123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167 |
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
- // SPDX-License-Identifier: MIT
- #include <TestFramework.h>
- #include <Tests/Constraints/SixDOFConstraintTest.h>
- #include <Jolt/Physics/Collision/Shape/BoxShape.h>
- #include <Jolt/Physics/Collision/GroupFilterTable.h>
- #include <Jolt/Physics/Body/BodyCreationSettings.h>
- #include <Application/DebugUI.h>
- #include <Layers.h>
- JPH_IMPLEMENT_RTTI_VIRTUAL(SixDOFConstraintTest)
- {
- JPH_ADD_BASE_CLASS(SixDOFConstraintTest, Test)
- }
- float SixDOFConstraintTest::sLimitMin[EAxis::Num] = { 0, 0, 0, 0, 0, 0 };
- float SixDOFConstraintTest::sLimitMax[EAxis::Num] = { 0, 0, 0, 0, 0, 0 };
- bool SixDOFConstraintTest::sEnableLimits[EAxis::Num] = { true, true, true, true, true, true };
- SixDOFConstraintTest::SettingsRef SixDOFConstraintTest::sSettings = []() {
- static SixDOFConstraintSettings settings;
- settings.SetEmbedded();
- settings.mAxisX1 = settings.mAxisX2 = -Vec3::sAxisY();
- settings.mAxisY1 = settings.mAxisY2 = Vec3::sAxisZ();
- for (int i = 0; i < 6; ++i)
- settings.mMotorSettings[i] = MotorSettings(10.0f, 2.0f);
- return &settings;
- }();
- void SixDOFConstraintTest::Initialize()
- {
- // Floor
- CreateFloor();
- // Convert limits to settings class
- for (int i = 0; i < EAxis::Num; ++i)
- if (sEnableLimits[i])
- {
- if (sLimitMax[i] - sLimitMin[i] < 1.0e-3f)
- sSettings->MakeFixedAxis((EAxis)i);
- else
- sSettings->SetLimitedAxis((EAxis)i, sLimitMin[i], sLimitMax[i]);
- }
- else
- {
- sSettings->MakeFreeAxis((EAxis)i);
- }
- // Create group filter
- Ref<GroupFilterTable> group_filter = new GroupFilterTable;
- // Create box
- float half_box_height = 1.5f;
- Vec3 position(0, 25, 0);
- RefConst<BoxShape> box = new BoxShape(Vec3(0.5f, half_box_height, 0.25f));
- // Create static body
- Body &body1 = *mBodyInterface->CreateBody(BodyCreationSettings(box, position, Quat::sIdentity(), EMotionType::Static, Layers::NON_MOVING));
- body1.SetCollisionGroup(CollisionGroup(group_filter, 0, 0));
- mBodyInterface->AddBody(body1.GetID(), EActivation::DontActivate);
- // Create dynamic body
- Body &body2 = *mBodyInterface->CreateBody(BodyCreationSettings(box, position - Vec3(0, 2.0f * half_box_height, 0), Quat::sIdentity(), EMotionType::Dynamic, Layers::MOVING));
- body2.SetCollisionGroup(CollisionGroup(group_filter, 0, 0));
- body2.SetAllowSleeping(false);
- mBodyInterface->AddBody(body2.GetID(), EActivation::Activate);
- // Set constraint position
- sSettings->mPosition1 = sSettings->mPosition2 = position - Vec3(0, half_box_height, 0);
- // Set force limits
- const float max_acceleration = 1.0f;
- for (int i = 0; i < 3; ++i)
- sSettings->mMotorSettings[i].SetForceLimit(max_acceleration / body2.GetMotionProperties()->GetInverseMass());
- // Create constraint
- mConstraint = static_cast<SixDOFConstraint *>(sSettings->Create(body1, body2));
- mPhysicsSystem->AddConstraint(mConstraint);
- }
- void SixDOFConstraintTest::GetInitialCamera(CameraState &ioState) const
- {
- ioState.mPos = Vec3(4, 30, 4);
- ioState.mForward = Vec3(-1, -1, -1).Normalized();
- }
- void SixDOFConstraintTest::CreateSettingsMenu(DebugUI *inUI, UIElement *inSubMenu)
- {
- Array<String> labels = { "Translation X", "Translation Y", "Translation Z", "Rotation X", "Rotation Y", "Rotation Z" };
- Array<String> motor_states = { "Off", "Velocity", "Position" };
- inUI->CreateTextButton(inSubMenu, "Configuration Settings", [=]() {
- UIElement *configuration_settings = inUI->CreateMenu();
-
- for (int i = 0; i < 3; ++i)
- {
- inUI->CreateCheckBox(configuration_settings, "Enable Limits " + labels[i], sEnableLimits[i], [=](UICheckBox::EState inState) { sEnableLimits[i] = inState == UICheckBox::STATE_CHECKED; });
