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Use unordered map from Rml::Core

Michael Ragazzon 6 years ago
parent
commit
37d1bcf289
1 changed files with 2 additions and 2 deletions
  1. 2 2
      Samples/basic/bitmapfont/src/FontEngineBitmap.h

+ 2 - 2
Samples/basic/bitmapfont/src/FontEngineBitmap.h

@@ -60,10 +60,10 @@ struct FontMetrics {
 };
 
 // A mapping of characters to their glyphs.
-using FontGlyphs = std::unordered_map<Character, BitmapGlyph>;
+using FontGlyphs = Rml::Core::UnorderedMap<Character, BitmapGlyph>;
 
 // Mapping of combined (left, right) character to kerning in pixels.
-using FontKerning = std::unordered_map<std::uint64_t, int>;
+using FontKerning = Rml::Core::UnorderedMap<std::uint64_t, int>;
 
 
 class FontFaceBitmap {