ScaledShape.h 7.7 KB

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  1. // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
  2. // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
  3. // SPDX-License-Identifier: MIT
  4. #pragma once
  5. #include <Jolt/Physics/Collision/Shape/DecoratedShape.h>
  6. JPH_NAMESPACE_BEGIN
  7. class SubShapeIDCreator;
  8. class CollideShapeSettings;
  9. /// Class that constructs a ScaledShape
  10. class ScaledShapeSettings final : public DecoratedShapeSettings
  11. {
  12. JPH_DECLARE_SERIALIZABLE_VIRTUAL(ScaledShapeSettings)
  13. /// Default constructor for deserialization
  14. ScaledShapeSettings() = default;
  15. /// Constructor that decorates another shape with a scale
  16. ScaledShapeSettings(const ShapeSettings *inShape, Vec3Arg inScale) : DecoratedShapeSettings(inShape), mScale(inScale) { }
  17. /// Variant that uses a concrete shape, which means this object cannot be serialized.
  18. ScaledShapeSettings(const Shape *inShape, Vec3Arg inScale) : DecoratedShapeSettings(inShape), mScale(inScale) { }
  19. // See: ShapeSettings
  20. virtual ShapeResult Create() const override;
  21. Vec3 mScale = Vec3(1, 1, 1);
  22. };
  23. /// A shape that scales a child shape in local space of that shape. The scale can be non-uniform and can even turn it inside out when one or three components of the scale are negative.
  24. class ScaledShape final : public DecoratedShape
  25. {
  26. public:
  27. JPH_OVERRIDE_NEW_DELETE
  28. /// Constructor
  29. ScaledShape() : DecoratedShape(EShapeSubType::Scaled) { }
  30. ScaledShape(const ScaledShapeSettings &inSettings, ShapeResult &outResult);
  31. /// Constructor that decorates another shape with a scale
  32. ScaledShape(const Shape *inShape, Vec3Arg inScale) : DecoratedShape(EShapeSubType::Scaled, inShape), mScale(inScale) { }
  33. /// Get the scale
  34. Vec3 GetScale() const { return mScale; }
  35. // See Shape::GetCenterOfMass
  36. virtual Vec3 GetCenterOfMass() const override { return mScale * mInnerShape->GetCenterOfMass(); }
  37. // See Shape::GetLocalBounds
  38. virtual AABox GetLocalBounds() const override;
  39. // See Shape::GetWorldSpaceBounds
  40. virtual AABox GetWorldSpaceBounds(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) const override;
  41. using Shape::GetWorldSpaceBounds;
  42. // See Shape::GetInnerRadius
  43. virtual float GetInnerRadius() const override { return mScale.ReduceMin() * mInnerShape->GetInnerRadius(); }
  44. // See Shape::GetMassProperties
  45. virtual MassProperties GetMassProperties() const override;
  46. // See Shape::GetSubShapeTransformedShape
  47. virtual TransformedShape GetSubShapeTransformedShape(const SubShapeID &inSubShapeID, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale, SubShapeID &outRemainder) const override;
  48. // See Shape::GetSurfaceNormal
  49. virtual Vec3 GetSurfaceNormal(const SubShapeID &inSubShapeID, Vec3Arg inLocalSurfacePosition) const override;
  50. // See Shape::GetSupportingFace
  51. virtual void GetSupportingFace(const SubShapeID &inSubShapeID, Vec3Arg inDirection, Vec3Arg inScale, Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) const override;
  52. // See Shape::GetSubmergedVolume
  53. virtual void GetSubmergedVolume(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const Plane &inSurface, float &outTotalVolume, float &outSubmergedVolume, Vec3 &outCenterOfBuoyancy JPH_IF_DEBUG_RENDERER(, RVec3Arg inBaseOffset)) const override;
  54. #ifdef JPH_DEBUG_RENDERER
  55. // See Shape::Draw
  56. virtual void Draw(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inUseMaterialColors, bool inDrawWireframe) const override;
  57. // See Shape::DrawGetSupportFunction
  58. virtual void DrawGetSupportFunction(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inDrawSupportDirection) const override;
