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CharacterVirtualScene.h
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2af1bf9434
Added scene to test determinism of CharacterVirtual (#1478)
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6 月之前 |
ConvexVsMeshScene.h
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53c5190a8b
Improved searching for the Asset folder (#1454)
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6 月之前 |
LargeMeshScene.h
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53c5190a8b
Improved searching for the Asset folder (#1454)
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6 月之前 |
Layers.h
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58445d6c26
Removed trailing whitespace from all source files (#688)
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1 年之前 |
MaxBodiesScene.h
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e021bd2de6
Fixing handling of max bodies and max contact constraints (#1506)
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5 月之前 |
PerformanceTest.cmake
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63c5020e2e
Fixed running out of stack space when simulating a really high number of active rigid bodies (#1501)
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5 月之前 |
PerformanceTest.cpp
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e021bd2de6
Fixing handling of max bodies and max contact constraints (#1506)
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5 月之前 |
PerformanceTestScene.h
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e021bd2de6
Fixing handling of max bodies and max contact constraints (#1506)
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5 月之前 |
PyramidScene.h
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20b390c012
Fixed msvc clang build double precision
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2 年之前 |
RagdollScene.h
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53c5190a8b
Improved searching for the Asset folder (#1454)
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6 月之前 |