ConstraintManager.cpp 9.6 KB

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  1. // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
  2. // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
  3. // SPDX-License-Identifier: MIT
  4. #include <Jolt/Jolt.h>
  5. #include <Jolt/Physics/Constraints/ConstraintManager.h>
  6. #include <Jolt/Physics/Constraints/CalculateSolverSteps.h>
  7. #include <Jolt/Physics/IslandBuilder.h>
  8. #include <Jolt/Physics/StateRecorder.h>
  9. #include <Jolt/Physics/PhysicsLock.h>
  10. #include <Jolt/Core/Profiler.h>
  11. #include <Jolt/Core/QuickSort.h>
  12. JPH_NAMESPACE_BEGIN
  13. void ConstraintManager::Add(Constraint **inConstraints, int inNumber)
  14. {
  15. UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
  16. mConstraints.reserve(mConstraints.size() + inNumber);
  17. for (Constraint **c = inConstraints, **c_end = inConstraints + inNumber; c < c_end; ++c)
  18. {
  19. Constraint *constraint = *c;
  20. // Assume this constraint has not been added yet
  21. JPH_ASSERT(constraint->mConstraintIndex == Constraint::cInvalidConstraintIndex);
  22. // Add to the list
  23. constraint->mConstraintIndex = uint32(mConstraints.size());
  24. mConstraints.push_back(constraint);
  25. }
  26. }
  27. void ConstraintManager::Remove(Constraint **inConstraints, int inNumber)
  28. {
  29. UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
  30. for (Constraint **c = inConstraints, **c_end = inConstraints + inNumber; c < c_end; ++c)
  31. {
  32. Constraint *constraint = *c;
  33. // Reset constraint index for this constraint
  34. uint32 this_constraint_idx = constraint->mConstraintIndex;
  35. constraint->mConstraintIndex = Constraint::cInvalidConstraintIndex;
  36. JPH_ASSERT(this_constraint_idx != Constraint::cInvalidConstraintIndex);
  37. // Check if this constraint is somewhere in the middle of the constraints, in this case we need to move the last constraint to this position
  38. uint32 last_constraint_idx = uint32(mConstraints.size() - 1);
  39. if (this_constraint_idx < last_constraint_idx)
  40. {
  41. Constraint *last_constraint = mConstraints[last_constraint_idx];
  42. last_constraint->mConstraintIndex = this_constraint_idx;
  43. mConstraints[this_constraint_idx] = last_constraint;
  44. }
  45. // Pop last constraint
  46. mConstraints.pop_back();
  47. }
  48. }
  49. Constraints ConstraintManager::GetConstraints() const
  50. {
  51. UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
  52. Constraints copy = mConstraints;
  53. return copy;
  54. }
  55. void ConstraintManager::GetActiveConstraints(uint32 inStartConstraintIdx, uint32 inEndConstraintIdx, Constraint **outActiveConstraints, uint32 &outNumActiveConstraints) const
  56. {
  57. JPH_PROFILE_FUNCTION();
  58. JPH_ASSERT(inEndConstraintIdx <= mConstraints.size());
  59. uint32 num_active_constraints = 0;
  60. for (uint32 constraint_idx = inStartConstraintIdx; constraint_idx < inEndConstraintIdx; ++constraint_idx)
  61. {
  62. Constraint *c = mConstraints[constraint_idx];
  63. JPH_ASSERT(c->mConstraintIndex == constraint_idx);
  64. if (c->IsActive())
  65. {
  66. *(outActiveConstraints++) = c;
  67. num_active_constraints++;
  68. }
  69. }
  70. outNumActiveConstraints = num_active_constraints;
  71. }
  72. void ConstraintManager::sBuildIslands(Constraint **inActiveConstraints, uint32 inNumActiveConstraints, IslandBuilder &ioBuilder, BodyManager &inBodyManager)
  73. {
  74. JPH_PROFILE_FUNCTION();
  75. for (uint32 constraint_idx = 0; constraint_idx < inNumActiveConstraints; ++constraint_idx)
  76. {
  77. Constraint *c = inActiveConstraints[constraint_idx];
  78. c->BuildIslands(constraint_idx, ioBuilder, inBodyManager);
  79. }
  80. }
  81. void ConstraintManager::sSortConstraints(Constraint **inActiveConstraints, uint32 *inConstraintIdxBegin, uint32 *inConstraintIdxEnd)
  82. {
  83. JPH_PROFILE_FUNCTION();
  84. QuickSort(inConstraintIdxBegin, inConstraintIdxEnd, [inActiveConstraints](uint32 inLHS, uint32 inRHS) {
  85. const Constraint *lhs = inActiveConstraints[inLHS];
  86. const Constraint *rhs = inActiveConstraints[inRHS];
  87. if (lhs->GetConstraintPriority() != rhs->GetConstraintPriority())
  88. return lhs->GetConstraintPriority() < rhs->GetConstraintPriority();
  89. return lhs->mConstraintIndex < rhs->mConstraintIndex;
  90. });
  91. }
  92. void ConstraintManager::sSetupVelocityConstraints(Constraint **inActiveConstraints, uint32 inNumActiveConstraints, float inDeltaTime)
  93. {
  94. JPH_PROFILE_FUNCTION();
  95. for (Constraint **c = inActiveConstraints, **c_end = inActiveConstraints + inNumActiveConstraints; c < c_end; ++c)
  96. (*c)->SetupVelocityConstraint(inDeltaTime);
  97. }
  98. template <class ConstraintCallback>
  99. void ConstraintManager::sWarmStartVelocityConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inWarmStartImpulseRatio, ConstraintCallback &ioCallback)
  100. {
  101. JPH_PROFILE_FUNCTION();
  102. for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
  103. {
  104. Constraint *c = inActiveConstraints[*constraint_idx];
  105. ioCallback(c);
  106. c->WarmStartVelocityConstraint(inWarmStartImpulseRatio);
