| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517 |
- <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
- <html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
- <head>
- <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
- <meta http-equiv="X-UA-Compatible" content="IE=11"/>
- <meta name="generator" content="Doxygen 1.12.0"/>
- <meta name="viewport" content="width=device-width, initial-scale=1"/>
- <title>Jolt Physics: RotationQuatConstraintPart Class Reference</title>
- <link href="tabs.css" rel="stylesheet" type="text/css"/>
- <script type="text/javascript" src="jquery.js"></script>
- <script type="text/javascript" src="dynsections.js"></script>
- <script type="text/javascript" src="clipboard.js"></script>
- <link href="navtree.css" rel="stylesheet" type="text/css"/>
- <script type="text/javascript" src="navtreedata.js"></script>
- <script type="text/javascript" src="navtree.js"></script>
- <script type="text/javascript" src="resize.js"></script>
- <script type="text/javascript" src="cookie.js"></script>
- <link href="search/search.css" rel="stylesheet" type="text/css"/>
- <script type="text/javascript" src="search/searchdata.js"></script>
- <script type="text/javascript" src="search/search.js"></script>
- <script type="text/x-mathjax-config">
- MathJax.Hub.Config({
- extensions: ["tex2jax.js"],
- jax: ["input/TeX","output/HTML-CSS"],
- });
- </script>
- <script type="text/javascript" async="async" src="https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.5/MathJax.js"></script>
- <link href="doxygen.css" rel="stylesheet" type="text/css" />
- </head>
- <body>
- <div id="top"><!-- do not remove this div, it is closed by doxygen! -->
- <div id="titlearea">
- <table cellspacing="0" cellpadding="0">
- <tbody>
- <tr id="projectrow">
- <td id="projectlogo"><img alt="Logo" src="LogoSmall.png"/></td>
- <td id="projectalign">
- <div id="projectname">Jolt Physics
- </div>
- <div id="projectbrief">A multi core friendly Game Physics Engine</div>
- </td>
- </tr>
- </tbody>
- </table>
- </div>
- <!-- end header part -->
- <!-- Generated by Doxygen 1.12.0 -->
- <script type="text/javascript">
- /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
- var searchBox = new SearchBox("searchBox", "search/",'.html');
- /* @license-end */
- </script>
- <script type="text/javascript">
- /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
- $(function() { codefold.init(0); });
- /* @license-end */
- </script>
- <script type="text/javascript" src="menudata.js"></script>
- <script type="text/javascript" src="menu.js"></script>
- <script type="text/javascript">
- /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
- $(function() {
- initMenu('',true,false,'search.php','Search',true);
- $(function() { init_search(); });
- });
- /* @license-end */
- </script>
- <div id="main-nav"></div>
- </div><!-- top -->
- <div id="side-nav" class="ui-resizable side-nav-resizable">
- <div id="nav-tree">
- <div id="nav-tree-contents">
- <div id="nav-sync" class="sync"></div>
- </div>
- </div>
- <div id="splitbar" style="-moz-user-select:none;"
- class="ui-resizable-handle">
- </div>
- </div>
- <script type="text/javascript">
- /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
- $(function(){initNavTree('class_rotation_quat_constraint_part.html',''); initResizable(true); });
- /* @license-end */
- </script>
- <div id="doc-content">
- <!-- window showing the filter options -->
- <div id="MSearchSelectWindow"
- onmouseover="return searchBox.OnSearchSelectShow()"
- onmouseout="return searchBox.OnSearchSelectHide()"
- onkeydown="return searchBox.OnSearchSelectKey(event)">
- </div>
- <!-- iframe showing the search results (closed by default) -->
- <div id="MSearchResultsWindow">
- <div id="MSearchResults">
- <div class="SRPage">
- <div id="SRIndex">
- <div id="SRResults"></div>
- <div class="SRStatus" id="Loading">Loading...</div>
- <div class="SRStatus" id="Searching">Searching...</div>
