123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111 |
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
- // SPDX-License-Identifier: MIT
- #pragma once
- #include <Jolt/Physics/Collision/Shape/ConvexShape.h>
- #include <Jolt/Physics/PhysicsSettings.h>
- JPH_NAMESPACE_BEGIN
- /// Class that constructs a BoxShape
- class BoxShapeSettings final : public ConvexShapeSettings
- {
- public:
- JPH_DECLARE_SERIALIZABLE_VIRTUAL(BoxShapeSettings)
- /// Default constructor for deserialization
- BoxShapeSettings() = default;
- /// Create a box with half edge length inHalfExtent and convex radius inConvexRadius.
- /// (internally the convex radius will be subtracted from the half extent so the total box will not grow with the convex radius).
- BoxShapeSettings(Vec3Arg inHalfExtent, float inConvexRadius = cDefaultConvexRadius, const PhysicsMaterial *inMaterial = nullptr) : ConvexShapeSettings(inMaterial), mHalfExtent(inHalfExtent), mConvexRadius(inConvexRadius) { }
- // See: ShapeSettings
- virtual ShapeResult Create() const override;
- Vec3 mHalfExtent = Vec3::sZero(); ///< Half the size of the box (including convex radius)
- float mConvexRadius = 0.0f;
- };
- /// A box, centered around the origin
- class BoxShape final : public ConvexShape
- {
- public:
- JPH_OVERRIDE_NEW_DELETE
- /// Constructor
- BoxShape() : ConvexShape(EShapeSubType::Box) { }
- BoxShape(const BoxShapeSettings &inSettings, ShapeResult &outResult);
- /// Create a box with half edge length inHalfExtent and convex radius inConvexRadius.
- /// (internally the convex radius will be subtracted from the half extent so the total box will not grow with the convex radius).
- BoxShape(Vec3Arg inHalfExtent, float inConvexRadius = cDefaultConvexRadius, const PhysicsMaterial *inMaterial = nullptr) : ConvexShape(EShapeSubType::Box, inMaterial), mHalfExtent(inHalfExtent), mConvexRadius(inConvexRadius) { JPH_ASSERT(inConvexRadius >= 0.0f); JPH_ASSERT(inHalfExtent.ReduceMin() >= inConvexRadius); }
- /// Get half extent of box
- Vec3 GetHalfExtent() const { return mHalfExtent; }
- // See Shape::GetLocalBounds
- virtual AABox GetLocalBounds() const override { return AABox(-mHalfExtent, mHalfExtent); }
- // See Shape::GetInnerRadius
- virtual float GetInnerRadius() const override { return mHalfExtent.ReduceMin(); }
- // See Shape::GetMassProperties
- virtual MassProperties GetMassProperties() const override;
- // See Shape::GetSurfaceNormal
- virtual Vec3 GetSurfaceNormal(const SubShapeID &inSubShapeID, Vec3Arg inLocalSurfacePosition) const override;
- // See Shape::GetSupportingFace
- virtual void GetSupportingFace(const SubShapeID &inSubShapeID, Vec3Arg inDirection, Vec3Arg inScale, Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) const override;
- // See ConvexShape::GetSupportFunction
- virtual const Support * GetSupportFunction(ESupportMode inMode, SupportBuffer &inBuffer, Vec3Arg inScale) const override;
- #ifdef JPH_DEBUG_RENDERER
- // See Shape::Draw
- virtual void Draw(DebugRenderer *inRenderer, Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inUseMaterialColors, bool inDrawWireframe) const override;
- #endif // JPH_DEBUG_RENDERER
- // See Shape::CastRay
- virtual bool CastRay(const RayCast &inRay, const SubShapeIDCreator &inSubShapeIDCreator, RayCastResult &ioHit) const override;
- virtual void CastRay(const RayCast &inRay, const RayCastSettings &inRayCastSettings, const SubShapeIDCreator &inSubShapeIDCreator, CastRayCollector &ioCollector, const ShapeFilter &inShapeFilter = { }) const override;
- // See: Shape::CollidePoint
- virtual void CollidePoint(Vec3Arg inPoint, const SubShapeIDCreator &inSubShapeIDCreator, CollidePointCollector &ioCollector, const ShapeFilter &inShapeFilter = { }) const override;
- // See Shape::GetTrianglesStart
- virtual void GetTrianglesStart(GetTrianglesContext &ioContext, const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale) const override;
- // See Shape::GetTrianglesNext
- virtual int GetTrianglesNext(GetTrianglesContext &ioContext, int inMaxTrianglesRequested, Float3 *outTriangleVertices, const PhysicsMaterial **outMaterials = nullptr) const override;
- // See Shape
- virtual void SaveBinaryState(StreamOut &inStream) const override;
- // See Shape::GetStats
- virtual Stats GetStats() const override { return Stats(sizeof(*this), 12); }
- // See Shape::GetVolume
- virtual float GetVolume() const override { return GetLocalBounds().GetVolume(); }
- /// Get the convex radius of this box
- float GetConvexRadius() const { return mConvexRadius; }
- // Register shape functions with the registry
- static void sRegister();
- protected:
- // See: Shape::RestoreBinaryState
- virtual void RestoreBinaryState(StreamIn &inStream) override;
- private:
- // Class for GetSupportFunction
- class Box;
- Vec3 mHalfExtent = Vec3::sZero(); ///< Half the size of the box (including convex radius)
- float mConvexRadius = 0.0f;
- };
- JPH_NAMESPACE_END
|