Michael Ragazzon
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8aeb207f9c
Add natural display dimensions to decorators based on spritesheet source scaling and dp-ratio.
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4 years ago |
Michael Ragazzon
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e9844e3801
The big restructuring for RmlUi 4.0. This involves breaking changes but should benefit everyone using the library in the future.
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5 years ago |
Michael Ragazzon
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
Michael Ragazzon
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7f27fc88d1
Make decorator list and font effect list use const pointers.
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6 years ago |
Michael Ragazzon
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391f39b038
Merge branch 'master' into performance
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6 years ago |
Michael Ragazzon
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eff01ba43a
The big rename. We are now RmlUi version 2.0!
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6 years ago |
Michael Ragazzon
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08bdba69b3
Changed the tiled-decorators to take 'x y width height' properties instead of two coordinates, optimize decorator instantiation, especially when using sprites.
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6 years ago |
Michael Ragazzon
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efd2f86c12
Spritesheets now rendering in decorators. Still work to do.
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6 years ago |
Michael
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51efaa7569
Avoid jittering behavior of elements when using subpixel offsets, by no longer rounding dimensions in the layout engine. Translation and vertices that need sharpness (fonts and images) are rounded as late in the pipeline as possible.
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7 years ago |
David Wimsey
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4e1786a833
Updated source files and private headers to use relative paths to public headers. This prevents the compiler from pulling in an installed copy of libRocket headers rather than the source copy of the headers if libRocket happens to be installed on the system already.
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11 years ago |
Lloyd Weehuizen
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9f0c9c9906
Switched void* interface handles to uintptr_t for better cross platform compatibility.
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15 years ago |
Lloyd Weehuizen
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0199dd021e
libRocket 1.2 beta, initial import
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15 years ago |