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- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
- // SPDX-FileCopyrightText: 2024 Jorrit Rouwe
- // SPDX-License-Identifier: MIT
- #pragma once
- #include <Jolt/Physics/Collision/Shape/ConvexShape.h>
- #include <Jolt/Physics/PhysicsSettings.h>
- JPH_NAMESPACE_BEGIN
- /// Class that constructs a TaperedCylinderShape
- class JPH_EXPORT TaperedCylinderShapeSettings final : public ConvexShapeSettings
- {
- JPH_DECLARE_SERIALIZABLE_VIRTUAL(JPH_EXPORT, TaperedCylinderShapeSettings)
- public:
- /// Default constructor for deserialization
- TaperedCylinderShapeSettings() = default;
- /// Create a tapered cylinder centered around the origin with bottom at (0, -inHalfHeightOfTaperedCylinder, 0) with radius inBottomRadius and top at (0, inHalfHeightOfTaperedCylinder, 0) with radius inTopRadius
- TaperedCylinderShapeSettings(float inHalfHeightOfTaperedCylinder, float inTopRadius, float inBottomRadius, float inConvexRadius = cDefaultConvexRadius, const PhysicsMaterial *inMaterial = nullptr);
- // See: ShapeSettings
- virtual ShapeResult Create() const override;
- float mHalfHeight = 0.0f;
- float mTopRadius = 0.0f;
- float mBottomRadius = 0.0f;
- float mConvexRadius = 0.0f;
- };
- /// A cylinder with different top and bottom radii
- class JPH_EXPORT TaperedCylinderShape final : public ConvexShape
- {
- public:
- JPH_OVERRIDE_NEW_DELETE
- /// Constructor
- TaperedCylinderShape() : ConvexShape(EShapeSubType::TaperedCylinder) { }
- TaperedCylinderShape(const TaperedCylinderShapeSettings &inSettings, ShapeResult &outResult);
- /// Get top radius of the tapered cylinder
- inline float GetTopRadius() const { return mTopRadius; }
- /// Get bottom radius of the tapered cylinder
- inline float GetBottomRadius() const { return mBottomRadius; }
- /// Get convex radius of the tapered cylinder
- inline float GetConvexRadius() const { return mConvexRadius; }
- /// Get half height of the tapered cylinder
- inline float GetHalfHeight() const { return 0.5f * (mTop - mBottom); }
- // See Shape::GetCenterOfMass
- virtual Vec3 GetCenterOfMass() const override { return Vec3(0, -0.5f * (mTop + mBottom), 0); }
- // See Shape::GetLocalBounds
- virtual AABox GetLocalBounds() const override;
- // See Shape::GetInnerRadius
- virtual float GetInnerRadius() const override { return min(mTopRadius, mBottomRadius); }
- // See Shape::GetMassProperties
- virtual MassProperties GetMassProperties() const override;
- // See Shape::GetSurfaceNormal
- virtual Vec3 GetSurfaceNormal(const SubShapeID &inSubShapeID, Vec3Arg inLocalSurfacePosition) const override;
- // See Shape::GetSupportingFace
- virtual void GetSupportingFace(const SubShapeID &inSubShapeID, Vec3Arg inDirection, Vec3Arg inScale, Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) const override;
- // See ConvexShape::GetSupportFunction
- virtual const Support * GetSupportFunction(ESupportMode inMode, SupportBuffer &inBuffer, Vec3Arg inScale) const override;
- // See: Shape::CollidePoint
- virtual void CollidePoint(Vec3Arg inPoint, const SubShapeIDCreator &inSubShapeIDCreator, CollidePointCollector &ioCollector, const ShapeFilter &inShapeFilter = { }) const override;
- // See: Shape::CollideSoftBodyVertices
- virtual void CollideSoftBodyVertices(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const CollideSoftBodyVertexIterator &inVertices, uint inNumVertices, int inCollidingShapeIndex) const override;
- // See Shape::GetTrianglesStart
- virtual void GetTrianglesStart(GetTrianglesContext &ioContext, const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale) const override;
- // See Shape::GetTrianglesNext
- virtual int GetTrianglesNext(GetTrianglesContext &ioContext, int inMaxTrianglesRequested, Float3 *outTriangleVertices, const PhysicsMaterial **outMaterials = nullptr) const override;
- #ifdef JPH_DEBUG_RENDERER
- // See Shape::Draw
- virtual void Draw(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inUseMaterialColors, bool inDrawWireframe) const override;
- #endif // JPH_DEBUG_RENDERER
- // See Shape
- virtual void SaveBinaryState(StreamOut &inStream) const override;
- // See Shape::GetStats
- virtual Stats GetStats() const override { return Stats(sizeof(*this), 0); }
- // See Shape::GetVolume
- virtual float GetVolume() const override;
- // See Shape::IsValidScale
- virtual bool IsValidScale(Vec3Arg inScale) const override;
- // See Shape::MakeScaleValid
- virtual Vec3 MakeScaleValid(Vec3Arg inScale) const override;
- // Register shape functions with the registry
- static void sRegister();
- protected:
- // See: Shape::RestoreBinaryState
- virtual void RestoreBinaryState(StreamIn &inStream) override;
- private:
- // Class for GetSupportFunction
- class TaperedCylinder;
- // Class for GetTrianglesTart
- class TCSGetTrianglesContext;
- // Scale the cylinder
- JPH_INLINE void GetScaled(Vec3Arg inScale, float &outTop, float &outBottom, float &outTopRadius, float &outBottomRadius, float &outConvexRadius) const;
- float mTop = 0.0f;
- float mBottom = 0.0f;
- float mTopRadius = 0.0f;
- float mBottomRadius = 0.0f;
- float mConvexRadius = 0.0f;
- };
- JPH_NAMESPACE_END
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