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AABBTree
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f6fd4c8f74
Created optimized version of cast sphere vs triangle (#21)
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3 年之前 |
Core
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377931cd27
Made ConvexVsMesh performance test 5% faster
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3 年之前 |
Geometry
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41471b4016
Collision detection optimizations (#36)
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3 年之前 |
Math
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41471b4016
Collision detection optimizations (#36)
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3 年之前 |
ObjectStream
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0d0cd36305
Sonar fixes
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3 年之前 |
Physics
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5a4bdd824a
Fixed compiler warning under VS2019
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3 年之前 |
Renderer
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76912c7d90
Added DebugRendererRecorder and JoltViewer, can be used to record and playback the drawn physics world (#27)
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3 年之前 |
Skeleton
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2d3127668e
Fixed some sonar issues
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4 年之前 |
TriangleGrouper
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405c4a2dac
Sonar: Added '= default' where possible.
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4 年之前 |
TriangleSplitter
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405c4a2dac
Sonar: Added '= default' where possible.
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4 年之前 |
Jolt.cmake
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41471b4016
Collision detection optimizations (#36)
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3 年之前 |
Jolt.h
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686ab6ab85
Initial import
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4 年之前 |
Jolt.natvis
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686ab6ab85
Initial import
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4 年之前 |
RegisterTypes.cpp
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6d5cafd535
Removed RTTI from shapes and shape type a member to eventually make it possible to remove vfptr table and blit a shape into memory (#13)
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3 年之前 |
RegisterTypes.h
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686ab6ab85
Initial import
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4 年之前 |
pch.cpp
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686ab6ab85
Initial import
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4 年之前 |