Michael Ragazzon
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330432704e
Remove Decorator::LoadTexture. Instead, use the DecoratorInstancerInterface to load textures and pass it into the decorator.
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4 years ago |
Michael Ragazzon
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88d1d843c4
Add ability to query the sources of all textures loaded. See #131.
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5 years ago |
Michael Ragazzon
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e9844e3801
The big restructuring for RmlUi 4.0. This involves breaking changes but should benefit everyone using the library in the future.
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5 years ago |
Michael Ragazzon
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a6f5078531
Cleaning up header files: Include what we use.
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5 years ago |
Michael Ragazzon
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
Michael Ragazzon
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78acd8b900
Refactoring default font engine (part II). Remove font database, use a callback function for generating font textures, documentation improvements.
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6 years ago |
Michael Ragazzon
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2e0c0cad45
Decorators: Only allocate geometry strictly needed, reduce number of allocation calls.
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6 years ago |
Michael Ragazzon
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fd3e6268f6
Remove ReferenceCountable from TextureResource
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6 years ago |
Michael Ragazzon
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391f39b038
Merge branch 'master' into performance
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6 years ago |
Michael Ragazzon
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eff01ba43a
The big rename. We are now RmlUi version 2.0!
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6 years ago |
Michael Ragazzon
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08bdba69b3
Changed the tiled-decorators to take 'x y width height' properties instead of two coordinates, optimize decorator instantiation, especially when using sprites.
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6 years ago |
Michael Ragazzon
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43da6ad7a2
Remove 'none' decorator, no need for that anymore. Add an interface class for DecoratorInstancer for a more stable API.
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6 years ago |
Michael Ragazzon
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cc0b4a459a
Decorators and their instancers now use smart pointers instead of manual reference counting
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6 years ago |
Michael Ragazzon
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efd2f86c12
Spritesheets now rendering in decorators. Still work to do.
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6 years ago |
Michael
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b6927b4e0c
More strict about units. Numbers, lengths, angles and percentages are now separated. Lengths require a unit, except for "0".
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7 years ago |
Michael
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0fa99319fe
Fix some of the Matrix constructors
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7 years ago |
David Wimsey
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4e1786a833
Updated source files and private headers to use relative paths to public headers. This prevents the compiler from pulling in an installed copy of libRocket headers rather than the source copy of the headers if libRocket happens to be installed on the system already.
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11 years ago |
genius
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d0c2d60132
use dpi units
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12 years ago |
Lloyd Weehuizen
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09b9364721
Bug fixes and header licenses
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15 years ago |
Lloyd Weehuizen
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0199dd021e
libRocket 1.2 beta, initial import
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15 years ago |