>
  785. <td>(</td>
  786. <td class="paramtype">const <a class="el" href="_body_manager_8h.html#ae4e246af993ca15dd65cd797e6bf7640">BodyVector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inBodies</em></span>, </td>
  787. </tr>
  788. <tr>
  789. <td class="paramkey"></td>
  790. <td></td>
  791. <td class="paramtype"><a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>ioTracking</em></span>, </td>
  792. </tr>
  793. <tr>
  794. <td class="paramkey"></td>
  795. <td></td>
  796. <td class="paramtype">const <a class="el" href="class_body_i_d.html">BodyID</a> *</td> <td class="paramname"><span class="paramname"><em>ioBodyIDs</em></span>, </td>
  797. </tr>
  798. <tr>
  799. <td class="paramkey"></td>
  800. <td></td>
  801. <td class="paramtype">int</td> <td class="paramname"><span class="paramname"><em>inNumber</em></span>&#160;)</td>
  802. </tr>
  803. </table>
  804. </div><div class="memdoc">
  805. <p>Remove inNumber bodies in ioBodyIDs from the quadtree. </p>
  806. </div>
  807. </div>
  808. <a id="adf7d2b7bd81dd1d8a533bfa5df4a239c" name="adf7d2b7bd81dd1d8a533bfa5df4a239c"></a>
  809. <h2 class="memtitle"><span class="permalink"><a href="#adf7d2b7bd81dd1d8a533bfa5df4a239c">&#9670;&#160;</a></span>SetName()</h2>
  810. <div class="memitem">
  811. <div class="memproto">
  812. <table class="mlabels">
  813. <tr>
  814. <td class="mlabels-left">
  815. <table class="memname">
  816. <tr>
  817. <td class="memname">void QuadTree::SetName </td>
  818. <td>(</td>
  819. <td class="paramtype">const char *</td> <td class="paramname"><span class="paramname"><em>inName</em></span></td><td>)</td>
  820. <td></td>
  821. </tr>
  822. </table>
  823. </td>
  824. <td class="mlabels-right">
  825. <span class="mlabels"><span class="mlabel">inline</span></span> </td>
  826. </tr>
  827. </table>
  828. </div><div class="memdoc">
  829. <p>Name of the tree for debugging purposes. </p>
  830. </div>
  831. </div>
  832. <a id="a95788f7c5352a8b053be1ac426d5536d" name="a95788f7c5352a8b053be1ac426d5536d"></a>
  833. <h2 class="memtitle"><span class="permalink"><a href="#a95788f7c5352a8b053be1ac426d5536d">&#9670;&#160;</a></span>UpdateFinalize()</h2>
  834. <div class="memitem">
  835. <div class="memproto">
  836. <table class="memname">
  837. <tr>
  838. <td class="memname">void QuadTree::UpdateFinalize </td>
  839. <td>(</td>
  840. <td class="paramtype">const <a class="el" href="_body_manager_8h.html#ae4e246af993ca15dd65cd797e6bf7640">BodyVector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inBodies</em></span>, </td>
  841. </tr>
  842. <tr>
  843. <td class="paramkey"></td>
  844. <td></td>
  845. <td class="paramtype">const <a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inTracking</em></span>, </td>
  846. </tr>
  847. <tr>
  848. <td class="paramkey"></td>
  849. <td></td>
  850. <td class="paramtype">const <a class="el" href="struct_quad_tree_1_1_update_state.html">UpdateState</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inUpdateState</em></span>&#160;)</td>
  851. </tr>
  852. </table>
  853. </div><div class="memdoc">
  854. </div>
  855. </div>
  856. <a id="ad819632f6a3b9912462c731eb017cd4f" name="ad819632f6a3b9912462c731eb017cd4f"></a>
  857. <h2 class="memtitle"><span class="permalink"><a href="#ad819632f6a3b9912462c731eb017cd4f">&#9670;&#160;</a></span>UpdatePrepare()</h2>
  858. <div class="memitem">
  859. <div class="memproto">
  860. <table class="memname">
  861. <tr>
  862. <td class="memname">void QuadTree::UpdatePrepare </td>
  863. <td>(</td>
  864. <td class="paramtype">const <a class="el" href="_body_manager_8h.html#ae4e246af993ca15dd65cd797e6bf7640">BodyVector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>inBodies</em></span>, </td>
  865. </tr>
  866. <tr>
  867. <td class="paramkey"></td>
  868. <td></td>
  869. <td class="paramtype"><a class="el" href="#ad70bd0403f84927b007159eeaebf85c1">TrackingVector</a> &amp;</td> <td class="paramname"><span class="paramname"><em>ioTracking</em></span>, </td>
  870. </tr>
  871. <tr>
  872. <td class="paramkey"></td>
  873. <td></td>
  874. <td class="paramtype"><a class="el" href="struct_quad_tree_1_1_update_state.html">UpdateState</a> &amp;</td> <td class="paramname"><span class="paramname"><em>outUpdateState</em></span>, </td>
  875. </tr>
  876. <tr>
  877. <td class="paramkey"></td>
  878. <td></td>
  879. <td class="paramtype">bool</td> <td class="paramname"><span class="paramname"><em>inFullRebuild</em></span>&#160;)</td>
  880. </tr>
  881. </table>
  882. </div><div class="memdoc">
  883. <p>Update the broadphase, needs to be called regularly to achieve a tight fit of the tree when bodies have been modified. <a class="el" href="#ad819632f6a3b9912462c731eb017cd4f">UpdatePrepare()</a> will build the tree, <a class="el" href="#a95788f7c5352a8b053be1ac426d5536d">UpdateFinalize()</a> will lock the root of the tree shortly and swap the trees and afterwards clean up temporary data structures. </p>
  884. </div>
  885. </div>
  886. <hr/>The documentation for this class was generated from the following files:<ul>
  887. <li>Jolt/Physics/Collision/BroadPhase/<a class="el" href="_quad_tree_8h_source.html">QuadTree.h</a></li>
  888. <li>Jolt/Physics/Collision/BroadPhase/<a class="el" href="_quad_tree_8cpp.html">QuadTree.cpp</a></li>
  889. </ul>
  890. </div><!-- contents -->
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