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@@ -6,7 +6,7 @@ Written in C++/20, using OpenGL graphics API.
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Shaders are coded in GLSL and gameplay scripts in LUA.
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Shaders are coded in GLSL and gameplay scripts in LUA.
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Scene files are saved in a modified JSON format.
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Scene files are saved in a modified JSON format.
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-More information and media can be found at the [project page](http://pauldev.org/project-praxis3d.html).
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+More information and media can be found at the [project page](https://pauldev.org/project-praxis3d.html).
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### In-game demo video (YouTube link):
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### In-game demo video (YouTube link):
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[](https://www.youtube.com/watch?v=VWo4p8f9otY)
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[](https://www.youtube.com/watch?v=VWo4p8f9otY)
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@@ -52,7 +52,7 @@ They will contain all the required DLLs and minimal assets to run a demo map.
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-
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+
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