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- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
- // SPDX-FileCopyrightText: 2024 Jorrit Rouwe
- // SPDX-License-Identifier: MIT
- #include <TestFramework.h>
- #include <Tests/SoftBody/SoftBodyBendConstraintTest.h>
- #include <Jolt/Physics/SoftBody/SoftBodyCreationSettings.h>
- #include <Utils/SoftBodyCreator.h>
- #include <Layers.h>
- #include <Renderer/DebugRendererImp.h>
- JPH_IMPLEMENT_RTTI_VIRTUAL(SoftBodyBendConstraintTest)
- {
- JPH_ADD_BASE_CLASS(SoftBodyBendConstraintTest, Test)
- }
- void SoftBodyBendConstraintTest::Initialize()
- {
- CreateFloor();
- default_random_engine random;
- uniform_real_distribution<float> random_float(-0.1f, 0.1f);
- auto inv_mass = [](uint, uint inZ) { return inZ < 2? 0.0f : 1.0f; };
- auto perturbation = [&random, &random_float](uint, uint inZ) { return Vec3(random_float(random), (inZ & 1)? 0.1f : -0.1f, random_float(random)); };
- {
- random.seed(1234);
- // Cloth without bend constraints
- Ref<SoftBodySharedSettings> cloth_settings = SoftBodyCreator::CreateCloth(cNumVerticesX, cNumVerticesZ, cVertexSpacing, inv_mass, perturbation, SoftBodySharedSettings::EBendType::None);
- SoftBodyCreationSettings cloth(cloth_settings, RVec3(-5.0f, 5.0f, 0), Quat::sIdentity(), Layers::MOVING);
- mBodyInterface->CreateAndAddSoftBody(cloth, EActivation::Activate);
- }
- {
- random.seed(1234);
- // Cloth with distance bend constraints
- Ref<SoftBodySharedSettings> cloth_settings = SoftBodyCreator::CreateCloth(cNumVerticesX, cNumVerticesZ, cVertexSpacing, inv_mass, perturbation, SoftBodySharedSettings::EBendType::Distance);
- SoftBodyCreationSettings cloth(cloth_settings, RVec3(0.0f, 5.0f, 0), Quat::sIdentity(), Layers::MOVING);
- mBodyInterface->CreateAndAddSoftBody(cloth, EActivation::Activate);
- }
- {
- random.seed(1234);
- // Cloth with dihedral bend constraints
- Ref<SoftBodySharedSettings> cloth_settings = SoftBodyCreator::CreateCloth(cNumVerticesX, cNumVerticesZ, cVertexSpacing, inv_mass, perturbation, SoftBodySharedSettings::EBendType::Dihedral);
- SoftBodyCreationSettings cloth(cloth_settings, RVec3(5.0f, 5.0f, 0), Quat::sIdentity(), Layers::MOVING);
- mBodyInterface->CreateAndAddSoftBody(cloth, EActivation::Activate);
- }
- {
- // Create sphere
- SoftBodyCreationSettings sphere(SoftBodyCreator::CreateSphere(1.0f, 10, 20, SoftBodySharedSettings::EBendType::None), RVec3(-5.0f, 5.0f, 10.0f), Quat::sIdentity(), Layers::MOVING);
- mBodyInterface->CreateAndAddSoftBody(sphere, EActivation::Activate);
- }
- {
- // Create sphere with distance bend constraints
- SoftBodyCreationSettings sphere(SoftBodyCreator::CreateSphere(1.0f, 10, 20, SoftBodySharedSettings::EBendType::Distance), RVec3(0.0f, 5.0f, 10.0f), Quat::sIdentity(), Layers::MOVING);
- mBodyInterface->CreateAndAddSoftBody(sphere, EActivation::Activate);
- }
- {
- // Create sphere with dihedral bend constraints
- SoftBodyCreationSettings sphere(SoftBodyCreator::CreateSphere(1.0f, 10, 20, SoftBodySharedSettings::EBendType::Dihedral), RVec3(5.0f, 5.0f, 10.0f), Quat::sIdentity(), Layers::MOVING);
- mBodyInterface->CreateAndAddSoftBody(sphere, EActivation::Activate);
- }
- }
- void SoftBodyBendConstraintTest::PrePhysicsUpdate(const PreUpdateParams &inParams)
- {
- mDebugRenderer->DrawText3D(RVec3(-5.0f, 7.5f, 0), "No bend constraints", Color::sWhite);
- mDebugRenderer->DrawText3D(RVec3(0.0f, 7.5f, 0), "Distance bend constraints", Color::sWhite);
- mDebugRenderer->DrawText3D(RVec3(5.0f, 7.5f, 0), "Dihedral angle bend constraints", Color::sWhite);
- }
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