functions_r.html 37 KB

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  8. <title>Jolt Physics: Class Members</title>
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  37. <td id="projectalign">
  38. <div id="projectname">Jolt Physics
  39. </div>
  40. <div id="projectbrief">A multi core friendly Game Physics Engine</div>
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  104. </div>
  105. <div class="contents">
  106. <div class="textblock">Here is a list of all class members with links to the classes they belong to:</div>
  107. <h3><a id="index_r" name="index_r"></a>- r -</h3><ul>
  108. <li>r&#160;:&#160;<a class="el" href="class_color.html#ac25ae2b764ad9bbf8b8c79141f84d4ae">Color</a></li>
  109. <li>RackAndPinionConstraint()&#160;:&#160;<a class="el" href="class_rack_and_pinion_constraint.html#ad207aecc0e885cc3ddffe123194ce903">RackAndPinionConstraint</a></li>
  110. <li>Ragdoll()&#160;:&#160;<a class="el" href="class_ragdoll.html#abf6b6eb34e63af813cc4e394b536208e">Ragdoll</a></li>
  111. <li>RagdollResult&#160;:&#160;<a class="el" href="class_ragdoll_settings.html#ad2b989f53b88c787a1904213452f80c8">RagdollSettings</a></li>
  112. <li>RagdollSettings&#160;:&#160;<a class="el" href="class_ragdoll.html#af287d5dd184fd0349ba44a279f6cacdf">Ragdoll</a></li>
  113. <li>Range()&#160;:&#160;<a class="el" href="struct_triangle_splitter_1_1_range.html#afb985794a6e2aec93427d7336f308753">TriangleSplitter::Range</a></li>
  114. <li>RayCastT()&#160;:&#160;<a class="el" href="struct_ray_cast_t.html#a3d875537a981684b35d6a1a1cf2e59d2">RayCastT&lt; Vec, Mat, RayCastType &gt;</a></li>
  115. <li>RayInvDirection()&#160;:&#160;<a class="el" href="class_ray_inv_direction.html#a5609464debfaa939e4c947f083a84556">RayInvDirection</a></li>
  116. <li>rbegin()&#160;:&#160;<a class="el" href="class_array.html#aab7677b029e5a524caf223b8cf05790a">Array&lt; T, Allocator &gt;</a></li>
  117. <li>Read()&#160;:&#160;<a class="el" href="class_object_stream_in.html#a25483a52f49c350e7d439f7965180558">ObjectStreamIn</a>, <a class="el" href="class_stream_in.html#a5ae9304c310edfc5ef1c67a95e36b1f3">StreamIn</a></li>
  118. <li>ReadBytes()&#160;:&#160;<a class="el" href="class_state_recorder_impl.html#a0fe47b7eaf3a83449182ee8460fd99a1">StateRecorderImpl</a>, <a class="el" href="class_stream_in.html#a85303621b160dd9280ca9b7ff67d8217">StreamIn</a>, <a class="el" href="class_stream_in_wrapper.html#aa4c627cf650ea91887ae92d43d46dada">StreamInWrapper</a></li>
  119. <li>ReadClassData()&#160;:&#160;<a class="el" href="class_i_object_stream_in.html#ac5a63b973dfde6d1834c27ec81fa2b45">IObjectStreamIn</a>, <a class="el" href="class_object_stream_in.html#aa2e0d94864596b86c7c9df2befa84e14">ObjectStreamIn</a></li>
  120. <li>ReadCount()&#160;:&#160;<a class="el" href="class_i_object_stream_in.html#abb5a026cb41f9d12c7960fe9d3a5882c">IObjectStreamIn</a>, <a class="el" href="class_object_stream_binary_in.html#af7e2608beec6934dd8a83fe5602a2568">ObjectStreamBinaryIn</a>, <a class="el" href="class_object_stream_text_in.html#acaef815639a4298f6a576140de8cb6a8">ObjectStreamTextIn</a></li>
  121. <li>ReadData()&#160;:&#160;<a class="el" href="class_serializable_attribute.html#ad8b999830598842432441df6647be298">SerializableAttribute</a></li>
  122. <li>ReadDataType()&#160;:&#160;<a class="el" href="class_i_object_stream_in.html#a289dedcf7a3ae7f67d61dcde32b6282a">IObjectStreamIn</a>, <a class="el" href="class_object_stream_binary_in.html#a530608ffb7d8b12b9bc58afd9169d8f6">ObjectStreamBinaryIn</a>, <a class="el" href="class_object_stream_text_in.html#adc4196beb9e42a5b479b5cf7c9fbd736">ObjectStreamTextIn</a></li>
  123. <li>ReadIdentifier()&#160;:&#160;<a class="el" href="class_i_object_stream_in.html#a6f31050b3f59099b313c2560e76d18cb">IObjectStreamIn</a>, <a class="el" href="class_object_stream_binary_in.html#aef0b7299dfe253b7824e116edd9d3257">ObjectStreamBinaryIn</a>, <a class="el" href="class_object_stream_text_in.html#a92609c6794b05cee7bf47018ade56136">ObjectStreamTextIn</a></li>
  124. <li>ReadName()&#160;:&#160;<a class="el" href="class_i_object_stream_in.html#aa8fd4340d4de56a5dd91fcd6ca793339">IObjectStreamIn</a>, <a class="el" href="class_object_stream_binary_in.html#ad25681831f4d017a97df409286eb36e3">ObjectStreamBinaryIn</a>, <a class="el" href="class_object_stream_text_in.html#a79116e71f7cc0373156904e3d9a74ac6">ObjectStreamTextIn</a></li>