  59. // See Shape::DrawGetSupportingFace
  60. virtual void DrawGetSupportingFace(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale) const override;
  61. #endif // JPH_DEBUG_RENDERER
  62. // See Shape::CastRay
  63. virtual bool CastRay(const RayCast &inRay, const SubShapeIDCreator &inSubShapeIDCreator, RayCastResult &ioHit) const override;
  64. virtual void CastRay(const RayCast &inRay, const RayCastSettings &inRayCastSettings, const SubShapeIDCreator &inSubShapeIDCreator, CastRayCollector &ioCollector, const ShapeFilter &inShapeFilter = { }) const override;
  65. // See: Shape::CollidePoint
  66. virtual void CollidePoint(Vec3Arg inPoint, const SubShapeIDCreator &inSubShapeIDCreator, CollidePointCollector &ioCollector, const ShapeFilter &inShapeFilter = { }) const override;
  67. // See Shape::CollectTransformedShapes
  68. virtual void CollectTransformedShapes(const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale, const SubShapeIDCreator &inSubShapeIDCreator, TransformedShapeCollector &ioCollector, const ShapeFilter &inShapeFilter) const override;
  69. // See Shape::TransformShape
  70. virtual void TransformShape(Mat44Arg inCenterOfMassTransform, TransformedShapeCollector &ioCollector) const override;
  71. // See Shape::GetTrianglesStart
  72. virtual void GetTrianglesStart(GetTrianglesContext &ioContext, const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale) const override { JPH_ASSERT(false, "Cannot call on non-leaf shapes, use CollectTransformedShapes to collect the leaves first!"); }
  73. // See Shape::GetTrianglesNext
  74. virtual int GetTrianglesNext(GetTrianglesContext &ioContext, int inMaxTrianglesRequested, Float3 *outTriangleVertices, const PhysicsMaterial **outMaterials = nullptr) const override { JPH_ASSERT(false, "Cannot call on non-leaf shapes, use CollectTransformedShapes to collect the leaves first!"); return 0; }
  75. // See Shape
  76. virtual void SaveBinaryState(StreamOut &inStream) const override;
  77. // See Shape::GetStats
  78. virtual Stats GetStats() const override { return Stats(sizeof(*this), 0); }
  79. // See Shape::GetVolume
  80. virtual float GetVolume() const override;
  81. // See Shape::IsValidScale
  82. virtual bool IsValidScale(Vec3Arg inScale) const override;
  83. // Register shape functions with the registry
  84. static void sRegister();
  85. protected:
  86. // See: Shape::RestoreBinaryState
  87. virtual void RestoreBinaryState(StreamIn &inStream) override;
  88. private:
  89. // Helper functions called by CollisionDispatch
  90. static void sCollideScaledVsShape(const Shape *inShape1, const Shape *inShape2, Vec3Arg inScale1, Vec3Arg inScale2, Mat44Arg inCenterOfMassTransform1, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, const CollideShapeSettings &inCollideShapeSettings, CollideShapeCollector &ioCollector, const ShapeFilter &inShapeFilter);
  91. static void sCollideShapeVsScaled(const Shape *inShape1, const Shape *inShape2, Vec3Arg inScale1, Vec3Arg inScale2, Mat44Arg inCenterOfMassTransform1, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, const CollideShapeSettings &inCollideShapeSettings, CollideShapeCollector &ioCollector, const ShapeFilter &inShapeFilter);
  92. static void sCastScaledVsShape(const ShapeCast &inShapeCast, const ShapeCastSettings &inShapeCastSettings, const Shape *inShape, Vec3Arg inScale, const ShapeFilter &inShapeFilter, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, CastShapeCollector &ioCollector);
  93. static void sCastShapeVsScaled(const ShapeCast &inShapeCast, const ShapeCastSettings &inShapeCastSettings, const Shape *inShape, Vec3Arg inScale, const ShapeFilter &inShapeFilter, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, CastShapeCollector &ioCollector);
  94. Vec3 mScale = Vec3(1, 1, 1);
  95. };
  96. JPH_NAMESPACE_END