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@@ -42,10 +42,12 @@ The `<textarea>` and `<input type="text">` elements have been improved in severa
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### RCSS selectors
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### RCSS selectors
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-- Implemented the next-sibling `+` and subsequent-sibling `~` combinators.
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+- Implemented the next-sibling `+` and subsequent-sibling `~` [combinators](https://mikke89.github.io/RmlUiDoc/pages/rcss/selectors.html).
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+- Implemented attribute selectors `[foo]`, `[foo=bar]`, `[foo~=bar]`, `[foo|=bar]`, `[foo^=bar]`, `[foo$=bar]`, `[foo*=bar]`. #240 (thanks @aquawicket)
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- Implemented the negation pseudo class `:not()`, including support for selector lists `E:not(s1, s2, ...)`.
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- Implemented the negation pseudo class `:not()`, including support for selector lists `E:not(s1, s2, ...)`.
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- Refactored structural pseudo classes for improved performance.
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- Refactored structural pseudo classes for improved performance.
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- Selectors will no longer match any text elements, like in CSS.
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- Selectors will no longer match any text elements, like in CSS.
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+- Selectors more correctly consider all paths toward the root, not just the first greedy path.
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- Structural selectors are no longer affected by the element's display property, like in CSS.
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- Structural selectors are no longer affected by the element's display property, like in CSS.
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### Data binding
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### Data binding
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@@ -57,6 +59,7 @@ The `<textarea>` and `<input type="text">` elements have been improved in severa
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- Add `QuerySelector` and `QuerySelectorAll` to the Lua Element API. #329 (thanks @Dakror)
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- Add `QuerySelector` and `QuerySelectorAll` to the Lua Element API. #329 (thanks @Dakror)
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- Lua objects representing C++ pointers now compare equal if they point to the same object. #330 (thanks @Dakror)
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- Lua objects representing C++ pointers now compare equal if they point to the same object. #330 (thanks @Dakror)
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- Add length to proxy for element children. #315 (thanks @nimble0)
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- Add length to proxy for element children. #315 (thanks @nimble0)
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+- Fix crash in Lua plugin during garbage collection. #340 (thanks @slipher)
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### Layout improvements
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### Layout improvements
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