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@@ -140,7 +140,7 @@ The provided backends on the other hand are not intended to be used directly by
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| OpenGL 2 (GL2) | ✔️ | ✔️ | ✔️ | Uncompressed TGA |
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| OpenGL 3 (GL3) | ✔️ | ✔️ | ✔️ | Uncompressed TGA |
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| Vulkan (VK) | ✔️ | ✔️ | ✔️ | Uncompressed TGA |
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-| SDLrenderer | ✔️ | ❌ | ❌ | Based on [SDL_image](https://www.libsdl.org/projects/SDL_image/docs/index.html) |
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+| SDLrenderer | ✔️ | ❌ | ❌ | Based on [SDL_image](https://wiki.libsdl.org/SDL_image/FrontPage) |
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**Basic rendering**: Render geometry with colors, textures, and rectangular clipping (scissoring). Sufficient for basic 2d-layouts.\
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**Stencil**: Enables proper clipping when transforms are enabled.\
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