- <div class="SRStatus" id="NoMatches">No Matches</div>
- </div>
- </div>
- </div>
- </div>
- <div class="header">
- <div class="summary">
- <a href="#pub-methods">Public Member Functions</a> |
- <a href="#pub-static-methods">Static Public Member Functions</a> |
- <a href="class_rotation_quat_constraint_part-members.html">List of all members</a> </div>
- <div class="headertitle"><div class="title">RotationQuatConstraintPart Class Reference</div></div>
- </div><!--header-->
- <div class="contents">
- <p><code>#include <<a class="el" href="_rotation_quat_constraint_part_8h_source.html">RotationQuatConstraintPart.h</a>></code></p>
- <table class="memberdecls">
- <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a>
- Public Member Functions</h2></td></tr>
- <tr class="memitem:a0c752c045f216b2d9c0570faf3f71c44" id="r_a0c752c045f216b2d9c0570faf3f71c44"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="#a0c752c045f216b2d9c0570faf3f71c44">CalculateConstraintProperties</a> (const <a class="el" href="class_body.html">Body</a> &inBody1, <a class="el" href="_math_types_8h.html#af10dd31c5ad4acb62aba8025732597e6">Mat44Arg</a> inRotation1, const <a class="el" href="class_body.html">Body</a> &inBody2, <a class="el" href="_math_types_8h.html#af10dd31c5ad4acb62aba8025732597e6">Mat44Arg</a> inRotation2, <a class="el" href="_math_types_8h.html#a3c723d55f34e02bc506abe3dfb7bd2aa">QuatArg</a> inInvInitialOrientation)</td></tr>
- <tr class="memdesc:a0c752c045f216b2d9c0570faf3f71c44"><td class="mdescLeft"> </td><td class="mdescRight">Calculate properties used during the functions below. <br /></td></tr>
- <tr class="separator:a0c752c045f216b2d9c0570faf3f71c44"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a6fbaaa5c64ed9b01753780cbad3efb8b" id="r_a6fbaaa5c64ed9b01753780cbad3efb8b"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="#a6fbaaa5c64ed9b01753780cbad3efb8b">Deactivate</a> ()</td></tr>
- <tr class="memdesc:a6fbaaa5c64ed9b01753780cbad3efb8b"><td class="mdescLeft"> </td><td class="mdescRight">Deactivate this constraint. <br /></td></tr>
- <tr class="separator:a6fbaaa5c64ed9b01753780cbad3efb8b"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:ab38b8a217a4dc990ed58e9dc7210e2fc" id="r_ab38b8a217a4dc990ed58e9dc7210e2fc"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="#ab38b8a217a4dc990ed58e9dc7210e2fc">IsActive</a> () const</td></tr>
- <tr class="memdesc:ab38b8a217a4dc990ed58e9dc7210e2fc"><td class="mdescLeft"> </td><td class="mdescRight">Check if constraint is active. <br /></td></tr>
- <tr class="separator:ab38b8a217a4dc990ed58e9dc7210e2fc"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a05fa3097154059e8d7814370182a7aa5" id="r_a05fa3097154059e8d7814370182a7aa5"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="#a05fa3097154059e8d7814370182a7aa5">WarmStart</a> (<a class="el" href="class_body.html">Body</a> &ioBody1, <a class="el" href="class_body.html">Body</a> &ioBody2, float inWarmStartImpulseRatio)</td></tr>
- <tr class="memdesc:a05fa3097154059e8d7814370182a7aa5"><td class="mdescLeft"> </td><td class="mdescRight">Must be called from the WarmStartVelocityConstraint call to apply the previous frame's impulses. <br /></td></tr>
- <tr class="separator:a05fa3097154059e8d7814370182a7aa5"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:ad464b428f6994ee02ac203b29c561324" id="r_ad464b428f6994ee02ac203b29c561324"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="#ad464b428f6994ee02ac203b29c561324">SolveVelocityConstraint</a> (<a class="el" href="class_body.html">Body</a> &ioBody1, <a class="el" href="class_body.html">Body</a> &ioBody2)</td></tr>
- <tr class="memdesc:ad464b428f6994ee02ac203b29c561324"><td class="mdescLeft"> </td><td class="mdescRight">Iteratively update the velocity constraint. Makes sure d/dt C(...) = 0, where C is the constraint equation. <br /></td></tr>