  125. <li>ReadObject()&#160;:&#160;<a class="el" href="class_object_stream_in.html#a27fa5f9b8e00504d57a6440c81b3f6ff">ObjectStreamIn</a></li>
  126. <li>ReadPointerData()&#160;:&#160;<a class="el" href="class_i_object_stream_in.html#a548f1fbba63c0b47d2b8776075bc36fc">IObjectStreamIn</a>, <a class="el" href="class_object_stream_in.html#a771b7fa72a91f8141c74425c593723de">ObjectStreamIn</a></li>
  127. <li>ReadPrimitiveData()&#160;:&#160;<a class="el" href="class_i_object_stream_in.html#adcc4f2c5ca7449d1fca513cf6beba298">IObjectStreamIn</a>, <a class="el" href="class_object_stream_binary_in.html#a5b6728fc02d126c2a25235c769d56d82">ObjectStreamBinaryIn</a>, <a class="el" href="class_object_stream_text_in.html#ab7c8919080f8614b28e097fd11324dae">ObjectStreamTextIn</a></li>
  128. <li>ReadRTTI()&#160;:&#160;<a class="el" href="class_object_stream_in.html#aba38d15deacd14fb875da3b6d4a8f2d3">ObjectStreamIn</a></li>
  129. <li>reallocate()&#160;:&#160;<a class="el" href="class_s_t_l_allocator.html#aa023ac42875d9d843380abb6986888f1">STLAllocator&lt; T &gt;</a>, <a class="el" href="class_s_t_l_local_allocator.html#ad294d64d2609138de576519d67ad3c2a">STLLocalAllocator&lt; T, N &gt;</a></li>
  130. <li>Reciprocal()&#160;:&#160;<a class="el" href="class_d_vec3.html#ae4f3e3231039ea4fb254150a32a2b679">DVec3</a>, <a class="el" href="class_vec3.html#a6bdb4929eab084e74d1e0ea3ae29d8ad">Vec3</a>, <a class="el" href="class_vec4.html#a7cc579856f15646c7507f23619bbfce0">Vec4</a></li>
  131. <li>RecycleConstraintBuffer()&#160;:&#160;<a class="el" href="class_contact_constraint_manager.html#a3ede12b173e9c63f9421176573661b27">ContactConstraintManager</a></li>
  132. <li>ReduceMax()&#160;:&#160;<a class="el" href="class_vec3.html#a3d4dc6f6807ead86b5150e7904ac80f5">Vec3</a>, <a class="el" href="class_vec4.html#a753afc91d4124025cd90e79f3443834f">Vec4</a></li>
  133. <li>ReduceMin()&#160;:&#160;<a class="el" href="class_vec3.html#a3b5c2f1c893d46d390428ef8c487cc7d">Vec3</a>, <a class="el" href="class_vec4.html#ac1bdb84d53942f36ac3b315ab2451600">Vec4</a></li>
  134. <li>Ref()&#160;:&#160;<a class="el" href="class_ref.html#a41cec5ec3f778e24fc24ec8d2f2cfc4e">Ref&lt; T &gt;</a></li>
  135. <li>RefConst&#160;:&#160;<a class="el" href="class_ref.html#aa53661c4e37b268c10c4a2a7cdcbfeba">Ref&lt; T &gt;</a>, <a class="el" href="class_ref_const.html#a310f87cc5720b10d0059a1128b851d46">RefConst&lt; T &gt;</a></li>
  136. <li>reference&#160;:&#160;<a class="el" href="class_array.html#aeeb498ab8730019eaf0899f1cbf8e6c8">Array&lt; T, Allocator &gt;</a>, <a class="el" href="class_hash_table_1_1const__iterator.html#ae988af89fde9b337b21f8377604f16a1">HashTable&lt; Key, KeyValue, HashTableDetail, Hash, KeyEqual &gt;::const_iterator</a>, <a class="el" href="class_hash_table_1_1iterator.html#a381e3183438743acf4dc3b88afa522b3">HashTable&lt; Key, KeyValue, HashTableDetail, Hash, KeyEqual &gt;::iterator</a>, <a class="el" href="class_s_t_l_aligned_allocator.html#a56b7aed0a19cfcdb3265edd1b2f128c9">STLAlignedAllocator&lt; T, N &gt;</a>, <a class="el" href="class_s_t_l_allocator.html#affd8ec6c0ff2ea46a895cd9a6ca5ab7e">STLAllocator&lt; T &gt;</a>, <a class="el" href="class_s_t_l_local_allocator.html#a5782abd6eb70e7a69aee91f6eff6cf5b">STLLocalAllocator&lt; T, N &gt;</a>, <a class="el" href="class_s_t_l_temp_allocator.html#a3f90b804920b11315e04932909db7b76">STLTempAllocator&lt; T &gt;</a></li>
  137. <li>RefreshContacts()&#160;:&#160;<a class="el" href="class_character_virtual.html#a09ecc3efc44b912eca30d9dbc05cc558">CharacterVirtual</a></li>
  138. <li>RefTarget()&#160;:&#160;<a class="el" href="class_ref_target.html#a4c8a23738e2e1dd6369520a30e250b17">RefTarget&lt; T &gt;</a></li>
  139. <li>Register()&#160;:&#160;<a class="el" href="class_factory.html#a2c5c5cba0d5101b5d33302cd102d8546">Factory</a></li>
  140. <li>rehash()&#160;:&#160;<a class="el" href="class_hash_table.html#abdbff1cecce246b92c74406b300d0433">HashTable&lt; Key, KeyValue, HashTableDetail, Hash, KeyEqual &gt;</a></li>
  141. <li>ReinterpretAsFloat()&#160;:&#160;<a class="el" href="class_u_vec4.html#af399ef91439555b5264eec1790537547">UVec4</a></li>
  142. <li>ReinterpretAsInt()&#160;:&#160;<a class="el" href="class_vec3.html#ae8373cd45fbf550d26729f98a68b3e4a">Vec3</a>, <a class="el" href="class_vec4.html#a7f8f1783b5b18997ce18f3ed92c34aa2">Vec4</a></li>
