GearConstraint.cpp 5.8 KB

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  1. // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
  2. // SPDX-License-Identifier: MIT
  3. #include <Jolt/Jolt.h>
  4. #include <Jolt/Physics/Constraints/GearConstraint.h>
  5. #include <Jolt/Physics/Constraints/HingeConstraint.h>
  6. #include <Jolt/Physics/Body/Body.h>
  7. #include <Jolt/ObjectStream/TypeDeclarations.h>
  8. #include <Jolt/Core/StreamIn.h>
  9. #include <Jolt/Core/StreamOut.h>
  10. #ifdef JPH_DEBUG_RENDERER
  11. #include <Jolt/Renderer/DebugRenderer.h>
  12. #endif // JPH_DEBUG_RENDERER
  13. JPH_NAMESPACE_BEGIN
  14. JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(GearConstraintSettings)
  15. {
  16. JPH_ADD_BASE_CLASS(GearConstraintSettings, TwoBodyConstraintSettings)
  17. JPH_ADD_ENUM_ATTRIBUTE(GearConstraintSettings, mSpace)
  18. JPH_ADD_ATTRIBUTE(GearConstraintSettings, mHingeAxis1)
  19. JPH_ADD_ATTRIBUTE(GearConstraintSettings, mHingeAxis2)
  20. JPH_ADD_ATTRIBUTE(GearConstraintSettings, mRatio)
  21. }
  22. void GearConstraintSettings::SaveBinaryState(StreamOut &inStream) const
  23. {
  24. ConstraintSettings::SaveBinaryState(inStream);
  25. inStream.Write(mSpace);
  26. inStream.Write(mHingeAxis1);
  27. inStream.Write(mHingeAxis2);
  28. inStream.Write(mRatio);
  29. }
  30. void GearConstraintSettings::RestoreBinaryState(StreamIn &inStream)
  31. {
  32. ConstraintSettings::RestoreBinaryState(inStream);
  33. inStream.Read(mSpace);
  34. inStream.Read(mHingeAxis1);
  35. inStream.Read(mHingeAxis2);
  36. inStream.Read(mRatio);
  37. }
  38. TwoBodyConstraint *GearConstraintSettings::Create(Body &inBody1, Body &inBody2) const
  39. {
  40. return new GearConstraint(inBody1, inBody2, *this);
  41. }
  42. GearConstraint::GearConstraint(Body &inBody1, Body &inBody2, const GearConstraintSettings &inSettings) :
  43. TwoBodyConstraint(inBody1, inBody2, inSettings),
  44. mLocalSpaceHingeAxis1(inSettings.mHingeAxis1),
  45. mLocalSpaceHingeAxis2(inSettings.mHingeAxis2),
  46. mRatio(inSettings.mRatio)
  47. {
  48. if (inSettings.mSpace == EConstraintSpace::WorldSpace)
  49. {
  50. // If all properties were specified in world space, take them to local space now
  51. mLocalSpaceHingeAxis1 = inBody1.GetInverseCenterOfMassTransform().Multiply3x3(mLocalSpaceHingeAxis1).Normalized();
  52. mLocalSpaceHingeAxis2 = inBody2.GetInverseCenterOfMassTransform().Multiply3x3(mLocalSpaceHingeAxis2).Normalized();
  53. }
  54. }
  55. void GearConstraint::CalculateConstraintProperties(Mat44Arg inRotation1, Mat44Arg inRotation2)
  56. {
  57. // Calculate world space normals
  58. mWorldSpaceHingeAxis1 = inRotation1 * mLocalSpaceHingeAxis1;
  59. mWorldSpaceHingeAxis2 = inRotation2 * mLocalSpaceHingeAxis2;
  60. mGearConstraintPart.CalculateConstraintProperties(*mBody1, mWorldSpaceHingeAxis1, *mBody2, mWorldSpaceHingeAxis2, mRatio);
  61. }
  62. void GearConstraint::SetupVelocityConstraint(float inDeltaTime)
  63. {
  64. // Calculate constraint properties that are constant while bodies don't move
  65. Mat44 rotation1 = Mat44::sRotation(mBody1->GetRotation());
  66. Mat44 rotation2 = Mat44::sRotation(mBody2->GetRotation());
  67. CalculateConstraintProperties(rotation1, rotation2);
  68. }
  69. void GearConstraint::WarmStartVelocityConstraint(float inWarmStartImpulseRatio)
  70. {
  71. // Warm starting: Apply previous frame impulse
