@@ -32,11 +32,9 @@
#define GL_CLAMP_TO_EDGE 0x812F
-ShellRenderInterfaceOpenGL::ShellRenderInterfaceOpenGL()
+ShellRenderInterfaceOpenGL::ShellRenderInterfaceOpenGL() : m_width(0), m_height(0), m_transforms(0), m_rmlui_context(NULL)
{
- m_rmlui_context = NULL;
- m_width = 0;
- m_height = 0;
+
}
// Called by RmlUi when it wants to render geometry that it does not wish to optimise.