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- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
- // SPDX-License-Identifier: MIT
- #pragma once
- #include <Jolt/Core/Reference.h>
- #include <Jolt/ObjectStream/SerializableObject.h>
- JPH_NAMESPACE_BEGIN
- class StreamIn;
- class StreamOut;
- enum class EMotorState
- {
- Off, ///< Motor is off
- Velocity, ///< Motor will drive to target velocity
- Position ///< Motor will drive to target position
- };
- /// Class that contains the settings for a constraint motor.
- /// See the main page of the API documentation for more information on how to configure a motor.
- class MotorSettings
- {
- public:
- JPH_DECLARE_SERIALIZABLE_NON_VIRTUAL(MotorSettings)
- /// Constructor
- MotorSettings() = default;
- MotorSettings(const MotorSettings &inRHS) = default;
- MotorSettings(float inFrequency, float inDamping) : mFrequency(inFrequency), mDamping(inDamping) { JPH_ASSERT(IsValid()); }
- MotorSettings(float inFrequency, float inDamping, float inForceLimit, float inTorqueLimit) : mFrequency(inFrequency), mDamping(inDamping), mMinForceLimit(-inForceLimit), mMaxForceLimit(inForceLimit), mMinTorqueLimit(-inTorqueLimit), mMaxTorqueLimit(inTorqueLimit) { JPH_ASSERT(IsValid()); }
- /// Set asymmetric force limits
- void SetForceLimits(float inMin, float inMax) { JPH_ASSERT(inMin <= inMax); mMinForceLimit = inMin; mMaxForceLimit = inMax; }
- /// Set asymmetric torque limits
- void SetTorqueLimits(float inMin, float inMax) { JPH_ASSERT(inMin <= inMax); mMinTorqueLimit = inMin; mMaxTorqueLimit = inMax; }
- /// Set symmetric force limits
- void SetForceLimit(float inLimit) { mMinForceLimit = -inLimit; mMaxForceLimit = inLimit; }
- /// Set symmetric torque limits
- void SetTorqueLimit(float inLimit) { mMinTorqueLimit = -inLimit; mMaxTorqueLimit = inLimit; }
- /// Check if settings are valid
- bool IsValid() const { return mFrequency >= 0.0f && mDamping >= 0.0f && mMinForceLimit <= mMaxForceLimit && mMinTorqueLimit <= mMaxTorqueLimit; }
- /// Saves the contents of the motor settings in binary form to inStream.
- void SaveBinaryState(StreamOut &inStream) const;
- /// Restores contents from the binary stream inStream.
- void RestoreBinaryState(StreamIn &inStream);
- // Settings
- float mFrequency = 2.0f; ///< Oscillation frequency when solving position target (Hz). Should be in the range (0, 0.5 * simulation frequency]. When simulating at 60 Hz, 20 is a good value for a strong motor. Only used for position motors.
- float mDamping = 1.0f; ///< Damping when solving position target (0 = minimal damping, 1 = critical damping). Only used for position motors.
- float mMinForceLimit = -FLT_MAX; ///< Minimum force to apply in case of a linear constraint (N). Usually this is -mMaxForceLimit unless you want a motor that can e.g. push but not pull. Not used when motor is an angular motor.
- float mMaxForceLimit = FLT_MAX; ///< Maximum force to apply in case of a linear constraint (N). Not used when motor is an angular motor.
- float mMinTorqueLimit = -FLT_MAX; ///< Minimum torque to apply in case of a angular constraint (N m). Usually this is -mMaxTorqueLimit unless you want a motor that can e.g. push but not pull. Not used when motor is a position motor.
- float mMaxTorqueLimit = FLT_MAX; ///< Maximum torque to apply in case of a angular constraint (N m). Not used when motor is a position motor.
- };
- JPH_NAMESPACE_END
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