dead_pose1.tof 3.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131
  1. TOS 1.00
  2. declare SkeletalAnimation 1
  3. mAnimatedJoints array instance SkeletalAnimation::AnimatedJoint
  4. declare SkeletalAnimation::AnimatedJoint 2
  5. mJointName string
  6. mKeyframes array instance SkeletalAnimation::Keyframe
  7. declare SkeletalAnimation::Keyframe 3
  8. mRotation quat
  9. mTranslation vec3
  10. mTime float
  11. object SkeletalAnimation 00000001
  12. 23
  13. "hipsBone"
  14. 1
  15. -0.580907 0.662465 0.472926 -0.005293
  16. -0.511629 0.123338 0.102563
  17. 0.000000
  18. "R_Leg_sjnt_0"
  19. 1
  20. 0.994683 0.029515 -0.098649 -0.001901
  21. -0.104854 -0.000224 0.000080
  22. 0.000000
  23. "R_Leg_sjnt_1"
  24. 1
  25. 0.558236 0.082819 0.102170 0.819191
  26. -0.000000 0.461809 0.000000
  27. 0.000000
  28. "R_Foot_sjnt_0"
  29. 1
  30. -0.415795 -0.025903 -0.285547 0.863080
  31. 0.000000 0.388174 0.000000
  32. 0.000000
  33. "L_Leg_sjnt_0"
  34. 1
  35. -0.096847 0.200302 0.053881 0.973446
  36. 0.104854 -0.000225 0.000080
  37. 0.000000
  38. "L_Leg_sjnt_1"
  39. 1
  40. 0.625317 0.040626 -0.068376 0.776307
  41. 0.000000 -0.461808 0.000000
  42. 0.000000
  43. "L_Foot_sjnt_0"
  44. 1
  45. 0.448028 0.016552 0.068711 -0.891222
  46. -0.000001 -0.388173 -0.000000
  47. 0.000000
  48. "C_Spine_sjnt_0"
  49. 1
  50. 0.031433 -0.000518 -0.001091 0.999505
  51. -0.000000 0.055442 -0.000000
  52. 0.000000
  53. "C_Spine_sjnt_1"
  54. 1
  55. 0.062272 0.003369 -0.006740 0.998031
  56. -0.000000 0.049000 0.000000
  57. 0.000000
  58. "C_Spine_sjnt_2"
  59. 1
  60. 0.093196 0.002904 -0.011009 0.995583
  61. 0.000000 0.049000 -0.000000
  62. 0.000000
  63. "C_Spine_sjnt_4"
  64. 1
  65. 0.092643 0.004648 -0.011669 0.995620
  66. 0.000000 0.098001 0.000000
  67. 0.000000
  68. "L_Clavicle_sjnt_0"
  69. 1
  70. 0.856473 -0.498143 0.097625 0.093688
  71. 0.007299 0.208857 0.030677
  72. 0.000000
  73. "L_Arm_sjnt_0"
  74. 1
  75. 0.051326 0.583453 0.540585 0.603918
  76. 0.070455 -0.150703 0.005819
  77. 0.000000
  78. "L_Arm_sjnt_1"
  79. 1
  80. 0.749181 -0.055037 -0.190752 0.631912
  81. -0.000001 -0.260631 0.000000
  82. 0.000000
  83. "L_Wrist_sjnt_0"
  84. 1
  85. 0.000688 -0.106898 0.049180 -0.993053
  86. 0.000007 -0.242273 0.000003
  87. 0.000000
  88. "R_Clavicle_sjnt_0"
  89. 1
  90. -0.076883 -0.107965 0.509223 0.850367
  91. -0.007299 0.208857 0.030677
  92. 0.000000
  93. "R_Arm_sjnt_0"
  94. 1
  95. 0.622778 -0.313061 0.547977 0.462453
  96. -0.070458 0.150703 -0.005820
  97. 0.000000
  98. "R_Arm_sjnt_1"
  99. 1
  100. 0.570264 -0.066970 -0.307114 0.758944
  101. -0.000001 0.260632 -0.000000
  102. 0.000000
  103. "R_Wrist_sjnt_0"
  104. 1
  105. -0.107633 -0.182094 -0.068157 -0.974993
  106. 0.000000 0.242268 -0.000000
  107. 0.000000
  108. "C_Neck_sjnt_0"
  109. 1
  110. 0.148132 0.042497 -0.052729 0.986646
  111. 0.000000 0.206349 -0.038118
  112. 0.000000
  113. "C_Neck_sjnt_1"
  114. 1
  115. -0.272572 0.021316 -0.048793 0.960661
  116. -0.000000 0.054000 0.000000
  117. 0.000000
  118. "C_Neck_sjnt_2"
  119. 1
  120. -0.054183 -0.008292 -0.029041 0.998074
  121. 0.000000 0.054001 0.000000
  122. 0.000000
  123. "C_Head_sjnt_0"
  124. 1
  125. 0.029305 0.088480 -0.137100 0.986162
  126. 0.000000 0.054000 -0.000000
  127. 0.000000