- <tr class="separator:ad464b428f6994ee02ac203b29c561324"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a598d2320bf1b6d19985a183d06183f13" id="r_a598d2320bf1b6d19985a183d06183f13"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="#a598d2320bf1b6d19985a183d06183f13">SolvePositionConstraint</a> (<a class="el" href="class_body.html">Body</a> &ioBody1, <a class="el" href="class_body.html">Body</a> &ioBody2, <a class="el" href="_math_types_8h.html#a3c723d55f34e02bc506abe3dfb7bd2aa">QuatArg</a> inInvInitialOrientation, float inBaumgarte) const</td></tr>
- <tr class="memdesc:a598d2320bf1b6d19985a183d06183f13"><td class="mdescLeft"> </td><td class="mdescRight">Iteratively update the position constraint. Makes sure C(...) = 0. <br /></td></tr>
- <tr class="separator:a598d2320bf1b6d19985a183d06183f13"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a4aaed47e0905087e32e5dc82f6c4dca5" id="r_a4aaed47e0905087e32e5dc82f6c4dca5"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_vec3.html">Vec3</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="#a4aaed47e0905087e32e5dc82f6c4dca5">GetTotalLambda</a> () const</td></tr>
- <tr class="memdesc:a4aaed47e0905087e32e5dc82f6c4dca5"><td class="mdescLeft"> </td><td class="mdescRight">Return lagrange multiplier. <br /></td></tr>
- <tr class="separator:a4aaed47e0905087e32e5dc82f6c4dca5"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a9ca6e071472fdc3e1ce31b115bfee6e4" id="r_a9ca6e071472fdc3e1ce31b115bfee6e4"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="#a9ca6e071472fdc3e1ce31b115bfee6e4">SaveState</a> (<a class="el" href="class_state_recorder.html">StateRecorder</a> &inStream) const</td></tr>
- <tr class="memdesc:a9ca6e071472fdc3e1ce31b115bfee6e4"><td class="mdescLeft"> </td><td class="mdescRight">Save state of this constraint part. <br /></td></tr>
- <tr class="separator:a9ca6e071472fdc3e1ce31b115bfee6e4"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a95e793a001df59cd2e8ea7e92c4f6263" id="r_a95e793a001df59cd2e8ea7e92c4f6263"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="#a95e793a001df59cd2e8ea7e92c4f6263">RestoreState</a> (<a class="el" href="class_state_recorder.html">StateRecorder</a> &inStream)</td></tr>
- <tr class="memdesc:a95e793a001df59cd2e8ea7e92c4f6263"><td class="mdescLeft"> </td><td class="mdescRight">Restore state of this constraint part. <br /></td></tr>
- <tr class="separator:a95e793a001df59cd2e8ea7e92c4f6263"><td class="memSeparator" colspan="2"> </td></tr>
- </table><table class="memberdecls">
- <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-static-methods" name="pub-static-methods"></a>
- Static Public Member Functions</h2></td></tr>
- <tr class="memitem:a8ab9f2a8f10bdbbe8000f7af5f0b7b5b" id="r_a8ab9f2a8f10bdbbe8000f7af5f0b7b5b"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_quat.html">Quat</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="#a8ab9f2a8f10bdbbe8000f7af5f0b7b5b">sGetInvInitialOrientation</a> (const <a class="el" href="class_body.html">Body</a> &inBody1, const <a class="el" href="class_body.html">Body</a> &inBody2)</td></tr>
- <tr class="memdesc:a8ab9f2a8f10bdbbe8000f7af5f0b7b5b"><td class="mdescLeft"> </td><td class="mdescRight">Return inverse of initial rotation from body 1 to body 2 in body 1 space. <br /></td></tr>
- <tr class="separator:a8ab9f2a8f10bdbbe8000f7af5f0b7b5b"><td class="memSeparator" colspan="2"> </td></tr>
- </table>
- <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
- <div class="textblock"><p>Quaternion based constraint that constrains rotation around all axis so that only translation is allowed.</p>
- <p>NOTE: This constraint part is more expensive than the <a class="el" href="class_rotation_euler_constraint_part.html">RotationEulerConstraintPart</a> and slightly more correct since <a class="el" href="class_rotation_euler_constraint_part.html#ab2276b37dd0f8eaf4229469def2627b6" title="Iteratively update the position constraint. Makes sure C(...) = 0.">RotationEulerConstraintPart::SolvePositionConstraint</a> contains an approximation. In practice the difference is small, so the <a class="el" href="class_rotation_euler_constraint_part.html">RotationEulerConstraintPart</a> is probably the better choice.</p>