  143. <li>Release()&#160;:&#160;<a class="el" href="class_job_system_1_1_job.html#a46cad8e24ec8ff788b41e8aea53a2e27">JobSystem::Job</a>, <a class="el" href="class_ref_target.html#a0451661dd5d85b01f969319e767993eb">RefTarget&lt; T &gt;</a>, <a class="el" href="class_ref_target_virtual.html#a7f4d994acaa1d389f768fd9b75bca506">RefTargetVirtual</a>, <a class="el" href="class_scope_exit.html#a0fd8970c70da23c66060320c833e6934">ScopeExit&lt; F &gt;</a>, <a class="el" href="class_semaphore.html#aad2d5e92add4088a741869d88fd2fc37">Semaphore</a></li>
  144. <li>ReleaseLock()&#160;:&#160;<a class="el" href="class_body_lock_base.html#ad55e418ae5441d32196be0d6433e4cec">BodyLockBase&lt; Write, BodyType &gt;</a></li>
  145. <li>ReleaseLocks()&#160;:&#160;<a class="el" href="class_body_lock_multi_base.html#abe6c66b7a9d22652ee6495462b67aa8f">BodyLockMultiBase&lt; Write, BodyType &gt;</a></li>
  146. <li>Remove()&#160;:&#160;<a class="el" href="class_character_vs_character_collision_simple.html#a63d4e54dee0aca96e4c77e7c78a6b350">CharacterVsCharacterCollisionSimple</a>, <a class="el" href="class_constraint_manager.html#acb16102f8700cbe29811d38abf913d0a">ConstraintManager</a></li>
  147. <li>RemoveBodies()&#160;:&#160;<a class="el" href="class_body_interface.html#a4e0007d53ba413e916a527b870b35a87">BodyInterface</a>, <a class="el" href="class_body_manager.html#a2a65ea34748b9f3f354d4325f905ab1c">BodyManager</a>, <a class="el" href="class_broad_phase.html#adfcebfeb40995d6a122dd53730eec6fd">BroadPhase</a>, <a class="el" href="class_broad_phase_brute_force.html#a488f130c96e125ae1b0dda672d805f65">BroadPhaseBruteForce</a>, <a class="el" href="class_broad_phase_quad_tree.html#aecb695ab5c29fcb219e4f5ee7e27dba8">BroadPhaseQuadTree</a>, <a class="el" href="class_quad_tree.html#ae87cda722c454860d1566a6c5f4b11dc">QuadTree</a></li>
  148. <li>RemoveBody()&#160;:&#160;<a class="el" href="class_body_interface.html#a522d341ddd68225e12eb510f072399f9">BodyInterface</a></li>
  149. <li>RemoveConstraint()&#160;:&#160;<a class="el" href="class_physics_system.html#a7cdf5d375a54ab6d6b29e3944d8e4266">PhysicsSystem</a></li>
  150. <li>RemoveConstraints()&#160;:&#160;<a class="el" href="class_physics_system.html#a220ed391139f4ffdb384fe83b44d6439">PhysicsSystem</a></li>
  151. <li>RemoveDependency()&#160;:&#160;<a class="el" href="class_job_system_1_1_job.html#a59a4638f7edcbfd30f47f096f0f984f1">JobSystem::Job</a>, <a class="el" href="class_job_system_1_1_job_handle.html#a25f723a35202461e725cc3ad6cc166bb">JobSystem::JobHandle</a></li>
  152. <li>RemoveDependencyAndQueue()&#160;:&#160;<a class="el" href="class_job_system_1_1_job.html#ae4411bbad4af5361b85db233bd0adb43">JobSystem::Job</a></li>
  153. <li>RemoveFromPhysicsSystem()&#160;:&#160;<a class="el" href="class_character.html#a58a8b4717f4cbcd8dd9ba3fc77111a5d">Character</a>, <a class="el" href="class_ragdoll.html#a76f2d87e4f41cc22ff280b9c962698cf">Ragdoll</a></li>
  154. <li>RemoveShape()&#160;:&#160;<a class="el" href="class_mutable_compound_shape.html#ab91b4cd767b396eca6a341e98501daea">MutableCompoundShape</a></li>
  155. <li>RemoveStepListener()&#160;:&#160;<a class="el" href="class_physics_system.html#a00aeeff60505f9baa3dd1ffdfe73c2b3">PhysicsSystem</a></li>
  156. <li>RemoveThread()&#160;:&#160;<a class="el" href="class_profiler.html#a647ca7e4e3b803986733583e2ba1fb3e">Profiler</a></li>
  157. <li>rend()&#160;:&#160;<a class="el" href="class_array.html#a6d5c3e0b96bb1a84c9535fe0b090e3d7">Array&lt; T, Allocator &gt;</a></li>
  158. <li>Reserve()&#160;:&#160;<a class="el" href="class_ignore_multiple_bodies_filter.html#a4151dd0e414f86279940306d664a6042">IgnoreMultipleBodiesFilter</a>, <a class="el" href="class_linear_curve.html#a97a229bd7bbda997fab1f22649afcd9c">LinearCurve</a></li>
  159. <li>reserve()&#160;:&#160;<a class="el" href="class_array.html#ada6d2585215a3cb5b2effbe4dfa08d7b">Array&lt; T, Allocator &gt;</a>, <a class="el" href="class_hash_table.html#a288e464fb83b4fc31f8506ddff191d0b">HashTable&lt; Key, KeyValue, HashTableDetail, Hash, KeyEqual &gt;</a></li>
