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+/*
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+ * This source file is part of RmlUi, the HTML/CSS Interface Middleware
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+ *
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+ * For the latest information, see http://github.com/mikke89/RmlUi
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+ *
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+ * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
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+ * Copyright (c) 2019-2023 The RmlUi Team, and contributors
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+ *
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+ * Permission is hereby granted, free of charge, to any person obtaining a copy
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+ * of this software and associated documentation files (the "Software"), to deal
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+ * in the Software without restriction, including without limitation the rights
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+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ * copies of the Software, and to permit persons to whom the Software is
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+ * furnished to do so, subject to the following conditions:
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+ *
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+ * The above copyright notice and this permission notice shall be included in
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+ * all copies or substantial portions of the Software.
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+ *
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+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+ * THE SOFTWARE.
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+ *
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+ */
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+
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+#include <RmlUi/Core.h>
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+#include <RmlUi/Debugger.h>
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+#include <RmlUi_Backend.h>
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+#include <Shell.h>
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+
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+#if defined RMLUI_PLATFORM_WIN32
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+ #include <RmlUi_Include_Windows.h>
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+int APIENTRY WinMain(HINSTANCE /*instance_handle*/, HINSTANCE /*previous_instance_handle*/, char* /*command_line*/, int /*command_show*/)
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+#else
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+int main(int /*argc*/, char** /*argv*/)
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+#endif
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+{
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+ const int window_width = 1024;
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+ const int window_height = 768;
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+
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+ // Initializes the shell which provides common functionality used by the included samples.
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+ if (!Shell::Initialize())
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+ return -1;
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+
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+ // Constructs the system and render interfaces, creates a window, and attaches the renderer.
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+ if (!Backend::Initialize("Effect Sample", window_width, window_height, true))
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+ {
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+ Shell::Shutdown();
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+ return -1;
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+ }
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+
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+ // Install the custom interfaces constructed by the backend before initializing RmlUi.
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+ Rml::SetSystemInterface(Backend::GetSystemInterface());
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+ Rml::SetRenderInterface(Backend::GetRenderInterface());
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+
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+ // RmlUi initialisation.
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+ Rml::Initialise();
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+
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+ // Create the main RmlUi context.
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+ Rml::Context* context = Rml::CreateContext("main", Rml::Vector2i(window_width, window_height));
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+ if (!context)
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+ {
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+ Rml::Shutdown();
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+ Backend::Shutdown();
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+ Shell::Shutdown();
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+ return -1;
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+ }
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+
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+ Rml::Debugger::Initialise(context);
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+ Shell::LoadFonts();
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+
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+ static constexpr float perspective_max = 3000.f;
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+
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+ struct EffectData {
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+ bool show_menu = false;
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+ Rml::String submenu = "filter";
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+
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+ struct Filter {
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+ float opacity = 1.0f;
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+ } filter;
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+
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+ struct Transform {
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+ float scale = 1.0f;
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+ Rml::Vector3f rotate;
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+ float perspective = perspective_max;
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+ Rml::Vector2f perspective_origin = Rml::Vector2f(50.f);
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+ bool transform_all = false;
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+ } transform;
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+ } data;
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+
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+ if (Rml::DataModelConstructor constructor = context->CreateDataModel("effects"))
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+ {
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+ constructor.Bind("show_menu", &data.show_menu);
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+ constructor.Bind("submenu", &data.submenu);
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+
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+ constructor.Bind("opacity", &data.filter.opacity);
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+
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+ constructor.Bind("scale", &data.transform.scale);
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+ constructor.Bind("rotate_x", &data.transform.rotate.x);
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+ constructor.Bind("rotate_y", &data.transform.rotate.y);
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+ constructor.Bind("rotate_z", &data.transform.rotate.z);
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+ constructor.Bind("perspective", &data.transform.perspective);
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+ constructor.Bind("perspective_origin_x", &data.transform.perspective_origin.x);
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+ constructor.Bind("perspective_origin_y", &data.transform.perspective_origin.y);
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+ constructor.Bind("transform_all", &data.transform.transform_all);
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+
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+ constructor.BindEventCallback("reset", [&data](Rml::DataModelHandle handle, Rml::Event& /*ev*/, const Rml::VariantList& /*arguments*/) {
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+ if (data.submenu == "transform")
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+ data.transform = EffectData::Transform{};
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+ else if (data.submenu == "filter")
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+ data.filter = EffectData::Filter{};
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+ handle.DirtyAllVariables();
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+ });
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+ }
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+
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+ if (Rml::ElementDocument* document = context->LoadDocument("basic/effect/data/effect.rml"))
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+ document->Show();
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+
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+ bool running = true;
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+ while (running)
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+ {
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+ running = Backend::ProcessEvents(context, &Shell::ProcessKeyDownShortcuts, true);
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+
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+ context->Update();
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+
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+ Backend::BeginFrame();
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+ context->Render();
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+ Backend::PresentFrame();
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+ }
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+
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+ Rml::Shutdown();
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+
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+ Backend::Shutdown();
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+ Shell::Shutdown();
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+
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+ return 0;
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+}
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