- <p>Rotation is fixed between bodies like this:</p>
- <p>q2 = q1 r0</p>
- <p>Where: q1, q2 = world space quaternions representing rotation of body 1 and 2. r0 = initial rotation between bodies in local space of body 1, this can be calculated by:</p>
- <p>q20 = q10 r0 <=> r0 = q10^* q20</p>
- <p>Where: q10, q20 = initial world space rotations of body 1 and 2. q10^* = conjugate of quaternion q10 (which is the same as the inverse for a unit quaternion)</p>
- <p>We exclusively use the conjugate below:</p>
- <p>r0^* = q20^* q10</p>
- <p>The error in the rotation is (in local space of body 1):</p>
- <p>q2 = q1 error r0 <=> error = q1^* q2 r0^*</p>
- <p>The imaginary part of the quaternion represents the rotation axis * sin(angle / 2). The real part of the quaternion does not add any additional information (we know the quaternion in normalized) and we're removing 3 degrees of freedom so we want 3 parameters. Therefore we define the constraint equation like:</p>
- <p>C = A q1^* q2 r0^* = 0</p>
- <p>Where (if you write a quaternion as [real-part, i-part, j-part, k-part]): </p><pre class="fragment"> [0, 1, 0, 0]
- A = [0, 0, 1, 0]
- [0, 0, 0, 1]
- </pre><p>or in our case since we store a quaternion like [i-part, j-part, k-part, real-part]: </p><pre class="fragment"> [1, 0, 0, 0]
- A = [0, 1, 0, 0]
- [0, 0, 1, 0]
- </pre><p>Time derivative:</p>
- <p>d/dt C = A (q1^* d/dt(q2) + d/dt(q1^*) q2) r0^* = A (q1^* (1/2 W2 q2) + (1/2 W1 q1)^* q2) r0^* = 1/2 A (q1^* W2 q2 + q1^* W1^* q2) r0^* = 1/2 A (q1^* W2 q2 - q1^* W1 * q2) r0^* = 1/2 A ML(q1^*) MR(q2 r0^*) (W2 - W1) = 1/2 A ML(q1^*) MR(q2 r0^*) A^T (w2 - w1)</p>
- <p>Where: W1 = [0, w1], W2 = [0, w2] (converting angular velocity to imaginary part of quaternion). w1, w2 = angular velocity of body 1 and 2. d/dt(q) = 1/2 W q (time derivative of a quaternion). W^* = -W (conjugate negates angular velocity as quaternion). ML(q): 4x4 matrix so that q * p = ML(q) * p, where q and p are quaternions. MR(p): 4x4 matrix so that q * p = MR(p) * q, where q and p are quaternions. A^T: Transpose of A.</p>
- <p>Jacobian:</p>
- <p>J = [0, -1/2 A ML(q1^*) MR(q2 r0^*) A^T, 0, 1/2 A ML(q1^*) MR(q2 r0^*) A^T] = [0, -JP, 0, JP]</p>
- <p>Suggested reading:</p><ul>
- <li>3D <a class="el" href="class_constraint.html" title="Base class for all physics constraints. A constraint removes one or more degrees of freedom for a rig...">Constraint</a> Derivations for Impulse Solvers - Marijn Tamis</li>
- <li>Game Physics Pearls - Section 9 - Quaternion Based Constraints - Claude Lacoursiere </li>
- </ul>
- </div><h2 class="groupheader">Member Function Documentation</h2>
- <a id="a0c752c045f216b2d9c0570faf3f71c44" name="a0c752c045f216b2d9c0570faf3f71c44"></a>
- <h2 class="memtitle"><span class="permalink"><a href="#a0c752c045f216b2d9c0570faf3f71c44">◆ </a></span>CalculateConstraintProperties()</h2>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">void RotationQuatConstraintPart::CalculateConstraintProperties </td>
- <td>(</td>
- <td class="paramtype">const <a class="el" href="class_body.html">Body</a> &</td> <td class="paramname"><span class="paramname"><em>inBody1</em></span>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype"><a class="el" href="_math_types_8h.html#af10dd31c5ad4acb62aba8025732597e6">Mat44Arg</a></td> <td class="paramname"><span class="paramname"><em>inRotation1</em></span>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="class_body.html">Body</a> &</td> <td class="paramname"><span class="paramname"><em>inBody2</em></span>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype"><a class="el" href="_math_types_8h.html#af10dd31c5ad4acb62aba8025732597e6">Mat44Arg</a></td> <td class="paramname"><span class="paramname"><em>inRotation2</em></span>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype"><a class="el" href="_math_types_8h.html#a3c723d55f34e02bc506abe3dfb7bd2aa">QuatArg</a></td> <td class="paramname"><span class="paramname"><em>inInvInitialOrientation</em></span> )</td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Calculate properties used during the functions below. </p>
