Commit Verlauf

Autor SHA1 Nachricht Datum
  Michael Ragazzon eff01ba43a The big rename. We are now RmlUi version 2.0! vor 6 Jahren
  Michael Ragazzon ad74d3d6c6 Remove some C++14 code, fixes C++11 and GCC compatibility, closes #3 hopefully (thanks @Barotto) vor 6 Jahren
  Michael Ragazzon 42309c4c7e Initial support for C++11. vor 6 Jahren
  Michael Ragazzon 73de134f71 Bugfix in AddAnimationKey, fix warnings (thanks viciious) vor 6 Jahren
  Michael Ragazzon 9426bfdab9 Fix some compiler warnings (thanks viciious) vor 6 Jahren
  Michael Ragazzon 24e369e69c Add definition to default property value vor 7 Jahren
  Michael Ragazzon b82e1123a0 Performance improvements, avoid unnecessary allocations vor 7 Jahren
  Michael 5db7d68e7e Use double for absolute time vor 7 Jahren
  Michael 1620032f5a Adding support for animation @keyframes vor 7 Jahren
  Michael 26a22f0a6d Replace custom shared reference with std::shared_ptr vor 7 Jahren
  Michael 23bdc17b8a Transitions working for pseudo-classes. Working on element class.changes. Experimenting with reversal of transitions. vor 7 Jahren
  Michael a9388f5229 RCSS transition beta. Only activated on pseudo-classes for now. vor 7 Jahren
  Michael c84b9fd505 Performence improvements. Layout updates are only done once per frame, transform updates are faster in most cases. vor 7 Jahren
  Michael b6927b4e0c More strict about units. Numbers, lengths, angles and percentages are now separated. Lengths require a unit, except for "0". vor 7 Jahren
  Michael 1455ce70b9 Cleaning up animation, converting transforms to decomposed type when necessary. vor 7 Jahren
  Michael ddfaa3fa3e Proper full matrix interpolation by de- and recomposition. vor 7 Jahren
  Michael 4ec999e3d8 Allow matching transform primitives in their generic forms (e.g. translateX to translate3d). Helper functions and constructors for creating Transform animations. vor 7 Jahren
  Michael 41cd442d88 Tweening support for animations vor 7 Jahren
  Michael 3999bd623a Refactoring vor 7 Jahren
  Michael d093d96237 Implement support for different angle units in transforms. Resolve units of Primitives when adding animation keys. vor 7 Jahren
  Michael 3397937d79 Interpolating transforms for animation.Implemented Primitives as variants to avoid RTTI and virtual function calls. Now targeting C++17. vor 7 Jahren
  Michael a1ea7c5668 Transform animations begin vor 7 Jahren
  Michael 664067d5df Initial animation support vor 7 Jahren