  72. mGearConstraintPart.WarmStart(*mBody1, *mBody2, inWarmStartImpulseRatio);
  73. }
  74. bool GearConstraint::SolveVelocityConstraint(float inDeltaTime)
  75. {
  76. return mGearConstraintPart.SolveVelocityConstraint(*mBody1, mWorldSpaceHingeAxis1, *mBody2, mWorldSpaceHingeAxis2, mRatio);
  77. }
  78. bool GearConstraint::SolvePositionConstraint(float inDeltaTime, float inBaumgarte)
  79. {
  80. if (mGear1Constraint == nullptr || mGear2Constraint == nullptr)
  81. return false;
  82. float gear1rot;
  83. if (mGear1Constraint->GetSubType() == EConstraintSubType::Hinge)
  84. {
  85. gear1rot = static_cast<const HingeConstraint *>(mGear1Constraint.GetPtr())->GetCurrentAngle();
  86. }
  87. else
  88. {
  89. JPH_ASSERT(false, "Unsupported");
  90. return false;
  91. }
  92. float gear2rot;
  93. if (mGear2Constraint->GetSubType() == EConstraintSubType::Hinge)
  94. {
  95. gear2rot = static_cast<const HingeConstraint *>(mGear2Constraint.GetPtr())->GetCurrentAngle();
  96. }
  97. else
  98. {
  99. JPH_ASSERT(false, "Unsupported");
  100. return false;
  101. }
  102. float error = CenterAngleAroundZero(fmod(gear1rot + mRatio * gear2rot, 2.0f * JPH_PI));
  103. if (error == 0.0f)
  104. return false;
  105. Mat44 rotation1 = Mat44::sRotation(mBody1->GetRotation());
  106. Mat44 rotation2 = Mat44::sRotation(mBody2->GetRotation());
  107. CalculateConstraintProperties(rotation1, rotation2);
  108. return mGearConstraintPart.SolvePositionConstraint(*mBody1, *mBody2, error, inBaumgarte);
  109. }
  110. #ifdef JPH_DEBUG_RENDERER
  111. void GearConstraint::DrawConstraint(DebugRenderer *inRenderer) const
  112. {
  113. Mat44 transform1 = mBody1->GetCenterOfMassTransform();
  114. Mat44 transform2 = mBody2->GetCenterOfMassTransform();
  115. // Draw constraint axis
  116. inRenderer->DrawArrow(transform1.GetTranslation(), transform1 * mLocalSpaceHingeAxis1, Color::sGreen, 0.01f);
  117. inRenderer->DrawArrow(transform2.GetTranslation(), transform2 * mLocalSpaceHingeAxis2, Color::sBlue, 0.01f);
  118. }
  119. #endif // JPH_DEBUG_RENDERER
  120. void GearConstraint::SaveState(StateRecorder &inStream) const
  121. {
  122. TwoBodyConstraint::SaveState(inStream);
  123. mGearConstraintPart.SaveState(inStream);
  124. }
  125. void GearConstraint::RestoreState(StateRecorder &inStream)
  126. {
  127. TwoBodyConstraint::RestoreState(inStream);
  128. mGearConstraintPart.RestoreState(inStream);
  129. }
  130. Ref<ConstraintSettings> GearConstraint::GetConstraintSettings() const
  131. {
  132. GearConstraintSettings *settings = new GearConstraintSettings;
  133. ToConstraintSettings(*settings);
  134. settings->mSpace = EConstraintSpace::LocalToBodyCOM;
  135. settings->mHingeAxis1 = mLocalSpaceHingeAxis1;
  136. settings->mHingeAxis2 = mLocalSpaceHingeAxis2;
  137. settings->mRatio = mRatio;
  138. return settings;
  139. }
  140. Mat44 GearConstraint::GetConstraintToBody1Matrix() const
  141. {
  142. Vec3 perp = mLocalSpaceHingeAxis1.GetNormalizedPerpendicular();
  143. return Mat44(Vec4(mLocalSpaceHingeAxis1, 0), Vec4(perp, 0), Vec4(mLocalSpaceHingeAxis1.Cross(perp), 0), Vec4(0, 0, 0, 1));
  144. }
  145. Mat44 GearConstraint::GetConstraintToBody2Matrix() const
  146. {
  147. Vec3 perp = mLocalSpaceHingeAxis2.GetNormalizedPerpendicular();
  148. return Mat44(Vec4(mLocalSpaceHingeAxis2, 0), Vec4(perp, 0), Vec4(mLocalSpaceHingeAxis2.Cross(perp), 0), Vec4(0, 0, 0, 1));
  149. }
  150. JPH_NAMESPACE_END