Commit History

Autor SHA1 Mensaxe Data
  Michael Ragazzon 005b4042c7 Several warnings fixed with '-Wall -Wextra' and on MSVC with '/W4'. %!s(int64=5) %!d(string=hai) anos
  Michael Ragazzon a6f5078531 Cleaning up header files: Include what we use. %!s(int64=6) %!d(string=hai) anos
  Michael Ragazzon 0090fb9c0b Remove "precompiled.h" in font engine default interface %!s(int64=6) %!d(string=hai) anos
  Michael Ragazzon 680e7e93a1 Fix a bug where font effects would not always properly render due to the order of regeneration of the font layers. %!s(int64=6) %!d(string=hai) anos
  Michael Ragazzon 4fda46ed82 Fix possible crash with enormous font sizes and some warnings. %!s(int64=6) %!d(string=hai) anos
  Michael Ragazzon b9450f7980 Try fixing compilation on MaxOSX and X11 %!s(int64=6) %!d(string=hai) anos
  Michael Ragazzon 16fb312b4e Rename CodePoint to Character. %!s(int64=6) %!d(string=hai) anos
  Michael Ragazzon 48dd41ef40 Remove font engine default files from cmake when the default font interface is disabled. Remove macro guards. %!s(int64=6) %!d(string=hai) anos
  Michael Ragazzon 78acd8b900 Refactoring default font engine (part II). Remove font database, use a callback function for generating font textures, documentation improvements. %!s(int64=6) %!d(string=hai) anos
  Michael Ragazzon cd670fc143 Refactoring FontEngineDefault (part I). Isolate the interface with FreeType. All font engine default files moved to a separate folder. %!s(int64=6) %!d(string=hai) anos