- </div>
- </div>
- <a id="a6fbaaa5c64ed9b01753780cbad3efb8b" name="a6fbaaa5c64ed9b01753780cbad3efb8b"></a>
- <h2 class="memtitle"><span class="permalink"><a href="#a6fbaaa5c64ed9b01753780cbad3efb8b">◆ </a></span>Deactivate()</h2>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">void RotationQuatConstraintPart::Deactivate </td>
- <td>(</td>
- <td class="paramname"><span class="paramname"><em></em></span></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Deactivate this constraint. </p>
- </div>
- </div>
- <a id="a4aaed47e0905087e32e5dc82f6c4dca5" name="a4aaed47e0905087e32e5dc82f6c4dca5"></a>
- <h2 class="memtitle"><span class="permalink"><a href="#a4aaed47e0905087e32e5dc82f6c4dca5">◆ </a></span>GetTotalLambda()</h2>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname"><a class="el" href="class_vec3.html">Vec3</a> RotationQuatConstraintPart::GetTotalLambda </td>
- <td>(</td>
- <td class="paramname"><span class="paramname"><em></em></span></td><td>)</td>
- <td> const</td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Return lagrange multiplier. </p>
- </div>
- </div>
- <a id="ab38b8a217a4dc990ed58e9dc7210e2fc" name="ab38b8a217a4dc990ed58e9dc7210e2fc"></a>
- <h2 class="memtitle"><span class="permalink"><a href="#ab38b8a217a4dc990ed58e9dc7210e2fc">◆ </a></span>IsActive()</h2>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">bool RotationQuatConstraintPart::IsActive </td>
- <td>(</td>
- <td class="paramname"><span class="paramname"><em></em></span></td><td>)</td>
- <td> const</td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Check if constraint is active. </p>
- </div>
- </div>
- <a id="a95e793a001df59cd2e8ea7e92c4f6263" name="a95e793a001df59cd2e8ea7e92c4f6263"></a>
- <h2 class="memtitle"><span class="permalink"><a href="#a95e793a001df59cd2e8ea7e92c4f6263">◆ </a></span>RestoreState()</h2>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">void RotationQuatConstraintPart::RestoreState </td>
- <td>(</td>
- <td class="paramtype"><a class="el" href="class_state_recorder.html">StateRecorder</a> &</td> <td class="paramname"><span class="paramname"><em>inStream</em></span></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Restore state of this constraint part. </p>
- </div>
- </div>
- <a id="a9ca6e071472fdc3e1ce31b115bfee6e4" name="a9ca6e071472fdc3e1ce31b115bfee6e4"></a>
- <h2 class="memtitle"><span class="permalink"><a href="#a9ca6e071472fdc3e1ce31b115bfee6e4">◆ </a></span>SaveState()</h2>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">void RotationQuatConstraintPart::SaveState </td>
- <td>(</td>
- <td class="paramtype"><a class="el" href="class_state_recorder.html">StateRecorder</a> &</td> <td class="paramname"><span class="paramname"><em>inStream</em></span></td><td>)</td>
- <td> const</td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Save state of this constraint part. </p>
- </div>
- </div>
- <a id="a8ab9f2a8f10bdbbe8000f7af5f0b7b5b" name="a8ab9f2a8f10bdbbe8000f7af5f0b7b5b"></a>
- <h2 class="memtitle"><span class="permalink"><a href="#a8ab9f2a8f10bdbbe8000f7af5f0b7b5b">◆ </a></span>sGetInvInitialOrientation()</h2>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">static <a class="el" href="class_quat.html">Quat</a> RotationQuatConstraintPart::sGetInvInitialOrientation </td>
- <td>(</td>
- <td class="paramtype">const <a class="el" href="class_body.html">Body</a> &</td> <td class="paramname"><span class="paramname"><em>inBody1</em></span>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="class_body.html">Body</a> &</td> <td class="paramname"><span class="paramname"><em>inBody2</em></span> )</td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">static</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Return inverse of initial rotation from body 1 to body 2 in body 1 space. </p>
