dead_pose3.tof 3.4 KB

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  1. TOS 1.00
  2. declare SkeletalAnimation 1
  3. mAnimatedJoints array instance SkeletalAnimation::AnimatedJoint
  4. declare SkeletalAnimation::AnimatedJoint 2
  5. mJointName string
  6. mKeyframes array instance SkeletalAnimation::Keyframe
  7. declare SkeletalAnimation::Keyframe 3
  8. mRotation quat
  9. mTranslation vec3
  10. mTime float
  11. object SkeletalAnimation 00000001
  12. 23
  13. "hipsBone"
  14. 1
  15. -0.253414 0.715602 -0.639670 0.120488
  16. -0.113085 0.196785 -0.745374
  17. 0.000000
  18. "R_Leg_sjnt_0"
  19. 1
  20. -0.940855 0.027320 -0.183670 -0.283391
  21. -0.104854 -0.000224 0.000080
  22. 0.000000
  23. "R_Leg_sjnt_1"
  24. 1
  25. 0.732582 0.147108 -0.159629 0.645136
  26. 0.000000 0.461808 0.000000
  27. 0.000000
  28. "R_Foot_sjnt_0"
  29. 1
  30. -0.543008 -0.043463 0.072346 0.835476
  31. 0.000000 0.388174 0.000000
  32. 0.000000
  33. "L_Leg_sjnt_0"
  34. 1
  35. 0.068071 -0.118484 0.183975 0.973386
  36. 0.104854 -0.000225 0.000080
  37. 0.000000
  38. "L_Leg_sjnt_1"
  39. 1
  40. 0.258573 0.111198 0.041401 0.958677
  41. 0.000000 -0.461808 0.000000
  42. 0.000000
  43. "L_Foot_sjnt_0"
  44. 1
  45. -0.388386 -0.112771 -0.101140 0.908961
  46. -0.000001 -0.388173 -0.000000
  47. 0.000000
  48. "C_Spine_sjnt_0"
  49. 1
  50. 0.055573 0.116937 0.111430 0.985302
  51. 0.000000 0.055442 0.000000
  52. 0.000000
  53. "C_Spine_sjnt_1"
  54. 1
  55. 0.037873 -0.006875 0.039870 0.998463
  56. 0.000000 0.049000 0.000000
  57. 0.000000
  58. "C_Spine_sjnt_2"
  59. 1
  60. 0.057513 -0.003345 0.060246 0.996520
  61. -0.000000 0.049000 -0.000000
  62. 0.000000
  63. "C_Spine_sjnt_4"
  64. 1
  65. 0.058450 0.004523 0.059058 0.996532
  66. 0.000000 0.098001 0.000000
  67. 0.000000
  68. "L_Clavicle_sjnt_0"
  69. 1
  70. -0.788890 0.552170 0.262911 0.060331
  71. 0.007299 0.208857 0.030677
  72. 0.000000
  73. "L_Arm_sjnt_0"
  74. 1
  75. -0.242065 -0.166972 -0.682243 -0.669381
  76. 0.070455 -0.150703 0.005819
  77. 0.000000
  78. "L_Arm_sjnt_1"
  79. 1
  80. 0.293529 -0.405618 0.091549 0.860775
  81. -0.000001 -0.260631 0.000000
  82. 0.000000
  83. "L_Wrist_sjnt_0"
  84. 1
  85. -0.018010 -0.348798 0.050741 0.935650
  86. 0.000007 -0.242273 0.000002
  87. 0.000000
  88. "R_Clavicle_sjnt_0"
  89. 1
  90. 0.006775 0.017839 0.047960 0.998667
  91. -0.007299 0.208857 0.030677
  92. 0.000000
  93. "R_Arm_sjnt_0"
  94. 1
  95. -0.057684 0.616002 0.098229 0.779464
  96. -0.070458 0.150703 -0.005820
  97. 0.000000
  98. "R_Arm_sjnt_1"
  99. 1
  100. 0.360633 -0.148932 -0.172766 0.904387
  101. -0.000001 0.260632 -0.000000
  102. 0.000000
  103. "R_Wrist_sjnt_0"
  104. 1
  105. -0.073581 -0.376053 0.364024 -0.848915
  106. 0.000000 0.242268 -0.000000
  107. 0.000000
  108. "C_Neck_sjnt_0"
  109. 1
  110. 0.208406 0.070974 -0.020180 0.975255
  111. -0.000000 0.206349 -0.038118
  112. 0.000000
  113. "C_Neck_sjnt_1"
  114. 1
  115. -0.214167 0.070851 -0.015228 0.974105
  116. -0.000000 0.054000 0.000000
  117. 0.000000
  118. "C_Neck_sjnt_2"
  119. 1
  120. 0.013069 0.069734 0.004440 0.997470
  121. 0.000000 0.054001 0.000000
  122. 0.000000
  123. "C_Head_sjnt_0"
  124. 1
  125. -0.011944 -0.296295 0.045126 0.953955
  126. 0.000000 0.054000 0.000000
  127. 0.000000