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@@ -1,18 +1,18 @@
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-# libMissile - The HTML/CSS User Interface Library Evolved
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+# RmlUi - The HTML/CSS User Interface Library Evolved
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-
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+
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-libMissile - now with proper guidance taking control of the rocket, targeting *your* games and applications.
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+RmlUi - now with proper guidance taking control of the rocket, targeting *your* games and applications.
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---
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[![Build Status][travis-badge]][travis-url]
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-libMissile is the C++ user interface package based on the HTML and CSS standards, designed as a complete solution for any project's interface needs. It is a fork of the [libRocket](https://github.com/libRocket/libRocket) project, introducing new features, bug fixes, and performance improvements.
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+RmlUi is the C++ user interface package based on the HTML and CSS standards, designed as a complete solution for any project's interface needs. It is a fork of the [libRocket](https://github.com/libRocket/libRocket) project, introducing new features, bug fixes, and performance improvements.
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-libMissile uses the time-tested open standards XHTML1.0 and CSS2.0 while borrowing features from HTML5 and CSS3, and extends them with features suited towards real-time applications. Because of this, you don't have to learn a whole new proprietary technology like other libraries in this space.
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+RmlUi uses the time-tested open standards XHTML1.0 and CSS2.0 while borrowing features from HTML5 and CSS3, and extends them with features suited towards real-time applications. Because of this, you don't have to learn a whole new proprietary technology like other libraries in this space.
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-Documentation is located at https://mikke89.github.io/libMissileDoc/
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+Documentation is located at https://mikke89.github.io/RmlUiDoc/
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## Features
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@@ -31,9 +31,9 @@ Documentation is located at https://mikke89.github.io/libMissileDoc/
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- Generic event system that binds seamlessly into existing projects.
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-## libMissile features
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+## RmlUi features
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-libMissile introduces several features over the [original libRocket branch](https://github.com/libRocket/libRocket). While the [official libMissile documentation](https://mikke89.github.io/libMissileDoc/) is being updated with new documentation, some of the new features are also briefly documented here. Pull requests are welcome for improving the documentation at the [libMissile documentation repository](https://github.com/mikke89/libMissileDoc).
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+RmlUi introduces several features over the [original libRocket branch](https://github.com/libRocket/libRocket). While the [official RmlUi documentation](https://mikke89.github.io/RmlUiDoc/) is being updated with new documentation, some of the new features are also briefly documented here. Pull requests are welcome for improving the documentation at the [RmlUi documentation repository](https://github.com/mikke89/RmlUiDoc).
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A C++17 compiler is required to compile the master branch. For users that need support for older compilers, there is a (less maintained) C++11 version on the cpp11 branch.
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@@ -156,7 +156,7 @@ Internally, animations apply their properties on the local style of the element.
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Animations currently support full interpolation of transforms, largely following the CSS specifications. Additionally, interpolation is supported for colors, numbers, lengths, and percentages.
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-Animations are very powerful coupled with transforms. See the animation sample project for more examples and details. There are also some [video demonstrations](https://mikke89.github.io/libMissileDoc/pages/libmissile_features.html) of these features in the documentation.
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+Animations are very powerful coupled with transforms. See the animation sample project for more examples and details. There are also some [video demonstrations](https://mikke89.github.io/RmlUiDoc/pages/rmlui_features.html) of these features in the documentation.
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## Transitions
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