Michael Ragazzon
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61f586eb8d
Add some missing moves
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4 years ago |
Michael Ragazzon
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98282c7b2e
Refactor some of the Transform functionality. Move functions that should only be called internally to an internal TransformUtilities. Rename Transforms::Primitive to TransformPrimitive.
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5 years ago |
Michael Ragazzon
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e9844e3801
The big restructuring for RmlUi 4.0. This involves breaking changes but should benefit everyone using the library in the future.
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5 years ago |
Michael Ragazzon
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45a6868ff6
Remove the StringCache. See #96.
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5 years ago |
Michael Ragazzon
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
Michael Ragazzon
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40f19fe151
Completely revised transforms implementation. Please have a look at the readme and updated transform sample for details.
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6 years ago |
Michael Ragazzon
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68f53dce67
Clean up types and aliases, trying to be more consistent.
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6 years ago |
Michael Ragazzon
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391f39b038
Merge branch 'master' into performance
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6 years ago |
Michael Ragazzon
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eff01ba43a
The big rename. We are now RmlUi version 2.0!
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6 years ago |
Michael Ragazzon
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8f9515729a
Typeconverter: Move some complex types into cpp-file
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6 years ago |
Victor Luchits
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6d9667b9b1
Add ROCKETCORE_API specifier where appropriate
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6 years ago |
Michael Ragazzon
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87e89c630b
Fix possible compile error (closes #12)
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6 years ago |
Michael
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9bb9c01bf9
Convert transform, animation, and transition to string.
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7 years ago |
Michael
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26a22f0a6d
Replace custom shared reference with std::shared_ptr
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7 years ago |
Michael
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23bdc17b8a
Transitions working for pseudo-classes. Working on element class.changes. Experimenting with reversal of transitions.
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7 years ago |
Michael
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4ec999e3d8
Allow matching transform primitives in their generic forms (e.g. translateX to translate3d). Helper functions and constructors for creating Transform animations.
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7 years ago |
Michael
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3999bd623a
Refactoring
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7 years ago |
Michael
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3397937d79
Interpolating transforms for animation.Implemented Primitives as variants to avoid RTTI and virtual function calls. Now targeting C++17.
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7 years ago |
Markus Schöngart
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8deea52b73
Updated transform property patch
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11 years ago |
Markus Schöngart
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0ac598617e
Implement the transform property.
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11 years ago |