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- var canvas;
- var ctx;
- var tooltip;
- var min_scale;
- var scale;
- var offset_x = 0;
- var offset_y = 0;
- var size_y;
- var dragging = false;
- var previous_x = 0;
- var previous_y = 0;
- var bar_height = 15;
- var line_height = bar_height + 2;
- var thread_separation = 6;
- var thread_font_size = 12;
- var thread_font = thread_font_size + "px Arial";
- var bar_font_size = 10;
- var bar_font = bar_font_size + "px Arial";
- var end_cycle = 0;
- function drawChart()
- {
- ctx.clearRect(0, 0, canvas.width, canvas.height);
- ctx.lineWidth = 1;
-
- var y = offset_y;
-
- for (var t = 0; t < threads.length; t++)
- {
- // Check if thread has samples
- var thread = threads[t];
- if (thread.start.length == 0)
- continue;
-
- // Draw thread name
- y += thread_font_size;
- ctx.font = thread_font;
- ctx.fillStyle = "#000000";
- ctx.fillText(thread.thread_name, 0, y);
- y += thread_separation;
- // Draw outlines for each bar of samples
- ctx.fillStyle = "#c0c0c0";
- for (var d = 0; d <= thread.max_depth; d++)
- ctx.fillRect(0, y + d * line_height, canvas.width, bar_height);
-
- // Draw samples
- ctx.font = bar_font;
- for (var s = 0; s < thread.start.length; s++)
- {
- // Cull bar
- var rx = scale * (offset_x + thread.start[s]);
- if (rx > canvas.width) // right of canvas
- break;
- var rw = scale * thread.cycles[s];
- if (rw < 0.5) // less than half pixel, skip
- continue;
- if (rx + rw < 0) // left of canvas
- continue;
-
- // Draw bar
- var ry = y + line_height * thread.depth[s];
- ctx.fillStyle = thread.color[s];
- ctx.fillRect(rx, ry, rw, bar_height);
- ctx.strokeStyle = thread.darkened_color[s];
- ctx.strokeRect(rx, ry, rw, bar_height);
-
- // Get index in aggregated list
- var a = thread.aggregator[s];
- // Draw text
- if (rw > aggregated.name_width[a])
- {
- ctx.fillStyle = "#000000";
- ctx.fillText(aggregated.name[a], rx + (rw - aggregated.name_width[a]) / 2, ry + bar_height - 4);
- }
- }
- // Next line
- y += line_height * (1 + thread.max_depth) + thread_separation;
- }
-
- // Update size
- size_y = y - offset_y;
- }
- function drawTooltip(mouse_x, mouse_y)
- {
- var y = offset_y;
-
- for (var t = 0; t < threads.length; t++)
- {
- // Check if thread has samples
- var thread = threads[t];
- if (thread.start.length == 0)
- continue;
-
- // Thead name
- y += thread_font_size + thread_separation;
- // Draw samples
- for (var s = 0; s < thread.start.length; s++)
- {
- // Cull bar
- var rx = scale * (offset_x + thread.start[s]);
- if (rx > mouse_x)
- break;
- var rw = scale * thread.cycles[s];
- if (rx + rw < mouse_x)
- continue;
-
- var ry = y + line_height * thread.depth[s];
- if (mouse_y >= ry && mouse_y < ry + bar_height)
- {
- // Get index into aggregated list
- var a = thread.aggregator[s];
-
- // Found bar, fill in tooltip
- tooltip.style.left = (canvas.offsetLeft + mouse_x) + "px";
- tooltip.style.top = (canvas.offsetTop + mouse_y) + "px";
- tooltip.style.visibility = "visible";
- tooltip.innerHTML = aggregated.name[a] + "<br>"
- + "<table>"
- + "<tr><td>Time:</td><td class=\"stat\">" + (1000000 * thread.cycles[s] / cycles_per_second).toFixed(2) + " µs</td></tr>"
- + "<tr><td>Start:</td><td class=\"stat\">" + (1000000 * thread.start[s] / cycles_per_second).toFixed(2) + " µs</td></tr>"
- + "<tr><td>End:</td><td class=\"stat\">" + (1000000 * (thread.start[s] + thread.cycles[s]) / cycles_per_second).toFixed(2) + " µs</td></tr>"
- + "<tr><td>Avg. Time:</td><td class=\"stat\">" + (1000000 * aggregated.cycles_per_frame[a] / cycles_per_second / aggregated.calls[a]).toFixed(2) + " µs</td></tr>"
- + "<tr><td>Min Time:</td><td class=\"stat\">" + (1000000 * aggregated.min_cycles[a] / cycles_per_second).toFixed(2) + " µs</td></tr>"
