Commit History

Author SHA1 Message Date
  Michael Ragazzon c802aeb21b Use premultiplied alpha for vertex colors 2 years ago
  Michael Ragazzon 17f1d9583c Math: Normalize angle to positive values only 2 years ago
  Michael Ragazzon 607a8ce60f Rectangle: Add getters for all corners and math rounding procedure 2 years ago
  Michael Ragazzon a9657acee7 Math cleanup, rename and remove some functions 2 years ago
  Michael Ragazzon 7492876298 The great formattening - format all library source code and documents 2 years ago
  Michael Ragazzon 6b8479720c Make PI a header constant 3 years ago
  Michael Ragazzon 26dc55417a Add integer log2 to math 3 years ago
  Michael Ragazzon ee3655f1b0 Add Min/Max/Clamp for Vector2i 3 years ago
  Michael Ragazzon 83e3c5a374 Math: Add element-wise clamp for Vector2f 2 years ago
  Michael Ragazzon 4545e406e5 Math: Add component-wise absolute value for Vector2f 2 years ago
  Michael Ragazzon 1501315117 Math: Add method for float decomposition into fractional and integral parts 2 years ago
  Michael Ragazzon 13321f66fc Add integer absolute value function to math 3 years ago
  Michael Ragazzon 221b43b8d6 Add Max and Min math functions for Vector2f 4 years ago
  jac8888 8b6a361c0c Color blending fixes (#208) 4 years ago
  Michael Ragazzon 8bf0f6af2e Layout engine: Avoid text wrapping due to float imprecision by rounding up available width. 4 years ago
  Michael Ragazzon 90e4c1a82b Math: Add ExpandToPixelGrid 5 years ago
  Michael Ragazzon a13e54cf1b Math: Add SnapToPixelGrid 5 years ago
  Michael Ragazzon e9844e3801 The big restructuring for RmlUi 4.0. This involves breaking changes but should benefit everyone using the library in the future. 5 years ago
  Michael Ragazzon 3e8980938b Add additional operator precedence in data parser. Add more tests. Add format() and round() transform functions to data parser. 5 years ago
  Michael Ragazzon 8d7dbfa8c3 Trust the compiler 5 years ago
  Michael Ragazzon 6c53cbf85b Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81. 5 years ago
  Michael Ragazzon b4c4c48297 ResolveLength to ResolveNumericProperty, see #55. Angles now require units of deg or rad. 6 years ago
  Michael Ragazzon eff01ba43a The big rename. We are now RmlUi version 2.0! 6 years ago
  Michael Ragazzon 318f299fbe Try fixing builds, deprecate Python support 6 years ago
  Michael 51efaa7569 Avoid jittering behavior of elements when using subpixel offsets, by no longer rounding dimensions in the layout engine. Translation and vertices that need sharpness (fonts and images) are rounded as late in the pipeline as possible. 7 years ago
  David Wimsey 5372e08aba Fix some minor warnings which have no effect on code produced 11 years ago
  David Wimsey 4e1786a833 Updated source files and private headers to use relative paths to public headers. This prevents the compiler from pulling in an installed copy of libRocket headers rather than the source copy of the headers if libRocket happens to be installed on the system already. 11 years ago
  Tom Mason 1d6f721578 changed name of PI constant to ROCKET_PI, and removed unnecessary and unused variants 11 years ago
  Peter C 305ffa596c I am an idiot, I had a mismatched ). 13 years ago
  Peter C 1d31eb926f 64 bit assembly is NOT the same as 32 bit, changing the Math.cpp file to account for that, otherwise build errors occur on Win64 because it assumes 32 bit platform. 13 years ago