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CommandQueue.h
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19fbd9e031
Consistency fix: A few files were using spaces instead of tabs (#1171)
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1 vuosi sitten |
ConstantBuffer.cpp
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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2 vuotta sitten |
ConstantBuffer.h
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19fbd9e031
Consistency fix: A few files were using spaces instead of tabs (#1171)
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1 vuosi sitten |
DebugRendererImp.cpp
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c94628d2a0
Added easy to use implementation of DebugRenderer (#1019)
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1 vuosi sitten |
DebugRendererImp.h
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6785742b9d
Debug renderer can now draw a triangle with or without shadows (#639)
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2 vuotta sitten |
DescriptorHeap.h
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58445d6c26
Removed trailing whitespace from all source files (#688)
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1 vuosi sitten |
FatalErrorIfFailed.cpp
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55810b9d4b
Fixed crash when no DirectX 3D adapter could be found (#525)
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2 vuotta sitten |
FatalErrorIfFailed.h
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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2 vuotta sitten |
Font.cpp
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19fbd9e031
Consistency fix: A few files were using spaces instead of tabs (#1171)
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1 vuosi sitten |
Font.h
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58445d6c26
Removed trailing whitespace from all source files (#688)
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1 vuosi sitten |
Frustum.h
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e3ed3b1d33
TestFramework: Switched depth buffer to infinite reverse z (#1246)
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11 kuukautta sitten |
PipelineState.cpp
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e3ed3b1d33
TestFramework: Switched depth buffer to infinite reverse z (#1246)
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11 kuukautta sitten |
PipelineState.h
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19fbd9e031
Consistency fix: A few files were using spaces instead of tabs (#1171)
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1 vuosi sitten |
RenderInstances.cpp
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58445d6c26
Removed trailing whitespace from all source files (#688)
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1 vuosi sitten |
RenderInstances.h
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58445d6c26
Removed trailing whitespace from all source files (#688)
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1 vuosi sitten |
RenderPrimitive.cpp
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58445d6c26
Removed trailing whitespace from all source files (#688)
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1 vuosi sitten |
RenderPrimitive.h
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58445d6c26
Removed trailing whitespace from all source files (#688)
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1 vuosi sitten |
Renderer.cpp
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e3ed3b1d33
TestFramework: Switched depth buffer to infinite reverse z (#1246)
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11 kuukautta sitten |
Renderer.h
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e3ed3b1d33
TestFramework: Switched depth buffer to infinite reverse z (#1246)
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11 kuukautta sitten |
Texture.cpp
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e3ed3b1d33
TestFramework: Switched depth buffer to infinite reverse z (#1246)
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11 kuukautta sitten |
Texture.h
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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2 vuotta sitten |