  160. <li>Reset()&#160;:&#160;<a class="el" href="class_all_hit_collision_collector.html#af3bfc75b183c4406c65807ff0d62dd43">AllHitCollisionCollector&lt; CollectorType &gt;</a>, <a class="el" href="class_any_hit_collision_collector.html#a037964d4624c351fe863295ebe465c91">AnyHitCollisionCollector&lt; CollectorType &gt;</a>, <a class="el" href="class_broad_phase_cast_result.html#abf6a8c98a31073d7a755df3c6d52ae7e">BroadPhaseCastResult</a>, <a class="el" href="class_closest_hit_collision_collector.html#a14955035534ef11baa2d3785ba004eee">ClosestHitCollisionCollector&lt; CollectorType &gt;</a>, <a class="el" href="class_closest_hit_per_body_collision_collector.html#a077bbf531089d08686e8b7f9978ae035">ClosestHitPerBodyCollisionCollector&lt; CollectorType &gt;</a>, <a class="el" href="class_collision_collector.html#a77f6668a80319dfb85f68b97c7b6d103">CollisionCollector&lt; ResultTypeArg, TraitsType &gt;</a>, <a class="el" href="class_internal_edge_removing_collector.html#acd02ac01ebc1abbedbcaa57b73426d86">InternalEdgeRemovingCollector</a>, <a class="el" href="class_large_island_splitter.html#ac5d0857609c5c1375dd9cd78a5f6148a">LargeIslandSplitter</a></li>
  161. <li>ResetCollision()&#160;:&#160;<a class="el" href="class_soft_body_vertex.html#a086157ae91ab52e169a13e9575fa1431">SoftBodyVertex</a></li>
  162. <li>ResetEarlyOutFraction()&#160;:&#160;<a class="el" href="class_collision_collector.html#a07e4d9859fe39cfde6674ebb3ece445a">CollisionCollector&lt; ResultTypeArg, TraitsType &gt;</a></li>
  163. <li>ResetForce()&#160;:&#160;<a class="el" href="class_body.html#a91ec38c6d564c65d7dde56f315a8eb31">Body</a>, <a class="el" href="class_motion_properties.html#a98ccf77045902a10f5665ba7208b67f4">MotionProperties</a></li>
  164. <li>ResetGravityOverride()&#160;:&#160;<a class="el" href="class_vehicle_constraint.html#a1093abfb21649ac7c26dffc59cb27dfe">VehicleConstraint</a></li>
  165. <li>ResetIslands()&#160;:&#160;<a class="el" href="class_island_builder.html#a3a23a4981c11d55933cc2533504eb38a">IslandBuilder</a></li>
  166. <li>ResetMotion()&#160;:&#160;<a class="el" href="class_body.html#ae5800f2a270af3dcf7b53c009b67ef95">Body</a>, <a class="el" href="class_motion_properties.html#a6e4c20984b986f7f3e474eee9d54a612">MotionProperties</a></li>
  167. <li>ResetSleepTestSpheres()&#160;:&#160;<a class="el" href="class_motion_properties.html#aad3b333b7af3e3b39be95edf9b69d133">MotionProperties</a></li>
  168. <li>ResetSleepTestTimer()&#160;:&#160;<a class="el" href="class_motion_properties.html#a9cbe62f9eebdc6f63c82d9e52ef352fe">MotionProperties</a></li>
  169. <li>ResetSleepTimer()&#160;:&#160;<a class="el" href="class_body.html#a95efc4cbe40bfab41c74b2add880fa04">Body</a>, <a class="el" href="class_body_interface.html#a1fba61b765e02400402899b838a7e517">BodyInterface</a></li>
  170. <li>ResetStatus()&#160;:&#160;<a class="el" href="class_large_island_splitter_1_1_splits.html#a0acc44089e5c254ca53a07d6aa80ffc8">LargeIslandSplitter::Splits</a></li>
  171. <li>ResetTorque()&#160;:&#160;<a class="el" href="class_body.html#ab3872c4fdcf4046aac2565bbe14061e8">Body</a>, <a class="el" href="class_motion_properties.html#afed5a48ab2a5e703c00e2e9ef2e0c68a">MotionProperties</a></li>
  172. <li>ResetWarmStart()&#160;:&#160;<a class="el" href="class_cone_constraint.html#a3de043a81f61d8f612ee14b0e291ea9e">ConeConstraint</a>, <a class="el" href="class_constraint.html#af6f6f7bc9ec10dbaf721515b19241294">Constraint</a>, <a class="el" href="class_distance_constraint.html#a4850e4925b8de521c4afe351e28d0b2d">DistanceConstraint</a>, <a class="el" href="class_fixed_constraint.html#a4e7dbb8d017aefe0771a27bc9682e009">FixedConstraint</a>, <a class="el" href="class_gear_constraint.html#afac138625fdede0bd0c4775edc103878">GearConstraint</a>, <a class="el" href="class_hinge_constraint.html#aa6308f0b4983d8bfb2e835fea7cc28b7">HingeConstraint</a>, <a class="el" href="class_path_constraint.html#a2c947e294a99cdf061c2dc30447dcfba">PathConstraint</a>, <a class="el" href="class_point_constraint.html#acca5a66c0b39fad225a1fb938e96a4e5">PointConstraint</a>, <a class="el" href="class_pulley_constraint.html#aca6c3e82e979de7352e26afd14f5e277">PulleyConstraint</a>, <a class="el" href="class_rack_and_pinion_constraint.html#a5c14ca07f19abd4066e7b49d8be0f5b5">RackAndPinionConstraint</a>, <a class="el" href="class_ragdoll.html#ab311adf5d4b6bd72199e6d46d04886f8">Ragdoll</a>, <a class="el" href="class_six_d_o_f_constraint.html#a22c691917ea1c5166f4ea7cd6a00219f">SixDOFConstraint</a>, <a class="el" href="class_slider_constraint.html#a754215fb80385dc95d64c59c73443b20">SliderConstraint</a>, <a class="el" href="class_swing_twist_constraint.html#af008b3e7de0f788907050c45101f1620">SwingTwistConstraint</a>, <a class="el" href="class_vehicle_constraint.html#a181b7955873518cae4b3a1b5f23979d5">VehicleConstraint</a></li>