  107. }
  108. }
  109. // Specialize for the two constraint callback types
  110. template void ConstraintManager::sWarmStartVelocityConstraints<CalculateSolverSteps>(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inWarmStartImpulseRatio, CalculateSolverSteps &ioCallback);
  111. template void ConstraintManager::sWarmStartVelocityConstraints<DummyCalculateSolverSteps>(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inWarmStartImpulseRatio, DummyCalculateSolverSteps &ioCallback);
  112. bool ConstraintManager::sSolveVelocityConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inDeltaTime)
  113. {
  114. JPH_PROFILE_FUNCTION();
  115. bool any_impulse_applied = false;
  116. for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
  117. {
  118. Constraint *c = inActiveConstraints[*constraint_idx];
  119. any_impulse_applied |= c->SolveVelocityConstraint(inDeltaTime);
  120. }
  121. return any_impulse_applied;
  122. }
  123. bool ConstraintManager::sSolvePositionConstraints(Constraint **inActiveConstraints, const uint32 *inConstraintIdxBegin, const uint32 *inConstraintIdxEnd, float inDeltaTime, float inBaumgarte)
  124. {
  125. JPH_PROFILE_FUNCTION();
  126. bool any_impulse_applied = false;
  127. for (const uint32 *constraint_idx = inConstraintIdxBegin; constraint_idx < inConstraintIdxEnd; ++constraint_idx)
  128. {
  129. Constraint *c = inActiveConstraints[*constraint_idx];
  130. any_impulse_applied |= c->SolvePositionConstraint(inDeltaTime, inBaumgarte);
  131. }
  132. return any_impulse_applied;
  133. }
  134. #ifdef JPH_DEBUG_RENDERER
  135. void ConstraintManager::DrawConstraints(DebugRenderer *inRenderer) const
  136. {
  137. JPH_PROFILE_FUNCTION();
  138. UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
  139. for (const Ref<Constraint> &c : mConstraints)
  140. c->DrawConstraint(inRenderer);
  141. }
  142. void ConstraintManager::DrawConstraintLimits(DebugRenderer *inRenderer) const
  143. {
  144. JPH_PROFILE_FUNCTION();
  145. UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
  146. for (const Ref<Constraint> &c : mConstraints)
  147. c->DrawConstraintLimits(inRenderer);
  148. }
  149. void ConstraintManager::DrawConstraintReferenceFrame(DebugRenderer *inRenderer) const
  150. {
  151. JPH_PROFILE_FUNCTION();
  152. UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
  153. for (const Ref<Constraint> &c : mConstraints)
  154. c->DrawConstraintReferenceFrame(inRenderer);
  155. }
  156. #endif // JPH_DEBUG_RENDERER
  157. void ConstraintManager::SaveState(StateRecorder &inStream, const StateRecorderFilter *inFilter) const
  158. {
  159. UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
  160. // Write state of constraints
  161. if (inFilter != nullptr)
  162. {
  163. // Determine which constraints to save
  164. Array<Constraint *> constraints;
  165. constraints.reserve(mConstraints.size());
  166. for (const Ref<Constraint> &c : mConstraints)
  167. if (inFilter->ShouldSaveConstraint(*c))
  168. constraints.push_back(c);
  169. // Save them
  170. uint32 num_constraints = (uint32)constraints.size();
  171. inStream.Write(num_constraints);
  172. for (const Constraint *c : constraints)
  173. {
  174. inStream.Write(c->mConstraintIndex);
  175. c->SaveState(inStream);
  176. }
  177. }
  178. else
  179. {
  180. // Save all constraints
  181. uint32 num_constraints = (uint32)mConstraints.size();
  182. inStream.Write(num_constraints);
  183. for (const Ref<Constraint> &c : mConstraints)
  184. {
  185. inStream.Write(c->mConstraintIndex);
  186. c->SaveState(inStream);
  187. }
  188. }
  189. }
  190. bool ConstraintManager::RestoreState(StateRecorder &inStream)
  191. {
  192. UniqueLock lock(mConstraintsMutex JPH_IF_ENABLE_ASSERTS(, mLockContext, EPhysicsLockTypes::ConstraintsList));
  193. if (inStream.IsValidating())
  194. {
  195. // Read state of constraints
  196. uint32 num_constraints = (uint32)mConstraints.size(); // Initialize to current value for validation
  197. inStream.Read(num_constraints);
  198. if (num_constraints != mConstraints.size())
  199. {
  200. JPH_ASSERT(false, "Cannot handle adding/removing constraints");
  201. return false;
  202. }
  203. for (const Ref<Constraint> &c : mConstraints)
  204. {
  205. uint32 constraint_index = c->mConstraintIndex;
  206. inStream.Read(constraint_index);
  207. if (constraint_index != c->mConstraintIndex)
  208. {
  209. JPH_ASSERT(false, "Unexpected constraint index");
  210. return false;
  211. }
  212. c->RestoreState(inStream);
  213. }
  214. }
  215. else
  216. {
  217. // Not validating, use more flexible reading, read number of constraints
  218. uint32 num_constraints = 0;
  219. inStream.Read(num_constraints);
  220. for (uint32 idx = 0; idx < num_constraints; ++idx)
  221. {
  222. uint32 constraint_index;
  223. inStream.Read(constraint_index);
  224. if (mConstraints.size() <= constraint_index)
  225. {
  226. JPH_ASSERT(false, "Restoring state for non-existing constraint");
  227. return false;
  228. }
  229. mConstraints[constraint_index]->RestoreState(inStream);
  230. }
  231. }
  232. return true;
  233. }
  234. JPH_NAMESPACE_END