Commit History

Author SHA1 Message Date
  Michael Ragazzon 4f8c216c5e Some cleaning up 6 years ago
  Michael Ragazzon edc78bb958 More of the same 6 years ago
  Michael Ragazzon cfbf05d038 Replace style cache by computed values 6 years ago
  Michael Ragazzon 83095e12c2 Move computed values file 6 years ago
  Michael Ragazzon 9c9b65f51d More computed values 6 years ago
  Michael Ragazzon 1696aa5c64 Fix some potential memory access violations. 6 years ago
  Michael Ragazzon 945aa8f5a4 Include chobo-containers, put all third-party containers in the Rocket::Core namespace 6 years ago
  Michael Ragazzon 0fa8af7154 Merge branch 'master' into performance 6 years ago
  Michael Ragazzon a19c5bb349 Small warning fix 6 years ago
  Michael Ragazzon 7ad658f7b7 Replace resize events with virtual function call 6 years ago
  Michael Ragazzon f3b9ad29f0 Reverting to commit 9c42c7b. The strings to ID changes were too complicated compared to the performance gained. 6 years ago
  Michael Ragazzon 1ead58341e WIP: Replacing strings with IDs now compiling and running (puh). Producing... interesting results. 6 years ago
  Michael Ragazzon f7e1c4c4fb WIP PropertyNames from Strings to IDs (not compiling) 6 years ago
  Michael Ragazzon 60682a09a3 Replace, don't emplace... 6 years ago
  Michael Ragazzon b04b4e58ba Replace Dictionary with unordered_flat_map 6 years ago
  Michael Ragazzon 1aab59eec4 Reduce allocations during Element construction, remove Geometry database, rework some of the Render, Update, and UpdateLayout logic. 6 years ago
  Michael Ragazzon f9892a96f0 Experimenting with update loop to improve performance 6 years ago
  Michael Ragazzon e6638f1020 WIP: Attempt to replace Rocket::String with std::string 6 years ago
  Michael Ragazzon 957f7239d6 Removed the old mouse cursor code, and replaced it with a system interface method. Drawing a cursor manually will always lag behind the system cursor, thus it is better to let the user set the system cursor. 6 years ago
  Michael Ragazzon b82e1123a0 Performance improvements, avoid unnecessary allocations 6 years ago
  Michael 5db7d68e7e Use double for absolute time 7 years ago
  Michael c84b9fd505 Performence improvements. Layout updates are only done once per frame, transform updates are faster in most cases. 7 years ago
  Michael 3999bd623a Refactoring 7 years ago
  Michael 664067d5df Initial animation support 7 years ago
  Michael bf36355694 Merge branch 'master' into transform 7 years ago
  Michael db0aff2a8d Added support for 'pointer-events: none' 7 years ago
  Michael ed39b743ff Rename logical pixel (lp) to density-independent pixel (dp) 8 years ago
  Michael cd394a8b5c Introduced logical pixels 8 years ago
  Michael 079d3abc3e Workaround fix for layout updates completely locking out 8 years ago
  Markus Schöngart 8deea52b73 Updated transform property patch 11 years ago