  173. <li>resize()&#160;:&#160;<a class="el" href="class_array.html#a1355a4e6cf533d895191b93eaa95e769">Array&lt; T, Allocator &gt;</a>, <a class="el" href="class_static_array.html#af90fb922a70be2d41cc70b243cbc4c64">StaticArray&lt; T, N &gt;</a></li>
  174. <li>RestoreBinaryState()&#160;:&#160;<a class="el" href="class_body_creation_settings.html#a272d105640dc6f4376a064a8ebe2c343">BodyCreationSettings</a>, <a class="el" href="class_box_shape.html#a5d9e2eb38ff5d85f18f838fbf3e69499">BoxShape</a>, <a class="el" href="class_capsule_shape.html#a716f8cb75afae9e84d3668f7c6520876">CapsuleShape</a>, <a class="el" href="class_collision_group.html#abff4339a09c8ad38cc7aee4449d5ecaf">CollisionGroup</a>, <a class="el" href="class_compound_shape.html#a117d02ee25d15fff53f59f29434b3449">CompoundShape</a>, <a class="el" href="class_cone_constraint_settings.html#a18a734d20a0d8d9fbaf697523d43a53d">ConeConstraintSettings</a>, <a class="el" href="class_constraint_settings.html#a71f815e6f2e1bd3e0c8be210936b0e79">ConstraintSettings</a>, <a class="el" href="class_convex_hull_shape.html#a15bb554d0dcaf667f40bdb13b07f6ccd">ConvexHullShape</a>, <a class="el" href="class_convex_shape.html#a6398de9c5aec64886a5184efb4fcca8f">ConvexShape</a>, <a class="el" href="class_cylinder_shape.html#a34b7524e8eeb624986b062a42c7af128">CylinderShape</a>, <a class="el" href="class_distance_constraint_settings.html#ad20296ac7f200e6f5515d5026f243028">DistanceConstraintSettings</a>, <a class="el" href="class_fixed_constraint_settings.html#a68029fead89e2efc72ddec38977086cf">FixedConstraintSettings</a>, <a class="el" href="class_gear_constraint_settings.html#a19e829338afbd3f7b7bd50614f1dadd7">GearConstraintSettings</a>, <a class="el" href="class_group_filter.html#a76f2d434cbc50b6eae5aab84b87b81d5">GroupFilter</a>, <a class="el" href="class_group_filter_table.html#ade5ec053f8ed440ebdbd516f31797ee3">GroupFilterTable</a>, <a class="el" href="class_height_field_shape.html#a9b2126b83b4ff79815efd7403ddb0c4d">HeightFieldShape</a>, <a class="el" href="class_hinge_constraint_settings.html#ab9e2ce19ee6cde2921df8d3fba49d02e">HingeConstraintSettings</a>, <a class="el" href="class_linear_curve.html#a1b1dc52c995b9c5ac2d890f01d2af11d">LinearCurve</a>, <a class="el" href="class_mass_properties.html#ac46696a6d40a5e0b96898bb38f66e904">MassProperties</a>, <a class="el" href="class_mesh_shape.html#af84c2f1f9f50380d94a63a1649dd9023">MeshShape</a>, <a class="el" href="class_motorcycle_controller_settings.html#aecb6c2070fcb21e83a14dfa4e3157f6d">MotorcycleControllerSettings</a>, <a class="el" href="class_motor_settings.html#a0d171537fc44218d3c3a6159a95aab74">MotorSettings</a>, <a class="el" href="class_mutable_compound_shape.html#ad787fdba1914f3550e2cf3c4036e99b8">MutableCompoundShape</a>, <a class="el" href="class_offset_center_of_mass_shape.html#a642db1f164f7c122227d033f07785323">OffsetCenterOfMassShape</a>, <a class="el" href="class_path_constraint_path.html#a98e97ad6b58e3467c014a524c1062ad7">PathConstraintPath</a>, <a class="el" href="class_path_constraint_path_hermite.html#a4d0c669b370d78bccdd0fa40f6861fca">PathConstraintPathHermite</a>, <a class="el" href="class_path_constraint_settings.html#a5a69dc6588941a9699e3a80755716444">PathConstraintSettings</a>, <a class="el" href="class_physics_material.html#a51ea4ae0673771947b5052c9062cf267">PhysicsMaterial</a>, <a class="el" href="class_physics_material_simple.html#a65bc6aff8e8f375058986d85ec70f611">PhysicsMaterialSimple</a>, <a class="el" href="class_plane_shape.html#aeb64b45f1ef04065f2e41cfed2f0d662">PlaneShape</a>, <a class="el" href="class_point_constraint_settings.html#a280c2307c3b0dc13ee399c5a5100c020">PointConstraintSettings</a>, <a class="el" href="class_pulley_constraint_settings.html#a386c539940f18601f78f5bebd85550ac">PulleyConstraintSettings</a>, <a class="el" href="class_rack_and_pinion_constraint_settings.html#a84da5f10be9658a7652391b0d699911f">RackAndPinionConstraintSettings</a>, <a class="el" href="class_rotated_translated_shape.html#a09096c325e0e1e06111058436c710a25">RotatedTranslatedShape</a>, <a class="el" href="class_scaled_shape.html#ac5d58ba4d9241234ece710053012a18f">ScaledShape</a>, <a class="el" href="class_shape.html#a98a42fc4c28896d87ac4287c38f213ad">Shape</a>, <a