Michael Ragazzon
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b04b4e58ba
Replace Dictionary with unordered_flat_map
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6 lat temu |
Michael Ragazzon
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b06225ecba
Reserve sizes
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6 lat temu |
Michael Ragazzon
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1aab59eec4
Reduce allocations during Element construction, remove Geometry database, rework some of the Render, Update, and UpdateLayout logic.
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6 lat temu |
Michael Ragazzon
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f9892a96f0
Experimenting with update loop to improve performance
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6 lat temu |
Michael Ragazzon
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49cc4e5a61
Fix compiling all projects, some cleanup
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6 lat temu |
Michael Ragazzon
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e6638f1020
WIP: Attempt to replace Rocket::String with std::string
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6 lat temu |
Michael Ragazzon
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b82e1123a0
Performance improvements, avoid unnecessary allocations
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6 lat temu |
Michael Ragazzon
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bae13a7015
Unintended #include
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6 lat temu |
Michael Ragazzon
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b4ec69da47
Prevent scrolling parent elements when reaching top/bottom
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6 lat temu |
Michael Ragazzon
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3e8d309c42
Add summary of element event listeners to debugger
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6 lat temu |
Michael Ragazzon
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acac7fbedf
Debugger: Some style attributes need to be fetched manually
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6 lat temu |
Michael Ragazzon
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840907563c
Animations can be initialized with initial property value more easily.
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7 lat temu |
Michael
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5db7d68e7e
Use double for absolute time
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7 lat temu |
Michael
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e222a50e9a
Refactoring.
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7 lat temu |
Michael
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946e1f208e
Transition-end event, and fix Matrix3d primitive.
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7 lat temu |
Michael
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1620032f5a
Adding support for animation @keyframes
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7 lat temu |
Michael
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2e765efb48
Dispatching AnimationEnd event
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7 lat temu |
Michael
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35381790cc
Transitions on class change.
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7 lat temu |
Michael
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23bdc17b8a
Transitions working for pseudo-classes. Working on element class.changes. Experimenting with reversal of transitions.
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7 lat temu |
Michael
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a9388f5229
RCSS transition beta. Only activated on pseudo-classes for now.
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7 lat temu |
Michael
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c84b9fd505
Performence improvements. Layout updates are only done once per frame, transform updates are faster in most cases.
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7 lat temu |
Michael
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b6927b4e0c
More strict about units. Numbers, lengths, angles and percentages are now separated. Lengths require a unit, except for "0".
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7 lat temu |
Michael
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4ec999e3d8
Allow matching transform primitives in their generic forms (e.g. translateX to translate3d). Helper functions and constructors for creating Transform animations.
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7 lat temu |
Michael
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41cd442d88
Tweening support for animations
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7 lat temu |
Michael
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51efaa7569
Avoid jittering behavior of elements when using subpixel offsets, by no longer rounding dimensions in the layout engine. Translation and vertices that need sharpness (fonts and images) are rounded as late in the pipeline as possible.
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7 lat temu |
Michael
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3999bd623a
Refactoring
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7 lat temu |
Michael
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3397937d79
Interpolating transforms for animation.Implemented Primitives as variants to avoid RTTI and virtual function calls. Now targeting C++17.
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7 lat temu |
Michael
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a1ea7c5668
Transform animations begin
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7 lat temu |
Michael
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664067d5df
Initial animation support
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7 lat temu |
Michael
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0a0da1a0ec
Transforms should be updated when e.g. dragging window.
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7 lat temu |