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@@ -171,12 +171,12 @@ The provided backends on the other hand are not intended to be used directly by
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### Backends
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### Backends
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| Platform \ Renderer | OpenGL 2 | OpenGL 3 | Vulkan | SDL GPU | SDLrenderer |
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| Platform \ Renderer | OpenGL 2 | OpenGL 3 | Vulkan | SDL GPU | SDLrenderer |
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-|---------------------|----------------|---------------|---------------|--------------|----------------------|
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-| Win32 | ✔️ `Win32_GL2` | | ✔️ `Win32_VK` | | |
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-| X11 | ✔️ `X11_GL2` | | | | |
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-| SFML | ✔️ `SFML_GL2` | | | | |
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-| GLFW | ✔️ `GLFW_GL2` | ✔️ `GLFW_GL3` | ✔️ `GLFW_VK` | | |
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-| SDL¹ | ✔️ `SDL_GL2` | ✔️² `SDL_GL3` | ✔️ `SDL_VK` | ✔️ `SDL_GPU` | ✔️ `SDL_SDLrenderer` |
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+|---------------------|:----------------:|:---------------:|:---------------:|:--------------:|:----------------------:|
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+| Win32 | ✔️<br>`Win32_GL2` | | ✔️<br>`Win32_VK` | | |
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+| X11 | ✔️<br>`X11_GL2` | | | | |
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+| SFML | ✔️<br>`SFML_GL2` | | | | |
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+| GLFW | ✔️<br>`GLFW_GL2` | ✔️<br>`GLFW_GL3` | ✔️<br>`GLFW_VK` | | |
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+| SDL¹ | ✔️<br>`SDL_GL2` | ✔️²<br>`SDL_GL3` | ✔️<br>`SDL_VK` | ✔️<br>`SDL_GPU` | ✔️<br>`SDL_SDLrenderer` |
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¹ SDL backends extend their respective renderers to provide image support based on SDL_image.\
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¹ SDL backends extend their respective renderers to provide image support based on SDL_image.\
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² Supports Emscripten compilation target.
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² Supports Emscripten compilation target.
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