12345678910111213141516171819 |
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
- // SPDX-License-Identifier: MIT
- #pragma once
- #include <Jolt/Geometry/Triangle.h>
- #include <Jolt/Geometry/IndexedTriangle.h>
- JPH_NAMESPACE_BEGIN
- /// Take a list of triangles and get the unique set of vertices and use them to create indexed triangles.
- /// Vertices that are less than inVertexWeldDistance apart will be combined to a single vertex.
- JPH_EXPORT void Indexify(const TriangleList &inTriangles, VertexList &outVertices, IndexedTriangleList &outTriangles, float inVertexWeldDistance = 1.0e-4f);
- /// Take a list of indexed triangles and unpack them
- JPH_EXPORT void Deindexify(const VertexList &inVertices, const IndexedTriangleList &inTriangles, TriangleList &outTriangles);
- JPH_NAMESPACE_END
|