Michael Ragazzon
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e6c30727c6
Animated properties are now removed when an animation completes. Do an extra pass of UpdateProperties whenever the animation property is changed.
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6 лет назад |
Michael Ragazzon
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11af13a776
Support animation of keyword properties
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6 лет назад |
Michael Ragazzon
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8a0e9a0e3a
Transform animations:
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6 лет назад |
Michael Ragazzon
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7a0c4df49f
Some transform fixes: Fix conversion to generic type (for interpolation), and add ToString() for decomposed matrix.
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6 лет назад |
Michael Ragazzon
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2e2ee76a52
Stop removed animations
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6 лет назад |
Michael Ragazzon
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9c42c7b6f9
Minor sample changes
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6 лет назад |
Michael Ragazzon
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18944434f6
Performance test (in animation sample for simplicity). Test construction and destruction of elements.
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6 лет назад |
Michael Ragazzon
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840907563c
Animations can be initialized with initial property value more easily.
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7 лет назад |
Michael
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1620032f5a
Adding support for animation @keyframes
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7 лет назад |
Michael
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2e765efb48
Dispatching AnimationEnd event
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7 лет назад |
Michael
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26a22f0a6d
Replace custom shared reference with std::shared_ptr
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7 лет назад |
Michael
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35381790cc
Transitions on class change.
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7 лет назад |
Michael
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23bdc17b8a
Transitions working for pseudo-classes. Working on element class.changes. Experimenting with reversal of transitions.
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7 лет назад |
Michael
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a9388f5229
RCSS transition beta. Only activated on pseudo-classes for now.
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7 лет назад |
Michael
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b6927b4e0c
More strict about units. Numbers, lengths, angles and percentages are now separated. Lengths require a unit, except for "0".
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7 лет назад |
Michael
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1455ce70b9
Cleaning up animation, converting transforms to decomposed type when necessary.
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7 лет назад |
Michael
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ddfaa3fa3e
Proper full matrix interpolation by de- and recomposition.
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7 лет назад |
Michael
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4ec999e3d8
Allow matching transform primitives in their generic forms (e.g. translateX to translate3d). Helper functions and constructors for creating Transform animations.
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7 лет назад |
Michael
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41cd442d88
Tweening support for animations
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7 лет назад |
Michael
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51efaa7569
Avoid jittering behavior of elements when using subpixel offsets, by no longer rounding dimensions in the layout engine. Translation and vertices that need sharpness (fonts and images) are rounded as late in the pipeline as possible.
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7 лет назад |
Michael
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3397937d79
Interpolating transforms for animation.Implemented Primitives as variants to avoid RTTI and virtual function calls. Now targeting C++17.
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7 лет назад |
Michael
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a1ea7c5668
Transform animations begin
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7 лет назад |
Michael
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664067d5df
Initial animation support
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7 лет назад |