Commit történet

Szerző SHA1 Üzenet Dátum
  Michael Ragazzon e6c30727c6 Animated properties are now removed when an animation completes. Do an extra pass of UpdateProperties whenever the animation property is changed. 6 éve
  Michael Ragazzon 11af13a776 Support animation of keyword properties 6 éve
  Michael Ragazzon 8a0e9a0e3a Transform animations: 6 éve
  Michael Ragazzon 7a0c4df49f Some transform fixes: Fix conversion to generic type (for interpolation), and add ToString() for decomposed matrix. 6 éve
  Michael Ragazzon 2e2ee76a52 Stop removed animations 6 éve
  Michael Ragazzon 9c42c7b6f9 Minor sample changes 6 éve
  Michael Ragazzon 18944434f6 Performance test (in animation sample for simplicity). Test construction and destruction of elements. 6 éve
  Michael Ragazzon 840907563c Animations can be initialized with initial property value more easily. 7 éve
  Michael 1620032f5a Adding support for animation @keyframes 7 éve
  Michael 2e765efb48 Dispatching AnimationEnd event 7 éve
  Michael 26a22f0a6d Replace custom shared reference with std::shared_ptr 7 éve
  Michael 35381790cc Transitions on class change. 7 éve
  Michael 23bdc17b8a Transitions working for pseudo-classes. Working on element class.changes. Experimenting with reversal of transitions. 7 éve
  Michael a9388f5229 RCSS transition beta. Only activated on pseudo-classes for now. 7 éve
  Michael b6927b4e0c More strict about units. Numbers, lengths, angles and percentages are now separated. Lengths require a unit, except for "0". 7 éve
  Michael 1455ce70b9 Cleaning up animation, converting transforms to decomposed type when necessary. 7 éve
  Michael ddfaa3fa3e Proper full matrix interpolation by de- and recomposition. 7 éve
  Michael 4ec999e3d8 Allow matching transform primitives in their generic forms (e.g. translateX to translate3d). Helper functions and constructors for creating Transform animations. 7 éve
  Michael 41cd442d88 Tweening support for animations 7 éve
  Michael 51efaa7569 Avoid jittering behavior of elements when using subpixel offsets, by no longer rounding dimensions in the layout engine. Translation and vertices that need sharpness (fonts and images) are rounded as late in the pipeline as possible. 7 éve
  Michael 3397937d79 Interpolating transforms for animation.Implemented Primitives as variants to avoid RTTI and virtual function calls. Now targeting C++17. 7 éve
  Michael a1ea7c5668 Transform animations begin 7 éve
  Michael 664067d5df Initial animation support 7 éve