- </div>
- </div>
- <a id="a598d2320bf1b6d19985a183d06183f13" name="a598d2320bf1b6d19985a183d06183f13"></a>
- <h2 class="memtitle"><span class="permalink"><a href="#a598d2320bf1b6d19985a183d06183f13">◆ </a></span>SolvePositionConstraint()</h2>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">bool RotationQuatConstraintPart::SolvePositionConstraint </td>
- <td>(</td>
- <td class="paramtype"><a class="el" href="class_body.html">Body</a> &</td> <td class="paramname"><span class="paramname"><em>ioBody1</em></span>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype"><a class="el" href="class_body.html">Body</a> &</td> <td class="paramname"><span class="paramname"><em>ioBody2</em></span>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype"><a class="el" href="_math_types_8h.html#a3c723d55f34e02bc506abe3dfb7bd2aa">QuatArg</a></td> <td class="paramname"><span class="paramname"><em>inInvInitialOrientation</em></span>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">float</td> <td class="paramname"><span class="paramname"><em>inBaumgarte</em></span> ) const</td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Iteratively update the position constraint. Makes sure C(...) = 0. </p>
- </div>
- </div>
- <a id="ad464b428f6994ee02ac203b29c561324" name="ad464b428f6994ee02ac203b29c561324"></a>
- <h2 class="memtitle"><span class="permalink"><a href="#ad464b428f6994ee02ac203b29c561324">◆ </a></span>SolveVelocityConstraint()</h2>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">bool RotationQuatConstraintPart::SolveVelocityConstraint </td>
- <td>(</td>
- <td class="paramtype"><a class="el" href="class_body.html">Body</a> &</td> <td class="paramname"><span class="paramname"><em>ioBody1</em></span>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype"><a class="el" href="class_body.html">Body</a> &</td> <td class="paramname"><span class="paramname"><em>ioBody2</em></span> )</td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Iteratively update the velocity constraint. Makes sure d/dt C(...) = 0, where C is the constraint equation. </p>
- </div>
- </div>
- <a id="a05fa3097154059e8d7814370182a7aa5" name="a05fa3097154059e8d7814370182a7aa5"></a>
- <h2 class="memtitle"><span class="permalink"><a href="#a05fa3097154059e8d7814370182a7aa5">◆ </a></span>WarmStart()</h2>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">void RotationQuatConstraintPart::WarmStart </td>
- <td>(</td>
- <td class="paramtype"><a class="el" href="class_body.html">Body</a> &</td> <td class="paramname"><span class="paramname"><em>ioBody1</em></span>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype"><a class="el" href="class_body.html">Body</a> &</td> <td class="paramname"><span class="paramname"><em>ioBody2</em></span>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">float</td> <td class="paramname"><span class="paramname"><em>inWarmStartImpulseRatio</em></span> )</td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Must be called from the WarmStartVelocityConstraint call to apply the previous frame's impulses. </p>
- </div>
- </div>
- <hr/>The documentation for this class was generated from the following file:<ul>
- <li>Jolt/Physics/Constraints/ConstraintPart/<a class="el" href="_rotation_quat_constraint_part_8h_source.html">RotationQuatConstraintPart.h</a></li>
- </ul>
- </div><!-- contents -->
- </div><!-- doc-content -->
- <!-- start footer part -->
- <div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
- <ul>
- <li class="navelem"><a class="el" href="class_rotation_quat_constraint_part.html">RotationQuatConstraintPart</a></li>
- <li class="footer">Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.12.0 </li>
- </ul>
- </div>
- </body>
- </html>
|