CMakeLists.txt 3.0 KB

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  1. INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/src )
  2. ADD_DEFINITIONS(-DB3_USE_CLEW)
  3. SET(Bullet3OpenCL_clew_SRCS
  4. ../clew/clew.c
  5. BroadphaseCollision/b3GpuGridBroadphase.cpp
  6. BroadphaseCollision/b3GpuSapBroadphase.cpp
  7. BroadphaseCollision/b3GpuParallelLinearBvhBroadphase.cpp
  8. BroadphaseCollision/b3GpuParallelLinearBvh.cpp
  9. Initialize/b3OpenCLUtils.cpp
  10. NarrowphaseCollision/b3ContactCache.cpp
  11. NarrowphaseCollision/b3ConvexHullContact.cpp
  12. NarrowphaseCollision/b3GjkEpa.cpp
  13. NarrowphaseCollision/b3OptimizedBvh.cpp
  14. NarrowphaseCollision/b3QuantizedBvh.cpp
  15. NarrowphaseCollision/b3StridingMeshInterface.cpp
  16. NarrowphaseCollision/b3TriangleCallback.cpp
  17. NarrowphaseCollision/b3TriangleIndexVertexArray.cpp
  18. NarrowphaseCollision/b3VoronoiSimplexSolver.cpp
  19. ParallelPrimitives/b3BoundSearchCL.cpp
  20. ParallelPrimitives/b3FillCL.cpp
  21. ParallelPrimitives/b3LauncherCL.cpp
  22. ParallelPrimitives/b3PrefixScanCL.cpp
  23. ParallelPrimitives/b3PrefixScanFloat4CL.cpp
  24. ParallelPrimitives/b3RadixSort32CL.cpp
  25. Raycast/b3GpuRaycast.cpp
  26. RigidBody/b3GpuGenericConstraint.cpp
  27. RigidBody/b3GpuJacobiContactSolver.cpp
  28. RigidBody/b3GpuNarrowPhase.cpp
  29. RigidBody/b3GpuPgsConstraintSolver.cpp
  30. RigidBody/b3GpuPgsContactSolver.cpp
  31. RigidBody/b3GpuRigidBodyPipeline.cpp
  32. RigidBody/b3Solver.cpp
  33. )
  34. SET(Bullet3OpenCL_clew_HDRS
  35. # ${Root_HDRS}
  36. )
  37. ADD_LIBRARY(Bullet3OpenCL_clew ${Bullet3OpenCL_clew_SRCS} ${Bullet3OpenCL_clew_HDRS})
  38. SET_TARGET_PROPERTIES(Bullet3OpenCL_clew PROPERTIES VERSION ${BULLET_VERSION})
  39. SET_TARGET_PROPERTIES(Bullet3OpenCL_clew PROPERTIES SOVERSION ${BULLET_VERSION})
  40. IF (BUILD_SHARED_LIBS)
  41. TARGET_LINK_LIBRARIES(Bullet3OpenCL_clew LinearMath Bullet3Dynamics ${CMAKE_DL_LIBS})
  42. ENDIF (BUILD_SHARED_LIBS)
  43. IF (INSTALL_LIBS)
  44. IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
  45. #INSTALL of other files requires CMake 2.6
  46. IF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
  47. IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
  48. INSTALL(TARGETS Bullet3OpenCL_clew DESTINATION .)
  49. ELSE (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
  50. INSTALL(TARGETS Bullet3OpenCL_clew RUNTIME DESTINATION bin
  51. LIBRARY DESTINATION lib${LIB_SUFFIX}
  52. ARCHIVE DESTINATION lib${LIB_SUFFIX})
  53. INSTALL(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
  54. DESTINATION ${INCLUDE_INSTALL_DIR} FILES_MATCHING PATTERN "*.h" PATTERN ".svn" EXCLUDE PATTERN "CMakeFiles" EXCLUDE)
  55. # INSTALL(FILES ../btBullet3OpenCL_clewCommon.h
  56. #DESTINATION ${INCLUDE_INSTALL_DIR}/Bullet3OpenCL_clew)
  57. ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
  58. ENDIF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
  59. IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
  60. SET_TARGET_PROPERTIES(Bullet3OpenCL_clew PROPERTIES FRAMEWORK true)
  61. SET_TARGET_PROPERTIES(Bullet3OpenCL_clew PROPERTIES PUBLIC_HEADER "${Root_HDRS}")
  62. # Have to list out sub-directories manually:
  63. SET_PROPERTY(SOURCE ${BroadphaseCollision_HDRS} PROPERTY MACOSX_PACKAGE_LOCATION Headers/BroadphaseCollision)
  64. ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
  65. ENDIF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
  66. ENDIF (INSTALL_LIBS)