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Merge pull request #51 from crazyjul/clip_fix

Fixed GetClippingRegion
Lloyd Weehuizen 13 years ago
parent
commit
061806e98e
1 changed files with 9 additions and 9 deletions
  1. 9 9
      Source/Core/ElementUtilities.cpp

+ 9 - 9
Source/Core/ElementUtilities.cpp

@@ -210,16 +210,16 @@ bool ElementUtilities::GetClippingRegion(Vector2i& clip_origin, Vector2i& clip_d
 			// Ignore nodes that don't clip.
 			if (clipping_element->GetClientWidth() < clipping_element->GetScrollWidth()
 				|| clipping_element->GetClientHeight() < clipping_element->GetScrollHeight())
-			{				
+			{
 				Vector2f element_origin_f = clipping_element->GetAbsoluteOffset(Box::CONTENT);
 				Vector2f element_dimensions_f = clipping_element->GetBox().GetSize(Box::CONTENT);
-				
+
 				Vector2i element_origin(Math::RealToInteger(element_origin_f.x), Math::RealToInteger(element_origin_f.y));
 				Vector2i element_dimensions(Math::RealToInteger(element_dimensions_f.x), Math::RealToInteger(element_dimensions_f.y));
-				
-				bool clip_x = element->GetProperty(OVERFLOW_X)->Get< int >() != OVERFLOW_VISIBLE;
-				bool clip_y = element->GetProperty(OVERFLOW_Y)->Get< int >() != OVERFLOW_VISIBLE;
-				ROCKET_ASSERT(!clip_x || !clip_y || (clip_x && clip_y));
+
+				bool clip_x = clipping_element->GetProperty(OVERFLOW_X)->Get< int >() != OVERFLOW_VISIBLE;
+				bool clip_y = clipping_element->GetProperty(OVERFLOW_Y)->Get< int >() != OVERFLOW_VISIBLE;
+				ROCKET_ASSERT(clip_x || clip_y);
 				
 				if (!clip_x)
 				{
@@ -231,7 +231,7 @@ bool ElementUtilities::GetClippingRegion(Vector2i& clip_origin, Vector2i& clip_d
 					element_origin.y = 0;
 					element_dimensions.y = clip_dimensions.y < 0 ? element->GetContext()->GetDimensions().y : clip_dimensions.y;
 				}
-		
+
 				if (clip_dimensions == Vector2i(-1, -1))
 				{
 					clip_origin = element_origin;
@@ -241,10 +241,10 @@ bool ElementUtilities::GetClippingRegion(Vector2i& clip_origin, Vector2i& clip_d
 				{
 					Vector2i top_left(Math::Max(clip_origin.x, element_origin.x),
 									  Math::Max(clip_origin.y, element_origin.y));
-					
+
 					Vector2i bottom_right(Math::Min(clip_origin.x + clip_dimensions.x, element_origin.x + element_dimensions.x),
 										  Math::Min(clip_origin.y + clip_dimensions.y, element_origin.y + element_dimensions.y));
-					
+
 					clip_origin = top_left;
 					clip_dimensions.x = Math::Max(0, bottom_right.x - top_left.x);
 					clip_dimensions.y = Math::Max(0, bottom_right.y - top_left.y);