Commit History

Author SHA1 Message Date
  Michael Ragazzon 90c2d5005e Merge remote-tracking branch 'origin/master' into performance 6 years ago
  Michael Ragazzon b7f84b1e1a Minor cleanup 6 years ago
  Michael Ragazzon d4422169bf Some more cleanup, remove pixels per inch interface, set to a constant 96 ppi as per CSS specs. 6 years ago
  Michael Ragazzon ad74d3d6c6 Remove some C++14 code, fixes C++11 and GCC compatibility, closes #3 hopefully (thanks @Barotto) 6 years ago
  Michael Ragazzon 4582a8474c Update readme 6 years ago
  Michael Ragazzon 42309c4c7e Initial support for C++11. 6 years ago
  Michael Ragazzon 0fa8af7154 Merge branch 'master' into performance 6 years ago
  Michael Ragazzon 73de134f71 Bugfix in AddAnimationKey, fix warnings (thanks viciious) 6 years ago
  Michael Ragazzon 9426bfdab9 Fix some compiler warnings (thanks viciious) 6 years ago
  Michael Ragazzon f3b9ad29f0 Reverting to commit 9c42c7b. The strings to ID changes were too complicated compared to the performance gained. 6 years ago
  Michael Ragazzon f7e1c4c4fb WIP PropertyNames from Strings to IDs (not compiling) 6 years ago
  Michael Ragazzon b06225ecba Reserve sizes 6 years ago
  Michael Ragazzon e6638f1020 WIP: Attempt to replace Rocket::String with std::string 6 years ago
  Michael Ragazzon 24e369e69c Add definition to default property value 6 years ago
  Michael Ragazzon b82e1123a0 Performance improvements, avoid unnecessary allocations 6 years ago
  Michael 5db7d68e7e Use double for absolute time 7 years ago
  Michael 1620032f5a Adding support for animation @keyframes 7 years ago
  Michael 26a22f0a6d Replace custom shared reference with std::shared_ptr 7 years ago
  Michael 23bdc17b8a Transitions working for pseudo-classes. Working on element class.changes. Experimenting with reversal of transitions. 7 years ago
  Michael a9388f5229 RCSS transition beta. Only activated on pseudo-classes for now. 7 years ago
  Michael c84b9fd505 Performence improvements. Layout updates are only done once per frame, transform updates are faster in most cases. 7 years ago
  Michael b6927b4e0c More strict about units. Numbers, lengths, angles and percentages are now separated. Lengths require a unit, except for "0". 7 years ago
  Michael 1455ce70b9 Cleaning up animation, converting transforms to decomposed type when necessary. 7 years ago
  Michael ddfaa3fa3e Proper full matrix interpolation by de- and recomposition. 7 years ago
  Michael 4ec999e3d8 Allow matching transform primitives in their generic forms (e.g. translateX to translate3d). Helper functions and constructors for creating Transform animations. 7 years ago
  Michael 41cd442d88 Tweening support for animations 7 years ago
  Michael 3999bd623a Refactoring 7 years ago
  Michael d093d96237 Implement support for different angle units in transforms. Resolve units of Primitives when adding animation keys. 7 years ago
  Michael 3397937d79 Interpolating transforms for animation.Implemented Primitives as variants to avoid RTTI and virtual function calls. Now targeting C++17. 7 years ago
  Michael a1ea7c5668 Transform animations begin 7 years ago