class="el" href="class_six_d_o_f_constraint_settings.html#ac7edaa973ecaf000923b3d1d795ce9cc">SixDOFConstraintSettings</a>, <a class="el" href="class_slider_constraint_settings.html#ac0986c9c1bad64fbb5a4f77476e6d1ed">SliderConstraintSettings</a>, <a class="el" href="class_soft_body_creation_settings.html#a735fee6e846a7eab45f817ef8bf6688d">SoftBodyCreationSettings</a>, <a class="el" href="class_soft_body_shared_settings.html#a2f196979f67ababeaf2ab8fe85c3243c">SoftBodySharedSettings</a>, <a class="el" href="class_sphere_shape.html#af3bba551144e16706f81b326559e8182">SphereShape</a>, <a class="el" href="class_spring_settings.html#af6f75e6e5167b54a2cff64808a106297">SpringSettings</a>, <a class="el" href="class_static_compound_shape.html#a834536007f00d3251acbd122afffb16e">StaticCompoundShape</a>, <a class="el" href="class_swing_twist_constraint_settings.html#aea7e8886dad7c91dd6b35eb66d040905">SwingTwistConstraintSettings</a>, <a class="el" href="class_tapered_capsule_shape.html#ab661a337941a8a5f00b77e9c342f0020">TaperedCapsuleShape</a>, <a class="el" href="class_tapered_cylinder_shape.html#ab19eef4bfc4b695b40c4878edf549333">TaperedCylinderShape</a>, <a class="el" href="class_tracked_vehicle_controller_settings.html#ad0578129c78d52535148ac87a7e27b63">TrackedVehicleControllerSettings</a>, <a class="el" href="class_triangle_shape.html#ab632b280870ff67e4c8cdfbbbb05ae64">TriangleShape</a>, <a class="el" href="class_vehicle_anti_roll_bar.html#acf4e180f4337014b2ce4e0ddcd83a7fc">VehicleAntiRollBar</a>, <a class="el" href="class_vehicle_constraint_settings.html#a710a5387a975c46e52fb4a860cec6c75">VehicleConstraintSettings</a>, <a class="el" href="class_vehicle_controller_settings.html#a5ef4840b667224faf60f1d3cc2b048e1">VehicleControllerSettings</a>, <a class="el" href="class_vehicle_differential_settings.html#a57a075d772fdd921f8da88a9c4c2f0e7">VehicleDifferentialSettings</a>, <a class="el" href="class_vehicle_engine_settings.html#a07beafb1531780053169dbc05283ed26">VehicleEngineSettings</a>, <a class="el" href="class_vehicle_track_settings.html#a019707dd72812c4af4799ee1f7077115">VehicleTrackSettings</a>, <a class="el" href="class_vehicle_transmission_settings.html#a3055b6c810a88a1ae3fd2946a1683d5d">VehicleTransmissionSettings</a>, <a class="el" href="class_wheeled_vehicle_controller_settings.html#a2521d5acd5088a1110c5abf5df948734">WheeledVehicleControllerSettings</a>, <a class="el" href="class_wheel_settings.html#a73a4d72105d91343f5811df864dcd4a8">WheelSettings</a>, <a class="el" href="class_wheel_settings_t_v.html#a026d2a093b4da2f93be1a50a855eac5d">WheelSettingsTV</a>, <a class="el" href="class_wheel_settings_w_v.html#a30dc23071eb952eaf4ec80cdd3453c39">WheelSettingsWV</a></li>
  175. <li>RestoreBodyState()&#160;:&#160;<a class="el" href="class_body_manager.html#ad1de147dfb454f5963629a98489c1159">BodyManager</a>, <a class="el" href="class_physics_system.html#a5865e977575ab65a41ce98e098b897cc">PhysicsSystem</a></li>
  176. <li>RestoreMaterialState()&#160;:&#160;<a class="el" href="class_convex_shape.html#aa0989125373d245ea41cbf5c1db96198">ConvexShape</a>, <a class="el" href="class_height_field_shape.html#a60a76ec2d43e2f91967bee14723ba270">HeightFieldShape</a>, <a class="el" href="class_mesh_shape.html#ab15580fc2fa9b0e6372cfc7c48f2105f">MeshShape</a>, <a class="el" href="class_plane_shape.html#a50ce02e27f33e0632a2f63c3fb56fbb2">PlaneShape</a>, <a class="el" href="class_shape.html#a6e823e7198f22ec824cacf9998d9904c">Shape</a></li>
  177. <li>RestoreState()&#160;:&#160;<a class="el" href="class_angle_constraint_part.html#a80bd3ee7db86967d1a55100ab244d01c">AngleConstraintPart</a>, <a class="el" href="class_axis_constraint_part.html#afdaf8583a278a760eae80b8169ee6989">AxisConstraintPart</a>, <a class="el" href="class_body.html#a5b4cf0e59625d5607d1317e8ad2de290">Body</a>, <a class="el" href="class_body_manager.html#af64512a91a78f48a75c5cead5552e281">BodyManager</a>, <a class="el" href="class_character_base.html#ad9d1540df7d44b3aaeee88a527df7d7d">CharacterBase</a>, <a class="el" href="struct_character_virtual_1_1_contact.html#a952dfd4d7f5eaf9c790ae88d88cdb83a">CharacterVirtual::Contact</a>, <a class="el" href="class_character_virtual_1_1_contact_key.html#adeb2d98d0fd3d729ddf260f07e513e35">CharacterVirtual::ContactKey</a>, <a class="el" href="class_character_virtual.html#a34ce1577ff0641d5a326af721a3c9b71">CharacterVirtual</a>, <a