Commit History

Author SHA1 Message Date
  Michael Ragazzon 6c53cbf85b Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81. 5 years ago
  Michael R. P. Ragazzon 634543b38f Implement progress bar element (progressbar) (#69) 6 years ago
  Michael Ragazzon eba2a91520 img element: Sprites are now specified by the `sprite` attribute, and the `coords` attribute is renamed to `rect`. 6 years ago
  Michael Ragazzon 5b6428fa43 Support sprites in img elements. 6 years ago
  Michael Ragazzon 78acd8b900 Refactoring default font engine (part II). Remove font database, use a callback function for generating font textures, documentation improvements. 6 years ago
  Michael Ragazzon d1d72de3f8 Replace PropertyNameList with PropertyIdSet (previously DirtyPropertyList) 6 years ago
  Michael Ragazzon cb347e1a38 NULL to nullptr 6 years ago
  Michael Ragazzon fd3e6268f6 Remove ReferenceCountable from TextureResource 6 years ago
  Michael Ragazzon 391f39b038 Merge branch 'master' into performance 6 years ago
  Michael Ragazzon eff01ba43a The big rename. We are now RmlUi version 2.0! 6 years ago
  Michael Ragazzon d1785949d1 WIP: PropertyIds. Need to figure out how to deal with property groups. Possible solutions: 6 years ago
  Michael Ragazzon 9380fb5970 Use the Dictionary on OnAttributeChange to avoid copies and double map lookup 6 years ago
  Michael Ragazzon c285bf99e9 Compute all the properties! 6 years ago
  Michael Ragazzon 7ad658f7b7 Replace resize events with virtual function call 6 years ago
  Michael Ragazzon f3b9ad29f0 Reverting to commit 9c42c7b. The strings to ID changes were too complicated compared to the performance gained. 6 years ago
  Michael Ragazzon 1ead58341e WIP: Replacing strings with IDs now compiling and running (puh). Producing... interesting results. 6 years ago
  Michael Ragazzon e6638f1020 WIP: Attempt to replace Rocket::String with std::string 6 years ago
  Michael 51efaa7569 Avoid jittering behavior of elements when using subpixel offsets, by no longer rounding dimensions in the layout engine. Translation and vertices that need sharpness (fonts and images) are rounded as late in the pipeline as possible. 7 years ago
  Michael f9ef5c79b5 Remove comments 7 years ago
  Michael 7c081e77e2 Added new property 'image-color' 8 years ago
  Michael 0247e5910d Fixed color on textures 8 years ago
  David Wimsey 4e1786a833 Updated source files and private headers to use relative paths to public headers. This prevents the compiler from pulling in an installed copy of libRocket headers rather than the source copy of the headers if libRocket happens to be installed on the system already. 11 years ago
  Lloyd Weehuizen 0199dd021e libRocket 1.2 beta, initial import 15 years ago