- inUI->CreateSlider(configuration_settings, "Limit Min", sLimitMin[i], -10.0f, 0.0f, 0.1f, [=](float inValue) { sLimitMin[i] = inValue; });
- inUI->CreateSlider(configuration_settings, "Limit Max", sLimitMax[i], 0.0f, 10.0f, 0.1f, [=](float inValue) { sLimitMax[i] = inValue; });
- }
- for (int i = 3; i < 6; ++i)
- {
- inUI->CreateCheckBox(configuration_settings, "Enable Limits " + labels[i], sEnableLimits[i], [=](UICheckBox::EState inState) { sEnableLimits[i] = inState == UICheckBox::STATE_CHECKED; });
- if (i == 3)
- {
- inUI->CreateSlider(configuration_settings, "Limit Min", RadiansToDegrees(sLimitMin[i]), -180.0f, 0.0f, 1.0f, [=](float inValue) { sLimitMin[i] = DegreesToRadians(inValue); });
- inUI->CreateSlider(configuration_settings, "Limit Max", RadiansToDegrees(sLimitMax[i]), 0.0f, 180.0f, 1.0f, [=](float inValue) { sLimitMax[i] = DegreesToRadians(inValue); });
- }
- else
- {
- inUI->CreateSlider(configuration_settings, "Limit Max", RadiansToDegrees(sLimitMax[i]), 0.0f, 180.0f, 1.0f, [=](float inValue) { sLimitMin[i] = -DegreesToRadians(inValue); sLimitMax[i] = DegreesToRadians(inValue); });
- }
- }
- for (int i = 0; i < 6; ++i)
- inUI->CreateSlider(configuration_settings, "Max Friction " + labels[i], sSettings->mMaxFriction[i], 0.0f, 500.0f, 1.0f, [=](float inValue) { sSettings->mMaxFriction[i] = inValue; });
- inUI->CreateTextButton(configuration_settings, "Accept Changes", [=]() { RestartTest(); });
- inUI->ShowMenu(configuration_settings);
- });
- inUI->CreateTextButton(inSubMenu, "Runtime Settings", [=]() {
- UIElement *runtime_settings = inUI->CreateMenu();
- for (int i = 0; i < 3; ++i)
- {
- EAxis axis = EAxis(EAxis::TranslationX + i);
- UIComboBox *combo = inUI->CreateComboBox(runtime_settings, "Motor " + labels[i], motor_states, (int)mConstraint->GetMotorState(axis), [=](int inItem) { mConstraint->SetMotorState(axis, (EMotorState)inItem); });
- combo->SetDisabled(sSettings->IsFixedAxis(axis));
-
- UISlider *velocity = inUI->CreateSlider(runtime_settings, "Target Velocity", mConstraint->GetTargetVelocityCS()[i], -10.0f, 10.0f, 0.1f, [=](float inValue) {
- Vec3 v = mConstraint->GetTargetVelocityCS();
- v.SetComponent(i, inValue);
- mConstraint->SetTargetVelocityCS(v); });
- velocity->SetDisabled(sSettings->IsFixedAxis(axis));
- UISlider *position = inUI->CreateSlider(runtime_settings, "Target Position", mConstraint->GetTargetPositionCS()[i], -10.0f, 10.0f, 0.1f, [=](float inValue) {
- Vec3 v = mConstraint->GetTargetPositionCS();
- v.SetComponent(i, inValue);
- mConstraint->SetTargetPositionCS(v); });
- position->SetDisabled(sSettings->IsFixedAxis(axis));
- }
- for (int i = 0; i < 3; ++i)
- {
- EAxis axis = EAxis(EAxis::RotationX + i);
- inUI->CreateComboBox(runtime_settings, "Motor " + labels[axis], motor_states, (int)mConstraint->GetMotorState(axis), [=](int inItem) { mConstraint->SetMotorState(axis, (EMotorState)inItem); });
-
- inUI->CreateSlider(runtime_settings, "Target Velocity", RadiansToDegrees(mConstraint->GetTargetAngularVelocityCS()[i]), -90.0f, 90.0f, 1.0f, [this, i](float inValue) {
- Vec3 v = mConstraint->GetTargetAngularVelocityCS();
- v.SetComponent(i, DegreesToRadians(inValue));
- mConstraint->SetTargetAngularVelocityCS(v); });
- inUI->CreateSlider(runtime_settings, "Target Position", RadiansToDegrees(mTargetOrientationCS[i]), -180.0f, 180.0f, 1.0f, [this, i](float inValue) {
- mTargetOrientationCS.SetComponent(i, DegreesToRadians(Clamp(inValue, -179.99f, 179.99f))); // +/- 180 degrees is ambiguous, so add a little bit of a margin
- mConstraint->SetTargetOrientationCS(Quat::sEulerAngles(mTargetOrientationCS)); });
- }
- inUI->ShowMenu(runtime_settings);
- });
- }
|