class="el" href="class_cone_constraint.html#a1f9682febf21f688361448462dbe785c">ConeConstraint</a>, <a class="el" href="class_constraint.html#a9a8b58f759bee231ebbfc7147041a0b7">Constraint</a>, <a class="el" href="class_constraint_manager.html#aa6041abc2a70cc411e4d814c9dbf43f2">ConstraintManager</a>, <a class="el" href="class_contact_constraint_manager.html#a7fa6afee8fa0da3c2203ecd8e5e0deed">ContactConstraintManager</a>, <a class="el" href="class_distance_constraint.html#a748c652cfab4475e85d97ed4caf42c79">DistanceConstraint</a>, <a class="el" href="class_dual_axis_constraint_part.html#a06562f096c62e631bb4e8571a731ffb0">DualAxisConstraintPart</a>, <a class="el" href="class_fixed_constraint.html#acf092e49dff8f3e45c4a315924ace105">FixedConstraint</a>, <a class="el" href="class_gear_constraint.html#acdb35bebda74e178f96d516277dda140">GearConstraint</a>, <a class="el" href="class_gear_constraint_part.html#ad3fc3cde9a29f5bbbba7db738f5715a3">GearConstraintPart</a>, <a class="el" href="class_hinge_constraint.html#ab511231f1d1c0ea20d9d7e9a3d996091">HingeConstraint</a>, <a class="el" href="class_hinge_rotation_constraint_part.html#abf5e533e782c69c89481e4bf6e3a0a28">HingeRotationConstraintPart</a>, <a class="el" href="class_independent_axis_constraint_part.html#a1b5d7adfe5abea0da836a725b91d4f85">IndependentAxisConstraintPart</a>, <a class="el" href="class_motion_properties.html#a09a1e9e46776c7d15cdd2b19c4a146f6">MotionProperties</a>, <a class="el" href="class_motorcycle_controller.html#a6487c412c79e33f47863ab08f2b63935">MotorcycleController</a>, <a class="el" href="class_path_constraint.html#ae404de8c3ac283d010ca1e0f637873f1">PathConstraint</a>, <a class="el" href="class_physics_system.html#a09379b63a92e2e0f449f1665d2aa00be">PhysicsSystem</a>, <a class="el" href="class_point_constraint.html#a69f08d8239b0202d27429f0ca15de580">PointConstraint</a>, <a class="el" href="class_point_constraint_part.html#a019489117b367decab440da408e316b8">PointConstraintPart</a>, <a class="el" href="class_pulley_constraint.html#a292df1ddeb2b9ec1ff7c96f3742c81f7">PulleyConstraint</a>, <a class="el" href="class_rack_and_pinion_constraint.html#a466997d9cdcd2cae27eca964faa5ebd3">RackAndPinionConstraint</a>, <a class="el" href="class_rack_and_pinion_constraint_part.html#ad761890faa43dd0c459e5a6869b10f7f">RackAndPinionConstraintPart</a>, <a class="el" href="class_rotation_euler_constraint_part.html#aba8f2a3ca2aa7ab982b16499cf938ee3">RotationEulerConstraintPart</a>, <a class="el" href="class_rotation_quat_constraint_part.html#a95e793a001df59cd2e8ea7e92c4f6263">RotationQuatConstraintPart</a>, <a class="el" href="class_six_d_o_f_constraint.html#a816d37d27455acd262a58e565445ba8d">SixDOFConstraint</a>, <a class="el" href="class_slider_constraint.html#a9512c8658bafebac41965f0e5d8b0377">SliderConstraint</a>, <a class="el" href="class_soft_body_motion_properties.html#a82ab6c1c73650cf2af92072c0fe8368d">SoftBodyMotionProperties</a>, <a class="el" href="class_swing_twist_constraint.html#ab8a66fa8ace006007551e20f26859e60">SwingTwistConstraint</a>, <a class="el" href="class_swing_twist_constraint_part.html#a2964a0ed18137258a244d1b4926fa290">SwingTwistConstraintPart</a>, <a class="el" href="class_tracked_vehicle_controller.html#ac4ad788c5d39ec66561f0fde8bb5be60">TrackedVehicleController</a>, <a class="el" href="class_vehicle_constraint.html#a2d36c8bcd57ab5136e962bd03f1992e8">VehicleConstraint</a>, <a class="el" href="class_vehicle_controller.html#a64cf71ec1f7bd0e92a08c4292f9f2515">VehicleController</a>, <a class="el" href="class_vehicle_engine.html#a1465f66b9bddf12998cd990c8ba05140">VehicleEngine</a>, <a class="el" href="class_vehicle_track.html#a0252bddefcd767ca47517706f168bc00">VehicleTrack</a>, <a class="el" href="class_vehicle_transmission.html#a1c3c2fef737c176e558081a0175f71f9">VehicleTransmission</a>, <a class="el" href="class_wheeled_vehicle_controller.html#a832989bb00f7c2577925f3bb978d116a">WheeledVehicleController</a></li>
  178. <li>RestoreSubShapeState()&#160;:&#160;<a class="el" href="class_compound_shape.html#a75ac24c967580322df489ae7afb6e87b">CompoundShape</a>, <a class="el" href="class_decorated_shape.html#a642be3c50a8c3b2891161aeb32f4b7df">DecoratedShape</a>, <a class="el" href="class_shape.html#ab4de39f5e4972919f1211ec73520b1d8">Shape</a></li>
  179. <li>Result()&#160;:&#160;<a class="el" href="class_result.html#a48ea3c542aca44533bbe0467ce7edb32">Result&lt; Type &gt;</a></li>