- + "<tr><td>Max Time:</td><td class=\"stat\">" + (1000000 * aggregated.max_cycles[a] / cycles_per_second).toFixed(2) + " µs</td></tr>"
- + "<tr><td>Time / Frame:</td><td class=\"stat\">" + (1000000 * aggregated.cycles_per_frame[a] / cycles_per_second).toFixed(2) + " µs</td></tr>"
- + "<tr><td>Calls:</td><td class=\"stat\">" + aggregated.calls[a] + "</td></tr>"
- + "</table>";
- return;
- }
- }
- // Next line
- y += line_height * (1 + thread.max_depth) + thread_separation;
- }
-
- // No bar found, hide tooltip
- tooltip.style.visibility = "hidden";
- }
- function onMouseDown(evt)
- {
- dragging = true;
- previous_x = evt.clientX, previous_y = evt.clientY;
- tooltip.style.visibility = "hidden";
- }
- function onMouseUp(evt)
- {
- dragging = false;
- }
- function clampMotion()
- {
- // Clamp horizontally
- var min_offset_x = canvas.width / scale - end_cycle;
- if (offset_x < min_offset_x)
- offset_x = min_offset_x;
- if (offset_x > 0)
- offset_x = 0;
-
- // Clamp vertically
- var min_offset_y = canvas.height - size_y;
- if (offset_y < min_offset_y)
- offset_y = min_offset_y;
- if (offset_y > 0)
- offset_y = 0;
- // Clamp scale
- if (scale < min_scale)
- scale = min_scale;
- var max_scale = 1000 * min_scale;
- if (scale > max_scale)
- scale = max_scale;
- }
- function onMouseMove(evt)
- {
- if (dragging)
- {
- // Calculate new offset
- offset_x += (evt.clientX - previous_x) / scale;
- offset_y += evt.clientY - previous_y;
- clampMotion();
-
- drawChart();
- }
- else
- drawTooltip(evt.clientX - canvas.offsetLeft, evt.clientY - canvas.offsetTop);
- previous_x = evt.clientX, previous_y = evt.clientY;
- }
- function onScroll(evt)
- {
- tooltip.style.visibility = "hidden";
- var old_scale = scale;
- if (evt.deltaY > 0)
- scale /= 1.1;
- else
- scale *= 1.1;
-
- clampMotion();
-
- // Ensure that event under mouse stays under mouse
- var x = previous_x - canvas.offsetLeft;
- offset_x += x / scale - x / old_scale;
- clampMotion();
- drawChart();
- }
- function darkenColor(color)
- {
- var i = parseInt(color.slice(1), 16);
-
- var r = i >> 16;
- var g = (i >> 8) & 0xff;
- var b = i & 0xff;
-
- r = Math.round(0.8 * r);
- g = Math.round(0.8 * g);
- b = Math.round(0.8 * b);
-
- i = (r << 16) + (g << 8) + b;
-
- return "#" + i.toString(16);
- }
- function startChart()
- {
- // Fetch elements
- canvas = document.getElementById('canvas');
- ctx = canvas.getContext("2d");
- tooltip = document.getElementById('tooltip');
-
- // Resize canvas to fill screen
- canvas.width = document.body.offsetWidth - 20;
- canvas.height = document.body.offsetHeight - 20;
-
- // Register mouse handlers
- canvas.onmousedown = onMouseDown;
- canvas.onmouseup = onMouseUp;
- canvas.onmouseout = onMouseUp;
- canvas.onmousemove = onMouseMove;
- canvas.onwheel = onScroll;
-
- for (var t = 0; t < threads.length; t++)
- {
- var thread = threads[t];
- // Calculate darkened colors
- thread.darkened_color = new Array(thread.color.length);
- for (var s = 0; s < thread.color.length; s++)
- thread.darkened_color[s] = darkenColor(thread.color[s]);
-
- // Calculate max depth and end cycle
- thread.max_depth = 0;
- for (var s = 0; s < thread.start.length; s++)
- {
- thread.max_depth = Math.max(thread.max_depth, thread.depth[s]);
- end_cycle = Math.max(end_cycle, thread.start[s] + thread.cycles[s]);
- }
- }
-
- // Calculate width of name strings
- ctx.font = bar_font;
- aggregated.name_width = new Array(aggregated.name.length);
- for (var a = 0; a < aggregated.name.length; a++)
- aggregated.name_width[a] = ctx.measureText(aggregated.name[a]).width;
- // Store scale properties
- min_scale = canvas.width / end_cycle;
- scale = min_scale;
-
- drawChart();
- }
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