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  8. <title>Jolt Physics: Class Members</title>
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  38. <div id="projectname">Jolt Physics
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  40. <div id="projectbrief">A multi core friendly Game Physics Engine</div>
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  105. <div class="contents">
  106. <div class="textblock">Here is a list of all class members with links to the classes they belong to:</div>
  107. <h3><a id="index_v" name="index_v"></a>- v -</h3><ul>
  108. <li>ValidateContactCacheForAllBodies()&#160;:&#160;<a class="el" href="class_body_manager.html#a4e5f1bfab762cd561b21320d97ef0594">BodyManager</a></li>
  109. <li>ValidateContactCacheInternal()&#160;:&#160;<a class="el" href="class_body.html#aed0987087ec4b3c3571c6a6a339361ad">Body</a></li>
  110. <li>ValidateContactPoint()&#160;:&#160;<a class="el" href="class_contact_constraint_manager.html#a4abd47f225871f02cd3a0c964106439d">ContactConstraintManager</a></li>
  111. <li>ValidationContext()&#160;:&#160;<a class="el" href="class_triangle_codec_indexed8_bit_pack_s_o_a4_flags_1_1_validation_context.html#adfe6c83baebc97d4103fad27e121e8c1">TriangleCodecIndexed8BitPackSOA4Flags::ValidationContext</a></li>
  112. <li>value_type&#160;:&#160;<a class="el" href="class_array.html#ae43095e19f7836cb66d85f50c6b12f2d">Array&lt; T, Allocator &gt;</a>, <a class="el" href="class_hash_table.html#a9e0354e8e22ff27d0548a4d5b62b30ed">HashTable&lt; Key, KeyValue, HashTableDetail, Hash, KeyEqual &gt;</a>, <a class="el" href="class_static_array.html#a367362d6d72603626006bf09590b5e73">StaticArray&lt; T, N &gt;</a>, <a class="el" href="class_s_t_l_aligned_allocator.html#a4457facc139621863361195814d170df">STLAlignedAllocator&lt; T, N &gt;</a>, <a class="el" href="class_s_t_l_allocator.html#aa77f889273432238722b3cb6ee8d54e3">STLAllocator&lt; T &gt;</a>, <a class="el" href="class_s_t_l_local_allocator.html#a856628abccd1694266135884e28b7d27">STLLocalAllocator&lt; T, N &gt;</a>, <a class="el" href="class_s_t_l_temp_allocator.html#af1444dc5e5d16500e2e638e41f44e72f">STLTempAllocator&lt; T &gt;</a>, <a class="el" href="class_strided_ptr.html#ac1d73b6ba02b7b082463dda4167ed31d">StridedPtr&lt; T &gt;</a>, <a class="el" href="class_unordered_map.html#a6dbf01e73bc1dc9609b0447bfb170f59">UnorderedMap&lt; Key, Value, Hash, KeyEqual &gt;</a></li>
  113. <li>Vec2&#160;:&#160;<a class="el" href="class_dual_axis_constraint_part.html#a6eab2fd65edd7457de26d07cd77f4797">DualAxisConstraintPart</a>, <a class="el" href="class_hinge_rotation_constraint_part.html#ac0464fe586004502d840466631aaa7b0">HingeRotationConstraintPart</a></li>
  114. <li>Vec3()&#160;:&#160;<a class="el" href="class_vec3.html#aeecf02c008ca1e3a1695d8962a5b24da">Vec3</a></li>
  115. <li>Vec4()&#160;:&#160;<a class="el" href="class_vec4.html#a1940f74df37f29ae6cf77e11bb2e46cd">Vec4</a></li>
  116. <li>Vector()&#160;:&#160;<a class="el" href="class_vector.html#acdfe438fc30b6e340cfecfd8bb04ab19">Vector&lt; Rows &gt;</a></li>
  117. <li>VehicleCollisionTester()&#160;:&#160;<a class="el" href="class_vehicle_collision_tester.html#a69adc68284ed5dae7c4b5a1ca7568aca">VehicleCollisionTester</a></li>
  118. <li>VehicleCollisionTesterCastCylinder()&#160;:&#160;<a class="el" href="class_vehicle_collision_tester_cast_cylinder.html#a416a774b8cf740d496abe37d67d223ff">VehicleCollisionTesterCastCylinder</a></li>
  119. <li>VehicleCollisionTesterCastSphere()&#160;:&#160;<a class="el" href="class_vehicle_collision_tester_cast_sphere.html#a6b514d0516167670bc2358b5073ba62d">VehicleCollisionTesterCastSphere</a></li>
  120. <li>VehicleCollisionTesterRay()&#160;:&#160;<a class="el" href="class_vehicle_collision_tester_ray.html#a05872b64dc0fc8b3206f24b513da2a91">VehicleCollisionTesterRay</a></li>