  180. <li>ResultType&#160;:&#160;<a class="el" href="class_all_hit_collision_collector.html#ac61acffd70a24d96dbf53ef96134fecf">AllHitCollisionCollector&lt; CollectorType &gt;</a>, <a class="el" href="class_any_hit_collision_collector.html#a77d0831cb582d968272a2216e99fd9db">AnyHitCollisionCollector&lt; CollectorType &gt;</a>, <a class="el" href="class_closest_hit_collision_collector.html#afe58b3f7279a8934bb7faca08f68bdf7">ClosestHitCollisionCollector&lt; CollectorType &gt;</a>, <a class="el" href="class_closest_hit_per_body_collision_collector.html#ac5aacc2e0853ed67f005bee9f5641890">ClosestHitPerBodyCollisionCollector&lt; CollectorType &gt;</a>, <a class="el" href="class_collision_collector.html#aca5d333c728a1e1768694c8845d86783">CollisionCollector&lt; ResultTypeArg, TraitsType &gt;</a></li>
  181. <li>rev_it()&#160;:&#160;<a class="el" href="class_array_1_1rev__it.html#a483d1ffe18b84d9041109cc6d636c48e">Array&lt; T, Allocator &gt;::rev_it</a></li>
  182. <li>reverse_iterator&#160;:&#160;<a class="el" href="class_array.html#a405f935c51d536efda4a78d9a88c395d">Array&lt; T, Allocator &gt;</a></li>
  183. <li>Reversed()&#160;:&#160;<a class="el" href="class_collide_shape_result.html#a84eb31fb18eea1a96cadad32a3f6fe4e">CollideShapeResult</a>, <a class="el" href="class_shape_cast_result.html#ab16c921cd28c80c7acbf8005b778965f">ShapeCastResult</a></li>
  184. <li>ReversedShapeFilter()&#160;:&#160;<a class="el" href="class_reversed_shape_filter.html#aa0287d910b05b97b4cdc4fed9851e0a0">ReversedShapeFilter</a></li>
  185. <li>Rewind()&#160;:&#160;<a class="el" href="class_state_recorder_impl.html#a57c58fddc1bcaad0e06ca22b792c908d">StateRecorderImpl</a></li>
  186. <li>RodBendTwist&#160;:&#160;<a class="el" href="class_soft_body_motion_properties.html#ab56e4e1048e6875fbb74189c49b71df4">SoftBodyMotionProperties</a>, <a class="el" href="struct_soft_body_shared_settings_1_1_rod_bend_twist.html#a29718e75abe12e8c95eed73f5aaabc07">SoftBodySharedSettings::RodBendTwist</a></li>
  187. <li>RodStretchShear&#160;:&#160;<a class="el" href="class_soft_body_motion_properties.html#a5253ba49fbc97e54c734e6e831c530bd">SoftBodyMotionProperties</a>, <a class="el" href="struct_soft_body_shared_settings_1_1_rod_stretch_shear.html#a0eabeb5a47a794616c41283fed76010a">SoftBodySharedSettings::RodStretchShear</a></li>
  188. <li>Rotate()&#160;:&#160;<a class="el" href="class_indexed_triangle_no_material.html#a69f086f68d6d6231ffc90033c9c1acb9">IndexedTriangleNoMaterial</a>, <a class="el" href="class_mass_properties.html#a305b372015465387eed7b337ce84a398">MassProperties</a></li>
  189. <li>RotateAxisX()&#160;:&#160;<a class="el" href="class_quat.html#ad591c3ca827733b3be275ffaf808e838">Quat</a></li>
  190. <li>RotateAxisY()&#160;:&#160;<a class="el" href="class_quat.html#adb1d1a70ed64c0a6fadc849126306706">Quat</a></li>
  191. <li>RotateAxisZ()&#160;:&#160;<a class="el" href="class_quat.html#ab226b2147a748e53008556bcf1a3cd76">Quat</a></li>
  192. <li>RotatedTranslatedShape()&#160;:&#160;<a class="el" href="class_rotated_translated_shape.html#a2d80aa08a7ae24694dff0721c3e5cd5c">RotatedTranslatedShape</a></li>
  193. <li>RotatedTranslatedShapeSettings()&#160;:&#160;<a class="el" href="class_rotated_translated_shape_settings.html#ad5285a469a3df9bfd11c8fd83dc074b9">RotatedTranslatedShapeSettings</a></li>
  194. <li>RotationX&#160;:&#160;<a class="el" href="class_six_d_o_f_constraint_settings.html#ad5d80ef30a4a99d4876b244e55fc10cda3bb18dfab58908c6fe0a34212574e804">SixDOFConstraintSettings</a></li>
  195. <li>RotationY&#160;:&#160;<a class="el" href="class_six_d_o_f_constraint_settings.html#ad5d80ef30a4a99d4876b244e55fc10cdab473d487df9caec2fc6c2f2e5c7f0a40">SixDOFConstraintSettings</a></li>
  196. <li>RotationZ&#160;:&#160;<a class="el" href="class_six_d_o_f_constraint_settings.html#ad5d80ef30a4a99d4876b244e55fc10cdaf83d5f4c529f5ff08c44a4a229536c7e">SixDOFConstraintSettings</a></li>
  197. <li>RRayCast()&#160;:&#160;<a class="el" href="struct_r_ray_cast.html#a2c5b7e63adeca394564930ff9e6d6205">RRayCast</a></li>
  198. <li>RShapeCast()&#160;:&#160;<a class="el" href="struct_r_shape_cast.html#a006aae5be875eba47b5bdd3778e36e2f">RShapeCast</a></li>
  199. <li>RTTI()&#160;:&#160;<a class="el" href="class_r_t_t_i.html#aea79f36f0cf2786b1d64a46a179a009f">RTTI</a></li>
  200. </ul>
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