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- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
- // SPDX-License-Identifier: MIT
- #pragma once
- #include <Tests/Vehicle/VehicleTest.h>
- #include <Jolt/Physics/Constraints/SixDOFConstraint.h>
- // This test shows how a vehicle could be made with the SixDOF constraint.
- class VehicleSixDOFTest : public VehicleTest
- {
- public:
- JPH_DECLARE_RTTI_VIRTUAL(JPH_NO_EXPORT, VehicleSixDOFTest)
- // See: Test
- virtual void Initialize() override;
- virtual void ProcessInput(const ProcessInputParams &inParams) override;
- virtual void PrePhysicsUpdate(const PreUpdateParams &inParams) override;
- virtual void SaveInputState(StateRecorder &inStream) const override;
- virtual void RestoreInputState(StateRecorder &inStream) override;
- virtual void GetInitialCamera(CameraState &ioState) const override;
- virtual RMat44 GetCameraPivot(float inCameraHeading, float inCameraPitch) const override { return mCameraPivot; }
- private:
- static constexpr float cMaxSteeringAngle = DegreesToRadians(30);
- using EAxis = SixDOFConstraintSettings::EAxis;
- void UpdateCameraPivot();
- enum class EWheel : int
- {
- LeftFront,
- RightFront,
- LeftRear,
- RightRear,
- Num,
- };
- static inline bool sIsFrontWheel(EWheel inWheel) { return inWheel == EWheel::LeftFront || inWheel == EWheel::RightFront; }
- static inline bool sIsLeftWheel(EWheel inWheel) { return inWheel == EWheel::LeftFront || inWheel == EWheel::LeftRear; }
- Body * mCarBody;
- Ref<SixDOFConstraint> mWheels[int(EWheel::Num)];
- RMat44 mCameraPivot = RMat44::sIdentity(); ///< The camera pivot, recorded before the physics update to align with the drawn world
- // Player input
- float mSteeringAngle = 0.0f;
- float mSpeed = 0.0f;
- };
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