  121. <li>VehicleConstraint()&#160;:&#160;<a class="el" href="class_vehicle_constraint.html#af1d28eee52fc3cb7a2f8b8a81edfc464">VehicleConstraint</a>, <a class="el" href="class_vehicle_controller.html#a30b73bf12f0dea921ce21318d08cb7c0">VehicleController</a>, <a class="el" href="class_wheel.html#a30b73bf12f0dea921ce21318d08cb7c0">Wheel</a></li>
  122. <li>VehicleController()&#160;:&#160;<a class="el" href="class_vehicle_controller.html#ad5cad3b5a580aaf05e36e4c350db37cb">VehicleController</a></li>
  123. <li>VehicleEngineSettings()&#160;:&#160;<a class="el" href="class_vehicle_engine_settings.html#aa326151c7c343427669a4790b84d7697">VehicleEngineSettings</a></li>
  124. <li>Vertex&#160;:&#160;<a class="el" href="class_soft_body_motion_properties.html#a75df336bf9ce1b362efe2777604debbe">SoftBodyMotionProperties</a>, <a class="el" href="struct_soft_body_shared_settings_1_1_vertex.html#ade523b548f25eefba83b33cc7632ee52">SoftBodySharedSettings::Vertex</a></li>
  125. <li>VertexAttributes()&#160;:&#160;<a class="el" href="struct_soft_body_shared_settings_1_1_vertex_attributes.html#a1fa560e1cb843e4cd51b58413f2befef">SoftBodySharedSettings::VertexAttributes</a></li>
  126. <li>VisitedShapes&#160;:&#160;<a class="el" href="class_shape.html#afff02f0117147a8f7eb43e9c5a50e969">Shape</a></li>
  127. <li>VisitNodes()&#160;:&#160;<a class="el" href="struct_mesh_shape_1_1_m_s_get_triangles_context.html#adba28fd45a275f92e03276643f058eb7">MeshShape::MSGetTrianglesContext</a></li>
  128. <li>VisitRangeBlock()&#160;:&#160;<a class="el" href="struct_height_field_shape_1_1_h_s_get_triangles_context.html#abf84f1c35c412054c33815b39bcdd2ba">HeightFieldShape::HSGetTrianglesContext</a></li>
  129. <li>VisitShape()&#160;:&#160;<a class="el" href="struct_compound_shape_1_1_cast_ray_visitor.html#abcfb06db0c470f7b887bd1ccbdf293e9">CompoundShape::CastRayVisitor</a>, <a class="el" href="struct_compound_shape_1_1_cast_ray_visitor_collector.html#a295365cb216ebe0c673cddae6fe7fcc6">CompoundShape::CastRayVisitorCollector</a>, <a class="el" href="struct_compound_shape_1_1_cast_shape_visitor.html#aa834797c904738fc3bee984367a46df4">CompoundShape::CastShapeVisitor</a>, <a class="el" href="struct_compound_shape_1_1_collect_transformed_shapes_visitor.html#a40155b16c19875b30971665976d2b3be">CompoundShape::CollectTransformedShapesVisitor</a>, <a class="el" href="struct_compound_shape_1_1_collide_compound_vs_shape_visitor.html#af575d07fd175a53c7c9039c9b91a060a">CompoundShape::CollideCompoundVsShapeVisitor</a>, <a class="el" href="struct_compound_shape_1_1_collide_point_visitor.html#aeeb14c482931fed4f18e825ee8bba908">CompoundShape::CollidePointVisitor</a>, <a class="el" href="struct_compound_shape_1_1_collide_shape_vs_compound_visitor.html#ac29444555250eaf5cafdf944efadde2f">CompoundShape::CollideShapeVsCompoundVisitor</a>, <a class="el" href="struct_compound_shape_1_1_get_intersecting_sub_shapes_visitor.html#a611d2a998517551ba3d1ad3355033135">CompoundShape::GetIntersectingSubShapesVisitor&lt; BoxType &gt;</a></li>
  130. <li>VisitTriangle()&#160;:&#160;<a class="el" href="struct_height_field_shape_1_1_h_s_get_triangles_context.html#a6a195ee4d6b586ddff6cdceb48fa0371">HeightFieldShape::HSGetTrianglesContext</a></li>
  131. <li>VisitTriangles()&#160;:&#160;<a class="el" href="struct_mesh_shape_1_1_m_s_get_triangles_context.html#a361618c0f911d1d49692df906bf5f890">MeshShape::MSGetTrianglesContext</a></li>
  132. <li>Volume&#160;:&#160;<a class="el" href="class_soft_body_motion_properties.html#abb014fb4190d9ac04aa5c3faa1556214">SoftBodyMotionProperties</a>, <a class="el" href="struct_soft_body_shared_settings_1_1_volume.html#ae65d5d8fdfd059c396403e6ac23d7f8f">SoftBodySharedSettings::Volume</a></li>
  133. </ul>
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